speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) radius = 25 penup() row_value=0 def move_to_row(num_blocks): x_value = -((num_blocks*50)/2)+radius y_value = -200+(50*row_value) setposition(x_value,y_value) def draw_block_row(num_blocks): for i in range(num_blocks): pendown() circle(radius) penup() forward(50) num_blocks=int(input("How many blocks on the bottom row? (8 or less): ")) for i in range(num_blocks): move_to_row(num_blocks) row_value=row_value+1 draw_block_row(num_blocks) num_blocks=num_blocks-1
speed(0) def draw_square(): pendown() for i in range (4): forward(50) left(90) penup() left(90) forward(50) right(90) forward(25) def draw_circle(): pendown() circle(25) penup() backward(25) left(90) forward(50) right(90) penup() setposition (-25, -200) for i in range (4): draw_square() draw_circle()
speed(0) penup() setposition(-100,0) count=0 def make_squares(i): if i % 2 == 0: begin_fill() for i in range(4): forward(25); left(90) end_fill() penup() pendown() for i in range(6): pendown() make_squares(i) penup() forward(35)
speed(0) penup() setposition(-100,0) count=0 def make_squares(i): if i % 2 == 0: begin_fill() for i in range(4): forward(25); left(90) end_fill() penup() pendown() for i in range(6): pendown() make_squares(i) penup() forward(35)
speed(0) penup() setposition(-100,0) count=0 def make_squares(i): if i % 2 == 0: begin_fill() for i in range(4): forward(25); left(90) end_fill() penup() pendown() for i in range(6): pendown() make_squares(i) penup() forward(35)
speed(0) def draw_circle_and_go_back(): penup() forward(100) pendown() circle(10) penup() backward(100) left(10) for i in range(36): draw_circle_and_go_back()
""" This program will draw four circles in a square formation at the center of the canvas. Each circle will have a radius of 50. """ penup() right(90) forward(200) right(90) forward(100) right(180) # Draw three circles next to each other for i in range(3): pendown() circle(50) forward(100) penup() setposition(-50,-100) # Draw two circles next to each other for i in range(2): pendown() circle(50) forward(100) penup() setposition(-10,20) pendown() circle(50)
speed(0) penup() setposition(-200,-200) def square(): for i in range (8): pendown() right(45) circle(35,360,4) left(45) forward(50) penup() setposition(-200,-200) for i in range(4): square() left(90)
speed(0) def square(): for i in range(4): forward(10) left(90) def square2(): for i in range(4): forward(20) left(90) def square3(): for i in range(4): forward(30) left(90) def square4(): for i in range(4): forward(40) left(90) def square5(): for i in range(4): forward(50) left(90) penup() setposition(-150, 0) length = 10 pendown() square() penup() forward(20) pendown() square2() penup() forward(40) pendown() square3() penup() forward(60) pendown() square4() penup() forward(100) pendown() square5() penup() forward(80)
speed(0) def square(): for i in range(4): forward(10) left(90) def square2(): for i in range(4): forward(20) left(90) def square3(): for i in range(4): forward(30) left(90) def square4(): for i in range(4): forward(40) left(90) def square5(): for i in range(4): forward(50) left(90) penup() setposition(-150, 0) length = 10 pendown() square() penup() forward(20) pendown() square2() penup() forward(40) pendown() square3() penup() forward(60) pendown() square4() penup() forward(100) pendown() square5() penup() forward(80)
""" This code will fill the canvas with light blue circles. """ speed(0) # This function will draw a row of 10 circles. def draw_circle_row(): for i in range(10): pendown() begin_fill() color("light blue") circle(20) end_fill() penup() forward(40) def move_up_a_row(): left(90) forward(40) right(90) backward(400) # Send Tracy to starting position in bottom left corner. penup() setposition(-180,-200) # Call circle drawing function for i in range(10): draw_circle_row() move_up_a_row()
""" This code will fill the canvas with light blue circles. """ speed(0) # This function will draw a row of 10 circles. def draw_circle_row(): for i in range(10): pendown() begin_fill() color("light blue") circle(20) end_fill() penup() forward(40) def move_up_a_row(): left(90) forward(40) right(90) backward(400) # Send Tracy to starting position in bottom left corner. penup() setposition(-180,-200) # Call circle drawing function for i in range(10): draw_circle_row() move_up_a_row()
""" my full name """ #There we ask his full name first_name = input("Enter your first name: ") middle_name = input("Enter your middle name: ") last_name = input("Enter your last name: ") full_name = first_name + " " + middle_name + " " + last_name print(full_name) 3.6.5
fck Короче, мой старый канал. Я не умел снимать видео на экране, ибо я не знал, что такое Bandicam. Даже монтировать не умел - всё через камеру моего старого смартфона (который уже давно сломан). Сейчас монтирую в основном в Camtasia Studio (у него есть встроенная запись экрана, что очень удобно даже если нет Бандикама), иногда - в Sony Vegas (или просто VEGAS).
speed(5) secret_number = 7 def check(): color("green") pensize(10) right(45) forward(50) left(90) forward(100) user_number = int(input("Guess the secret number from 1 to 101 ")) while user_number == secret_number: check() user_number = int(input("Guess the secret number from 1 to 101 "))
speed(5) secret_number = 7 def check(): color("green") pensize(10) right(45) forward(50) left(90) forward(100) user_number = int(input("Guess the secret number from 1 to 101 ")) while user_number == secret_number: check() user_number = int(input("Guess the secret number from 1 to 101 "))