This showcase is the one thing im always excited for, i never bothered to watch other videos that has a preview, but your's is one which i like to embrace the details of everything
The improvement in animation and choreography is outstanding ! Like usually slow-mo reveals flaws and inconsistencies in one's movements, but in this case even at low speed, there is barely any clipping, even the wing's joints move separately It feels smooth and realistic, and I'm not even talking about the gorgeous VFX and gameplay feel, or how her weapon splits in half and each part move individually, or about having 2 Ults... Details like this is what make me appreciate this game more and more in each character's release, so as appreciate the devs's dedication which apparent and clear. Keep cooking Kuro 🔥🔥🔥
Because she is busted. She uses other's strength to amplify her own dmg. But her element reduces another bar, rather than just defense. I saw her 1 tap lamia.
It looks very, very overloaded. I'm talking about the design, why does she need this wing, and this chakram looks very out of place. and, is there at least an explanation in the plot why she has one wing and not two? P.S I like how some people try to justify, in my opinion, not the most successful design. The whole problem with this wing is that it's useless, she uses it to attack 4-5 times and no, she doesn't hit with her wing during the ultimate. She doesn't need wings to fly, and again, making excuses about an angel, I think, is nonsense. Because Luna is definitely not an angel. and not a fallen angel, and if you call him a fallen angel or a seraph, then you're weird. because a fallen angel is a demon, in case you didn't know, and a seraphim is almost God's right hand. and I'll say one thing, and maybe I'll encroach on the sacred, but I don't like the design of Bianca: Stigmata and Watanabe: Epitaph too.
They design one wing to balance with the Chakram, and the wing represents the higher being like an Angel(the Primal Projection design is biblically accurate Seraphim) in PGR's story, But in reality, Luna uses her wing to dust the floor more than fight with it and her weapon is her chair, cause Luna is the clean freak who doesn't want to touch the ground.
She has a single wing, has a halo (chakram) and has reddish color scheme, these scream fallen angel and rightfully so, since she's supposed to be the outcast agent of the Ascnet. I dont know what's going on with her story this time, but the boss being her alter and another agent just reinforce her status as a "fallen angel" even more. Her design fits like a glove, what I dont like is the overwhelming particle effects making it hard to see her and enemies' movement.