I noticed no one mentioned how sometimes there are trials you can find down in the pits, it involves a chest and a slime block. You use the slime block and you have to fight a wave of monsters, when you clear them the chest unlocks, but you can keep using the slime block to upgrade the chest, for each upgrade you have to fight another wave of monsters.
If you decide to have a familiar/pet, try to get the Mimic as soon as possible. i know mimics are rare and mimic eggs are even less common, but the mimic pet is like having a second inventory. you can hold twice as much stuff and anything you put in the mimic will not drop if you die, and cursed items have no effect while inside.
You can have a familiar or pet?! Whaaaaaat?!? 🤯 Edit: just beat the first dungeon, and I am in the forest dungeon currently. Idk if that makes a difference with how or when you can get a familiar, but this is great to know!
If you undersell an item, the patrons' eyes flash gold, but you can still go back to the table and increase the price just before they pick the item up to stop them from getting a good deal. Increase it too much and they leave, but if you get it up into the happy smile range, they'll still buy it anyways. Generally don't craft armor and weapons to sell, the materials required to make it typically sell for more than the profit the item would have made you, at least early on.
This game is an absolute blast. Who knew selling plunder would be so addictive... lol One tip to remind players of is that you can dodge through baddies. It's great for getting behind them and getting in some hits only to dodge through them again. Especially handy for those enemies with shields.
Listen, listen. I'm a big loot hore. Just bought the game, and i think selling all the loot i've been hording ever the years, will like, double the satisfaction/fun. And like, make me all kinds of rich. lol
Look for the glowing health pools they lead you to the bosses of each floor! (Not sure if anybody said this already but this is explained at floor 3 of the Golem dungeon in one of the little camps off to the side)
People are really sleeping on the gloves, they have a fast combo that does a lot of damage at the same range as the starter weapon type (sword/shield) which makes it the only bad weapon combo gloves have (glove string into heavy weapon finisher is OP). However, people seem to not be mentioning a BIG edge to gloves is the ability to cancel attacks with dodges at ANY time. My entire perspective of the game's combat changed once I was able to make use of this knowledge. The beginner weapon has so much end lag after a swing/string before you can roll that the game basically teaches you that YOUR attack windows have to be hard-committed to. This is because, if you are going to induce lag to yourself per attack, then you are always going to want at least a string out of it for paying that price (that you can't roll out for a long time). With gloves though, you can even interrupt your OWN attacks (if dodge is pressed before the hit box comes out) with a roll- not just in the middle of a string or immediately after a hit. No attack is ever committed to, and when combined with neutral or positive speed armor sets, you're extremely nimble for the DPS output.
TurtleShell 720 never play binding of isaac but i bought the game a few weeks ago and i like it but stopped playing the game because of the witcher 3 on the switch 😂😂
Interesting… Just started playing Moonlighter again & was looking at the Glove weapon. I’m more of a distance attacker but I’ll give the Glove weapon a try
Bows suck especially against ranged enemies because they have more fire power than you, its better to just use a spear. Also that green eye monster happens in any dungeon and on any floor as long as you take too long to go to the next floor, not just the later ones and it doesn't follow you floor to floor either.
More tips: When you get an object, check the description. All items are arranged in order of price and going up or down will show you what price they are between such ad 800g to 3200g and it gives a decent hint on where to start your pricing. You can click on the mirror in your bag to manually select what you want to sell much much faster, but be careful. If you want to maximize loot, go back to town with all you want and the rest in a treasure chest with the catalyst. You can exploit the dungeon by using the catalyst on the new floor immediately to reveal the map and chests. 2nd boss is hardest in the game for me. Don't enter a dungeon broke. Don't attempt to roll over 2 squares of damaging liquids. I predict unnecessary and unfortunate damage. Edit: fuck the banker!
@@jackstanfield1265 haha yaaay for email! you need to tackle the bugger before he makes it to the door, this is much easier if you stay on the shop floor instead of behind the till. Not played in a while right enough, no idea if it was updated :)
Don't forget that you can pick up the slime in your bag to mass sell items. Only in dungeons, but when you really don't care about the contents of a chest, it can be nice to get a bit of cash easily
Make sure when you go through a doorway in the dungeons to go in as close to the center as possible. I can’t tell you how many times i found myself out of bounds with the green monster chasing me or long range enemies shooting at me from beyond the walls to prematurely end my dungeon dive. Even entering boss rooms as well.
The bow sucks for combat. Use a spear instead, it’s great for attacking from a distance to avoid getting hit easily, my go to secondary weapon is the gloves since they can rack up dmg quickly, but it’s your choice on how you want to play. P.S: your merchant book for labeling prices tells you the general price range your items can be sold for. For example: the bottom the the golem item list states the lowest value item can be sold for 5 gold. But once you climb up the list, you’ll see another tab that gives a value of 275. Use these tabs to estimate what an item is actually worth based on how close they are to those values.
The bow can actually be really helpful. I have one that flies over obstacles when you charge it. So, you can hide behind them while being protected from the monster attacks while you charge and deal lots of damage. the one thing I agree is that the bow isn't ideal for monsters that have projectiles. Since they shoot in one direction it's better to use the sword behind their back by dodging them.
my best tip is to use a weapon that does raw damage, instead of giving an effect. arguably the best one is the stun one, but that’s only on the golem dungeon weapons. you then should get the red baby slime familiar (it’s pretty much the easiest one to get in the whole game), which will add a stun effect to your weapons. it’s super useful, and i prefer that pet over the mimic, as i’ve played this game so many times that i’ve gotten amazing at inventory management.
2h sword is far superior to bow, gives Invincible frames when used, and does instant 3rd hit damage, 2-3 times in 9x9 aoe. other than that? amazing guide! taught me a few things I hadnt considered, wishlisting things for instance. So obvious but easily overlooked XD
For anyone just getting into this incredible game like myself, if you see green goo instead of a spark, jump down and find the good creature sleeping. If you walk up to it, you can enter a separate dungeon. And if you beat the boss them you get a power weapon that is just good for the original dungeon you're in with a power boost that tastes some life in use. But it can be really worth using. And it resets dungeon to a new randomly generated run.
I wish this game let you explore all 4 dungeons freely at the start of the game. It would make me feel like I’m growing and learning while not feeling like the same challenge level with every dungeon:
Useful for most. Had just started today. Of note to two of your tips. The dangerous creature. It is in the first dungeon. I encountered it. A huge golem. Like ones in Tales of Vezperia. Also I found 2 different books in first dungeon.
5 tips!!! 1.Go for the spear first, the added range helps a lot in the golem forest and tech dungeons 2.For a secondary, go sword and shield. Bows have their strengths but immunity is better than range 3.Don’t hesitate to go back to earlier dungeons for cash. I had trouble making money in the forest dungeon, so I just went back to golem and sold a bunch of golem jottings 4.Don’t enchant armour. This is important because money should be spent on shop upgrades, weapons, armour and that’s it! You can enchant a weapon but armour is a waste. 5.When you’re going for the boss, don’t worry about chests. Often times I’ll have to waste a potion on damage I took from mimics while looting, bosses are more important.
1:48 of the video, where was the sparkle? I have replayed the section so many times and even in slow motion and I still have not seen the sparkle in that chasm.
I understand that, but it shows then leaping into the darkness for the pit yet there was no visible sparkle. I happened to dive into the darkness and found a pit too but that was pure luck as I never saw the sparkle then either, so I was wanting to know what it looks like. :/
I'm playing moonlighter on the switch (digital purchase at full price) and having many problems which is unfortunate. Starting it chugs and drops frames not only in dungeons but in the village as well which causes severe problems in combat. I'm also getting stuck in screen transitions where my character disappears into the next screen tile but the screen is stuck on the tile I just cleared. Meaning the transitions to the next screen routinely break which has ended a run on a couple occasions. There is also many clipping problems. Whether dodge rolling in combat or just around town I get stuck in the environment constantly! The absolute worst problem I'm encountering though is a bug during the selling section of the game. I get through an entire selling day and then something will happen where I can't leave, I can't go to bed, and there is no way to end the day. The option to sleep and leave appear but are grey and can not be interacted with. So I can restock my tables but then I'm stuck. I can't advance and I have to restart the game. This then loses all the money/progress I've made because there is no save at the end of the day. This is incredibly frustrating and makes me feel like I'm wasting my time. This is a real shame because I love this game! I played it on xbox one gamepass and I just had to be able to take it with me to continue playing so I got it on switch. I'm so surprised Nintendo let this ship and surprised you guys didn't catch any of these problems. I've had to restart the game twice just this morning and now I think I'm done with it. It's a shame.
It's really weird but the metacritic user reviews are awesome for PC but crap for PS4. I have it on PS4 and I've been having a blast. I honestly didn't think I'd like the shopkeep mechanic but I've actually been having a lot of fun with it. Plays really well although I did experience a glitch one time with a path I couldn't get through, it was like an invisible rock blocking my path so I had to end that dungeon run early. Only happened once tho no other bugs I've noticed. Definitely worth the buy
Need some recommendation : how's the replayability value? Can we play it as long as we want? Even after finished the game? Or does it linear? I don't have that many budget so I have to planned properly
@@SalvableRuin whoops. Sorry. Thanks for the correction. It's not my first language, if you don't mind. Anyway, back to the topic. How's the replay value? Is it worth it in long term?
@Pause The Motion no. It's cool. As a non english speaker I take all kind of criticism wisely, as part of learning process. I recently just bought another switch game, octopath traveler, which cost me quite a penny. With only 2 games in my library I'm looking to add it but with considerably limited budget. Therefore it's better to look for game with good replay value to minimize expense
@Pause The Motion at this point pixel art RPG game might be a little bit redundant for me, but I don't care, both games looks amazing. Anyway, happy gaming to you too, man
Is the demand for an item linked to the price I sold it before ? Like if I overprized it a little (meh face), does the demand go down and on the opposite if i undersell does the demand go up ? or is it solely based on the amount of items sold each day ?
You can't help but feel sad knowing that the skeletons were once adventurers like ourselves. With that knowledge I always make sure what these doomed souls have (unfortunately) given me, shall be put to good use on my own adventure :3
Heads up the game has some annoying bugs.... at least on the ps4. Most annoying is one not being able to complete some customer request, so you have to skip that day thus failing the quest.
Random Person the ones im experiencing arent game breaking just super annoying. Now some items are disappearing when I go to turn in the customer request. I had five welding guns waiting for the customer. Now there missing and the quest is a fail lol
Yeah o had that happen to me just recently. I had the materials it was the start of the due date but it said I'd already failed it. I also had a bug where the shop wouldn't close. The customer walked out but it never did the end of day tally. It was at the same time as the one quest that bugged out.
I think the only thing ill replay it for is just to choose new weapons and armor i do have a feeling that i might get an itch for it in the future so there's that
@@banztagtv oh, definitely. I'm sure I'll pick it back up every so often just because it was very enjoyable. Something I can put on when I'm not in the mood to slog through lots of plot and just want compelling gameplay.
@@lolabun715 Fast armor, big sword, star platinum gloves. Tons of death runs. Wish there were more to armor and such. Hero's gear doesn't mean all that much to me.
Prioritize books and what in the store? Sorry just got this game today and trying to figure it out and I can't for the life of me figure out what the other item is that's mentioned
I like the game but it’s so glitchy, I got stuck in the walls after doing a roll to avoid an enemy, sadly I had to reset the game and lose all my loot, and the in another occasion I got trapped between a bush and a treasure chest,
How do you even kill those wizard golems with staffs and shields? Because there are some rooms that you can’t exit until you kill all the enemies and if one of those golems are in it, I have nothing to do but use the pendant.
Do people find moving with d-pad or analog stick better? People say there is diagonal movement, others say it doesn't really work or matter. I wanna buy it on either XBox (comfortable analog) or PS4 (comfortable d-pad).
We all have our preferences. I'm more interested in the combat so I use what is most effective against my foes. This requires me to use every weapon. A spear is most effective against guardian golems. An a shield is effective against almost everything that rushes you. Sitting back to shoot at everything or dodging consistently seem pretty dull considering your options.
I was kind of hoping for actually useful tips? Not even a single mention of invincibility during most secondary attacks. Big Sword secondary is OP. Hits up to 3 times for double (x6 total) damage and gives invincibility. Literally took out the last 2 bosses by standing still.
Attacking at angles is more of an abuse in mechanics than a tip. A good selling tip is to look into your book log. This will give you an idea of the price range of each item. Extremely useful for all players. It will also reveal the popularity of the item. If it is high than raise the price.
I have been playing moonlighter and never got a bow because I thought it needed ammo… the second I heard there is unlimited ammo I ran to the blacksmith.
How exactly? Crafting small health potion USING the red jelly costs 135,I set price to 140 and guys were not satisfied. I came to a conclusion that you should only craft potions for yourself.
@@user-jc1kq1qb5j Small potions, I'll gladly agree - those are horrible for profit. It does get better as you advance up the tiers, though - especially if you make a high-tier HP potion popular enough. Other than that, yeah, I agree that crafting potions is much better for your dungeon runs. Selling them would make a neat secondary profit, such as in the case of advancing from one dungeon difficulty to the next, as you would otherwise just consume them quickly in the harder dungeon. Thanks for pointing that out, though. It's definitely a pleasure talking to someone who does well at analyzing the way the economy works in that game.
The one screen dungeon rooms with doors on the walls and enemies that drop items is essentially the entire gameplay of the original NES Legend of Zelda. This game was clearly inspired by the original Zelda game.
The enemies fire at a 90 degree angle. And attack not move. And the eye symbol means u have spent too much time in a dungeon and the green monster is coming if he comes run u cant kill him if u run to the exit to the next floor he stops following u and the eye timer resets . This video is not educational in facts lol
So I have 15 dollars on steam and I have been looking through games and binding of Isaac and stardew valley are 15 dollars but I can’t choose then I find this game...