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𝗗𝗼𝗹𝗯𝘆 𝗔𝘁𝗺𝗼𝘀 in Cyberpunk 2077 is insane! (4K HDR10+ 60fps) 

EverythingPS5Pro
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• Dolby Atmos
• 4K HDR10+
• Raised Blacks is a PS5 Recording Limitation at 4K60.
• Crank up the volume and use good headphones running Stereo or use a Home Theater setup 5.1 or more.
• Dolby Atmos is encoded via the Gaming TV and the PS5, not sure if the game has supports native Dolby Atmos, but it should sound pretty darn close because the game supports Dolby Digital Encoding.

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12 сен 2023

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Комментарии : 12   
@ravenpearce9849
@ravenpearce9849 6 месяцев назад
Idk why but as soon as I setup dolby atmos, my game sounds like straight stereo. Nothing like this :(
@EverythingPS5Pro
@EverythingPS5Pro 6 месяцев назад
How are you running your Atmos Mix? It has to be decoded first via the TV or some sort of reciever. Its best if both decode thw signal and has native support with Dolby Atmos.
@ravenpearce9849
@ravenpearce9849 6 месяцев назад
@@EverythingPS5Pro I'm using Logitech G Pro X wireless headset which natively supports DTX, however I've selected the headset within dolby access and got it working when it comes to other applications such as youtube, soundcloud, discord. Sound just seems to come out flat on CP77 with the Headphones3D setting selected within the game.
@ravenpearce9849
@ravenpearce9849 6 месяцев назад
Like in your video I can hear and feel the reverb from the engine revving in the beginning. But in my live application (the game) I don't feel that reverb which makes me wonder.
@EverythingPS5Pro
@EverythingPS5Pro 6 месяцев назад
@@ravenpearce9849 if your using headphones then thats why it doesnt work. Also make sure to use TV audio setting in game. True Dolby Atmos are made for 5.1 Surround and up. And PS5 doesn’t decode true dolby atmos surround signal, its only using the Matrix Fake Surround (Tempest Engine) 3D Audio that the PS5 has and decodes it into your speakers.
@ravenpearce9849
@ravenpearce9849 6 месяцев назад
@@EverythingPS5Pro Ehh, but the same thing happens on pc using headphones with 7.1 support, the only difference is instead of using the gpu within a ps5 all the sound decompressions are handled on the gpu of a PC. And places audio within a virtual sphere.
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