100 days have gone by so fast in path to nowhere and so let us talk about it and give a brief review of it so far... #gacha #gaming #pathtonowhere Twitter: / nehana_
One thing I really like about this game and what drew me in are the character designs. At least for like Zoya , Langley, Eirene etc...They actually look like *fully grown adults* and I love that. Most gacha all look around 12-25. The music is cool too.
Just more types of content and overall experimentation can really help the game out. If the game is exactly the same way it is now a year later then it just won’t be fun anymore
although challenges are nice but when it comes to events i hope the hard difficulty is always optional bc i love story and lore and i am still mad about the tide of ashes event bc i couldn't finish the story bc i wasn't strong enough
Since I have played PtN since launch, I have been fully invested in the story. Even with the quirks of the difference in spoken dialogue versus the translated stuff. While it's not as generous as Exos Heroes (RIP) on giving out summon currency, it does have a decent amount of ways to get the summon currency, so I never really feel like I need to buy Hypercubes. The character designs are some of the best I have ever seen in a gacha game, especially if you have seen what the beta versions of characters look like (thank the GODS they took away Zhoya's boob window!) I can definitely say that I love these designs, and I am really excited to see what can come next. Though, I do find the lack of some kind of PVP to be a shame. It would be interesting to see a mode where players set up their defense, and then took control of a series of mobs to try and overwhelm the opposing defense, while the AI controlled the set defense. But, regardless, of all the gacha games I have played, I will definitely be sticking with PtN for a good long while.
its been a real blast playing PTN and its the only gacha besides arknights that i have had this much fun playing (maybe i just like tower defense) The only things i can complain about are oblivion pit and stormy memories challenges but other than that it is a great game
I don't like how there's no ability to save a team composition. You can't have like a set of 6 characters saved and the game gives you option to just use a preset team. I would love to build a dps focused team, long range team and stall team just to see how it goes but pretty difficult to constantly shift around characters. Also I've only been playing for 3 days but some stages are starting to feel difficult unless I level up characters way over the recommended level.
lots of good thing, story gameplay and my lovely skins. and game is pretty chill too when i cleared all of the weekly thing every monday. new story event lacking endgame is a bit bummer, i hope they added something challenge like AK every new event too. Story and Event story is so good and engaging. i played lots of Gacha game tho even many story are good but their often too up and down PtN able to keep the story engagement rolling consistently even i read just a few part per day i still enjoying it every times.
This game was the best gacha game for me last year and I'm still playing, gameplay is very fun and stories are great! Someone in Chinese server said that chapter 10 is hard as hell and many endgame players still not pass it. We will see in next week 🔥
The story is so great I always get goosebumps whenever Zoya is onscreen. She has such a powerful awe inspiring presence! She feels like this game's version of Supergirl or Wonder Woman. It actually seems like we earned each other's respect. And because of that, whenever everyone is betraying you, other than Hecate, I know I can always rely on Zoya. And when you are enemies with her, the story does a great job of making her feel like a final boss threat who can be unpredictable at times. 99's interrogation brought me to tears...
I’ve tried a few handfuls of gatcha games but this game and arknights r the only ones I didn’t drop. As a semi f2p player it sucks that ptn isn’t getting the same revenue as the other games that came out. I’m lowkey worried they’re not gonna have enough money to support the game. If only the majority of gacha player didn’t play games just for the “plot”
Outside of oblivion pit I think the main problem is crimebrands. You have only 3 tickets per day and drop rate really sucks. You can spend a month without getting what you want. And new cb shop is so overpriced even for whales.
I feel like they did the MC right here and not the boring silent portagonist that havd no impact whatsoever in the dialogue and story *cough*arknights*cough*. Not too much coz all they did still commanding but just the right amount of involvement.
Also THE FEMALE MC HAS TROUSERS. LITERALLY SUCH A FUCKING WIN!!! Especially compared to the other gachas I’ve played, namely Honkai Star Rail and Genshin Impact. Absolutely unnecessary amount of leg shown on those MCs but PtN? Perfection
PtN is legit one of the only mobile games whose story I've cared about. Also, the raid option for farming mats and not having to manually play the same level 500 times like a brain-dead zombie for 5 drops of required mat feels really refreshing. I love PtN more than any other game. And the character designs, Hands Down some of the best ones I've seen. Mr. Fox is my favourite male character and I want more male characters to be added in the game. And the fact that pity is a viable option for anyone is an instant plus for me. Not just that, I quite like that the event doesn't require me to do a lot. You know? Being in college and all, I don't really have the time for playing long durations or spending time coming up with strategies for clearing a mission. If it happens, it happens, that's how it is for me. And you're missing the best part about the game and that's the art style and the random shots they show in the main story that quite actually make it worth playing the game.
Oblivion Pit way faster than Simulacrum in Nikke. I dropped Nikke because the story didn't hook me further(after Modernia chapter). Events are completely uninteresting. New content is the same copies of bosses. They ruined coop completely. On top you must spend +-1h every day for the sake of the daily routine. The game has a nice cover, but the inside is disgusting. And after that, on the advice of people, I decided to play PtN. The story is probably the best I've seen in a couple of years. I also liked Broken Frontine. And Oblivion Pit is at least quick to pass. I only play at x2 speed, and I like that pace of the game. Cons: The skins could have been better actually After playing for a while came to the conclusion that the game is not very generous. Even in Nikke I was gaining more gems per week(3200), than hypercubes in PtN. Maybe I'm missing something, though. Well, most likely, in the first few months they gave away a lot of freebies. And now it's a little difficult for newcomers at the beginning of the game to get S characters. And I'm not a F2P player. So it's even worse for F2P.. I'd like to see more new content/modes
It's login screen is enough for me to quit. Nikke overshadowed PtN I didn't give any attention to this game cuz I've been waiting Nikke the whole year just end up dropping it after 2 weeks of playing. It's only hooky as a stater same with T3 Arena.
about the gems of Nikke and HC of PtN, maybe bcuz they have different summon prices. Nikke pull costs 2700 while PtN only Cost idk, 1600 or 1800 (didn't summon for a month). Just a difference in number and generosity.
@@BeheadedPrisoner Yep, agree on that. I waited 3 years for Nikke. I was top1 in both Arenas, and was very lucky with characters(3 copies of Scarlet). But in the end left anyway.. The game not fun at all after honeymoon phase. Nikke wasn't perfect from the beginning, but because of Tencent this game in awful state..
Not sure where you're spending your cubes or what you're doing/not doing, but I've had no trouble building up a sizeable reserve of hypercubes, while still pulling on most banners. I even pulled Stargazer purely for waifu reasons. And also stupidly pulled from the standard banner to hard pity for a second Stargazer, which is definitely my biggest regret since starting the game. Even if the currency isn't as abundant as some games, it's easily made up for by how the banners work. The carry over pity, and relatively low pity threshold, makes it really easy to pull banner units pretty regularly. And you don't really need dupes in this game either. It also helps that many A ranks, and even some B ranks, are top tier or at least viable. A lot of games give the illusion of being generous by letting you pull frequently, but try to hide how much of a money sink it is to really get them up to a competitive standard. But PtN is pretty simple and honest.
I certainly get why people would want skip tickets for oblivion pit but I would prefer more maps, even if the difficulty and rewards were the same as stage 5. My reason for this is that I really want to play the game but there just isn't much to do, the thing I don't like about BFL is that it's just a kill as fast as possible kind of thing so most units have no value there. What I enjoy most about the game is unit diversity and trying different teams and placements that can make all units shine while doing their part in the group and right now the game offers almost no options to do that.
Man of power right here p3 Lisa also what ? endura is good , if you have Mcqueen tho also endura classes makes you focused more on targets like high mob density zones on the side while the meat boys hold them off(especially 4 block demolia)