So let me get this straight: 0:48 Pentiment BYD extended 1:16 Tempestissimo FTR with arcs extended 2:10 Tempestissimo BYD extended 2:20 Arghena FTR extended And you're saying to me that this is a 10?
1:16 - it's just a double-single-double-single (with finger/thumb switching) pattern, typical 9-9+ pattern, but it becomes a 10 because bpm fast 2:10 - this kind of pattern is pretty common in 10's recently (Lethal Voyage, for example) 2:20 - Sheriruth (Laur Remix), but longer If you can't stretch your fingers/thumbs (and fast too, btw. Very. Fast.), then 10+, but otherwise, it's just a 10 (maybe 0.5-0.6?)
Let's see what do we have here 0:12 - eden, which should've been 10.7 0:21 - Lethal Voltage? which should've been 10.5-10.6. This pattern, though, is fine for a 10.1 - 10.3 0:48 - SACRIFICE, KYOREN ROMANCE, Pentiment. This pattern is almost 10.7 with the song's BPM 0:57 - Major adjustments designed to break our combo even more, this is officially 10+. 1:03 - Even more adjustments for those who are familiar to synchronized slam arcs more. 1:15 - Let's rock but faster, this is fine for a 10. 1:19 - Tempetissimo??? 1:42 - Literally II but *slightly* easier 1:52 - WHY EVEN JACKS 2:10 - I can't even begin to explain how bad this pattern is. Are you telling me the SAIKYO's one is just for kids? Also hey, look at how Nitro colored the arcs. He expected us to alternate hands without crosshand. I'm glad the one in Lethal Voltage is done different, if that's how it was played then I'm going to just explode. 2:20 - Sheriruth, Divine Light of Myriad, Spider's Thread, Omega-4, etc. but, you guessed it, faster. At least it isn't as fast as Einherjar Joker- WAIT, IS IT THE SAME SPEED? FUC- Overall, I become a psycho after playing this
Actually, the hardest part is the first drop with arcs. By far, the hardest pattern of all time, harder than literally anything in boss songs I really want to see a BYD for this. How worse can it go?
@@chakonleung8675 I guess that they could make it worse by slowing inverting the arcs like 7thsense start but way slower + BYD out of bounds + higher arc density or polyrhythm slam for the support arc
1:19 - don't forget that the arcs are only a tick long, making this pattern a basic double-single-double-single pattern that is present in most of the charts (probably present in some 9-9+s) 2:10 - lowiro expects us to know switching at this point..... and as for that part with the arcs, replace them with actual sky notes and i'll guarantee that you'll actually follow the pattern as intended (although you do have a point) 2:20 - the pattern is easier (imo) because it doesn't switch your hands into different heights (like, the right hand taps the floors, the left hand taps the skys on the first stream), giving you a chance to be very consistent (unlike Einherjar BYD, whose main gimmick is note jumping during streams) damn, everyone is wildin' over this chart, huh....?
@@_4y4m3_ch4n_ 1:19 - the point is the note placements, not the arcs, I don't think everyone is dumb enough to not know that costs 1 note 2:10 - ew. bad lowiro. 2:20 - it's not hard, obviously, it's just a common pattern that is accelerated
About 2:10 1) No I don't think it's bad. In fact, I find it fun imo 2) Yes, you're supposed to alternate hands. Doing crosshands could throw you off with your hand blocking your view (at least that's what I did with Lethal Voltage, where doing crosshand is much harder than alternating fingers). 2) you crosshand those patterns???
honestly this plays harder than most 10+, idk why this is not 10.9 or at least 10.8. I played this and saikyo yesterday and got almost the same score, and desive etr felt like a breeze after playing this BASIC chart
I can believe this has around the same cc as mirinae but there's no way this has the same cc as ultradiaxon-N3 like wtf bro ultradiaxon is 10.1 at best
faster than KYOREN, more complicated than Tempest (something referred to other replies) CC of this chart (10.5) seems weird to me, but I'll think about it after play it enough times. Note that even some patterns are similar, a small rise of the density (or BPM) makes a much harder level.
a bunch of recent charts dont have slams, just because some of them have slams doesn’t mean you can act like the game is somehow infested with slams nowadays. its like those people saying "arcaea post 4.0 charts are all tech charts and i hate tech therefore arcaea post 4.0 sucks"
I think pentiment really sets up a bad example of ftr 9+ songs right now. This song now should be a new standard for ftr 10 cause some patterns are derived from boss songs like pentiment, some parts are even harder than the regular boss songs. Like the first drop zigzag arcs... I really think Arcaea is only getting more and more demanding for those who wants to conquer ftr 10 or above songs.😠😠
Although labeled as a 10.5, the chart is not so far off for its counterpart - SACRIFICE. Once you get used to SACRIFICE and Lethal Voltage, the chart isn’t as hard as what the chart constant implies. I wish they could buff the slam-fest and Lethal Voltage patterns to truly honour itself worthy for the 10.5 cc. Currently, this is nothing more than a 9.8. Despite that, I like the chart a lot and I think lowiro should make more charts like this.
Pattern-based repeating ftr 10 level. Arcs add difficulty much here. I guess Tempest ftr should be 10 as well using that logic, not 10+ Some patterns are from boss songs, like Tempest or Pentiment. I guess they are running out of ideas?
@@Tempestissiman The only thing to solve this problem is to either creating more notes types like flick notes, green and yellow arcs or enabling multiple finger cross hand gameplay IF they need to make more representative and memorable boss songs. Otherwise, the boss songs would become factory produced.