nice but not accurate down to the last atom............redo with the following values.....strength of material of buildings....pressure of material before caving in......weight of each material used.....mass of material.....density of material.....velocity of material when flung by certain wind speeds....distance of material flung of metal wood glass concrete plastic paper.......and foundation strength of building in regards to gravity.......then u will have the most accurate simulation in all of history
that version was very laggy, physics were bad, and particles were bad, i have the older version published, and im NOT going to just throw away all of my work becuase you want the old version back
Not begging for anything but my country Brazil has a State called Rio Grande do Sul and it has been hit by severe floods and is really needing help alot of people are helping and they still need more so if anyone wants to help my friends go help them by sending money to official acounts you can search up in google up in goverment account and youtubers accounts both of then have official donation accounts😢
I play one of his games on my yt channel and during the TREMAN NIGHTMARE video you can see stuff being picked around in a hitbox'ish kind if way but with a escaled magnitude but anyway i am not the developer he may use other kinds of mechanisms to make the damage
@@gabescrapposting8866 its the most common one to use isn't it? Most of the developer videos show hitboxes tho i thought there was some magnitude going in there i was wrong sorry for the misinformation
game is fixed!!!! i found a old save file before i accidentaly removed it all, so I fixed it www.roblox.com/games/15962523531/Ultimate-Storm-Chasing-Game-2
lol i might do smth like this bc im making a game called tornado warning 1 tw1 i got inspired from a old roblox game called tornado warning 1 hut because it doesent exist ima use the name for now but i might change it
I made the tornado myself, expect for the meshes -- plus it doesent work with free models because I used a if name == "" then for it to have strong and weaker objects
@@The-Elite-Online also, if you wanna mess around with the tornadoes, I made a whole game based after tornadoes with that damage script ( www.roblox.com/games/16055539380/Tornado-Physics-3-1-01-FULL-RELEASE ) , uses particles instead of meshes, because particles look better in my opinion I also recommend using a graphics quality of 7 to see the particles from far