Maybe its because Engage kinda sucked and we had to move on to other games? I do know that I like Helldivers 2 because it feels like a combination of PvE shooter and strategy game, so there are some transferable skills for me
@@canis.xo.speedruns Yo don’t let the community hear you say that lol. Engage looks like shit and everyone says story is shit “but gameplay way better than Three Houses” blah blah, I never played Engage but I doubt it’s even close to the level of Three Houses. The fans cope lol. Funny thing is, Three Houses and Helldivers 2 are the only games I got right after they launched, other than Super Smash Bros Ultimate. I have over 500 hours on all 3.
Yes, if there is a fabriactor attached destroying it will destroy the jammer as well. We call these easy jammers, whereas the ones you have to do the terminal on are called hard jammers. There is a 50% chance of each type appearing and you can tell which one it is using the scout passive and radar.
It would definitely make things easier so yeah probably although the main thing that determines how fast a mission like this can be done is the pace of mission complete. I knew I had to call in the SSSD before the 1 minute mark had passed to have a shot at a sub 4 minute run, and that's something that wouldn't have been affected by the speed of quasar cd
This screen... the divided gameplays...Brings me so much back, jesus I am old minded. Btw Very nice play! All of ya I salute you as 5-star general Wolf.
Amazing what a little coordination can do. This might view a little better as 4 missions back to back to back. It’s only 3:45, so it’d only be 15 minutes Posting an alternate version as a separate video would be cool.
I think the issue is that solo speed running a lvl 1 contributes to the war effort immediately on completion, but speed running a lvl 10 campaign requires completing all the missions in the campaign and if you are playing with randos, the completion times are not predictable
@@cj-3810 Eravin apparently has a pretty good video on this. I think playing during off-peak times, solo trivial is fine, but during on-peak, it’s better to be in a full squad doing the highest difficulty you can comfortably extract from keeping in mind that every Helldiver death hurts your overall contribution.
You can save seeds by alt-f4ing. Generally you scout a seed then plan a run and then execute the run, however many attempts it takes to get a time you are happy with
@@peterthanos2209 What he said yeah, most of the runs on my channel are pre scouted which means the map has already been pre-selected to be good for speedrunning, and the run itself is planned out in advance
SES Flame of Wrath here: You guys are nuts, holy crap! I didn't think completing a CR10 Mission without any casualties and in < 5 minutes was possible, but here we are! That was equal parts crackhead determination and skill! Well done, Blitzdivers! Thank you for doing your part and making our jobs easier! That is all for now. Flame on! 🔥
Yesterday I host level 10 mission. 3 min in I was solo, as, 3 other guys died like 10 times and quit. Then no one else join and I have to finish it on my own. I need to find some good teammates
Insane, I consider 20 minutes fast, I've gotten missions done in 25-30 minutes as my fastest times, you clearly are elite helldivers. While Super Earth and the SEAF look up to us, we have to cran our necks to see the cliff of which you stand upon. Tell us your ways for managed democracy I beg.
My favorite mission in Helldivers 2 and my favorite speedrun I've done so far! I guess it's fitting since I have probably played this mission more than any other in the game.
The main use of the Emancipator mech is clearing bug holes in my opinion. It can ignore the smaller bugs and stomp through them while blasting bug holes closed.