Funny enough, the police bribe star in SF has its coordinates set wrong, the "y" coordinate is set on a negative number, if it's fixed (by just removing the minus symbol) it'll spawn somewhere in Palomino Creek, where it should be in the first place.
@@TheoTTG_ now that you mention it, I think I remembered picking a bribe during that jump, is it fixed in the Ps4 version of the game or any later version?
There is also one small mistake that gets overlooked a lot and it's not mentioned in the video. The Pay-N-Spray shop in San Fierro, right next to CJ's car dealership was supposed to have a knife pick up, just behind the wall of the Pay-N-Spray. But because it's badly coordinated, the pickup for the knife is underneath the ground, I stumbled across this mistake when I was using trainers. It's not very known to say the least.
It's sad that Ryder became a traitor when he clearly had the intention to take the drugs out of the Families. I know Mc Eiht had to drop the project in mid development, but it would've been better to make him die in the shooting that took place right after that cutscene. The way he dies like any other enemy without even a proper cutscene (like Big Smoke) looks rushed AF, like a mission made with DYOM. Also you can see in the Green Sabre Cutscene that the animations for Ryder don't match up. That's because it was designed for a taller NPC. If you watch San Andreas: The Introduction, you will notice there were 3 Ballas planning up the shooting that ended with the life of Beverly Johnson, but in the mission cutscene there're only two of them. The third one was eventually replaced with Ryder. That also explains why CJ doesn't even mention Ryder's name either.
7:32 Another thing that confused me about that cutscene, it looks as if Ceaser is looking out a window, but as far as I remember, there aren't any windows in that room, he would be looking at a wall.
I Always thought that moment was weird, he just randomly points at a window but that room has no windows there and we never see the window or any light reflecting
Maybe the wall used to be a window or they used another room entirely before that. The location was Madd Dogg's mansion right? One room was surrounded by windows in the beta.
4:55 I literally though by the meaning "You can take him out" I though you can really get him out from the building using explosive until I realise It is another meaning lol.
8:50 the same glitch also applies to Are you going to San fierro. I went to truth's place before he even called and I was wondering where the mission marker would be so I just ran in the area for the phone call to came and suddenly I went into the mission marker which is invisible and I completed the mission. After completing the mission truth called me and now I have a permanent marker in map
There's many animation bugs in cutscenes, actually. In Green Sabre, in the cutscene under the alleyway, Cesar's eyes don't have any animation at all, so he just sits there staring at Ryder and Smoke like a dumbass. In High Stakes, Low Rider, in the first cutscene, CJ goes to Cesar's backyard to talk to him. Cesar is sitting in his red Savanna with Kendl, and CJ bends down to the front door in order to talk to Cesar. The thing is, Cesar's Savanna doesn't have a roof, so CJ wouldn't have to bend at all - Cesar'd hear him just fine. For what it's worth, Savanna is a convertible and you can buy a roof in Loco Low Co. Maybe Cesar's car had a roof at some point in the beta version, then it was removed and R* forgot to change the animation. Also, to the topic of pickups hidden in buildings: there's a knife behind the wall in the small tunnel to the left of Wang Cars in San Fierro, approximately where the bikers were on Mike Toreno. The only legitimate way to obtain it is to go under the map using jetpack, then fly on top of this tunnel from below the map, take the jetpack off and jump down, catching the knife in the process.
In pier 69 if you don't have a sniper rifle cesar gives it to you but if you have it already the animation doesn't show If you save the game in madd dogg mansion you can't play basket-ball anymore
Clearly, Sweet closed off his garage and converted the space to have more house. his car spawns out front, and he can't save cars anyway, so he didn't need the garage. (SA logic)
Or he tell the car dealership makes he 2 keys, 1 one for he and 2 for CJ, so he locked his car, only who smashed the door can get inside but CJ had his brother's car key so he can unlock his brother's car
The 8:50 glitch first happens on the Truth mission (are you going to san fierro), the last one during the badlands section. Answering the phone call only spawns truth's mission icon and red circle but you can start it anyways by walking into the "invisible" marker if you ignored the call. Joshimuz explained it on his commentary any% NMG run. (It's the 1st part video during 3:01:10)
There's also one in "End Of The Line" before u get a swat tank when you were driving with Sweet. There's one pedestrian that is just like your CJ with whatever he wears. At first I thought I was tripping but my 2nd attempt on that mission there literally is a clone of CJ with the same outfit as you're currently wearing. I killed it and print screen. 😅
They had to since the voice actor of Ryder quit in the middle of making the game. So they had to kill him off. It would’ve been nice having Ryder until the end though. 😎
I don't remember some of these bugs (like the police bribe, Polaski talking and stadium sniper rifle) being in the PS2 version. I do remember the PC version being buggy when first released.
In the mission “Cut Throat Business”. While Madd Dogg and you are driving to the music video. Why do they sound like they are screaming while sitting next to each other in the vehicle? My theory is this mission probably involved a helicopter..
@@tomaszlewy8827 Look up the beta mission for “Photo Opportunity”. In that mission it seems like Cj and Cesar were yelling as if they were in a helicopter.
There is an interesting fact about the spawned Tec9 during House Party. If you stay on top of it with another SMG, it will auto-reload the weapon and it won't deplete your ammo-pool.
1:54 Busta, straight busta! That was a good video holmes, especially that Green Goo mission bug, it was hilarious. Keep up the good work homie, we're waitin' for more videos from you holmes :pi_topkek:
2:56 there's an actual way of getting inside with a JetPack, losmisteriosdelgtasa made a video about bugs and glitches and he enters the stadium in that video but i don't remember what was the video's name.
Sweets kitchen ends right square with the door. His garage is extended a good few feet past the door, so it would make sense. But his garage would be so short you couldnt fit a car... Maybe a bike sideways? That and alot of houses in America have "fake doors" but I'm sure rockstar wasn't intentionally doing that
One mistake on the Caligula's Casino After the Heist, you can pickup a door where you steal the bag of money. The Video will be in my 2nd Channel "MagmaPlaysGTA"
6:50 (the car color typo) is possible because I have wear a blue shirt that looks blue in light, but gray in dark. Nice spot, but it can also a well-calculated on using the colors there.
7:00 Someone did a ton of work actually naming these fancy colors! These all sound like paint codes for Rolls-Royce or Bentley... Funniest part, in the game it all looks $hitty anyway. But I wish they did the same quality work in GTA V.
Heh, as a kid playing this, when I noticed that Sweet's house had the kitchen where the garage should be I just thought it got disabled and covered as a "lazy" renovation. Had a door in the house that I grew up in that was similar. Covered and completely unnoticeable from the inside but just a floating door with no porch and spray foam around the trim from outside, lol. Funny to find out years later they just goofed.
My favorites are the whole gang doing a t pose in the bottom left during the drive thru cut scene where you get food, and CJ's eyes popping out of his head during the home coming cut scene where you take sweet to Grove street
Cj’s face also looks weird for a couple of seconds during “Homecoming” when sweet and Cj gets to Grove St. his eyes widen for a few seconds when the dope dealer runs off with the blender.
Another mistake: during the mission "drive-thru" after the order of big smoke.CJ drives the car from the other side of clukin bell.when ryder picked his order from big smoke. you will see the burger shot cover instead of clukin bell cover of Ryder's meal
that's funny about sweets house making no sense, and crazy how kens phone call can cause a permanent marker on your save file, really nice things here.. the only ones I was aware about was pulaskis mouth not moving when I played it myself, and your older videos mentioning him pointing the wrong way, and the star you can't get, I didn't even realize ceasar not having the phone call effect when I played the game.
there is one more mistake that you can add that is that when CJ enters the shamaal with the dodo , he is supposed to come out in the direction of the cockpit but it is shown that he is on the opposite side of the cockpit and he has to shoot the hitmen
To add onto 'The Green Sabre' issues that I'd noticed: - Cesar has super wide eyes when he's showing CJ Smoke and Ryder's betrayal - Ballas also have fucked up faces - Tenpenny doesn't lipsync when he's talking to Smoke - You can see particle effects from Ryder's sherm because the model is being stored underneath the map but the smoke is clipping through the ground - Pulaski actually has the mouth movements for the 'Do a favor for us Carl' line but someone at R* fucked it up and put the animation way too early (he lipsyncs it at some point that we can't see so no one noticed it for a while) - CJ also doesn't lipsync when he says, "Man..." after being handed the camera Everyone also talks about the T-poses in 'Drive-Thru' but I've never seen anyone talk about how the mocap didn't accomodate Sweet's front yard dipping so it's obvious to see that the crew is floating when they exit the house (especially if there's pedestrians around because they're super tiny in comparison).
Well, regarding the 00:00 text I think it would be fair to say that most players *definitely* _Didn't notice_ mistakes like inaccessible rifle and police bribe ) And also I have seen some of these mistakes... in your previous videos. But great job anyway. Thanks
Wow, for the first time I actually don’t know about most of the facts, nice! PS. How is mod, which makes water more transparent called? The games looks so beautiful