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10 Things I Learned from Playing Roll Player Adventures 

Stonemaier Games
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16 сен 2024

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Комментарии : 45   
@DerekEskens
@DerekEskens Год назад
For vanilla Roll Player, we have a house rule for the re-rolling of dice. If you re-roll a die and roll the same number it originally was, you roll again. I don't think it impacts outcomes very much, but it greatly increases our enjoyment.
@jameystegmaier
@jameystegmaier Год назад
I like that!
@DavidGFool
@DavidGFool 2 года назад
Great observations, Jamey. Thank you for sharing! Lovely combination of intelligence and affection. Well done.
@andreasgabel
@andreasgabel 2 года назад
Great Video and great game. My wife and I have a real great time playing this. Usually my wife is not that keen of more complex games but this game seems to be a very good sweet spot that she enjoys. We are currently at adventure 4 and I am baffled at how well the story is written and how good the choices you make influence future Events during the same or future adventures. It just feels so much more lively and meaningful if you make decisions that not only have an immediate effect but do something in the future. This also helps you to not min-max every decision based on stats and mechnanics but rather dive into playing your character in a RP way.
@jameystegmaier
@jameystegmaier 2 года назад
I completely agree. We made so many decisions based on what we and our characters wanted.
@draphsor
@draphsor 2 года назад
Agreed, this was an amazing experience. The writing really put it over the top, but the mechanisms are also incredibly solid.
@TheGlassesPush
@TheGlassesPush 2 года назад
After hearing rave reviews from many people and after seeing how Roll Player is like fantasy Sagrada (kinda?), I was 100% sold. Thanks for this extensive breakdown of what makes this great. My copy should be here in a week or so! :)
@Stryyder
@Stryyder 2 года назад
Ran the campaign solo and absolutely loved it. Looking forward to waiting a while and running through it again, either solo or with a group.
@katerietmann5731
@katerietmann5731 2 года назад
I'm also playing solo right now, and I totally agree with you. I'm excited to try and play with others in the future! Plus, additional future content will be fun!
@BillyIndiana
@BillyIndiana 2 года назад
We love Roll Player Adventures too. We played 3 chapters in November & had to put it aside for awhile, but are starting back up this week & can leave it out now to play until we finish. So excited to see what lies ahead for us. It is one of the best games we've played!
@poetryalpastor
@poetryalpastor Год назад
I really appreciate your observation of moments in the game where you felt pushed to "cheat" and your willingness to examine why that happened -in roleplaying games, a lot of people think ignoring the dice is a fundamental part of games rather than, as you said, your right as *players*, and assume that there is nothing the game could do to avoid these moments. It maybe sounds like Role Player Adventures suffered a little from a lack of variable fail states, where maybe it would have been more effective narratively at certain points if the result of the skill check was not whether you succeed or fail, but what it costs; a lot of modern roleplaying games are good at this and it sounds like both design spaces would benefit from some cross-pollination.
@jameystegmaier
@jameystegmaier Год назад
Thanks for your thoughts on this. I recall there being some variable fail states in Roll Player Adventures, but there were still times where I really wanted a full success and was willing to sacrifice for it if the game let me.
@poetryalpastor
@poetryalpastor Год назад
@@jameystegmaier Yeah I think maybe having not played Roll Player Adventures I didn't do a good job of describing what I meant: less so multiple different fail states throughout the game and moreso giving players the ability to choose from multiple options for what happens on a failed skill check, or maybe as you said tiered success levels, that kind of thing! Thank you for your videos! Happy new year :)
@verathomsen2124
@verathomsen2124 2 года назад
Great video, Jamey! I backed the game on Kickstarter and we're currently playing through the campaign with 4 players. I have a lot of the same observations, even down to wanting to cheat, because we just didn't want to lose a fight or skill check for story purposes (especially my 8 year old son for example tries to sneakily put a bonus play token back, to just play one more card to get the last die etc...) ;). We're only in scenario five now, and I agree that the familiars are maybe a bit underutilized, the first option to acquire one only came up in scenario four, and we were very disappointed that even though we tried very hard, we couldn't get enough gold together to buy one! I also find using stamina to use items a bit tedious, and we sometimes checked the outcome in the book, to make sure it was worthwhile or sometimes just not spend the stamina... (also, often the book said that we would get a stamina cube back after just having paid a stamina cube to use the item! That was so far the only thing that felt a bit annoying to us...) It's the same in our group that we use the items the least that allow to reroll a die. But I noticed that a lot of those reroll-cards can be chained together and it doesn't count against the play limit, which would allow to reroll a die several times in one combat round, if a person has several chain mail items for example...probably to make that option a bit more attractive! Did you play with the expansion that gives the characters a background story? I thought that I would leave it out in our playthrough (my kids who I'm playing with are still pretty young, so I thought that it would maybe make it too complex for them...), but after I realized how easily it can be implemented, I decided to just go for it. And we are really looking forward to those personalized mini stories for each character in the adventures! Thanks so much for the video! It made me even more excited about continuing to play this great game, and I'm really looking forward to the finale! :)
@jameystegmaier
@jameystegmaier 2 года назад
Thanks for sharing your experiences with this game, Vera! They sound very similar to mine. I don't have the expansion, but it's neat to hear how it adds to each character's individuality.
@RvLeshrac
@RvLeshrac 2 года назад
Familiars: They could've added them a bit earlier in this, but it feels like they needed to include them for Roll Player imports and didn't *necessarily* want to include them in RPA. It may just be that they didn't want to introduce the dual-colour die concept until new players were more comfortable.
@luiscarlosqg
@luiscarlosqg 2 года назад
Thank you for the rich insights, Mr. Jeremy. I bought Roll player because my son loves D&D. It seems like Roll player adventures is the way to go now. Regards.
@paulsalomon27
@paulsalomon27 2 года назад
Yeah. I gotta play this thing.
@jameystegmaier
@jameystegmaier 2 года назад
Alex is playing my copy now, but I'm happy to lend it to you later!
@rawkyle9385
@rawkyle9385 Год назад
We also had a hard time not “cheating” with items, because it is so easy to see if combining two items gives you something or not by the length of text and description underneath.
@jameystegmaier
@jameystegmaier Год назад
Yeah, we did a bit of that too. :)
@dannyverbraeken3829
@dannyverbraeken3829 2 года назад
Just waiting as it comes available (again) in Europe. Looks to be the kind of game I like.
@claumoe
@claumoe 2 года назад
You nailed it. Thank you for this video!
@daneilthebishop
@daneilthebishop 2 года назад
Thanks for the in depth review! Sounds like an awesome game.
@butterflydance21
@butterflydance21 2 года назад
We played this at four players with imported characters from Roll Player and the expansion/enhancement Nefras Judgement. It was the most fun we’ve had in a non-legacy game in a while and are planning to run it again later this year. I highly recommend playing with Nefras Judgement. It made everything even more immersive and thematic. As to your comment about the item usage and “cheating”. I think, in my no one asked for opinion, games that are so story driven and chose your adventure, little things like sneaking a peak at an item usage isn’t impacting anything in the game, truly. Ease of use is intended. The writers worked hard on those details to embarrass you for using a medallion in a keyhole and using the item without paying the cost is no big deal. The game will fail you forward no matter what, your future experiences may differ or interactions will change but gameplay itself isn’t impacted. I looked at it (because we did the same thing a couple times) as the same sort of mechanic as Pandemic Legacy failing you to the next month in the story even if you failed twice. My crunchy heavy punishing game loving heart took some adjusting to that way of thinking but once I accepted the narrative and story element it never bothered me again.
@grotemuis732
@grotemuis732 2 года назад
Anyone played cantaloop as well as roll player adventures? From jameys description some of the game mechanics that made cantaloop such a great experience are present in roll player as well (combining items, story conditions for progression etc ), which would mean an insta-buy for me.
@halojill4937
@halojill4937 2 года назад
Great video, as always, Jamey! Thank you! Help reduce light pollution by closing your curtains ❤️❤️❤️ 🌌
@jameystegmaier
@jameystegmaier 2 года назад
I've tried! :) For some reason the lighting is much worse when I close those curtains.
@halojill4937
@halojill4937 2 года назад
@@jameystegmaier Gotcha! Thanks for trying! Btw we are enjoying Tapestry on BGA! What a cool game!
@skoobyk
@skoobyk 2 года назад
Me and my wife just got Nefra’s Judgment in yesterday and plan to start the game tonight now that we have it all. One thing we noticed is that if you import a character from Roll Player over to this one you start with way higher stats. (I mean starting with a zero rather than starting at let’s say 14 on an imported character). Do you think an imported character will make the experience better (like you said you exhausted 3 times and lost earned xp) or will it make the game too easy?
@jameystegmaier
@jameystegmaier 2 года назад
We didn't try that, but based onw hat you described, it could make the game too easy.
@Stryyder
@Stryyder 2 года назад
Speaking as someone who ran the campaign solo with a single imported character, I didn’t find it too easy. I exhausted 2 or 3 times as well. Having the stats to pull the right dice is nice, but rolling the right numbers and having the right cards to manipulate those dice still plays a big factor. It might make it a LITTLE easier, but it still took me a good amount of skill and luck to make it through.
@skoobyk
@skoobyk 2 года назад
@@Stryyder awesome…glad to have input from someone who has done it. We really like the Roll Player game and importing someone over to adventure sounds great
@jameystegmaier
@jameystegmaier 2 года назад
@@Stryyder Thank you for sharing this!
@butterflydance21
@butterflydance21 2 года назад
We just did a four player run with Judgement and imported characters and actually DID find some things a bit easy but that was largely due to the luck of the particular characters and their build/skills. However it did not detract from any of the enjoyment at all.
@TinkaTatjanka
@TinkaTatjanka 2 года назад
I went through the campaign and really enjoyed it. Sold the game and now regret it a little
@WeAteThem
@WeAteThem 2 года назад
The only thing I disagree with you on is balance at scale. The game starts getting really easy since there are no hand limits. I've invested in extra bonus plays and I pretty much pass everything now. Why no method for limiting your hand. For example maybe not a card limit, but a card value limit based on scenario progression.
@gerasimos5491
@gerasimos5491 2 года назад
Hello Jamey! I was really excited for this game and I just bought and played the introductory scenario. However, I m not sure that my gf will continue playing it, so I wonder if it worths to play it solo. Is the experience the same as with 2 players or should I find another player to join me? Thanks!
@jameystegmaier
@jameystegmaier 2 года назад
From what I can tell by playing 2-player and from some of the comments below, I think this game should work just as well solo as it would with other players.
@gerasimos5491
@gerasimos5491 2 года назад
@@jameystegmaier thanks for answering!
@louisc6743
@louisc6743 Год назад
Is there a way the game deals with players disagreeing about which choice to make or is it left up to the players to find an agreement?
@jameystegmaier
@jameystegmaier Год назад
At any given time, there is an active player who makes the final decision.
@rawkyle9385
@rawkyle9385 2 года назад
Were there any kickstarter exclusives with this, or if I am able to get it at retail am I missing out on anything?
@jameystegmaier
@jameystegmaier 2 года назад
There are no differences; the game was just less expensive on Kickstarter.
@rawkyle9385
@rawkyle9385 2 года назад
@@jameystegmaier Great, thanks Jamey!
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