I remember playing DOOM RPG in 6th grade, and when I found the BFG it said "You found the BFG! We would tell you what it stands for, but this is a family-friendly game." LOL
literally reserved by windows along with the other first 1023. no one can use 666. little disappointed homie just made some dumb hipster joke about it instead of pointing this out.
+RHGravity No, your correction makes the rest of the sentence make no sense. It should read: "There has never been a[n] FPS shooter[,] that made me wanna headbang while playing[,] like DOOM [did/does]." Don't try to correct people if you're going to get it wrong - you just end up embarrassing yourself.
The zombie strike line of nerf has a foam chainsaw rail attachment, and it also has a few blasters with foam circle saws that can rotate with the pull of a crank
When i saw those games being played back in 95 i said "i have to play that no metter what" and i dont regreat anything of buying them. Doom & heretic one of my first games ever and the most memorable for me of that time.
+Esquire Magnus we are not sure and it doesn't matter. the fact the the game refers to it as a she maybe just like how a captain calls his ship a she as well.
Me too, I remember when they released A few of the levels online when they were releasing it. No one I know remembers this, so i'm not sure if you will. Anyway very good game and one of my childhood memories.
I remember playing id's Castle Wolfenstein (the first one) on my old Commodore 64 (yes boys and girls, the C64 had a whoppihng 64K of memory). I really liked the game because it was sort of like the first open world type of game. The graphics are nothing like today, but playing that game I could tell things were changing. This happened a few years later when I play Wolfenstein in the early 90's. That game was the precursor to first person shooter genre. Then Doom came out. A guy from the mainframe lab I worked at gave me a copy of Doom and told me to be blown away. I had just purchased a 486DX66mhz(yes that's right mega, not giga) with 8MB of RAM. That also was the first game where you needed the Intel DX chip (a math co-processor) to run the game in full screen mode. I had tons of homework to do for class, but I ran the game and didn't get any of my work done that weekend. The graphics at the time were light years ahead of anything out there! Even better a few of us PC nerds at a small gaming company would to do LAN Doom tournaments. That was also the beginning of network gaming. We ran our on a Token Ring network which sometimes wouldn't work. We have some fun! Then you had the mods that anyone could develop, where you could download off BBS (kids, a BBS was kind of like a server you'd dial into. It wasn't like the internet, all you could get is what the sysop posted on the boards. You dialed into it via modem). So the replay ability was awesome! No freakin' DLC to be paid! I have the new Doom and I've been having so much fun playing the game. I can see some of the old game in this one and it's awesome to see the demons truly rendered in their unglory! The evolution of this game is amazing and like the video pointed out, the game revolutionize the industry. Time to go kill some demons!
Castle Wolfenstein and its sequel weren't made by id, but the company that made those games went bankrupt so id could use their IP without worrying about lawsuits
Its named id tech 6. Edgy is putting pictures of pentagrams and 666 all over the place in their music...which they did. id software never dissapoints :)
I always used to think he said "Gay Ben" because he said it so damn fast in the commentary tracks.. Thank god I never tried to E-mail Gay Ben@Valve.com ... who knows who I would have gotten!! :O
WOLFENSTINE & DOOM got in the way of my college years. Both games made me into a computer geek. I learned more about DOS commands & batch files than Western Civ & Philosophy. Back then we didn't have the Internet, instead we had local computer bulletin board systems to log onto with a phone modem. You had to be careful to find one that didn't run your phone bill up on long distance. I tried to explain some of this to my younger friends what it was like - most of them don't understand.
Doom 3 was one of the last games for the original Xbox. Okay, most gamers already know that. But what really is amazing, is the extensive library of games for the original Xbox, for it's short history of four years. Many of these games were great and ground breaking.
Technically it was 2.5D (in terms of rendering technique, not in terms of gameplay like with games like Klanoa). From the side angle it was 3D but from the top it was 2D.
Gaming on DOS was a mess? Well it certainly was more "difficult" than today, but even as a kid I usually had no problems... well until the conventional memory limit was hit. But that's another thing.
True. Until windows xp release any Dos app worked just fine on 95/98 but multiplayer interface was much better on Doom 95 +better resolution. So thanks to uncle Bill for this port.
If it wasn't a mess Norton Commander would never exist and as it really was a mess somebody wrote Norton Commander to make it all less messy, but in the future Windows versions hiding for example file extensions by default which made people just not know the basic things about how to operate on files, so these people can call DOS a real mess.
Most of the facts you showed here I did not know. But I know a fact that neither you nor anyone else seems to know because I haven't seen this on a single DOOM trivia video yet. The Cacodemon was actually a crop and palette-change of the face of a monster found in the Dungeons and Dragons Manual of Monsters. I believe the monster was called the Devourer of Souls o something to that effect. All they did was Photoshop the head off of the body and change it from brown to red.
+ Also there were a number of commodore amiga RPG games featuring floating mouth - orb monsters, they are likely to be the first digital inspirations for cacodemon & pain elemental
You forgot to mention how Doom and Wolfenstein weren't actually 3D, but actually top-down shooters with the environment projected in front of the player.
With all the stuff on RU-vid I find myself subscribed to loads of channels when I've only like one of their actual videos. I really enjoyed this so hope you know this is the vid that earnt you a new subscriber
I agree with you. I absolutely love the novels. I hate how the story started being about aliens in the third and fourth books, but the characters were so likeable that it was still a good read. Also, I think you and me are the only people who feel this way hahahahaha
imagine being so patient that you wanted to buy something but then you don't buy and many years later you do buy it, I'm talking about Microsoft wanting to buy id. I guess they do own it now because microsoft brought ZeniMax and that owns id.
I watch a ton of Doom videos and still play every Doom game biyearly. I'm currently wearing a Doom shirt and consider the original Doom one of my all time favorite games. With that said there were a couple of these facts I didn't even know! So thanks for that!
Windows 95 was NOT an operating system dude! it was a graphical shell for DOS. Same goes for Windows 3 and all the other 9x versions. Windows NT was an operating system, and is the basis for modern Windows versions.
So by your logic the NES wasn't a gaming console because it used cartridges instead of CDs? Just because 95 used a similar kernel doesn't disqualify it as an OS. Oh and the reason Windows NT (which itself is modeled after UNIX) is the basis for future operating systems is due to better networking security among other advancements, not because it was a 'true and unique' OS.
You see? If not for Doom, you people wouldn't have Half-Life or Halo nor would you have the games influenced by Half-Life and Halo... And for a while you had all forgotten Doom... Filthy casuals...
One of my fav doom facts is that a former commadant of the US marine corps loved Doom so much, he believed it had the potential to train Marines and Marine Corps doom maps were made to train squad movements. Real marines trained by space marine. dope.
Eventually, Armadillo Arospace will buy out several other aerospace companies to form "Union Aerospace," which will later change it's name to "Union Aerospace Corporation".