just a tip for the Azureblade boss, if you pull the boss away from the middle of the room you’ll have more dmg uptime when she is running to the middle for the intermission, could have skipped that last intermission with that strat!
Hey, remember when that one rogue told me that using kicks is tryharding! :3 Yeah, I think we need to send a note to all rogues out there: Kick is a DMG buff! That surely gets them to use it more often. Sincerely, the Kick button.
Faaar more difficult, but with BDK you can completely ignore the healer as long as you manage your abilities correctly. To be fair, for the most part you can do that as any tank, but on the BDK it's even more so than with other tanks. Fun wise, it's really satisfying to yoink things around, but in the higher keys the difficulty puts a dent in the fun for sure.
Those tornadoes are vicious. I feel a bit bad about being amused, but it looked very funny when you got booped down. I blame the sound effect, lol As if DH wasn't already OP enough in every other regard, they could also just jump back on the ground if that would happen.
@@Definitely_Not_Vlad In more organized situations you can also just get them into the first pull but that would probably be unrealistic in pugs. It was kinda standard to do before the whole pull all of those mobs so you could make massive skips in the dungeon happened later into season 1.
Plater, specifically Quazii WoW's profile, it's great! I also use a WeakAura that adds enemy spells to the nameplates, helps a lot, can't recommend it enough, I have it linked on the DNV Community Discord, you can find a link to it in the description of the video