Tweity: 0:14 I am not going to use any powerups Also Tweity : 2:20 we can also go ahead and get this guy *proceds to use a monkey farmer power up* Also 9:01
Another good thing to know to make maximum money is: 1: The central market effect on merchantmen cap at 100% (or 10 of them) 2: For this strategy (or for most late game strategies), using monkeopolis to absorb as many banana research facilities is key (the village can’t absorb tier 5 banana farms) to max out the amount of space you are using 3: Monkey City (X-X-4 Monkey Village) increases nearby banana farm income by 10%, which is surprisingly amazing. 4: Spirit of the forest (a X-4-X Druid should work as well) will generate money and increase banana farm income temporarily (I’m not sure how much) 5: Getting Monkey Commerce will really save money if you put many towers/farms around it. 6. Monkey City (ik, another village note) will help the merchantmen get even more money for popping bloons
Tewtiy, you need to try the village strat on cornfields with research facility. Then use all their 5 banana farms, and fill the maps with central markets. Then use Bloon alchemist, and ultra boost all the towers. Then make merchantmen in pools in the remaining space. With of course the vengeful us god temple and Benjamin.
He used: Hot spikes X1 Banana farmer X1 Portable pool X4 Robot X1 And correct me if I'm wrong, but Benjamin kind of counts as a power, and he gets to level 30. So everything in total, even if I forgot to mention it, he used roughly 42 powers. "I wONt UsE aNY PowERs bEAcAuse ITs kInD oF ChEatINg" Cheats 42 times, and still fails the challenge......... hopefully he has better luck on his next challenge
you made some errors: First: banana central increase the income of every banana research facility under its range Second:you preferred the ship instead of the farms but farms produce more money Third: the true sun god if absorb enought tier 5 of money generating tower will produce 50K every round (or 30K i'm not sure)
You also made some errors First: banana central is inf range Second: ships + central markets is op Third: true sun god cost too much money and it would be a downgrade
What about making 2.147 billion dollars by round 80 or max money? Here's how to do it 1. farm up until round 76 2. sell everything 3. make a regen farm stalling the round forever 4. place down jungle bounties and banana farms in a good setup 5. wait for a very long time
Tewtiy on the map Cornfield if you ultra boost a bottom tier village it increases the range ( and just in case you can make a support tower True Sun God) so you can have the village have a range taking up the ENTIRE map which you can make it absorb about 32 banana farms which will make the village generate about $116280 per round.
If I remember correctly, the best crosspath for the markets is 0-2-5 because 1 & 2 top upgrades doesn't change too much the amount of times that the market produces money, just a tip, and I haven't tested it yet
When you place a tower it will show the boosts that it will get and also get after it upgrades. If it is grey it will get it when it upgrades and if it is coloured it will get it immediately.
You didn’t even use bottom path village to increase cash generated and monkeyopolis. You could’ve also used a bloon trap / XXXL trap for even more money
Just use 000 farms and 040 druids and u can stall 39 forever so u can get infinite money on that round (idk if 39 stalling still works but if it works it is the best strategy for getting money).
Dood do the druid middle route when its surrounded by farms,the ability will give u more money and do the sniper middle route too since it gives u a crate,the middle route heli pilot also gives u money/cash,but at 1000 lives,it makes it more likely to give money rather than lives,and do the village bottom route to suck up all of the farms and free up space to put more farms and money
Tewtiy:we are gonna lose lives but that’s ok it’s NOT important The game:YOUR GONNA DIE AND YOU DESERVE IT Also tewtiy:lets place down this buccaneer cause we’re gonna lose some lives The game Again:Do you got to be kidding me
If you leave the round (go to home through the blue settings button up top) and come back in it will restart the round at the beginning so it is like a second life
I just wanna point out that a 0 2 4 farm makes 1456 money per round while a 2 0 4 farm only makes 1400. So when going for the bottom path, getting the middle on 2 is generally better
Twenty druids are best for farming /4/ the best to farm so when you use that ability you get money but 80% probably of btd 6 doesn't know that range is 2 .some guy spammed farms and used druids /4/ and got vengeful sun God temple by round 62 and for vengeful temple you need 1 million almost so druid op I will try to link it
So here's the thing I can outmatch the IPR in the title Banana Farm Middle tier 5 combined with MK that gives loans extra cash gives 12000 per ability BTD6 allows a maximum count of 10 cash ability usage 12000 X 10 = 120000 Boom beat the IPR in the title
I can beat that using the cornfield map. Fill the area with as many farms as you can, have a temple away from the farms and a 2-0-4 village in the middle. After that upgrade to 2-0-5 and it will suck up all the banana farms. Once you ultraboost it, it can generate up to 160,000 a round
@@someweirdguy7384 I accept your challenge On cubism have a maxed out 005 village with as much farms as possible Have the Loan strat I mentioned Have a Maxed out support temple and many many 040 druid surrounded by as much farms as possible Use Benjamin's bank hack and Syphon While thrive is active for another 25% cash increase while you have a army of Chinook and supply snipers
Do this again but throw the alchemist and bottom route on banana farm consumes some farm and their income so you’ll free up a little more space and us the engineer for bloom trap
Things that tewtiy didn’t get to make more money: 1 true sun god to generate cash each round 2. Energiser sub to regenerate the monkey nomics ability faster 3.ultraboost the farms to have hyper farms
Hé tewtiy you Shoud had put druits between the farm because the ability gives also a lot of money (in the middle row). Just so you know. Very nice vid btw👍👍👍
that's not how you greed best, you just need to play with no defense in mind and buy first a bank rotation and after that you move into factory with this strat you can get a fully ultra boosted and permabrewed boosted tower.
you forgot village and supermonkey. support sacrifice true sun god actually gives money at the end of every round. and the 0.0.5 village can make a lot of money if you sacrifice a lot of farms to it