Might have to respec my build, if I can get new gear... Working my way up to lvl 30 on Deathinitive difficulty, using the ghoul tree How did you get all the skill points?
dont know if its just me but using this on the newest ver. of NB (14/06/2024) none of the items names changed from polish to english. maybe the scripts are clashing? please do help this is an awesome project
FINALLY SOMEONE FIXED THE GAME NOW. THANK YOU!!!!!! I can finally play solo or with just a small party if i want, makes the game so much more immersive!!
This exactly why i wanted something like this. I wanna play a solo Durge. With one action and bonus action per turn is nearly impossible unless having a min/max approach.
Прекрасно проделанная работа, спасибо огромное! Серия игр Elex и Elex 2- это вершина эволюции серии Gothic, хоть и Gothic и останется навсегда непревзойденной. Единственным минусом 1 и 2 части Elex- это музыка. Kai Rosenkranz- гений. Его сильно не хватает для Elex. И теперь, наконец-то, благодаря вашей работе, Magus, это исправлено. Спасибо ещё раз за труд и творческих вам успехов!🤝🤝🤝
Hi Magus! I like a lot of your mod ideas and want to add my ideas, what the game is missing, in my opinion. If you get the amulet from collecting all the photo pieces for this vault in your own fortress, the reward is so stinking useless. However if someone was tweaking that amulet, so that it would give you 100% resistance to cold, poison and radiation environmental effects (together with gas masks and all the other protective items), it would be so cool if you could finally explore parts of the map in which you otherwise die within a short moment of time. I noticed some of these areas even have some content, like a factory next to a lake, but the radiation doesn't let you explore this area. Adding a few high level monsters and maybe a recipe for a secret weapon there, would be so cool. Also in the North West part of the map, there seem to be some islands which are inaccessible for the same reason (and your jetback is not strong enough to carry you over there, also...) which leads me to another thing I would love to have in the game: 2 or 3 jetpack capacity updates, which make flying around more fun. They could be hidden in end game spaces, so that this won't break the game design. Then, if someone could fix this issue with the jetpack that saving the game doesn't safe the current energy of the jetpack - it's super annoying if you climb one of these electric power line things, save on one platform, then fall down, reload and having to wait for the jetpack to reload, because it is entirely empty. And another jetpack thing - why on earth is the jetpack sword attack skill emptying my jetpack energy level to zero when I am literally just deactivating the jetpack to swoop down on an enemy? This perk would be so much more useful if it didn't empty the energy. Also grenades are super useless in this game, even with all perks to make them stronger they don't really do any damage... Then the skill to dissemble weapons into their parts when you are an outlaw - You only get useless standard parts out of this skill. Would be cool if you could dissemble legendary weapons (not possible at all in vanilla...) and get some UNIQUE parts out of those to have a more powerful, secret weapon to craft. Or at least to have these weapons be stronger than the standard faction weapons. It's a total waste they put unique weapons in the game, when they are so weak and useless. I also feel very angry how the game let's you repair your glider, with several quests just to ... (you know what happens, so I don't spoiler this for those who haven't finished the game, yet). Oh, and then having a collection somewhere, for those who like to collect the toy cars and other things in the game, would be cool. Or having some kind of reward for finding all these things. (I would love something like a museum where you could showcase all relics you found - maybe could be built into the castle you own later in the game) I feel like ELEX could be one of the best games out there, if they had put a bit more thought into it. The general mix of sci-fi with monsters and old world ruins is so cool and I love the world how it looks, how it feels, how it sounds etc. , but small details really destroy the fun in this game. I also didn't like ANY of the faction skills. I never played as a berserk, because I didn't like any of their skills. Almost the same with outlaw, not using stiffs (these injection things) anyway.
There's a Death's Mask available to buy with high resistances to the effects. Sold by Death either in his mod or E1 Enhanced Jetpack is hardcoded in the .exe. There is an utility available on the worldofelex forums that hacks it, so that you can set any speeds or unlimited fuel etc. There's a barrelmancy mod, deleted seconds ago, still available through E1 Enhanced that is a very special and upgradable grenade. There are brand new BiS weapons with new sounds and effects available in Prototypes / E1 Enhanced. There is a secret ammunition for the .50 cal. As for the Outlaw skill, yeah whatever. Funny thing about quests is ehm, I wanted to do Arena type quests in E2 only to find out they are not moddable there, then I wanted to go to E1 and test it, but I doubt that will ever happen. Yeah the "glider" is out of bounds. Only positive thing about the story of E1 is that at the end of E2, Bjorn actually explains the story of E1, too bad most players won't finish it, like me, almost. Well there's your inventory for items. A kind of collection of all extra modded stuff is on display in E1 Enhanced. The thing with PB is that they need to allocate their funds accordingly. That's why you can see the best game worlds to explore of any game, and everything else subpar. When I booted up E2 I got so mad I modded for a year straight, what a waste of time.
What's the name of the cool violin music played at Godbox, please? PS. Nevermind, Shazam's magic found it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FNJuvFWV3hU.html
How did you extracted dificulty.hdr ? When i try to pack it it says error at line 2(elex 2 res manager)... even when i didn't do any changes to the extracted files
Thank you for your mods. Can you make a mod for the difficulty, to multiply health of the enemies like 2X or even 3X? When I play with your companions mod the game becomes too easy, but it's really cool to run with a gang.
I went through 5566 tickets on thq.redmine, 65 steam pages of topics and fixed everything that was well enough reported - instead of PB - for a dead game - for free. People like you make me wonder why did I even bother.
I love it, but I have the problem that the skyands resist nyx :(. Do you plan some changes?(It's really difficult to play against the skyands with just the ice fists).
In order to design those effects, I had to get creative and the engine won't allow for a different damage type, basically it's hardcoded. The Ice Fist still does ice damage though. Lyn does lightning damage on melee attacks. Melee attacks are poorly designed by PB of course, but are hardcoded too. There are tons of other options though, you can buy the Berserker potion for example and use their spellfists at full potential. There's also deathwave, or necromancy.
Why do 6 bleed bolts require only 3 bolts to craft? Is it possible to make a mod with a 1 to 1 requirement? I would not even spare six claws for such bolts!