1/2 0:32 | Heli Spawn Locations - Map that shows the spawns of helis. 0:36 | Zombie Event Locations - Map that shows zombie event locations. 0:43 | Fast Parachute - To be the first one down, jump right away, when you’re at 60 - even out and float to victory. 0:55 | Slide n’ Sail - If you docked your boat, you can slide kick that sucker back in the ocean. 1:00 | Directional Paranoia - Not only does the paranoia perk let you know that people are aiming at you. But the sound actually comes from the direction they’re aiming from, pay attention to it. 1:09 | 3rd Person Taunt - A very cheesy play, but it can be done - taunting will show your character in 3rd person, and you can freely look for enemies behind cover. 1:18 | Loot Safe - You can prone down, hit the loot key and crawl a good bit away from the box and still snatch the grease. 1:26 | The Sun Sucks - The sun is your worst enemy, if your enemy is uphill and the sun is in your face - you have a huge disadvantage. But look down as you go up to have the sun out of your screen. Small optics also take a hit when the sun is behind you. 1:42 | Fugglets Spot - If the endgame is south and you have a heli, park it on the windmills and snipe some suckers. It’s amazing. 1:50 | Cancel Item - To cancel a grenade or any utility, simply press weapon key, default 1 or 2 and it’ll go back in your pocket. 1:59 | Quick Map - Caps lock is the default bind to quickly check your map instead of using ‘M’ to toggle the map. 2:08 | Underwater - To regain your breath simply go up and down right away after the 2nd “please help im dying” sound. (Unless you character is mute, then gamble.) 2:21 | Slide n' Crouch - Having a seperate bind for crouch and slide will save you brain damage when pushing your enemies. 2:33 | Hop On Doors - You can use doors to jump on, to reach even higher places. 2:43 | Sniper ABR - The ABR is the only rifle that can have the sniper scope attached to it, and it’s pretty nutty. 3:07 | Bail Out Of Vehicles - Don’t be scared to jump out of moving vehicles, people think they’ll die. Players won’t expect you to be outside the truck. Lets say the truck you’re in is being shot from the right side, you jump out on the left side - vehicle keeps rolling, and all of the sudden you’re outside blasting him when the truck passes by you. 3:16 | Utility Rambo - You can shoot while you have a nade, throwable or other utility pulled. Just don’t do it with a frag grenade. 3:23 | Heli Spawn Kill - Now, this currently seems like mission impossible - because it deals about potato damage when you hit a player with a heli, even in their parachute. But you can catch up to parachuters if you have a heli. 3:35 | Bye Heli - Bailing from the heli will automatically make you put on the glide pants. 3:40 | Big Stash - The big stash can bring you all the goodies like level 3 armor, weapons and utility. The weapons inside are always fully decked out. (yellow) 3:52 | Batman City - The grapple can used to go up, but just as well to go down and avoid fall damage. 4:01 | Some Characters Are Silent - I didn’t test them all, but I found out the Ranger doesn’t have a ‘please let me breathe I’m drowning’ sound. Where as Crash cries. 4:16 | Dead In The Water - Shooting a water fella, makes their crate dip to the bottom. 4:22 | Level 3 Sound - The level 3 armor makes a lot more noise when you run about. 4:30 | Finish your knocks - If you’re close enough a simple melee hit will do it, instead of having to fire bullets in their booties. 4:36 | Brake Lights - Will always be on if a vehicle has been driven, untouched vehicles have their brake lights turned off. 4:51 | Players Count - Late game it’s super important to keep an eye on the player count, I’ve caught myself getting surprised a couple of times that there was only one player left. 5:08 | Sensor Dart Timer - The Sensort Dart is active for 2 minutes and 7 seconds and make a bang when it expires. 5:13 | Cluster Grenade - The cluster, is a sticky and sticks to the surface it lands on. After blowing up once it splits into 5 smaller explosives that still hurts your buttcheeks. 5:23 | Mesh Mine Ladders - Placing an explosive charge on tunnels on places such as Nuke Town will make people slide down and blow up, covering your back. 5:32 | Spray Patterns - Weapons have spray patterns, learn them - they’re not based on RNG, so you can get gut. 5:40 | Nades Deal Damage - Getting hit by a nade deals damage, and can even get you a kill. 5:46 | Shush Speaker Guy - I suggest turning the call outs such as “Airdrop inbound” “Circle advancing” and enabling subtitles instead. This way you won’t go deaf late game when circle is switching up and an enemy might push up on you. 6:03 | The Ultimate Trick Shot - I want someone to do this, and @ me. Solo in a heli you can swap through all the seats, glide for a good amount of time and still regain control of the heli. Land a sick sniper shot from there please. 6:19 | Blue Zone Heli - It locks the controls from time to time for 3 seoncds. Takes extra damage when shot, it is a very risky play to get back in. 6:29 | Play Zone Is A Liar - Even though the circles and map show a bit more, the white circle can be outside the actual playzone. Only way to counter this is to play a lot and know what places reach outside the playzone. 6:46 | Smoke Timers - The smokes fade away after about 32 seconds, also smokes explode on impact and not after a certain amount of time. 6:56 | Healing Priority - After using a Trauma Kit, the first aid is placed as your next healing item - remember to swap the medkits to be the ones out. 7:04 | Heli Spawn Visible - Even from the entry to the game, you can spot helis on the ground - so if all you want is a spicy flight, there’s your way to spot them while gliding/flying. 7:15 | Clear Before Loot - After landing, dont worry about anything else than getting a weapon. First step after that should be to clear any other players landing near you. After that you can be a loot hoarder. 7:25 | Barricade - The barricade deals damage to enemies near it, has ‘heat’ waves you can see through walls and can be heard from a far. 7:34 | Ext. Mag Special - The black and yellow extended mag only fits with 7.62 weapons. 7:39 | Enter A Vehicle - To drive the truck, or fly the heli - you have to enter from the actual driver’s door. 7:45 | Factory Heli Spot - Another spicy spot you can place yourself at, jump out of your heli to and snipe people from. 7:52 | Literally Sticky - The sticky nades can be attached to another player. 7:57 | Use First Aid Outside - If you’re caught in the zone, pop a first aid every time your HP hits 125 to get back up to full, there might be other players out there with you. (Unless you’re almost in and have a trauma kit on your hands.) 8:11 | My Favorite Solo Loot Spot - The graveyard almost always blesses me with a level 3 armor, and often the zombie event is there too. People tend to leave this place, but it’s actually jampacked with loot. With the looter perk it’s super easy to loot the entire place. 8:20 | Horn - ATV, Truck and Recon all have a horn you can use by pressing ‘G’. 8:25 | Yellow Guns - If you see a yellow weapon on the map, that means the weapon is fully decked out with all attachments. 8:36 | Swap Guns - Pressing 1 or 2 will bring out the secondary, it’s not an individual bind for each weapon slot. 8:42 | Unlock characters - You can randomly find items from anywhere such as crates that’ll give you a mission with a few tasks you’ll need to finish to unlock a new character. 8:50 | Hold the 9-Banger - Holding the 9-bang till the 3 lines light up will make it the most effective, banging peoples eyes out 3 times instead of 1. 9:04 | Perk Combos - Some perks are great to use together, such as the dead silence and awareness. It’s okay to use more than one perk at a time, experiment and find some neato setups. 9:15 | Paladin Beans - The Paladin has almost no bullet drop on any range, except for really far away you may need to lift it a little bit. But in almost all situations, aim at the head and fire. 9:26 | Take The Shot - Sometimes you may confuse yourself, are you seeing an enemy or not? Don’t be a coward, fire and be rewarded from time to time. 9:37 | Grapple Range - A red circle will indicate how far away you can grapple. 3 white arrows will indicate a grapple point is available. 9:52 | Grapple House - You can hook through windows to fly in and smack a sucker in the face. 9:59 | Combat Axe - The combat axe can be picked up after thrown, and one shots anyone - even through level 3 armor. 10:07 | Save Some Utility - Having a few perks for late game can change whether you win or not, like the nutty dead silence. 10:12 | Damaged Vehicles - If any vehicle has taken damage, it still moves at the same speed and turns just as fine. 10:27 | Recon Car - The max range hits right about when your character is at the edge of the minimap. You can stay in the shaky camera mode - but going further will make you lose control. You can pick it up again. 10:42 | Taunt - You can be a douche, and bind an emote to the quick emote slot, default ‘T’. To really rub it in, just don’t be a whiney doodoo when the tables turn. 10:52 | First Aid- Heal for 25 a pop and stack in 10s. 10:56 | Med Kit - Heal for 50 a pop and stacks in 5s. 10:59 | Trauma Kit - Will heal you to 200, use with caution - if you know you’re going to take a bit of circle damage, save it and heal with bandages until you’re safe. 11:15 | Recon Camper - The Recon remote car is a campers dream for late game, park it outside your house and look all around you - spot enemies pushing towards you, and end them. 11:26 | Shotguns Are Nuts - The Mog is probably my favorite gun, and well - shotguns are nutty in this game, do not underestimate them. 11:51 | Small Stash - These contain perks, equipment ammo and attachments.
2/2 11:56 | Med Stash - The med stach gives you meds and healing utility. No guns. 12:02 | Loot Airdrops - Airdrops are super valuable in this Blackout, the level 3 armor alone is a banger that makes you a tank. Airdrop weapons are always yellow (decked out) 12:15 | Zombie Crates - Gives yellow weapons (decked out) and sometimes spicy armor and utility to go with it. 12:22 | All Guns Can Be Used - In some games we tend to give up when we get a certain weapon. But you can win the fight with any weapon in this game, it feels more balanced (to me) - don’t be scared to fight. 12:32 | Cancel Slide - You can exit the slide stance by simply jumping. 12:38 | Fly Low - If you like it risky, and wanna look cool - also avoid rockets being locked on to you and a smaller chance of being shot down. Fly the heli as close to the ground as you dare. 13:01 | Blue Zone Audio - Being in the nono zone, makes it harder for you to hear anything that’s right inside of the play area. 13:09 | Glide From Height - To glide down from a up high spot, hold sprint and space as you jump over the edge. If you do not sprint, you die. 13:21 | Dead Silence Is OP - And I love it. 13:46 | Drop weapon - Press your middle mouse button to de-attach everything. When swapping guns, drop it away from the gun you’re about to loot to easily attach the old attachments. 13:56 | Mobility Perk - The mobility perk is insane when it comes to leaping over stuff, jumping through windows and all the jammy. It’s underrated, use it. 14:04 | Bodies Do What They Want - When you obliterate someone, the bodies fall to a random direction and no away from you. Don’t get scared that another player is near. 14:12 | Drop Active Perk - It gives you a drop option, but dropping it simply disables it and leaves nothing on the ground. 14:18 | Underwater Grappler - You can grapple underwater, and it’s sweet. 14:27 | 9-Banger - Is the best utility in the game, guaranteed smashed keyboard from enemy after use. 14:36 | Looting Meds - When looting medkits or first aid, it starts with filling up your current stack and leaves the rest behind. Loot them twice to get the additional heals. 14:44 | Activate Perk - It takes 2 seconds to activate a perk, you can only activate one at a time - but can have as many as you can find active at once. 14:50 | Rabbit Grappler - After using the grappling hook, jump at the very end to get a slight boost to go further. 14:56 | Barricade Saves Lives - Having one for late game can really help you out with a bad circle, rush forward and plant that sucker. 15:06 | Heal Underwater - You can heal, use perks or do any other inventory management you want under water. 15:11 | River Stream - The river sucks you with it. 15:14 | Don’t Let Them Heal - If you caught a guy, keep pressure on the player and never let them heal if you can. Don’t back off. 15:23 | Vehicle Damage - Vehicles take damage destroying objects, the ATV cannot smash endless fence without going boom. 15:28 | Sensor Dart Range - Flies as far as you want to waste it. It can be seen on the overview map too by pressing M or Caps Lock. 15:50 | Weapons Auto Swap - Be aware so you don’t choke endgame like me when you run out of bullets and really want to fire that 0 bullet weapon. (Can be turned off in options.) 16:00 | Ray Gun - The Ray gun is an ‘easter egg’ gun which is a rare drop from zombies... Obviously. 16:07 | Zombie Crates Unlimited - The zombie event can appear multiple times at the same area throughout the map. My max currently is 3 times at graveyard. 16:16 | Get Gut - If you want to become a better player, aiming wise - hit up the regular multiplayer and go get a lot more action. There can be some downtime in blackout, and well the normal multiplayer is fun too. 16:29 | Acrobat - The character you play is a freaking monkey, you can almost climb/jump through anything, and can cause great confusion learning the ways of the monkey. 16:38 | No Gas - Came from a game like PUBG where vehicles run out of gas? Blackout does not have this, as it’s not fun. 16:46 | Beep = Bail - If you hear any beeping while in a vehicle, jump right away - don’t gamble. That rocket is fast as heck and will end you. 16:53 | Team Damage - Friendly fire is on, so be careful with your utilities. Accidents happen though. 16:59 | Heli = Freebie - Flying with full speed will make people think you got a place to be, bail when they’re not paying attention, land in their face and slap it. 17:08 | Prone Bind - Binding a different key to prone such as ‘Z’ is a lot more convenient in sticky situations where you need to react quickly. Holding your crouch key to prone is silly, you have an entire keyboard - use it. 17:20 | Molotov - The molotov is active for 3 seconds and is in my opinion the weakest throwable.
Forget that, mesh mines blow up the vehicle and everyone in it. One time a team of 4 was coming to my looting area, so I put mesh on the road and BOOM there goes their truck and I got a 4 piece kill. I've also ran off a mesh mine in a ATV before, killed me instantly.
i am good at blackout and i do challenge like this only pistols ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NXzrQf-cdaw.html but nobody can see my video pass to my channel
My favorite thing to do to other players is to hop onto any vehicle that hasnt been driven, drive it to a set of houses, re-position and then wait for them to search the houses looking for the driver. Gets em 8/10 times lol. Ez kills bb
Add this to the Trauma kit section: If you find a trauma kit in the lobby and press X to activate it when the announcer says "Black Out" you'll start the game with 200 health. Add this to the Wingsuit section: You can activate the wingsuit any time (even on the ground) by pressing 3 on the number pad. It can't be rebound though.
I wonder how many people read this in the future and try it, Trust me if this is more than a week old it wont work. The devs know about the wingsuit glitch. Shame though cos I enjoy using it to get down hills
@Fugglet you said the black and yellow mag (ext/ fast mag) is only usable with 7.62. This isn't entirely correct. It can't go on the Rampart (7.62), and it can go on the Spitfire (.45). Just letting ya know. Good overall video, cheers.
Here's a tip: shoot more bullets per second than server has tick rate. Abusing weak netcode of the game is a good way to force Activision to spend some of dem millions on decent servers. #20Hz
A really good tip for squads is if you have a recon car one of your teammates can use it to blast the horn to distract a enemy squad if your trying to push on them without the enemies hearing your footsteps
A Call of Duty video where the commentary gets straight to the point and continues to stay concise and understandable the whole time. Fuckin seen it all.
My first quads game I was sitting in the back of the truck and then one of my teammates knocked me with their gun and as I looked him in the eyes he finished me.
My problem with this game is that I’m just plain bad at it. I’m great at multiplayer and I am good at other BR games but for some reason I just can’t seem to get better at blackout
I've been playing for a while so i have some input. 1 - For the grapple gun aim under where you want to go if you want to go in a building aim under the window. 2 - I use most perks beginning game and then around the end i try to save Reinforced, Dead Silence, and Awareness for end game. 3 - Molotovs are good for buildings and tight spaces
Thanks fugglet, I have been watching you for two year and switching over to blackout has been challenging my first week playing it. I love your videos, especially the 1 man vs squads/fire teams and I really believe that these tips and trick are going to help me become better at blackout. Keep up the good work and get shroud and the other streamers for me.
As a level 60+ on PSN, I'll throw some tips in! A few tips from me on mesh mines: Do not be afraid to pick them up. They act as a deterrent first, and a weapon second. They are effective even in the late game, even in the wilderness, so just use them. I've had times where I placed them in a line through the desert area of the map, and man it is hilarious when it nabs someone. In solo, it is a straight up kill (unless high armor/trauma), and in duos/quads it puts the enemy team down a player and gives away their position so long as you remember where you placed your mines. In buildings, place them lower to the ground so that it is harder for enemies to see, and not too low so that more cautious opponents cannot jump over them. If you place the mines correctly and in a decent spot, they will not be removable from the other side, making that entrance-way secure (unless the enemy wastes their equipment to destroy the mines). You can have four mines placed at a time, and if you place more than that, they will be destroyed in order, i.e. the fifth placed mine will cause the first placed mine to be destroyed. When entering buildings or just roaming around, keep alert for a soft humming noise. You will learn from experience what I am talking about. Mesh mines are around, so careful where you step. A few tips on sensor darts: An enemy sensor dart will give an audio cue, notifying you that you are close enough to be seen on their mini map. Either follow the sound to eliminate it or vacate the area to avoid being tracked. Try to place sensor darts inside buildings on walls or in corners where the enemy cannot easily destroy them, or on the side of cliffs. They can also be placed on vehicles/recon cars for mobile surveillance. For throwing axes: USE THEM. They will allow a player to clutch against a full team if used ideally. Level three armor? Fully decked out weapons? 200 health? Pfffft, land a hit with one of those babies and the opponent can only rage in frustration. If you have multiple throwing axes in your inventory, using one will place the other for immediate use automatically. Did I mention it is silent? Activate dead silence, sneak up on a team, and unload onto the unfortunate souls. Seriously. Throwing axes are OP. Don't get frustrated, just practice. You'll love them once you learn how to use them properly. Side note - against zombies these are excellent. Pick one up (make sure it is the only equipment in your inventory) and you can silently eliminate them all without a scratch or giving away your location. Just make sure you collect it after every kill. Trophy system: Take one. Not nearly as relevant now since they cannot be placed on helicopters and 9-bangs have been "temporarily" removed, but they can still save your life. Throw it down once you find yourself a nice location to settle down and keep yourself save from clusters, frags, concussions, even hellion shots. If the zone closes on you, fret not! It can be picked up again at no cost. Riding on an atv/truck with a locked-on missile incoming? Throw it down behind you for a quick save. Easy kill denied. Monkey bombs: Now this is an underrated item. Against zombies, this is a silent (mostly) way to kill them while simultaneously keeping them away from your location. Against actual players, just pick one up and throw it on staircases on hallways. Not as good as mesh mines, but they WILL activate when a player gets near, and if they are dumb enough, they are more powerful than a normal frag. I mainly just use them for scouting out stealthy enemies. Cluster grenades: If you have 2+ clusters, congrats! That is pretty much an automatic kill so long as your throwing accuracy is somewhat decent. Seriously, throw the first one to bait out the opponent, and then throw another to where they'd be heading. Then watch them flail around like a beheaded chicken before getting blown to bits. *Cough* Yeah, I love using equipment. Hope these tips help!
More blackout videos please! I've watched this video 3 times because it's so entertaining and your so good at blackout. Keep doing what your doing. I Love your videos
stage3 word abbreviation is now official. Maybe I'm just blind and its not new text talk. But still I have never fucking seen anyone actually use Rn for"right now" that is so fucking lazy its just sad ...maybe its because your drunk and dont care..but I got a feeling that you use that abbreviation sober too...i hope the future of the American written language isn't doomed to become...100% abbreviated 100% extinct....whoops.. sorry... I mean...n othr wrdz 100% abrviated 100% xtnct😉....🤭🤭
C.Copperpot rn is pretty common these days. Just learn the abbreviations. This is a RU-vid comment section, not a job resumé. I’m a stickler for grammar and the like anyway so it says a lot if even I’m saying oh no big deal
Hi Fugg, I am an original subscriber from the early pubg days and I am yet to buy Blackout(tbh I kinda felt BR games were dying), but watching you play has sealed the deal! This video is awesome- thanks for taking the time to make it!!
Helis are a terrible vehicle to take. It’s noisy as hell and half the people on the map will hear you coming and it’ll be taking out in a few shots or a rocket... only reason to take it really is to get up somewhere really high or if you need to get across the map to get to the circle
BigBird Music if half the people on the map see a helicopter going down to crash, im sure a shit ton of people are going to come right your way. You’ll be pinched in every direction in just seconds... happened to me many times before I just don’t trust helicopters anymore unless I really just need to get to the circle
I'm debating if i should really get this game. I'm 15 so like $60 is a decent amount of money to just drop on a game I might not even play that often. I wish there was a free trial for things like on origin. I played the MP and Blackout beta and had a fun time. But still not sure if it was worth it. I also have a 1060 and a old i7 3770. And I have 144hz monitor, so I'm kinda used to a higher refresh rate. So like I need probably ~90fps at least for it to feel smooth.
Another one is you don't have to be looking directly at items on the ground to pick them up, if you're slightly tilted down and walk over them you can spam to pick them up.
I just had to come back to this and show some love. This video helped me a lot when I first started playing and since then I've been having tons more fun. Ty
That tip with landing on the windmill with the heli is pretty counterable......last time I saw a guy up there I just shot the hell of of the chopper and it blew up and killed him
Tip for the grapple: the direction you are looking when you jump is the direction you will leap out the grapple. also, if you look up slightly you will travel a little further, good for jumping over mounds that you grapple to =]
are you a battle royale player who doesnt have cod experience? chances are youre facing players who have been playing damn near the same game for 10 years. thinking any features of the game are specifically putting you at a disadvantage but not enemies is an excuse and bad mind set if you want to improve
@@shubhramehrotra2329 probably a player that relies on surprising enemies and shooting them in the back, which doesn't work because of high Time To Kill in Blackout, only way his comment make sense to me
@@shubhramehrotra2329 well in pubg you don't strafe around like crazy when hipfiring close range. On distance you usually one tap people, here you can easily spray them down. Armor doesn't make any sense either. Sound is broken too
keep the grapple gun until the end, same with the pistol that shows enemies nearby, it helps so you can flank them with the grapple gun by moving quickly to another location and know where they are with the special pistol
Thanks for the time and effort into recording this video, most of it has helped me a lot adjusting from console to PC is hard enough but these games without controller is hell to get used to. Thanks for the tips and tricks.
Try to get used to lower DPI on your mouse. You're at an advantage when being new, as you don't need to "unlearn" higher sensitivity. Gives you steadier aim and makes it easier to get consistent sensitivity across games. All Battle.Net games use the same sensitivity, so if you've found one you like for Overwatch, just copy the three digits for BO4.
Also when swimming for a long time to come up silent just peak up, go down again (which resets the breath) and you can just go back up without gasping for air! Hope this helps others! 😁
Pro-tip You can actually have an active trophy system on your helicopter and it will stop a rocket hit. 2 out of 3 rockets fired were defused before hitting the helicopter.
Combat axe always bounce back at same angle you throw on door frames like a V shape, can be wider or narrower V, if you know where someone is throw on door frame, or throw inside small toilets, it will bounce 3 times until it finds a victim.
The combat axe also one shots zombies so it's a very useful tool to farm them since it's also silent and can also be picked up from their dead bodies. The sensor dart also reveals any enemies in its flying path so even if it doesn't land near them it could still reveal them on the way (The AOE of the sensor in its flight is the wave thingy on the map) The deploy shield can stop vehicles instantly. You can drop armor on the back of the truck and take them with you for replacement in case yours gets ruined. Poker chips spawn in med bags. The loot box that spawns from zombies always contains the same stuff so don't bother rerolling different loot. AI really enjoyed the vid and learned a few things. Cheers fuggyboi
Thank you dude. Definitly learned a thing or two and its relaxing to listen to man Thanks for all the hard work with the edits! Keep it up man. Legit! 🔥
Another one is pick up Every ammo you can find. Incase your team needs ammo or you find a Gun with that Ammo type. It helps a lot especially if everyone uses something different.
i use the Molotov as a impact grenade. if you want to nade an area without the nade bouning around everywhere but you also want it to explode at once, the Molotov is the one. it deals a good amount of damage too. also good for blocking off areas and preventing ppl from pushing you.
Tip 1: lvl1 armor is tan Lvl2 is black/dark gray plates Lvl3 solid black/bright silver plates with helmet. Tip 2: (melee weapons only) lvl 1 full hp, 1 strike, Lvl2 full HP 2, strikes Lvl3 full HP 3 strikes (if you have less then full you may die instant regardless of armor lvl)
the molotov is probably one of the best throwables in the game lmao, if you don’t think it does damage drop into an area and use it on yourself if you think “it’s weak”
Great video! I have a suggestion for "Underwater" at the 2:18 mark. I play on PS4 and instead of using the right analog stick to look up and surface when underwater, I simply simply press X to surface and O to dive back down. This allows you to keep visuals directly ahead of you instead of looking up at the sky and missing a potential lurking foe. Hope this helps!