Well savage axe play style is the way to go for the beta due to lack of guard skills and artillery. So normal blocking i.e perfect guards can activate savage axe, while GPs can only activate via a clash. Rolling lets you stay in axe mode instead of needing to morph to SnS mode then back to axe mode.
Seems like the shield is totally useless when you want to deal good damage with axe mode, no counter morph slash, no ready stance, it’s a step backwards in design. The morphed axe lacks any other design, and you can only saw continuously.
Pizza cutter is the best for now and you don’t have to guard point really atm since offensive guard is not in the game right now. Once it is it will be a big dmg boost so weave in those guard points.
You charge the blade, you can see the emblem on the top left side below the health and stamina bars. I believe you charge the phials and then hit the blade attack that will charge it up. I don't know my terms of the moves lol my bad
Bro it’s the beta 🙂↕️ Imagine hunting him in the best stuff pre high rank. Then in the best stuff pre Master rank… the devs took their time to make all this flashy stuff and u think it is useless? Watch when the full game releases. There will be sub 4 minute kills using ALL the tools on cb
@@sc5the Nah it was a legit question, I'm just surprised since these people are trying to make the best time possible and not using these phials that are supposed to boost their damage by 30%. Was just confused why they wouldn't and they 100% know better than me so.
@@qskjhdqsmlkdndj One saed is pretty comparable in damage to an ed1 ed2 combo, but saed takes all your phials (and requires overfill for best results,) and ed1 ed2 costs nothing. Full game may be different, but here in the beta where we have no element phial cb's, no artillery, no guard, and are fighting early game monsters with really good hitzones, it's not much of a surprise that power axe is winning.