7:03 Just a heads up, the add-on armour on the hull is modeled as structural steel due to boiler-plate steel I think being used instead of panther armour like on the turret. In game, this means that the thickness of the steel in rolled homogenous armour (RHA) is only 0.45 of the total thickness, meaning that the 76.2mm total in structural steel add-ons are only worth about 34.29mm of RHA, and thus not equal to the 300mm of RHA as you calculated in the video. God I wish it was in RHA though. Here's the Wiki page for steel conversions in case anyone's interested, this will be important as there are modellings for different qualities of steel such as lower-quality late war german steel having a deductive multiplier applied to the actual thickness, post-war high quality steel having an additive multiplier to the base value, and weaker cast-steel armour having a significant 6% reduction in RHA values: wiki.warthunder.com/Armour#Types_of_armour_in-game Edit: I wasn't aware about the add-on armour limit that you mentioned later in the video, which means that the actual armour would be even less than the sub-300mm calculation. A tactic I like to use is to stay hull down at range so that the weak spots on the turret are minimised and you can take advantage of your black-hole turret mantlet to eat shells and earn money from battle participation rewards and Adamant badge.