Very interesting, is this a modification of the game or made using codes? I've tried making the bosses available on the selection screen, but I don't have their icons yet.
I agree! This can be used with modified code. It looks like someone else added an icon to the arcade version of NEOGEO and made it into code for PAR ^^
If you use this code (205A5680: 00201D7C), then each round the anger gauge will start at the maximum value (Samurai Shodown 1). I don't know the code for the second part.
Thank you for the information. At Samspi 1 When I checked the instruction part of 205A5680 00201D7C, The instruction before the change was [mfsa v1]. This command is very difficult After the change [dsll32 v1,zero,0x15] It seems to be an instruction to logically shift a double word to the left. I don't understand how it works, but it seems that by doing this, the gauge will be maxed out from the initial value, The only thing left to do is to prepare a code to prevent the MAX gauge from decreasing over time, so I tried to analyze it as well. Other games are easy, but SamSuppy 1 and 2 were extremely difficult and impossible ^^; Samusupi 1 and 2 are really difficult;