YESSSS PART 2 IS HERE CANT WAIT FOR THE FINAL THING ALSO THANK YOU SO MUCH FOR MAKING LOGAN A PLAYABLE CHARACTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D
Hey bro, You said that we can get those animations for free only as you did in the video. How can we get that for learning for free? We not gonna use it for publishing any profitable contents because if we do that we wouldn’t bought this project we would make our own so bro you can help me out ❤🙂
Bro just use AI to do unique and more personal voice overs and objects. Making game is not all about downloading free stuff and coding. At list with AI you can create different stuff and things you want to make and not restrict to free assets. Sorry if it looks aggressive, i like this kind of content you make but you can make it x100 better i believe
@Chris_Vrellis thanks and it's all good I did use AI for the voices in terms of using AI to make a deadpool model I've tried and it's not there yet in my opinion. And yeah gonna get better for sure appreciate it tho
@lebronthegoat3509 I had it in the vault can't actually remember if it is free or not but still I don't mind paying for assets I can always use them in other projects
Cool idea, but I think you'll probably never get a license to sell the game from the characters' creators. I think Marvel will have protected everything. So your work will be in vain unless you have a contract with Mavel to use these figures. And also permission to sell the game when it's ready. On the other hand, if you market it anyway, be prepared for a huge fine! I'm telling you this as a game developer, which I have been for 20 years.
I never intended to sell it bro I do however want to release it for people to play for free when it's finished I'm assuming that would be okay to do but I'm not 100%
@@Clydiie as far as I'm aware there is nothing disney can do as long as no one is profiting from it and you are clear it is a fan project and not something official
@@justadictatorridingonanuke3714 This is grey zone! They can make problems , if they want. Please read copyright laws, if you want be on the secure way! How i told you, i be in that buiz sins more as 20 years now. also i be a music producer and know a lot about copyright.
@@Clydiie You’re perfectly fine to make this and promote it as long as there’s no profit being made from it whatsoever, and you’re constantly clear that it’s purely a non-profit fan made project
My friend, you are an Inspiration! Love your chanel. Is there a way for you to make a tutorial on how to import a climbing mechanic from advancet traversal system, I just bought the project but don't know how to import and connect to gasp project
thanks man unfortunately im not very familiar with the project I think it would best to try contact the creator and see if he can help - I can look into it but its not something ill prob do anytime soon
Let me begin by saying, BPSystems puts out quality work and this one ranks right up there. Million dollar question for me. Is it possible to convert this to TPS instead ? I want to use all of the tech inside this project but I prefer TPS vs. FPS. Obviously things like "lean" would need to be scrapped as this is mainly a FPS mechanic.
That’s a fun little challenge! On one of my school projects a long time ago there was a challenge was to make a game in a few hours using free assets. Just slapped paragon characters on an infinity blade map and added collision shapes for damage. The paragon characters were nice since they came with combos, trails, locomotion, and vfx already. I ended up expanding on that over the years but I don’t know if I’ll ever finish haha
@@Clydiie Ah thanks for checking it out! Took a hiatus when Stellar Blade came out, slowly getting back into it. I think I like designing combat too much that when a new model or animset I like comes out I get all fired up to make a new character. Your level blockouts and environments look really good so far! Whereas it’s kinda not my thing so I’m stuck with premade environments and maybe just creating space to have combat. No fancy level triggers, parkour, or interactions for me haha. Can’t wait to see more of that Deadpool project.
@@TakiGamesOfficial man level design is my kryptonite I hate it - I really like ur combat system I wish I could get that good some day defo wanna see more of that bro
Man, every day that passes by, I find another kick ass project to start my Ultimate template with! AGLS is sick ! Now I just need to slap CF in here along with Dynamic Wall Run. Got my quest system and Inventory system ready to rock. Wow....
Cool shit mate. Just an opinion but i think you could improve the deadpool module this one looks like a fucking slenderman, and god damit i think you could improve animations with motion matching with a free "Game Animation Sample" for smother transitions for animaitons, i think those two changes would improve the game multiple times
@LentusTV thanks for the input I'm using game animation sample and the model is the orginal model from the game but I agree I want to upgrade it but can't find any good free ones gonna have to pay if I want a good one