Ryse and Sunset Overdrive are amazing games. They (along with Quantum Break, Dead Rising 3, and Gears of War 4) were the reason to own an Xbox One last gen.
Gears 4 was so bad compared to the original trilogy. A shell of what it was at its peak. Hope the new 1 goes back to brutal warfare with weight to it again
Riddick escape from butcher game released on the OG Xbox. The graphics were mindblowing for the time and still look great even today. Makes we want to play it again on PC in 4k.
I have 5 games out of this list & I liked them all Mirror's edge Bioshock Rage Shadow of morder Prince of Persia Sands of Time Out of these I loved Shadow of Mordor the most. Its nemesis system is one thing but I loved the polished gameplay, the combat & the parkour to name a few & the story was excellent.
ryse son of rome super underrated , idk why people hate it , i really enjoy the combat very brutal satisfying ,ok maybe some execution bit repetitive need add more movement, but still concept really good , man i wish dynasty warrior combat is like that , the fact ryse should be series and focus make more game like that about dynasty , empire ,kingdom every country
Carmac was so far ahead of everyone else. The making of Doom is such a great topic. I forget who in RU-vid but they made a tech presentation of graphics & like 25%of an hour long video was just about id software.
Great list. But IMO, Rage 2 was a much more refined and fun game to play as it introduced the crystallite powers in combat and movement. That really set things apart. Not sure how unique it was though for it's time but it was a significant departure from the first Rage game. Also, thanks for mentioning the combat and stealth system in ME:SoM as all anyone talks about is the nemesis system
Shadow of Mordor was good concept but executed poorly, apart from a sound bite and a new resistance it didn't actually mean anything. As for jumping into Tolkiens world, it couldn't be further from it, it hijacked some names and that's about it
Why are you always forgeting HALF-LIFE 2 ? It deliver its story without using cinematics or cut scenes or notes around rooms ! No objective indicator and no map ! Yet you are living the story and understand everything ! It is the father off all modern sci-fi shooters with revolutionary story telling!
Yea this dude hates half-life games for some reason…both HL1 and 2 had some revolutionary things in them… HL2’s facial animations and physics are still better than some games that came out in the last 5 years… and he just skips them…
Shadow of war and shadow of mordor were the best games they've come out with since the ghost of tsushima. Like They should be the standard at which all games should be Judge by
This is a fantastic video but I'd make one correction. The developer you called "I.D." software is actually "id software". Id being "the primitive and instinctive component of personality" in psychology.
Half life 2 was another for me the graphics and physics engine at the time was awesome and Mercenaries with carpet bombing citys like with red faction the destructive environments is something I hope to see more games use.
I always thought the first metal gear solid on PS1 was pretty ground breaking . The story line, the graphic, and the gameplay for its time set the bar high for others to follow.
Arkham Knight? Witcher 3? Witcher 3 inspired games like rdr2, AC odyssey and more. Wasn't that much ahead of it's time but it did set a bar for future games. And do I even have to write about Arkham Knight?
Ironic isn't it? Shenmue went from game that were ahead of it time to games that behind its time in their latest title called "Shenmue 3". Yu Suzuki is like Todd Howard at this point, Not knowing how gaming industry has advanced. It's not just about graphics, But also gameplay, Story, Mechanic, Core gameplay, Gameplay loop. But I still wish Yu Suzuki learning about modern gaming industry a little bit more(Minus Sweet Baby bs, No one want to have something to do with them unless you want to lose your customer base just to please group of people who don't even buy your games, Ofc) and start to make one of the best Shenmue games ever. Or they could pulled Yakuza tactics and doing something like "Shenmue Episode 0" and doing soft-reboot with it.
The thing about Prototype to me that made it seem ahead of its time was the ridiculous number of civilians on the street. AC Unity is the only game I've ever seen that can compare to how busy the city streets were.
Were they a ridiculous amount? Wasn't it similar to GTA? The absolutely crazy thing about prototype were the things we could do in the game, no other game had that kind of insane arsenal.
Ryse didn’t set the standard for immersive gameplay, that was uncharted 2. After that game a slew of other games began to copy their camera angles, including gears. Sony companies learned a lot from Internal competition after the influence of Resident Evil 4. Otherwise good video.
I would have put Breath of the Wild on here. At the time, we have never seen an RPG game at its scale that's also portable. I still remember the first time I've played the game and all those sleepless nights. I would even go as far as say that it's the greatest game ever made on any platform.