You want to make sure your vehicles are facing the right way with holding right click and dragging, also left shit queues orders, double tap U to unload, shift + B back to base
Yeah, lots of potential here. Excited to see where it goes. I feel like micro is less that Warno in this actually due to not having many units on the field at a time
@@tmanplays69I agree having more to do with those units may overwhelm people. The ways units are called in also can be confusing but I personally enjoy it.
I had the same issue with a detracked tank. Funny enough it started repairing only after I gave it a return to base command - Which got the tank unstuck in the end. Probably a bug, but at least there is a work around for it.
When The People that know how to play strategies, that's really good, Sometimes i see people forget the copper they buy and some forgot resupply their units
Regarding your tracked tank, I found that if I drop the middle of the supply directly on my tracked tanks as opposed to just somewhere in the circle then it will repair.
When I got that mobility kill bug while playing the demo mission, I told it to go back to base and that seemed to reset it and it started moving again. 😕
You should be able to fix the broken track by selecting the tank individually then right-clicking the supply drop icon. You will see that the mouse cursor changes when you have a single unit selected. The UI is buggy sometimes though so you can't immediately tell that it's repairing but if you move the camera elsewhere and come back the UI will be fixed and you can see the repairing/rearming icons.
Haveing Clusters handy via either artillery or aircraft and having more smaller resupply points toward your front I think would have helped you a lot this match.
Ive noticed not alot of players have been using arty, i mean a bunch of times those tow guys in the buildings were shredding lone units b4 a push you could of been pelting them with mortars or arty. Or is arty pretty weak in this game?
You have my luck playing this game. Seems like our units are Timmy's and the enemies are chads...Anyways just my opinion but I like to double up my cav scouts and keep supplies on them. The fire and forget wrecks tanks. And use tanks to wall off shorads and us their hellfires as a main push system 🤷
It has potential for sure, but can’t really tell to much from an early build open beta. I think both games feel very different in terms of gameplay though
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