Might seem irrelevant to most people , but they finaly made the driveways in the residential area big enough to park a car without being on the sidewalk . This stupid detail has annoyed me for years and it's finally fixed.
Since I recorded this before the official release, there was no way I could know which changes are widely announced and which aren't The 10 mentioned changes are the ones I expected to be less discussed than for example the BX Remaster..
@@burneraccounthandleFlows with the video and still touches base on many things others overlooked. Takes a full week of disappearing from the world to make a video like this as well so there a need for getting viewers onboard.
Skyfall... In 5 minutes you have covered everything other RU-vidrs (including myself) would cover in 40 minutes. You are seriously underrated. Thank you for your excellent content ❤
‘The dude who ported it’ *IS* a BeamNG dev! He just confirmed that he’s not directly behind the speed cams and crash cam though: www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/page-21#post-1711206
One day BeamNG will overcome every single car related games, no matter if they are about trucks, racing, learning, offroad, drifting, customizing or something more - this product will be an ultimate car game sooner or later
I like the new BX rework, but the default configs are very tepid us usual. I immediately fixed that by creating a rally config with 600hp, and a racer config with 1200hp Twin Turbo V8. BTW the new Inline 4 Turbo sounds great ! I only wish they made the V8 sounds more aggressive and raw, at current pace maybe in 10 years they will get around to it.
Seems they fixed Police Chase scenarios, because in 0.31 there were empty stretches with no traffic and no police, but now they spawn all the time, which makes Police Chase scenarios lot of fun again. Unfortunately they didn't fix the bug they introduced in 0.31 where car lights are shining through the bodywork, which ruins the entire lightning system.
Although the update was cool I was a bit disappointed with the bx remaster, they used so many aspects from skylines and it would have been awesome if like the Covet they had introduced a new drive train for the Diane as well as an inline 6. I worry that we may never get the chance to see a car like that now as the devs might not want to go back and make a skyline inspired car again
Every time the devs just overtake our imagination, being the best devs in the world, making this game the BEST in the world, and not only in its category.
If you have the new front end in the bx with the drift suspension and I4 engine, the force feedback goes crazy. And the front bumper trim is named rear bumper trim. But other than that no major bugs I've found
@@RallyElite I am under NDA, that's correct. The devs don't share more information than what's relevant for the upcoming update though, so something that's not said is obviously not under NDA :)
Sorry for the late reply, but I’d advise checking the *recommended* requirements on BeamNG’s steam page. The *minimum* requirements are outdated so I’d recommend slightly higher specs. At the moment the game is very CPU-intensive so definitely make sure the laptop has a good CPU as well at least 16GB (preferably 32 GB or more) of RAM. The GPU isn’t that important currently for running BeamNG.
In the bottom right corner of the map selector you should see an 'include auxiliary debug content' checkbox. Check that and some previously hidden maps should be displayed, including the showroom :)
I know it’s a controversial game and I agree that it shouldn’t have been called Most Wanted, but since it’s one of the first games I’ve played it’s insanely nostalgic to me.
There are intercoolers for the SBR's engine in the files. For these to be actually useable, the SBR's body would have to undergo some changes, hinting at a remaster/remake some day :D