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May be cheese to use foundation as a wall but using it in small portations instead of a full base feels acceptable than being a whole base of foundations.
There is a rumor that some Wardens Naval clans have gone into a "Break War" after they were unable to capture Fishermans Row a week ago despite using at least 2 BS, 2 Frigates, 6 Submarines and 1 Bluefin? Can you confirm or deny these rumors? And how is it that even though it was the largest naval invasion of the 115th war, no video of it can be found on RU-vid?
Mostly it is just people firing blindly hoping they hit someone. But this last war, I have seen several Collie tank crews that can fire at infantry in the dark well past visible range with perfect accuracy.
This is sooooo good! Love it. May I use some of your InGame footage for upcoming propagandistic videos I‘m doing? Of course I will give the credits to you in the description then and wherever posted. Love your content. That‘s the warden spirit.
helloooo, how can you (warden, weird pseudo anarcho syndicalist empire larping fascoids), say fuck you to the, naturally developed during the ying-yang war, anarcho-syndicalist fingers, wtf
Nice video, been great to play against you guys. Needless to say however this is a highly propagandised video. Warden's lost a battleship in Fingers this war lmao, and didn't even hold any territory longer than 3 -4 hours max. Then a few days after that another attempt failed and a frigate died and Longhook nearly died. "First fuck you to the fingers" please, keep em coming, TBFC will be waiting. GGWP
Headsmans is a shell, Fort Barley is abandoned, Tusk and Captains Dread are completely unviable now. Sounds like my Marines are doing just fine. Handling the black flags just like a bunch of Barbary States.
@@NeonGaming-ep6tt your battleship is an artificial reef. I’ll trade 10 tusks for a battleship any day of the week , but especially on a warden weekend ;)
@@Marshmobilise want me to come shell you with it tonight? i assure you WMC frigate is alive and well, the 2 frigates that died in the second failed landing were V and GD
New landing ship ... as pointless as the old ones, no wait even more pointless as they just get hunted down by destroyers. Warden plan for the next war: go colonial.
Good video, but pointless mechanic added to a devastatingly one sided penalty imposed on only one side in most matches. The snowstorm graphics are also choppy leading to flickering, even on a high end system, so overall I hate to say it, update 57 adds nothing much to the experience. While the naval warfare game is a fun novelty, honestly the overall game feels far more tedious and unbalanced that it was two or three years ago, particularly as you can manipulate hex numbers in such a way that you can get a destroyer into a hex, but the other side cannot get a frigate or submarine in to counter it. Whether the ice freezes or not is cute, but does not address the fundamental flaws in this game, such as persistent inability to counter blatant cheating, or that one side has simply better weapons than the other - such as the colonial machine gun, which firing the same rounds does 50% more damage on a hit. Maybe rather than fussing around the edges, the devs should focus on why a collie DD can shell a warden 150mm battery, but the warden artillery cannot fire back "because the target is too close". Fair, fun and balanced? No, the wardens never stood a chance. And the frigate could not get in to fight the DD. Peak Foxhole, all this time later, the fundamentals are still broken: one side has cooler better gear so the veterans go Colonial, and the new players go Warden, don't enjoy it, and quit the game because they just get butchered. And slowly, the game ebbs ever lower in player enthusiasm.
Nah, also you put 2 spaces instead of pressing enter to make a new paragraph. Also this is the 2nd angry comment you've left on this update video. you doing okay?