Kyo looks so good in that biker outfit in MI2 *Method 524: Divine Dust* in Regulation A is a Level 2 Super Special Move. In Regulation A by the command input, you can change the *100 Shiki Oniyaki/Method 100: Demon Incinerator* part of the tightening to any technique, so you can make various continuous techniques depending on the situation. If you use all 5 power gauges, it is also possible to chase further with Divine dust.
0:42 1:01 *Method 555: Divine Might* It is possible to store it, and if you store it to the maximum, the power will increase significantly. If you press the P button in the middle of the accumulation, you can cancel it with a provocative motion (taunt), and if you cancel immediately after activating the technique, the gauge will increase by two-thirds!
Actually, I think you are the correct person to ask this... This power it's written in romaji as "kamichiri" "kamigomi" "kamukura" in various places.... Which one is the correct?
Yeah. Some of the animations in MI look janky but it was a 3D game on the PS2 and SNK doesn't have a lot of budget. Too bad people only care about graphics instead of gameplay these days. I prefer playing Regulation A over many 2D KOF games.
@@meganinten0078 the graphics are good for maximum impact. They look great for the time and still hold up for me. Most of the face models look good but Ryo's one is awful and the stance for K' looks off to me.