Yoo thanks for watching! and make sure to install Raid for Free Mobile and PC: clik.cc/ZsasR and get a special starter pack with an Epic champion Tallia 🎉 Log into the game for 7 days between now and July 24th and get a free legendary champion Artak
Speaking of Neeko, when she's camouflaged you can actually know if she's nearby, or at least when she's on your side of the fog of war. Just check TAB for the scoreboard, and if Neeko doesn't have the "?" on her portrait, she's probably very close.
Ayo, thanks for watching! and don't forget to install Raid for Free Mobile and PC: clik.cc/ZsasR and get a special starter pack with an Epic champion Tallia Log into the game for 7 days between now and July 24th and get a free legendary champion Artak! 🙏
In my opinion you and necrit are the best league content creater both of you guys give me so many interesting things love your video and I still amaze that you still find alot about the information and thank you for giving/sharing the high quality
Nikola Jokić plays on EUNE. I once had the honor to play with him, and he plays everything. But he mostly plays ADC and Jungle. He is actually decent in game, he was Gold IV. I sent him a friend request but he denied. I know whats his username but i will not post it for obvious reasons. I should also mention that he is a very chill player, but also very silent.
The one that gets me all the time is the Hold/All In pings to the left and right of assistance. I'll be trying to ask for assistance and I'll ping all in or hold which is exactly the opposite of what Im trying to say. I wish they just made a separate wheel for the new pings.
For why people don't use the new pings, I think it just came so late tbh. I remember in Season 4 or so I wanted the ping system to be what it is now. But even though I love the new ping system, I even find myself forgetting to use them sometimes. Not because I don't like to, but it's just not built into my muscle memory.
honestly I feel like the new pings are both helpful and useless at the same time. Like in low elo sure they probably are very useful to communicate but the higher in rank you go the more people understand that pinging "on the way" on a wave for example + assistance means you want to push the wave. Sure the new pings consolidate a lot of the x + y ping usage but really I don't use the new pings not because I'm not used to them but because they're just not necessary. I very rarely feel Bait, Hold, All-In, Push are needed, almost never. If I want to freeze bot and communicate to my support I caution ping on the wave state. If I want to all in I spam ping on the way and if they have a key ult like nautilus ult I'll ping it twice and then on the way 3 times fast. If I want to bait I'll ping an enemy champ I want to go on once the play starts and assistance from my JG/support to go. If I need to help to push the wave to crash it I just assistance ping on the wave 2-3 times and sometimes ping on top of my support/jg so they know.
who would of guessed games where you're forced to play out a game 4 out of 5 people want out of they just give up and open a game thats being held hostage
About the pings: From my experince the new ones are basically just a signal that i'm either on my way or want them to back off. 99% of the time it's just a missclick instead of on my way.
76% Koreans use F for Flash because one of the most used letter is ㅇ which is located on the D key. If they set D as flash they'd use it accidentally while typing in chat.
I mean the vision ping is pretty much useless because of the assistance ping. Assistance is such a versatile ping. I can assistance ping a bush like tri bush/lane bush in bot and my supports will know I want to ward it or have vision. Hold ping has the same problem, it already has a ping that does that, the "caution" ping aka ctrl + left click. If I want to hold the wave or build a slow push I can caution ping on the wave and my supports know not to push and then when I want to push I just use the assistance ping on the wave and they help me push. All of the new pings barely get used because the original 4 pings are so versatile that the new ones are redundant.
Isn't Jax the reason they removed the dodge chance stat from the game? Think he also got a rework around that time because he was built around dodge chance for one of his abilities. Quick check, his counter strike used to buff his dodge chance by a set percentage that wasn't affected by diminishing returns, so he could dodge tank with the right build.
@@FizzieWebb yeah the whole Dodge System got changed because Jax (not only him) was really OP around that time with his E passive but it was a minor change that didn't involve his appearance. I heard his R got changed and turned more tankier, is it true? Haven't played League since 2016.
I wish I had a clip, but I got a lagged pentakill as old Fiora on ARAM. I started lagging out before a fight, so I just started mashing R and hoping it went through. I ended up coming back at the end to secure the last kill. I had built a bunch of AoE stuff like Hydra and Shiv, so the ult hits spread a bunch of damage and secured a bunch of the initial kills.
the car league of legends thing reminded me of the Ian Malcolm quote "Your Scientists Were So Preoccupied With Whether Or Not They Could, They Didn’t Stop To Think If They Should"
Random fact you can include in the next one: Riptide Rex's voice actor would a few years later go on to voice Mundo's rework. You can hear the similarities :^)
I haven't played much of pc league (I have to go to an internet cafe to play, usually I just use my phone to play wild rift) so I haven't gotten the pings on muscle memory yet, but I'm assuming a new player might use the newer pings more often than someone who's been playing for a while
I have a steam deck and have personally downloaded and played league on it. Downloading it is a whole process and playing with a controller does indeed suck, but it's totally possible to plug in a keyboard and mouse as well. It runs fine so I can see it as a totally viable mobile alternative to play league on.
These tower destruction animations could really be used in proplay. Not in the game itself, but why don't they show a more advanced animation when is tower is destructet ingame?
the reason blue side wins more on average in aram is because a lot of people play solely with locked cam, and blue side has more vision than red side if played this way
A 4-1 surrender vote will obviously have that much loss rate. Because the crybabies just surrender 4-1 when it hits 20 despite the game being winnable and they refuse to play. People who try to surrender at 15 will always be doomed to lose. Because they don't want to win, they want to just surrender and get their precious loss. I don't understand why would anyone surrender without any tower being taken
Some people say sides don’t matter but I would rather take blue side any day! But both sides have their advantages and disadvantages. For example ward placements are easier on red side imo but when it comes to fighting I would rather be on the blue side because blue side abilities have an extra range on it not much tho and also your character and ability stuff is not in the way like red side, when I play red side I can’t see the enemies but they can see me because of the character and ability thing
So, on the ARAM one, the blue side portals actually get you slightly farther due to the stupid axes in the game. Don't believe me? Just look at how far away from the inhib tower you appear from compared to the arrow
With reference to the first clip. I'm really good at re building muscle memory so I've ended up using the new pings as intended. Except bait. I. Think it is just useless. Also there's the fact people normally just don't listen to the new ones.