I play Lucio and I have to say that advice is spot on until your team yells at you 40 times while spamming "I NEED HEALING" because the Moira is DPSing the whole game
Complementing Sombra's tip, you also don't want to place your tp on top of the health packs most of the time for a couple of reasons: 1. If it's an accessible pack where fights usually take place, enemy players would try to use it and find your tp, destroying it or camping it 2. Placing your tp in the high ground allows you to either drop down to take the pack or stay up there depending on the situation. You give yourself more options
btw a tip on zen don't play like a flank most of the time so flanking is a surprise be a healer ,be a pealer and remember :if the dps ask you to swap ,tell them to stop running away from you or dodging you heals (breaking line of sight)
To add to genii tip: for controller players higher sensitivity is best but if you feel it’s too much try to work around the 40s sensitivity as a start and manage your placement in fights. Knowing other heros cool downs and estimating when counter genji enemy ults are available will improve your overall performance. Use dash not only for kills but for escape/movement. The dash resets when you get a kill and when you ult. I recommend aim arena to practice against pharah and echo. It’s always funny seeing players switching to those hero’s and have a pikachu confuse face on their end.
Since you didn't mention it about Lucio but I think it's probably the most important thing to know about him, his healing isn't constant relative to being in healing vs speed boost. If you're on speed, switch to healing and then back to speed as fast as it will let you, you and your allies still receive healing for a few seconds. This allows you to maximize the uptime on your speed boost while still healing.
It absolutely does not heal your teammates after switching auras... this is misinformation. The "lasting effect of the aura" only applies to players that were in his aura that have just moved out of his aura. Teammates that move outside of his heal/speed aura see the aura effect last for ~1sec after they leave. The main reason you see upper level Lucio players switch between speed vs heal is it makes him harder to hit. Very hard for a person to track Lucio if his speed changes unpredictably. DO NOT do this if you lower rank, and you are with your team trying to get picks at the start of the fight, as it will screw up your DPS's aim and your team will lose the fight. Another reason you see him switch frequently is that switching to speed boost will give you a slight boost in speed, which directly translates to reaching maximum wallride speed very quickly. Getting to the wall so you can start wallriding as quickly as possible is the best possible way to stay alive (provided you aren't already on the wall).
the thing about not using healing as much with lucio is that usually your other support won't be able to get enough healing done for the team to stay alive, for various reasons. i get opting for using mainly speed amp in higher ranks, but for the average player that will just end really badly.
While I partially agree with this statement, I'd like to refer to @Not Applicable's comment: "Since you didn't mention it about Lucio but I think it's probably the most important thing to know about him, his healing isn't constant relative to being in healing vs speed boost. If you're on speed, switch to healing and then back to speed as fast as it will let you, you and your allies still receive healing for a few seconds. This allows you to maximize the uptime on your speed boost while still healing." It's all about managing the "when," but still spending most of your time on speed throughout the total match; not necessary within that moment of a fight. There will certainly be times (especially at lower rank) when you need more healing to clutch a team fight. Even then, it can still help to quickly speed tap, then back to heals to maintain unpredictable movement.
@@ASimpleInternetUser Wow I have like 350 hours in the game and didn't know that. From the description it sounds like it works kinda like Moira's piss for a short while?
I used to play overwatch a lot and mained lucio. The best timing in battle for the healing would be if you or any one of your teammates would just hit red. Other than that, the speed is needed. And use your blast back to disposition an enemy that is shooting at your teammates, not just for pushing them off ledges.
I'm a super noob at the game so i've been watching these to learn, I love lucio a lot so far, and I'm glad I at least have that last part down, but I'll try focus on balancing speed as well.
The most important tip is that it is important to not be a one trick. This is still a game where counterpicking is king, and I feel like that is lost on a lot of new players. If the enemy team has an Ana that has been shutting you down the whole game, maybe now is a good time to switch off the Roadhog.
As a junk main: Yes! Totally save mines for mobility to escape that duel that is mot going your way or if someone flanks you, what you could also do is use a mine for both attack and mobility if you get too close to a rein for example
As someone who enjoy playing Genji, I'm sure someone has put this tip in the comments somewhere, but something I keep messing up on is the dash resets every time you get kills, particularly when you're ulting. I feel like a lot of times I fail to get good blades (or kill combos in general) because I end up dashing into nothing and wasting the dash immediately after getting a kill, so just be mindful of those and be sure to know when you're using it! Wasting a dash can cause targets to get away from you quickly since you've lost your biggest mobility move.
For mercy, your movement and positioning are your top bet if you're looking to stay alive longer. You should be positioning accordingly depending on enemy dps and tank, whether its up on high ground or behind cover majority of the time. Try to look for cover even within valk, my favorite being behind roofs if you need to be up in the air. As for movement, minimalize your jumping and instead use a mix left and right crouches, especially if the enemy team has hitscan characters. Your rezzes should always be behind cover, or if the rez is in a more riskier position with no cover around it try have your tank cover for you quickly; always have your team push up with you for rezzes, unless you're 100% sure the enemy aren't around. Value your life instead of others, mainly because most ow2 charcters have some sort of mobility to get back to the fight quicker than mercy. For me personally, I usually rez my other support unless the other teammate has an ult that will win us the fight in situations where I have to choose between 2+ teammates. Dmg boost should be your main beam, even if your allies need a little bit of healing. Dmg boost enables them to kill the enemy faster, so use your beams wisely. The biggest tip is to watch what the enemy is using, for example if your friendly genji is fighting the enemy zarya you'd dmg boost your genji when they're doing dmg and heal when the enemy zarya has her bubble up. These are just small tips where overtime you'd see improvement.
Great video! Definitely essential for new players! If you can make a video about the overwatch maps itd be awesome because as a new player the maps are really confusing
It's a great video for newcomers. I like his style and pacing in this video. But there is absolutely nothing new and even some false advices for us old-guards. E.g. that's not at all how one should be playing Reinhardt. This isn't OW1 anymore. Shield is primarily for yourself, not for your team mates to hide behind. YOU should be the one being aggressive and dealing as much damage as possible. If you play Rein defensively in OW2 you have already lost the game.
I'm a new player and I've been basically forced to play support because of role queue challenges and extra xp from all roles queueing. So I tried a few different supports and landed on zenyatta. He just feels really good to play as, I've gotten play of the game a few times, kicker a tank into a hole on a capture point map and gotten fairly high kill streaks (6-7). I know he's a healler and I do that too, but when properly thought out he has huge offensive pressure, enemies have to avoid being seen by you or just rush you and make themselves an easy target.
I love how all of the tips are generally oriented towards fair-to-middling players, but then Zed comes in at the end and the tip is "positioning, but also BECOME A MECHANICAL GOD". Experience divinity as they say.
I feel like movement is probably your BEST tool as mercy, if you can figure out when to far jump, when to high jump, fast falling as well as slow falling. Honestly might be just as hard to hit a good mercy as a good Lucio.
with Mercy, if the opposing team doesnt have a bunch of accurate hitscan then in a teamfight you can use her ability to fly towards another teammate, then press the button to fly upwards at the end of a glide, and force your foes to choose between aiming up at you (leaving your team unharmed) or aiming at your team (leaving you unharmed). Using that manoeuvre can also get you a lot of mobility to reach high ledges, even if your team are all on ground level. I think the button to do it is crouch, but it's what that bar to the right of the crosshair represents. When you've glided far enough towards a teammate that it's almost full, you can get some serious height out of the ability. ^_^
Aspiring tracer here, I have found one caveat with the reaper fade blip... If you're in a losing fuel with a character who has hitscan weapons that out damage you, just use fade to get out, YES I might have missed my pulse bomb, but I STILL have the ability to 2 clip you without being hit by a single pellet
with echo you're forgetting about the very limited health you get from duping tanks. this makes it a lot harder to play them and farm their ult cause you just die really quick
as a widow main another tip for her is always keeping your crosshair head level when your aiming it makes it much faster and easier to hit head shots for example if your holding a corner shot and dont know yet if someone will pop out if you aim where heads most likely to be youll have a better chance of getting the kill
the most important thing about moria is understanding where the orb is gonna bounce to. im also a pool player and she just kind of seemed like the natural choice for me LOL
considering my average for heal orb depletion is 55% (i know thats not alot but go look at any casual moria main its like 8%) and my damage orb is 86% i normally get people saying "holy 7k damage moria"
The best tip imo for solider is reload canceling as soon as he pops the ammo on top of the gun you can use rockets or sprint abilities to cancel half your reload animation you will train 30 min in shooting range and you will never stop using it, you can thank me later.
As a Moira main, I disagree with the dueling tip. Most duels you take will need to be finished before backup arrives, and damage orb can finish off the enemy if you die to a headshot while heal orb will just sit there being useless.
Yeah its target and context specific for me too. Especially with her amazing mobility upgrade since the fade jump was added unless you are melted you shouldnt need the heal orb to get out
i installed OW2 today and i gotta say im loving it, ive been playing junker queen a ton and that shotgun has like perfect accuracy, also while playing junker queen its not worth it to go for the head when shooting
I Was thinking the same thing. It's also pointless to use it as a dodge if you only have a sliver of health left. Any player worth their salt is going to kill you. On top of that though you can buy time for you team to arrive.
@@skelekey2you arent supposed to use it with a sliver of health, hes saying use it in an entirely different situation, and staying in it gives time for the enemy to crowd around you.
@@DeertickDaniel I could see it that way but then it's kind of risky to use one of your best tools for healing as a dodge and not have it ready for the inevitable next encounter. Give and take.
Don't pop Sombra's ult alone, wait until teammates are using their ults (i.e. Zarya, moira) i see a lot of newer players just throwing out their ult as soon as their team gets to the point
I main Mei and another tip is you can stand on your Ice Wall and it'll give you a vantage point and can save your life potentially, especially if you have your Ice Block as well.
Jumping being easier to hit is news to me, bunny hopping is used in some many games to make you harder to hit, IMO jumping being easier to hit only applies to hit scan opponents as projectile characters at least at range are usually just spamming head level so moving up and down is important (I’m not a hyper knowledgeable player so go with this man’s opinion if you want the more reliable advice)
As a Moira main I like to duel with damage orb if im engaging from an ambush such as if I used fade to long jump into the enemies backline. To burst down the enemies supports or snipers before someone can peel on me. But if it's a straight up duel I will sandbag a healing orb to tank or disengage.
im glad i found a few extra tips for Echo, i hardly ever find any & it’s so sad!! 😂 i only have around 60 hours in the game as i’ve started in season 2 of overwatch 2, and it’s my first FPS game. I originally played Widow as my main but CANNOT have accuracy like that at all xD so when i unlocked Echo i tried her and fell in love. i think i have 30-40 hours with her. Would love a video about her if you haven’t already!!!!
There is no Ramatra tip so here is one, use your shield wisely, mostly to pretect others that yourself, you can easily regain health with the nemesis form or by getting heal
i wasnt a fan of cassidy with his stun because it wasnt nearly as fun as he is now, but my biggest thing with him in ow2 is flanking a tank, using alt fire and dodge roll to reload it quickly to follow up with another burst. ive gotten really consistent kills on tanks with that combo
the spam bit isnt necessarily throw, using tp for off angles and hitting direct hits on specific targets can be more efficient at taking down people as their dmg as a spam projectile isnt too high imo
Honestly, my problem with Lucio players on my team, is the fact that WAAAAY too many try to Reddit Lucio and they are simply not good enough. They either feed their brains out or they do nothing noticable as they sit in the enemy back line. Very rarely do I come across a Lucio player who is actually good at being aggro and even rarer do I see a Lucio who knows when to back out of being aggro.
Just to add to Wrecking Ball. Adaptive shield management can really determine your fights. It shouldn't always be used to engage or right when you have 4+ enemies around you. Not that you should never use it in those situations. It's kind of tough to explain, it just feels right when to use it the more you play.
another tip for widows, be careful with hanzo too, i was playing with him, and when i used sonic arrow i saw an enemy widow not moving, like a tree, and also i had my ultimate so... widow dead (i only got one kill but was really satisfying for me)
As an echo main I’ve learned that it’s useless to turn into most tanks ever since her nerf since she just becomes a dps with a large hit box Only tanks that are worth while are tanks that can force past the 300 hp cap for her ult
Oh shit, I clicked on this as background noise assuming just- the most basic “try to be behind cover :)” “don’t charge in as rein alone :)” kinda tips. But with the first two alone being genuine tips, I feel like I gotta come back later and really pay attention.
need a doom video, just got back into the game after a couple years and I always loved DF just never committed to maining him bc i play tank but now hes a tank and i wanna learn him so bad. i have basic mechanics on the character just not entirely sure where i need to be all the time or when he does/doesn't work. i know my primary objective is always go in on backline and then get out but apart from that idk especially what and how to do.
first timer here, only played unraked so far, its either i got a total stomp and lose badly and quikcly, or theres 1 guy whos imba on my team carry the whole game while i camp in far side of the map lol. everytime i saw the replay of best play i went and try to play that hero only to get complete obliterated so yeah not so beginner friendly imo
Respect the anime music in the background. I didnt recognize them all but i heard giorno's theme and (i think) crossing field ( its been a while since i watched sao)