5th edition is definitively more "woke" in every way. No harm too much other players. Remove turn loses. Death rules? That's a joke! This is rule maybe for a 5 years old kids, but for others challenge is gone. You have no reason to fear loosing your lives, because you are immortal in fact. For me, it's stupid. And Toad? Only for 1 turn? No dropping things? Better to dismiss Toad at all. These rules are made for "not hurting anyone" of these snowflake generation. And big cards sometimes bigger than playdesk square? What If there will be 2 or 4 cards on square? Nonsense. With friends we used to feel that fate in game can change on every corner. You can lost your equipment and lives easily, even when you feel invincible already. Toad and you fight for survive. And your friends are laughing always😅. Best moments for me. Or you can have a good luck and make yourself surprisingly upwards from bottom. I don't understand these changes. And feel sorry for them. And final fight with command spells was fun too, when you were comparatively strong with one friend. Shortcuts and simplicity everywhere. I absolutely stay with 4th edition.❤❤❤
The new art is more vibrant, but I think I prefer the more narrative style of 4th. The perspective of the board is giving me a headache. The new Toad rules suck.
I have such mixed feelings on this book. It terms of the linked scenarios provided, some are interesting, but they don't flow together nor build on each other, in terms of rewards, branching paths etc. They are also brutaly hard but not in a way that felt fun. It is more like they are set up in a way that really hamstring certain wizards, and then you limp along getting weaker and weaker until you fail. The you realize that instead of making the wizard you want to play, it is much better to look ahead to the first 4 scenarios or so, and make the "right" wizard with spells that will not be shut down by the scenarios. None of this is put forward ahead of time. You are supposed to start at level 1 and it does not lay it out as a meat grinder type gauntlet that you need to optimize for. Yes, you can adjust difficult, mix in some games before or during to level up etc. But you only realize this after you get slapped down, and then you have to be game designer because the ball was dropped by the actual game designer. Which brings me to sections of the book that are amazing, where he describes ways of setting up solo scenarios and mechanics that can be used, and teaches a class in game design. That part is great. Glad you had a different experience with it.
Ah, I loved these TSR minigames back in my childhood. I had this one, Vampyre, They've Invaded Pleasantville and Revolt on Antares. I still have them in my basement. They were great.
Seems like the 5th edition to an attempt to make the game more mainstream, but in a negative way. Nerfing the harshness and speeding up the game. I feel sorry for anyone who plays the 5th as their introduction to the game. Especially removing the Minstrel. Also why make the cards bigger, but text smaller? Makes no sense. Great review. Really helpful and no waffling👊
The warrior picture lacks the iconic posture lol, not a fan at all of the upside down bottom board this time around. Dont care for new art for the most part or im just too used to 4th edition.
Thank you for comparing each card. This is what I needed. I like the idea that you can resist the siren, the maze and the marsh in more dynamic ways. I understand the change to make battles with creatures imerging from dice rolls on place cards and spaces into an instant loss of life as it goes faster, but it definitely makes the caves, forest and crags more lethal. Also the removal of missing turn options on the same spaces makes the game faster but I can understand that. Evil darkness and Storm changes I also like. I'm very dissapointed though to see absolutely zero changes to the characters except the priest and the assassin (the priest can save automatically destroyed spirits as trophies now which he couldn't before, this is a great boost for him as he was considered one of the worst characters in the game, and the assassin can assassinate on the crown of command now, I don't think they needed that boost). But the choices NOT to nerf the prophetess and NOT alter the ghoul, dwarf and sorceress and NOT boost the monk are super odd choices since it is well known how unbalanced and outdated these characters where and especially became when more characters and cards were added with expansions. I don't know who green lighted these inexistance of these alteration. Everyone knows had bad the original characters were and they kept them exactly the same! How is this even possible!!! Sry, for the rant but I am in desbelief.
not a big fan of the game, but a BIG fan of your honest review, noting both things you liked and disliked with either version of the game. Not just "oh this new game is so cool, go out and buy it now!". much appreciated.
5th edition has been so much fun! It being my introduction to Talisman I was not disappointed. Hearing many say the game is bloated and frustrating had me worried but amidst all that I had a blast. We’ve since played many games, some of which were only a little over an hour. Some of that was due to some rule changes in 5th edition that helped play move a lot faster (namely how fate tokens work compared to 4th, and how you turn in trophies now). But I can’t express how fun the game has been, even when rolling horribly and even when I didn’t win!
The mini you showed after the crystal ball is actually a GW Chaos Sorcerer I think his name was Baal the Faceless something like that. The four armed Minotaur looking mini is The Greater Demon of Slaanesh - 80s version and still my fav.
A huge thankyou for this tribute to my late older bro Johnny,he would love this,you rocked the vid,and the photos of him as batman,and after at the end of some of his art,my family will love,as i shared the vid with them,it brought tears to my eyes seeing him in this tribute,thankyou again...Peter....looking foward to meeting you in the near future at chrises place,we can talk about alot of the tecniques he used,and taught me for aging and overall art work
I'm the same. Had the opportunity to jump into this from the beginning. I held off due to lack of solo mode and then was glad I avoided it due to the deck-constuction. I just knew I didn't have the time for that so would never fare well in a tournament. Glad you're enjoying it, though.
Deck construction isn't really a thing anymore due to the Rivals format. The most popular construction format now is Nemesis which is just picking the cards you want from two, and only two, Rivals decks.
The second edition of Talisman, in the English version, looks terrible. An atmospheric cover, but only one. The graphics, with exceptions, are incredibly ugly. Most collectors consider the Polish version of Talisman, i.e. Magic and Sword, to be the nicest version. The Polish publisher used a certain technique - the adventure, spell and item cards were in black and white. We also hired a very good artist who, through his drawings on the adventure cards, spells, etc., as well as on the character cards, created an amazing dark fantasy atmosphere.
Bit late to the party, but you actually made that fight against the rats slightly harder on yourself than it needed to be. As per the rule book, if you succeed on a hit and the enemy succeeds on their dodge, they still take half damage rounded up.
Just had someone locally suggets Oathmark as a future project. These orcs and goblins go hard, they look very old-school LotR. They definitely look like they're the same species, rather than completely different like GW ones.
MORE Sellswords and Spellsingers please!!! just discovered this solo skirmisher and love it. Your play throughs on this game are Fantastic. Keep up the GOOD WORK!!!
It is a lot more cartoony with all the skulls. Which art we like most is a matter of personal taste. I’m really curious about the art in the upcoming 5th edition.
Two games that are great in their own right for different reasons, but yes I defintely think Mantic went back to drawing board with the Dungeon Saga brand and made great improvements with Origins. And the minis are greatly improved. Love your video covering this, but can I recommend the background music be toned down just a hair? Just constructive criticsm that isn't meant to be taken asbeing mean.
It a fun game. Started playing back in September. Love how different and varied the many fsctions are. Also, the versatility in each factions options is excellent.
Love the video - a very thorough and informative overview of the different editions of one of my all time favourites! One Q: I've been looking for sleeves that fit the character sheets in the 2nd edition, do you remember what slevees you used? Thanks!
RIP!!! Duke Bernard Reginald III. He valiantly fought the dreaded Red Dragon, but alas was not victorious. It was great to see the Tomb content in play, especially the Mosaic Floor.
@@thefantasyskirmisher3894 A Cursed Forest would be cool. We've thought about having some kind of Dark Forest or something in a Forest setting. Right now, we are working on 3 expansions: A Sewer expansion, Castle expansion and a Campaign expansion. Hopefully, will have enough done to Crowdfund this summer.
Great play thru. I just got my kickstarter box and have played a bit of digital to get ready. Look forward to seeing more geat stuff. Next time 1 die !
Thanks for presenting this, i couldnt find anyone showing the new edition play, as i was trying to decide if i was going to get in on preordering for the next edition printing. Which i think with the new expansions the makers are talking about, some new scenarios, that i will probably decide to go ahead and invest in it. It looks like something that i would actually have time and space to play. Lol As i just dont have enough free space right now to set up big games and i dont have enough spare time to do a lot of complicated games presently. I keep getting nostalgia from this as it reminds me of when i used to play Deathtrap Dungeon CYOA book over and over as a teenager. Lol Its like a more complex form of that but has a lot more depth and interesting stuff going on to fill it out to make it feel much more intriguing and unique every time , and not just the same limited choices and same scenes again again. But it has the same spirit of the adventuring fantasy stuff
Thanks for these videos as it has me sold on the game. This is small but meaty enough with good amount of content to keep my interest. Now I have to wait for pre-orders.