I'm a Flight Sim enthusiast and love aviation in general. This is my number one hobby because of the level of depth that's now achievable in flight simming. Hope you enjoy my recordings.
What an awesome experience, I remember my first real jet flight being behind the controls. Memorable moment for sure. Time to get that PPL knocked out my friend!
There would no pitot covers (rarely used except notably at Brisbane. Australia for one), engine intake covers or requirement for pilots to check the lav ports in normal airline operation. Asobo are just making this sim tedious to use.
Does this compare to PMDG 737? No? Then why on earth would I want that? To play on Xbox Nintendo? Pass. If you have a Ferrari, you don't care about a Ford.
having a real size 737-800 cockpit powered by XP11, I hope they've made some effort for the 0.0001 % of the community that are cockpits builders like me cause to interface it, or for the multi screens, or talking about networked pc and gauges (PFD, ND, FMC...) XP is the way to go. So sad because I love MSFS graphics. (Doesn't have those pinned rubbish XP trees. )🤣
I am hopeful that they get it right concerning the ground friction and the weather vanning when transitioning to or from liftoff and airborne. Thanks for the video.
This didn't really say much about the flight model itself, just how it's tuned. Sounds like it's still not an actual physics simulation. Could be wrong, but I was hoping for a more technical description of how it actually works.
What is very telling about this interview is the very subjective notion about flight models which for all practical purposes is not very good even from real pilots. Worse still, are the ridiculous comments from simmers who have no piloting experiment and who venture to comment on the realism of airliners or other smaller models that they have never flown in real life just because for instance, prefer Xplane or DCS. So all those simulation joe blos who are not pilots and even those who are but not on the specific plane they are commenting on should shut up and appreciate that finally the mathematics will speak for them.
There's nothing magic about the X Plane flight modeling. They have their approach that clearly works well. It is entirely plausible that Asobo could develop their flight model to be as good or potentially better, and the only way to know is to use it, fly the real thing, and compare. What this interview covered was how Asobo was quantitatively assessing the results of their model compared with data logged from real planes, which is a key part of improving. But you guys didn't really get into the inner workings of the flight model itself. At some point they rolled out some aircraft models with fluid dynamics, but I was never clear on how those differed from everything else. The preview hype for 2024 mentions fluid dynamics, but I'm not clear if that is now how all aircraft are modeled in flight.
I care about the flight model to a point. Things I care about more include the VR experience (vastly superior in MSFS over XP) and accuracy of systems. Working Title's G1000, for example, in MSFS is far more accurate and detailed than the G1000 in XP. And especially when it comes to airliners, no amount of flight model accuracy will prepare one to be able to actually land a 737 IRL anyway, for example, so again I would value the systems fidelity of the PMDG over the superior flight model of the ZIBO.
Top tip for whoever is flying the Max in the video. Use the trim! It’s stuck on 9 % throughout the video. The out of trim condition is causing the pitching. Real world Boeings do not fly well out of trim.
XP!!! Man this was phenomenal!!! This is my dream jet!! I know you had a blast flying the Vision!!!! I have my on-boarding for my PPL as well in a few weeks. Been putting this off for years as well man!
My only observation from Seb's comments would be that he's speaking in terms of the numbers accuracy aka Pilot's Operating Handbook (POH). This still doesn't tell us if the feel of the flight has improved. When you watch videos of DCS World in action and the F16 does a turn in the air, you can imagine that happening the exact same way in real life, the drift and angles. I don't know if MSFS 2024 has closed the gap on DCS World but saying the flight model is numerically accurate is only half the equation.
Agreed. It was more about performance accuracy. We want to know about the dynamics i.e. how realistic the complex motion is, especially near the edges of the envelope.
Lots of yoyoing, pitching and rolling your test of this 737 and does not correspond to reality, I travel a lot IRL and I have never seen this. You are a long way from solving your flight model. You could say "am I in an airliner or in a small GA plane, your 737 dances so much.