How many kills do you have on your main? ▿ Follow the GOATS: Ash: x.com/Swytchers www.twitch.tv/swytchers www.tiktok.com/@swytchers Valk: x.com/ListeKoerper39 apex.tracker.gg/apex/profile/xbl/ListeKoerper39/overview
ash & maggie kinda have similar problem IMO unstable situational ULT & then drop with only 1 stack (most of the times) unrealiable tac which compared to fuse's, bangalore"s, which somehow get 2 stacks where they're more reliable most of the times honestly respawn could at least give their tac 2 stack off drop & then makes it only 1 stack if we choose BIG tac perks upgrade if they're scared of 2 big throwable tacs at once being too OP later
Excatly bro. Ppl are taking wrong who is best at legends. Kills are one stat. I want to see em all. I was with walk either guy died in 1 secound of the game solo dropping. And im 88k lifeline btw XD. Guy ingores team asf and just going for kills. 101k at 5.50 and 150k at 2.5 is a huge diffrence. And most of #1 kills do have so bad kd for their perfermoance. And yes it matters. Highers will slam guy like that cause i shitted on him plenty times. Dont take everything u see on yt serious. Its only best for kills, nothing else.
As a fairly big Ash main with a decent amount of kills. Her other Blue perk is easily better for pubs. Ranked could be a different argument, but having a 60 second UAV with directional trackers is severely underrated for aggro players and when to look for positioning in next zones
@@Lowliii I just don’t ever see the point of going over to have 1 team be tracked for 60 seconds when there 400 meters away and continuing to run away from me it’s never been useful for me in pubs or ranked and it waste a lot of time imo , plus I play with a valk or pathy quite often and they can tel me where teams are tracking wise while I use my death box passive to find enemy’s as well
Lamic is so goofy comparing the bustedness of another character with his characters busted slow down. Its range is big because its a really reactable projectile from long range and in close theres a sacrifice many players make when focusing too much sending her q instead of shooting the player. Most characters can escape (movement) but its supposed to prevent immediate escape as an opportunity to punish. Also whats brain dead is how fence is so punishing and I play wattson too. The only counterplay when stunned is stim really and Im not sure it removes the sense reduction
The wattson fence is punishing because its something that’s not moving n u know not to walk into it also before u bring it up placing fences on top n around people has very high skill ceiling not many people can do n she wasn’t meant to be used that way that’s why respawn probably doesn’t care about the slow n sense reduction that much. But with ash snare that thing is just brain dead it gets bigger by the distance n if im not mistaken with the level 3 perks u can triple the snare duration with minimal counter play…
Ult should have a separate sens like seers passive, needs to be 100m & have zoom feature, zoom in to get further distance & unzoom for a shorter distance Snare needs a 2nd charge, needs to be faster & should have a lock on when you hold it out like ballistic whistler does
I've always wanted to be known as a kill grinder for some legend but I find that I can never commit to just one... like I can... for a season or two and then I go to another one (or rather I have like 3 main mains and after 1-4 seasons I'll want to do one of the other 2)
Wow its like the anti cloud ash. I dont see the utility of knowing squads unless you are super ranked grind mode but at that point i feel like a recon would render that perk terrible
@@smashpotato2034 if your speaking abt the blue perk it would be super nice to know when your gonna get thirded and by how many teams your being thirded by , her other blue perk is useless bcz like you just said if you play with a recon why would I need to track anyone on a death box passive
@@Swytchers tbh I'm just thinking crypto is both perks combined rendering both useless. I feel like the second tracking one is good because without a recon you 100% push a team if you are going for clips in pubs
11:10 I’m not quite sure why someone would be ADSing pointed at the wall like that. And then he lines up the snare perfectly through the gas. This seem weird to anyone else?