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東方地霊殿 ~ Subterranean Hatred in ECL. (MOD DL) 

WishMakers
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Download link: mega.nz/file/m...
NOTE: Some minor changes have been made to the translations shown in this video in the actual patch release.
Seriously?? One-Way Accekerator??? How the fuck did I miss that... oh well. You can probably tell I fixed that one.
This patch has been a fun little project on and off for the past few months. I finished the stage, then the boss nons...then a whole lot of nothing for like 4 months... now it's out!
Some of the original Japanese script is still untranslated!! Once it's done, I will update the mod to include the proper English dialogue: en.touhouwiki....
This mod aimed to be as accurate as I could get to the original 0.12m script, though a couple things were changed:
- Some stage enemy patterns were changed to make the stage a bit more exciting and less of a cookie cutter of the original Ex stage (even though it still kinda is...)
- On the fourth spell, I made the red and purple butterflies a bit more dense. The spell was a bit too easy with the original density.
- On the Embers of Love knockoff, the flames are completely hardcoded so they only work with heart bullets!! Aaaaaaaaah! This means that I not only couldn't make them butterflies, but I couldn't get the icicle waves to look exactly as I wanted them to be. There were several other spells with hardcoded restrictions that I got around (Yuugi's second spell, Sub Cucumber) but trying to recreate this one wasn't working out.
- In addition to the above change from the original, in the survival, the roses are a hardcoded part of that spell, I couldn't change them to bubbles or a custom color. Unlike Embers where I tried to make it work, the restrictions of ECL made this one impossible so I never even tried. (Minor correction here: I could've by editing the shot sheet but bubbles are not the same size, and changing the rects would've been annoying and possibly broken other things. Chose not to risk it.)
While this project was very interesting and fun, ECL brought just as much headaches as it does joys. Some things felt really satisfying to make, whereas others felt like I was slamming my head against the door. I don't foresee myself using ECL for too many more projects (only one script I've been thinking of doing comes to mind). But it's still been a very fun experiment.
I say this in the readme too, but a couple people (especially those in the ZUNcode server) may be wondering... where's Mitori's Danmaku Bounded Field equivalent from the beta Mitori script?? I decided not only was the script enough of a challenge on its own, but that she didn't really need it. Maybe in the future.

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17 сен 2024

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Комментарии : 7   
@shino-ouka44
@shino-ouka44 2 года назад
wonderful! Converting a "danmakufu" script to ECL would have been very difficult... I am also studying ECL now, so I can understand this difficulty.
@LushieTilde
@LushieTilde 4 года назад
This is really cool, good job on this!
@WishMakers
@WishMakers 4 года назад
Thanks!!
@AsianRailgun
@AsianRailgun 3 года назад
I must say it's a good thing you left out the DBF clone. Extra stage scripts and just scripts in general really need to stop pulling that crap. Also 2 Reimus at the end, how did you get that to happen lmao
@hinanai_mania7002
@hinanai_mania7002 3 года назад
これの英語パッチ版あるんだ!いいね!
@loafofchihuahua
@loafofchihuahua 2 года назад
It's Nitori+!
@microintervals_of_dawn
@microintervals_of_dawn 4 года назад
stonks
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