Great video...As a DJ, your tutorial was spot on! I use SoundSwitch, and I am considering getting Capture as well, however, with the expense, it is prudent to do what you have done with the Student version. The problem is the time-consuming nature of mapping the Student Version fixtures to my real units. I use the new Chauvet GigBar Move ILS fixtures that would probably be very difficult to model with the student fixtures. What do you recommend for my case? I also have some other ADJ 12 LED bar that I use in front of my facade (as you drew with the pars). Also, can Capture use external pictures for backdrops? My goal is to take pictures of a venue (walls, floor, etc.) and use these to create a scene with a representative view of my setup to promote selling my DJ service at that venue with a video of the animation of the light show with the music sample. I would love to get your opinion on what makes most sense to do. Thanks and again, great video!
Sorry I didn't respond sooner. I think that videos made with Capture will probably not capture the impact of the lighting and give the clients a realistic impression of what your lights look like. My advice would be to make a promo video of you DJing with your lights in a blackbox theater, or in front of some pipe and drape. It will be difficult to model those Gigbar Moves. Derby's aren't accurately modeled by any software that I know of. Your best option would probably be to use generic fixtures to represent each piece of your gigbar, map them as best you can, and use the visualization for an approximation of what the show will look like but verify with the actual equipment. Best of luck!
Thanks Bart!!! Glad this is useful (so many years later). SoundSwitch and Capture work really well together…. It’s a shame that the full version of capture is so expensive. Unreal is also an excellent visualizer, and it’s free, but it is much less user friendly, and it doesn’t currently show up in the ArtNet interface in SoundSwitch. It will display DMX from SoundSwitch, but you have to have another ArtNet node running to bridge the two. Capture is great because it accepts so many types of input and it is very user friendly compared to unreal, MA3, and others.
As a first go at what I would call a good show that you gave some love to presumably autoscripted everything, how long did it take you do you think to learn soundswitch and program your first song in the process? Ballpark
Well this one took a very long time because I spent so much time getting the movements in sync and the lights are bad so I had to redo them a lot. I did autoscript this, but it was before advanced autoscripting existed, so it just did color and intensity on the master track. I did almost everything manually as opposed to using FX. I’d say it took about 40 hours. I got faster, but I don’t think I ever got good enough to get better results faster.
This is one of the most descriptive and really easy to understand tutorials for something that is FREE and can actually work with SOUNDSWITCH….. THANX ALOT🙏🙏🙏🔥🔥🔥🔥🔥❣️❣️❣️❣️💯💯💯💯
Just a quick question, Jacob: why was it not possible to use your real fixtures in this visualiser. Why did you have to resort to other brands? And what was it you had to ask from Soundswitch? A specific type of fixture file?
Because the old .edu version of capture doesn’t allow custom fixtures. You have to pay to get that, or use the trial, but the trial shuts down after 30 minutes and you can’t save.
@@nielsb1303 sure thing! Incidentally, I would say forget about capture at this point. It’s great for architecture, and a lot of things, but for visualizing DMX unreal is free, can look absolutely incredible, and has a vast amount of free resources readily available. I would definitely go with unreal at this point.
Hey Jacob thank you so much for this tutorial really helped me a lot. Just read the moments though to switch to unreal instead? Have any pointers there or plans to make another video? I’m going to start with unreal then if that’s your current recommendation.
Would you mind sharing a picture of your project file? I just started using SoundSwitch and I'm making the simplest of shows but it looks super crazy. I can only imagine how your project file looks with this intricate show!
Hey sorry I didn’t see this. I don’t have any pictures from those projects that show that much, but to be honest it doesn’t look like that much. The time consuming part is programming the positions so that the movement from one position to another looks good for the part of the song you are programming that movement. And some kind of true wizard would know how to program positions where all movements from any position to any other achieved the effect that they wanted and could be used without having to watch. Using a visualizer helps with this immensely. Another way you can achieve this is if you have a truss and all of your lights are always positioned relative to each other. The easiest way to do this is with a circular truss with half your lights pointing in and the other half pointing out. Then you get these amazing fractal type patterns without doing much work at all.
This is an excellent tutorial, thank you I have to run GrandMA2 and MA3D "as administrator" on Windows 10 so that SoundSwitch can see them, and it works really well.
Hey Jacob, thanks for the video, very helpful information. I just downloaded the trial version and unit tracks do work. I use them a lot with my scripted songs and auto loops. Chase fx's work great.
Hey man I am trying to write a script using sound switch but I can’t figure out how to program the laser through dmx ! Could you give me a tip ? Your show rocksss ! Thank s
@@alexvanderkooy Hey sorry, Basically you take a really long time. You program the X&Y as if it was a moving head and set positions just for the laser. Then you add attribute cues for all of the colors and patterns and stuff. If you are serious about using lasers then the best thing to do is to purchase pangolin and use that for the lasers and use soundswitch to control pangolin. The same could be honestly said about using SoundSwitch to control moving heads using MA3 on PC though. Soundswitch has the sync perfectly, but for usability it's not quite as good as the more professional Lighting software.
Please help, at the 2:10 spot of the video. I cannot do the "add present" part, I have followed all the instructions up to that point and still not letting me add present to MA. Please advise #HumanJukeBoxDJMO
Leider spreche ich kein Deutsch It’s a Generic DMX 4mW RGB laser from eBay. www.ebay.com/itm/DMX-400mW-RGB-Laser-Line-Beam-Scan-Light-Xmas-DM-RGB400-Disco-Party-Stage-Light-/223507019279?_trksid=p2349624.m46890.l49292 Thanks!
Hi. You’re welcome! Unfortunately Capture 2019 student was the last student/free version of Capture that allowed the use of moving head lights. I think this will work with other versions of Capture, but you won’t be able to use moving head lights which sort of defeats the purpose.
@@MrGrovestand I downloaded the 2020 version and the moving heads did work, as for as just the movements. There is a time limit on the free version but I swear I was messing with it for what seemed like and hour or 2. Anyway, Thanks for posting up your vid 🤙🏾 It was a massive help!!
@@soundinsurgent712 oh yeah, the free version works fine! It’s the same as the full version but you cannot save and I think there is a time limit.. If you are doing that, then you can even import your exact fixtures if you have them in a compatible file format. then you don’t have to make 2 versions of your lights in SoundSwitch. You can just send add the actual fixtures that you own into capture. The student version I believe had the moving fixtures removed from the libraries. Glad this was helpful to you!
I had to find this useful information. MA 3D is now built into the grandma3 console. I have only found that MA 3D is discontinued first, so this explains it.
Jordan Smith if you have any data written to fixture or group tracks this is a much faster method. If you have all your data on the master track then it would probably be faster to copy and paste.
Ok so I just installed Capture Student, and its a little overwhelming to start. I got my head around the interface, but going through the library I cannot find any fixture I own lol. Did you have to create the fixtures or.. do you just try and find the closest one to what you have?
Bow Valley DJ I’m going to make a tutorial about this. You use fixtures that are similar to the ones you own and put them in universe two. You put them in groups with the fixtures you are actually using. Then you only write your light shows to the group tracks.
Tri Nguyen 6x U’king 60w moving head spots, 4x U’king 105W RGBW moving head wash, 4x ADJ Mega Hex Pars, 2x Chauvet T6 geyser fog machines. The pars and the spots are good. Can’t recommend the washes or the foggers
I having trouble making connection between the 3d visualizer and Grandma2, On my network configurations: speed column show SLOW, all videos I see it shows FAST. Stations tab, link speed column it shows 0, all video show 1000. Any ideas how to change this? I think this is the reason 3D and grandma2 don't connect. IP is checked, same address.
@@MrGrovestand Same issue here as ElektrikDj, This works to see the connection in MA3d, but back in grandMA2, when you click on 'add present', 2:12 there is no response? Have tried 'Add' and manually input IP, but no luck. tks
Great video. Thank you. Btw, has anyone ever said that you sound just like the guy from the Lexington ad :ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-TzUArvNm_u0.html
Best light show I’ve seen done with sound switch yet. Really love what you did with the beams, color schemes were on point. Sure wish I had enough dough to have that many moving heads 😭 Just curious though, what strength are your beams? I got some cheap 15w ones and even with smoke they are kinda garbage.
Danny Evens thanks! Very kind of you to say so! They are 60W U’king moving head spots. They look pretty good as long as there is a lot of atmosphere, no ambient light, and I lower intensity on the washes. I think they were about $75 each so they paid for themselves after one gig.
Awesome job. The only criticism I can say is that if I were you I would limit the range of the moving heads so they could not move back as typically the DJ is back there and it sucks to get his with the lights. But that is honestly a point of preference. It’s a beautiful show man.
Barrymore Scott Hey! Thanks! I am actually the DJ, so I DEFINITELY know what you mean. I did a show a couple months ago, where they had 4 Chauvet Swarm FX and all of them were pointed at the stage... I told them I don’t want lasers in my eyes... thank you very much... When I set up at a venue, I redo all of the positions so that they don’t hit me in the face, although with that much movement, you’re probably right that they would if I put them on the table like this. I’m redoing my arrangement to put all the movers overhead and behind me to avoid that issue and others. Thanks again!
Jay O' Shea Thanks! The 4 in the middle are U’king “60W LED moving head spots.” The outer two are generic “90W LED moving head spots.” They have the same manuals but the “90W” manual is pretty inaccurate. Still can’t figure out how to adjust the dimmer curve. So they don’t blackout at the same intensity as the U’Kings. The U’Kings are very nice for the price. I would not recommend the 90W generics, unless these came from a bad batch. They step like crazy and never point the same way twice. Thinking about buying some Intimidator 250 knockoffs or maybe a laser.
leslie perez thank you! I used a movement effect (vertical scan) across all of the movers. For each mover I offset the start time by 1/8 note or so. You have to experiment to get it to look decent.