I can't remember what stage it was, nor do I care to look it up, but the nightmare that was the temple was as far as I could get. It pisses me off just to think of it, much more the game as a whole...
0:39 Cuphead 1:51 Wolfenstein III: The New Colossus 2:56 I Wanna Be The Guy 4:04 Ninja Gaiden 5:13 Ghosts 'N Goblins 6:11 Rock band 2 7:11 Super Meat Boy 8:16 Alien: Isolation 9:28 Cloudberry Kingdom 10:41 Getting Over It With Bennett Foddy
I think I’m one of the few that can lay claim to beating Ghosts’n’goblins. Back in 2013 I literally took an entire Saturday to beat this game, my roommate timed me. He literally left for the day to go do something, stopped back to drop off his groceries and left again, came back later in the night after his date bailed and watched me play the last three hours. Took me something like 14 hours!
I did the endless set list...it was closer to 8 hrs and I had to go to the restroom in a bucket...my friends call it the boom boom in a bucket achievement
My brothers played cuphead throughout the whole 3 months they would constantly be mad at each other for one them messing up a certain pattern or making one them mess up I don’t play it but it’s fun to watch
I didn't think Alien: Isolation was hard in normal mode. When in doubt, throw the cheap flare to the opposite direction and walk slowly. The Alien(s) will be more interested to investigate the flare than you.
It's also the sheer length of the game that likely stopped a lot of people from finishing it. The first 10 hours are absolutely fantastic, but the game comes to a natural conclusion then keeps going for another 10 hours. Proof you really can have too much of a good thing.
I remember a game called Challenge from Kiyoshi that was one of those iwbtg type games but using sprites and such from Beat Takeshi's game 'Takeshi's Challenge'. Though only real consolation is they give you 999 lives. Though Takeshi's Challenge could equally be worth a spot on such a list since the game is almost impossible to figure out without a guide.
MegaMan Network Transmission for GameCube comes to mind. The game gets easier as you progress and get more options but it is BRUTAL starting out. Two quotes stand out to me. First is one of my friends when I mentioned I beat it: "You are one of the five people who have beaten that game." And second is a hilarious line from GameNOW magazine's review for it: "We're not talking 'throw your controller against the wall' mad, we're talking 'calmly set the controller down, slowly count to 10, then go on a 12-state killing spree.' MegaMan Network Transmission will make you slightly more upset."
It was a ploy by the developers and Disney to combat video game rentals so that people couldn't beat them in a weekend in hopes people would just outright buy the game.
Only 1/3rd of people who bought Cuphead actually beat it, but since it sold over 3 million copies, 30% of +3 million doesn't seem like "hardly anyone."
I have beaten Wolfenstein 2, and have avoided Ninja Gaiden because I didn't feel the need to be frustrated continuously. One game, from way back, that I was never able to progress very far is the 1993 Space Hulk. It was chaos.
There are lots of arcade quarter gobblers that go on this list along with Ghost & Goblins. Ikari Warriors, Smash TV, and so on, were designed for you to fail so you plop more quarters in. Super Mario Bros 2 The Lost Levels was designed to be obnoxious, same with Battletoads that should also be on the list. Teenage Mutant Ninja Turtles on NES was brutal too.
You can really tell the difference between great games that are challenging but fun (cuphead, ninja garden) and those just designed to frustrate the player (,getting over it, cloudberry)
*cough, cough* Ghosts 'N Goblins/Ghouls. Also I don't consider them games, but unfair bullshit. There's not really any valid tactics. Sure you can kinda rely on stage layout and enemy placement, but that's for a few key spawn points. Can't stop to catch your breath or get your barrings. Enemies just respawn and randomly too. So that tactic is kinda bust. Save State/Scumming? Nope not unless you wanna do it every 2 secs. Also purposely make the jump and controls terrible, and lastly you technically have to beat them t twice. Screw that, it's not fun even in challenging way. It's NOT GAME! "Worst franchise ever" Comic Book Guy - Probably
For alien isolation 15.4% is actually high when you compare it to other games. Most games are around 1 to 2% on the platinum. It's only super easy games or games like Spiderman that get higher percentages
Yea, I feel like the games that got on the list by having an achievement for not dying don't belong in the same category as the ones that are just brutal to beat.
I beat cuphead which was both frustrating and extremely fun, I even got to Wally Warbles on expert, but after playing most of the dlc I’ll probably take break from at least expert mode for a while.
Cuphead and Alien Isolation aren't so bad compared to games like the original Battletoads, TMNT 1 for NES, even the original MegaMan and tons of other games for NES albeit a lot of those are garbage with ridiculous things implemented to eat quarters. Beating Battletoads is the biggest game achievement of my life.
@@CalOShaughnessy oh I remember that game it was brutal you were like the same thing as one of those airplane fighters and your oversized surfboard was always in the way and I remember it being beyond frustrating as the silver surfer is like a total badass and I don't think I ever managed to get very far in it.
I can say I beat ninja Gaiden as a kid, God it took forever and wanted to give up but I beat it and beaten many ninja gardens since and they are all ungodly hard but classic game
I came to see if an old Sega Genesis title was on this list: Fatal Rewind. That game was just bonkers. Platforming with lava rising up from the bottom of the screen, meaning if you didn't time things right you could end up trapped in a space.
Ninja Gaiden came out when I was 13. At that time the only games that compared in difficulty, for me, were games like contra. Until I discovered you could farm these giants in a cave and I upgraded all my weapons by the third or fourth level. It was smooth sailing from there.
Burying that axe into the head of that lady on Wolfenstein at the end was such a great feeling after getting my a$$ handed to me over and over on Mein Leben - only beating the Valkyrie Queen on Give Me GoW can compare for me. LOOOVE playing games on the hardest difficulty (except fighting games 😂)
I once tried a game known as Ephemeral Fantasia and I don't know if it would count as a game like this or just most confusing - there's a lot of things you need to do that aren't obvious at all, so without a guide it's just confusion avenue.
Two Mecha games for me. Transformers:Devastation. Easy, normal and hard are all as you'd expect. A nice, fair learning curve. Then you unlock "Magnus" difficulty. 😅 I can't get past the first fight. It's insane. Then Armored Core 4:For Answer. The "destruction" path on Hard and without using any cheats, exploits or changing the regulations to easy. Over 10 years and I've not managed it once. 😅
I give you credit for not putting FromSoftware on the list! I think most of their games can be conquered with enough time and effort. However, if I’d have to pick which one, I’d have to say Demon’s Souls or Sekiro. Demon’s Souls, because the mechanics do everything to make it unplayable and Sekiro, because a player either gets the hang of it or doesn’t.
I did beat Ninja Gaiden back in the day on Nintendo. I have beaten The New Colossus as recently as last week but not on Mein Leben. I doubt I'll be doing that. I tried some of the harder difficulties and you get killed in like two shots. I can't imagine what it is on ML. It's a shame as I platinumed The Old Blood and The New Order right before playing Colossus but it seems as though that platinum is out of reach. I just don't have the time or patience for an ultra hard playthrough with permadeth.
Games should be challenging, yes, but why would devs want to make a game so challenging that not many people would finish it. Imo From Software are the only devs that have done difficulty right.
So, I Wanna Be the Guy has been around for about 15 years. You're welcome. Also, Getting Over It turns your pot gold if you beat it 50 times. I know somebody who has. ...Me? No. I've never played it, and don't intend to.
The thing about difficulty in games today is that a lot of it is undercut by the fact you can pretty much brute force your way through most obstacles. With saves and unlimited lives you can just keep trying and trying until you ether get luck or get good enough to succeed.
That doesn't work in The New Colossus. If you die you have to start the ENTIRE GAME from the very beginning. There are no save points or autosaving. You die, you're screwed. Beating the game on Mein Leben is at a 0.1% completion rate on PSN PROFILES.
I've literally beaten Cuphead at LEAST 50 times. It was kinda difficult in the beginning but after I got the hang of it, it was easssssy. I still love it!
I wonder where Celeste ranks in completion percentages? Especially if B side, etc, is counted. I know I can't do it. Lol 😆 I enjoyed watching a playthrough, though. It's a wonderful game, with the high difficulty actually having story relevance.
I've done all of the main game stuff with relative ease, as well as most of the b sides and the first bonus level. However, the final bonus level wasn't something I would've been able to get through without assist mode. However, Celeste is a game anyone can beat because it has one of the most fleshed out assist modes I've seen in a game, it lets you tweak pretty much every aspect of the game to give you a chance to experience the game at whatever level of difficulty you want.
@@danielhounshell2526 That's a good point. I more meant without assist mode, but now I'm curious if they collected data on how many finished without OR with assist mode. (To be frank, I am _still_ absolutely terrible at platformers, even with help. It's pathetic and a bit sad, I know... lol)
Bladder of steel wasnt hard for me to get all you need is a friend and like 4 hours of free time and to both use the bathroom before starting I did it in 1 attempt it wasnt hard.
Really? I played it on normal and found it pretty enjoyable. My second play through was on “I am death incarnate”. I always thought it was just another good fps lol
Using the completion trophy to determine difficulty doesn't really work. Only 3% might have got the trophy because it's tough. Or only 3% got it because the game was terrible and people didn't bother completing it
So getting a platinum is required for "beating" games now? LOL! Ridiculous list. Filled with old standards like Ghosts & Gobins & Ninja Gaiden & the new standard Cuphead. Do you guys even try anymore?
Though not 'designed' to be impossible, i nominate Destiny 2's Trials of Osiris. In D1, it was doable. But D2 matchmakes based off your best crucible run. I had 1 unicorn of a game where i got 24 kills, zero deaths. So any Trial run i make, i am pitted against professional teams, or outright hackers, cheaters, lag-switchers and the like. The furthest i got was round 2 and thats only because as we were loading in, i typed a fast message to the other team claiming to be bungie's 'latency support team' here to monitor lag. My two wins were due to the entire enemy team logging out as soon as the match started. I weaponized their guiltyness. 😎
Ghosts 'N Goblins/Ghouls should be #1 and is not a game. I REPEAT NOT A GAME. Just unfair bullshit. There's not really any valid tactics. Sure you can kinda rely on stage layout and enemy placement, but that's for a few key spawn points. Can't stop to catch your breath or get your barrings. Enemies just respawn and randomly too. So that tactic is kinda bust. Save State/Scumming? Nope not unless you wanna do it every 2 secs. Also purposely make the jump and controls terrible, and lastly you technically have to beat the game twice. Screw that, it's not fun even in challenging way. It's NOT A GAME! "Worst franchise ever" Comic Book Guy - Probably
You know Jess is a real one by NOT putting a fromsoftware game on this list. While they are a good challenge, I've always said that anyone can beat dark souls with just a little patience.
You can say the same about the other 10 of the list. im more inclined to think that they are not included because they are already a cliche in these kind of lists.
Super proud to be within that 2% of people who have platinumed Alien Isolation. I was pretty bummed to find out there were no trophies for the hardest difficulty, which I played it on 🤣