LD - ギガグラビトン/Giga-Graviton(with Extend) ・Grants BRV to self based on own current HP + AOE HP Attack, 2 times "4 Hits AOE Melee BRV Attack + AOE HP Attack"(Split HP damage) ・120% BRV stolen overflow ・Dealt BRV damage(WEAK) up to target inflicted with debuffs ・After each HP Attack(excludes last HP Attack), raises own BRV based on 20% total dealt HP damage ・When the target inflicted with [死の宣告・混沌/Doom - Chaos], breaks all enemies(if the target in broken state, cancels and break) ・Grants 3 stacks [心身活性化/Body and Soul](Max 5) to self for 4 ACT ・After using, free ability uses next turn(excludes some abilities) While [混沌の心臓/Heart of Chaos] is active: Self ・Max BRV, ATK 40% up ・BRV stolen overflow 20% up *The above effects continues even after canceled ・Cancels [混沌の心臓/Heart of Chaos] when HP less than 1% and grants 5 stacks [心身活性化/Body and Soul](Max 5) to self for 4 ACT ・Uses 3 ≪LB≫ (1) ・Own ATK 10% up ・At the starts of battle, inflicts [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/ Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos] to all enemies for 4 ACT, [死の宣告・混沌/Doom - Chaos] for 2 ACT (2) ・Own ATK 10% up ・When using [ギガグラビトン/Giga-Graviton], extends [] duration by ACT (3) ・Own ATK 10% up ・[ギガグラビトン/Giga-Graviton] uses + 1 LD Board 巫女を守護せし者エクステンド/Extend ・At the starts of quest, own first turn, free ability uses(excludes some abilities) When using [ギガグラビトン/Giga-Graviton]: ・150% BRV gained overflow ・BRV stolen overflow up(120% ⇒ 180%) ・Breaks all enemies, "if the target in broken state, cancel and break" condition becomes if the target inflicted with one of [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos], [死の宣告・混沌/Doom - Chaos] debuffs ・BRV gained based on dealt HP damage up(20% ⇒ 30%) [混沌の心臓/Heart of Chaos] potency up: ・Max BRV 60% up(40% ⇒ 60%) ・ATK 100% up(40% ⇒ 100%) [混沌の心臓/Heart of Chaos] additional effects: ・Dealt BRV damage 20% up to target inflicted with debuff ・Own dealt HP damage 20% up ※The above effects continues even after canceled While [誓約者の戦士/Guardian] is active: ・Extends own inflicts debuff duration by 1 ACT [死の宣告・混沌/Doom - Chaos] adjustment ・On duration ends break the target becomes breaks the target every duration decrease BT - 絶対召喚/Incarnate Summoning ・2 times "8 Hits AOE Melee BRV Attack + AOE HP Attack(Deals total HP damage to each target) ・Dealt BRV damage x1.6 when attacking single target ・Dealt BRV damage limit 200% up(29,997) ・BRV stolen overflow, dealt HP damage limit 350% up(499,995) After using, grants Burst Effect for 6 ACT: ・After own turn, breaks enemies inflicted with one of [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos], [死の宣告・混沌/Doom - Chaos](if they're in broken state, cancel and break) Party ・Break Bonus BRV gain 500% up ・BRV stolen overflow 50% up ・Dealt BRV damage 50% up, HP damage 20% up to target inflicted with debuffs ・Max BRV, dealt HP damage limit 20% up(up to 119,998. Max BRV limit up effect only applies when BRV can exceed 99999) Rework C.Lv55 スプレッドパルサーエクステンド/Pulsar Burst Extend ◎+ ver. When using [スプレッドパルサー/Pulsar Burst]: ・"8 Hits Melee BRV Attack + HP Attack" becomes 3 times "4 Hits Melee BRV Attack + HP Attack", total BRV damage up ・After each HP Attack(excludes last HP Attack), raises own BRV based on 50% total dealt HP damage(becomes 100% if the target has one of [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/ Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos], [死の宣告・混沌/Doom - Chaos] debuffs) ・On last HP Attack hits, splash HP damage based on 20% total dealt HP damage C.Lv60 バハムートアイズエクステンド/Eye of Bahamut Extend ・Max + 2 ⇒ + 3(Max 7 ⇒ 8) ◎Normal ver. When using [バハムートアイズ/Eye of Bahamut]: ・Splash 20% HP damage(becomes 50% if the target has one of [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/ Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos], [死の宣告・混沌/Doom - Chaos] debuffs) ◎+ ver. When using [バハムートアイズ+/Eye of Bahamut+]: ・"6 Hits Melee BRV Attack + HP Attack" becomes 2 times "4 Hits Melee BRV Attack + HP Attack" ・On last HP Attack hits, splash HP damage based on 50% total dealt HP damage(becomes 100% if the target has one of [毒・混沌/Poison - Chaos], [最大BRVダウン・混沌/ Max BRV Down - Chaos], [防御力ダウン・混沌/DEF Down - Chaos], [死の宣告・混沌/Doom - Chaos] debuffs)
6 Turn BT Effect (Text Translation) Caius gains - After Caius' turn, any enemy inflicted with at least one of his "chaos" debuffs will be broken (enemies already broken will have their break state reverted and instantly broken) Party gains - Break bonus +500% - Stolen Brv OF +50% - Brv dmg +50%, HP dmg +20% against debuffed targets - Held Brv and HP dmg limit +20% over 99,999 cap (Max 111,998. Only applies when Brv exceeds 99,999 while mBrv limit break effect is active) *The same BT effect cannot be stacked
I like caius more than sephiroth but sephiroths theme is better but caius in my opinion is a better villian In fact he's way more broken and op than Any other villian
Ah.... I'm f****d lol. Thought it would be meh and I'd spend my tokens on finally getting Ace's BT, but now idk... Hopefully I'll get lucky, but knowing rng... well, good luck to everyone on your pulls
omg I am so happy my man have a BT I started 2 months ago playing this game he was my first character to build without know he doesnt have a BT now this so goood
He's an absolute must for me. I love caius and have eagerly been waiting for his bt. I already have him with genuine spheres, perfect passives, and his high guard armor. I'm definitely using bt tokens for him.
Good god..why are villains kits so amazing??!! I have 3 most wanted burst when it comes to Global..and they are all villains'. Jecht, Vayne & now Caius. I have all 3 maximized...I just need to farm my gems and wait for 8 months..
The Crystal Core of Darkness still have their power of transformation. Kuja's Trance is not taken away as confirmed in Act 2 Finale part 1, so his Burst have him transform. Caius previously got taken away but in Act 3 Chapter 3 part 1, Eald'narche found his power and he gave it back to him. This resulted Caius to find Lightning & co. and start fighting them in his Chaos Bahamut form, which is the Lufenia fight on that chapter. Since Caius BT debuted after that chapter, his BT have him transform into Chaos Bahamut. The animation of abilities follows the storyline of DFFOO.
@@rayjohnnercacao3703 I Obviously know, and you get my loike, but It's not an Excuse, they decided this too late or make absolute BT animations depending on the Story. All the other Antagonists got trolled from their asspull.
@@Delicashilous Unfortunately that's the situation. However, this kind of plot device answers the plothole on the storyline of this game. The plothole is that why not all the main antagonists just go straight up transform and crush Materia and her warriors easily, even on the time their respective nemesis still hasn't got their whole team. Ardyn with his full power intact plus enhanced with the Crystal Core was too much for Noctis and co., and Ardyn isn't that powerful as a main antagonist lore-wise compared to Kefka, Caius, and Exdeath.
It seems Not, since they simping & gave serah the "main Protagonist" Role in Opera Omina, and not The King himself. But if they give him his deserved BURST, then, YEEEEEEEEESSSSSJHCMDKDM!!!
The Crystal Core of Darkness still have their power of transformation. Kuja's Trance is not taken away as confirmed in Act 2 Finale part 1, so his Burst have him transform. Caius previously got taken away but in Act 3 Chapter 3 part 1, Eald'narche found his power and he gave it back to him. This resulted Caius to find Lightning & co. and start fighting them in his Chaos Bahamut form, which is the Lufenia fight on that chapter. Since Caius BT debuted after that chapter, his BT have him transform into Chaos Bahamut. The animation of abilities follows the storyline of DFFOO.