@@goatninja9470 You are probably going to struggle with these then. When Prosper says "high ping" he means it from a much more comp lense, where he considers anything 70+ to be high ping. 120 to 160 is too high for these combos, or most combos in general. You are better off focusing on your neutral, thanks to the new netcode high ping players have next to no combos. You can supplement this by getting really good hardware and getting the max FPS possible, as due to Unity timeframe management it directly affects your animation speed, but unless you are in the 300+ fps ranges it won't help too much with your ping issues. Gl and I hope you figure out a solution my friend.
@@XilPrivChannel understandable cuz I've been trying to some grapple combos and it just feels badly timed. Like my opponent will fall on the ground before the grapple hits him. Also the practice dummy is dodging out of my Horizontal hold dodge horizontal. So it not even true
First hehe. I had no idea that heavenstep was still possible. I can’t even do the double slide uppercut anymore. Now that I know these are definitely possible (especially since we basically have the same ping and fps) I will most certainly be trying these! Thank you so much! Really appreciate it bro!
This might sound dumb but itd be nice if you could show it in slow mo so its easier to break down the timing since thats the hardest part. Good vid man.
That is true. If it makes it easier for the specific combo you want to learn slow it down on youtube and pay attention to my inputs. Thanks for watching 🤍
I took a break from naraka for about a year, back then I was able to heavenstep, and juggle with no issue at around 50-60 ms. Now I can‘t even get the normal double uppercut with the grapple inbetween (no sliding)? What exactly did they change and why can i not do shit anymore 😭 (i‘m at 120-160 frames)
So recently in this new season, they made a massive change to how ping effects uppercuts. As you know in the past the higher your ping the more airtime you would get on an uppercut. Now we don't have that and all uppercuts have the same height regardless of ping. A lot of things are still possible with high frames, but the timings are really strict.
Yes they all should be possible on any ping due to the new update. All high ping combos got taken out of the game. For doing the float, uppercut from the back and hold your A key just at the peak of the uppercut. Hope this helps 🤍
I think you are referring to ACCA. I feel its too simple to make a video on. All you do is LMB, hold crouch until you get into the crouch animation, then tap crouch to cancel it. If you need any help add me on discord (Prosp3rr) and I can explain better :)
I have a problem. Why don't I have time to do the first combo before it falls? I already do the second basic attack when he is on the ground and I can't chain... is it an fps problem?
You might be able to. Try it from behind the bot. For some reason if you uppercut from the back it makes it easier. Also make sure you start holding A after the uppercut just starts to fall. I hope you can get it 🤍
@@ChillavaKirby They changed it so the height of all uppercuts is the same regardless of ping. So now combos are more frame dependent making even the basic grapple combo on console really difficult
60 fps and on (console) with input delay plus the frame lock . Sigh.😢 I don’t think these are possible but I’d love for them to be lol I just don’t think so .
ya, unfortunately most combos arent possible on console now. I might put time into free training and figure out what is possible on 60 fps, but rn there is very little that can be done
So, I don't know exactly what you are referring to, but I can play on 80+ ping as I use gear up to lower my ping. I can chain sliding uppercuts and do sliding uppercuts for hell step. If you are referring to heaven step, it has always been too inconsistent to recommend for higher ping players.
@@kureamore I mean I know that. The reason this combo guide was posted is bc of that nerf to show people the combos that are still possible and the timings for them. Im just confused on what you are meaning by “sliding uppercut”. I tested this yesterday on around 85 ping and I was able to do sliding uppercut combos no problem