@@junandeo12345 It is just the how the hitboxes work and the area of effect of the attacks. In pw4 the majority are worse than before. But also you have more special attacks to use so they probably wanted to balance them a bit.
@@junandeo12345 They just have a certain area of effect and only deals damage there. If there are enemies at 1 centimeter of the aoe they wont get hit. In pw3 the specials made shockwaves after hitting enemies that made the range even bigger.