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16 Other Cool Details in Super Mario Bros. Wonder 

Looygi Bros.
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#SuperMarioBrosWonder #Details
Cool techs with the Grappling Vine Badge, musical easter eggs, hilarious animations and more! Here are 16 other cool things you might not know in Super Mario Bros. Wonder.
Vine tech: we must grapple a platform corner while jumping or falling down, we must be quite close to the corner; when the vine hooks, the character must be already above the corner (when jumping) or below it (when falling down), there's a very small frame window for a correct execution.
If you missed it, here's the first episode :)
• 15 Cool Details in Sup...

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7 ноя 2023

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Комментарии : 87   
@lundylow
@lundylow 7 месяцев назад
The flowers spouting random lines reminds me of how Super Mario 3 was supposed to be kind of a stage play. They feel like loud audience members.
@Novum228
@Novum228 5 месяцев назад
I really love the amount of detail Nintendo put into this game. Makes it feel more alive than the NSMB series
@SuspiciousTemmie
@SuspiciousTemmie 7 месяцев назад
Everybody's (rightfully) talking about all the details shown off in the video, but can we take a second to talk about the choice of outro? I love it lmao
@BonneterPenguinRedStinger
@BonneterPenguinRedStinger 7 месяцев назад
Spines aren't the only one immune to Bubbles thanks to their spikes, Pokeys share the same immunity as well
@denischen8196
@denischen8196 7 месяцев назад
The start of the music in KO arenas and the Mario Bros arcade game is actually a reference to Eine Kleine Nachtmusik, composed by Wolfgang Amadeus Mozart.
@Rudolphhhhhh
@Rudolphhhhhh 7 месяцев назад
Hmm, more precisely, this is a reference to Mario Bros whose music is a reference to Mozart's music. So, the fact of making a reference to Mozart's music was not the goal of Super Mario Bros Wonder.
@Lex6d6
@Lex6d6 7 месяцев назад
Yeah, because back in the day videogames budget was pretty low and developers tend to use classical pieces in order to avoid to pay rights and composers.
@hypanusamericanus9058
@hypanusamericanus9058 7 месяцев назад
But the Phase 2 start is an original piece that got remixed in Wonder.
@josephcarrigan2792
@josephcarrigan2792 6 месяцев назад
Beat me to it
@user-wk4np7fh2v
@user-wk4np7fh2v 6 месяцев назад
Ok boomer
@esmooth919
@esmooth919 7 месяцев назад
The speed run community for this game is going to be insane!
@austinsharrett9073
@austinsharrett9073 6 месяцев назад
I'll start soon
@daughter-of-sappho
@daughter-of-sappho 7 месяцев назад
another fact that I don't think I've seen yet is that the music adds percussion while your moving, but takes away the drums while your standing still. sorta similar to how the gen 5 pokemon games did some of their music
@RandomDSdevel_WCFaWF
@RandomDSdevel_WCFaWF 6 месяцев назад
Regarding trivia piece #11, younger players may remember this music from the original _Mario Bros._ from copies that got included as bonus (multiplayer) content in several Game Boy Advance _Mario_ games, particularly the _Super Mario Advances_ series of ports. I certainly remember it!
@Liamonade-8357
@Liamonade-8357 7 месяцев назад
On condarts away, there is a much faster infinite 1-up trick, but it’s harder, first you go to the six bricks and kill the con dart above it. Then ground pound cancel once with the top 2 bricks and once with the far left brick, then get the koopa troopa and hold the shell so your player is balancing, and kick the shell up, then jump into the left wall
@Goomba1309
@Goomba1309 7 месяцев назад
5:39 Wait till Nathaniel Bandy finds out about this... (For context, he recently did a video where he completed the game while collecting every single coin)
@notquitenil
@notquitenil 7 месяцев назад
The change in animation for Fast Dash is actually yet another reference! It's supposed to look like the animation for sprinting at top speed in the original Mario World 3. I'll never forget how adorably silly it looked trying to get to top speed to work a Tanuki Suit.
@khyengamer
@khyengamer 7 месяцев назад
Mario World 3?
@jclkaytwo
@jclkaytwo 6 месяцев назад
​​@@khyengameryou, know, the classic... Super Mario World 3: Poochy's Island
@khyengamer
@khyengamer 6 месяцев назад
@@jclkaytwo makes sense
@vittosphonecollection4134
@vittosphonecollection4134 6 месяцев назад
I mean it has become more like a standard thing now. SMG, Odyssey, World and the Movie did it. The NSMB series also did it but in those games their hands are always closed.
@Thecoolgamer64974
@Thecoolgamer64974 5 месяцев назад
Mario world 3?
@thrillhouse_vanhouten
@thrillhouse_vanhouten 7 месяцев назад
Excellent work as always. Thank you for sharing these! Some I'd already found, but most were new to me!
@Kabslantivity2000
@Kabslantivity2000 4 месяца назад
Speedruns boutta go crazy with #5
@user-sn1hi7my7x
@user-sn1hi7my7x 6 месяцев назад
It's amazing that we don't notice the micro details Nintendo puts into their games. Work that doesn't necessarily need to be done, but shows dedication to making the game as best as can be.
@BradTheDead
@BradTheDead 6 месяцев назад
I've done that vine thing by accident on occasion, and it's killed me every time
@IvanFranco120
@IvanFranco120 6 месяцев назад
Vine Grab Bossting is gonna be strat for speedruners... Also, liked the butterflies details.
@BryanOliver-pf5jz
@BryanOliver-pf5jz 3 месяца назад
I love the small things in games like this when people like you point them out with help of the lovely people in the comment section of these videos
@VideoGameAnimationStudy
@VideoGameAnimationStudy 6 месяцев назад
So many context specific animations!
@CartoonyAndor19
@CartoonyAndor19 5 месяцев назад
Great video! The attention to detail just keeps makes this game better and better! Good catches! Tho the music ones… well I’m a big Mario nerd! Even then, I didn’t catch the arcade one at first, so thanks for that! I knew it sounded familiar. Edit me here, just realized I used like four exclamation marks in a row lol
@jonathantheyorkie
@jonathantheyorkie 7 месяцев назад
Here is another cool detail. The airship theme partly came from the super Mario maker 1985 style airship theme, same one in super Mario odyssey airship theme at the beginning.
@Jr-Reed
@Jr-Reed 6 месяцев назад
This channel's videos are always so good
@MrNutkip
@MrNutkip 7 месяцев назад
Damn I felt old during that Mario Sunshine music bit
@rickyricardo4331
@rickyricardo4331 6 месяцев назад
It's these tiny little details that makes this GOtY material!
@trayson
@trayson 7 месяцев назад
>pulls off trick wow that's a really cool detail!
@painuchiha2694
@painuchiha2694 6 месяцев назад
Incredible video as usual 🔥
@ArcadeTheatre
@ArcadeTheatre 7 месяцев назад
So many great details
@gameplayboy5686
@gameplayboy5686 7 месяцев назад
So many 1-up tricks it's awesome
@yannatoko9898
@yannatoko9898 7 месяцев назад
The fact that some people might not know the music from Super Mario Sunshine is insane to me.
@jaredtalavera4710
@jaredtalavera4710 4 месяца назад
4:10 How could I not remember this music? After all, I was an early '00s kid!
@bluedekrass
@bluedekrass 7 месяцев назад
One of the loading screen tips tells you that you can't bubble up (any) spiky enemies. So yeah obviously, since Spiny has spikes on his shell, he's considered to be... well, spiky enemies. (Not trying to dunk you or anything, just pointing out that there's a point in the game where it directly tells you this particular behavior)
@gimya
@gimya 6 месяцев назад
The animation change for fast dash also applies to walking btw. It looks so silly lol
@Jinjania_
@Jinjania_ 4 месяца назад
I remember doing that vine tech once accidentally, but when I couldn’t replicate it I just forgot about it lol
@vittosphonecollection4134
@vittosphonecollection4134 6 месяцев назад
So, other than rails and super speed, now Mario has Magnet Dash aswell 😂😂. (And roll since Odyssey (continued roll since Odyssey, I know it actually originated since 3D Land))
@atilacamurca
@atilacamurca 7 месяцев назад
Have you tried to move in the overworld when there is no path. The character move the head to the direction you've try to move.
@cjlite0210
@cjlite0210 7 месяцев назад
That was like the first thing I noticed when I started playing XD
@aceofhearts832
@aceofhearts832 6 месяцев назад
I can’t wait to ceave to fully dissect this game
@youyououmf8200
@youyououmf8200 6 месяцев назад
You didn't talk bout the mario world's music in a break time level
@El_tortugo97
@El_tortugo97 7 месяцев назад
Speedruners be eatin' good with the grapling vine trick
@esmooth919
@esmooth919 7 месяцев назад
That Vine tech is crazy! Unfortunately, I don't think I'm good enough to pull that off
@fridaynightfunkinfan5627
@fridaynightfunkinfan5627 7 месяцев назад
4:29 Nice shot! Also, 5:08 I never put that together!
@guilhermeredtfox
@guilhermeredtfox 6 месяцев назад
Nice video! Do you plan on featuring other games on your channel?
@Ossaor
@Ossaor 7 месяцев назад
What does "galvanized expression" mean? Awesome video btw
@GiovanniBruno
@GiovanniBruno 7 месяцев назад
A galera aqui é boa jogando Mario!
@JoseMat2953
@JoseMat2953 7 месяцев назад
4:59-5:30 I was wondering why those jingles sounded familiar.
@Rid99786
@Rid99786 5 месяцев назад
if you hold down with a koopa shell and let go of hold then does it lay the shell in front of you?
@gateofhate828
@gateofhate828 6 месяцев назад
I haven't played Mario Wonder yet, is there really an OST with Smooth McGroove?
@DAJTheYouTuber_2007
@DAJTheYouTuber_2007 5 месяцев назад
4:33 I'M A CHUCKSTER!
@BusyMEOW
@BusyMEOW 7 месяцев назад
Wowie Zowie! 😺
@GhoulishCard1319
@GhoulishCard1319 7 месяцев назад
grappling vine is the best badge
@MarioFan383
@MarioFan383 7 месяцев назад
I literally thought I was the only one that noticed this! 5:18
@light6666
@light6666 7 месяцев назад
ill call the vine tech "air hump" (giving the animation so dont blame it on me)
@romanmcgolrick117
@romanmcgolrick117 6 месяцев назад
1:08 I just woke up
@thegamesguy2263
@thegamesguy2263 6 месяцев назад
I believe that there is a typo at 6:30
@nerdboy628
@nerdboy628 6 месяцев назад
6:27 you misspelled FASH DASH i like it better that way though
@20Thomas10
@20Thomas10 7 месяцев назад
6:32 Typo (fast, not fash).
@MrBeklager
@MrBeklager 7 месяцев назад
Tipo
@steakosaurus
@steakosaurus 7 месяцев назад
typo (typo, not tipo)
@20Thomas10
@20Thomas10 7 месяцев назад
@@MrBeklager Tipo.
@20Thomas10
@20Thomas10 7 месяцев назад
@@steakosaurus oh right
@caianclasen6622
@caianclasen6622 7 месяцев назад
funny, grappling vine times my game spider-man...
@Kabslantivity2000
@Kabslantivity2000 4 месяца назад
16 12 10
@justprime-yq1gi
@justprime-yq1gi 6 месяцев назад
Zelda wind waker still exists
@youmissedthejokebro
@youmissedthejokebro 7 месяцев назад
Point 5 is good for speedruning
@pan6991
@pan6991 7 месяцев назад
At 1:03 my thought was he was gonna say "what's the matter you frickin stupid?" Like scout and then I saw "what's the matter" and I was like 😮
@Peartato59
@Peartato59 7 месяцев назад
6:27 not the Fash Dash! 7:18 it’s also funny how you show a very difficult 1-up trick right as you pass one of the easiest infinite 1-up tricks in the game
@merimkastrat5846
@merimkastrat5846 6 месяцев назад
I appreciate some animations are also from the classics. The sprinting animation from Super Mario Bros 3. and Super Mario World. The regular jump animation for Mario is based from Super Mario Bros. 2 cover. Imo, what I wish theres a bonus theme from Super Mario World. Or Bowser’s theme also based from Super Mario World. Super Mario World needs a bit more references imo.
@JayKaysian
@JayKaysian 7 месяцев назад
Last
@Juanelidiota
@Juanelidiota 7 месяцев назад
6:26 is it the same animation as jet run?
@LooygiBros
@LooygiBros 7 месяцев назад
Nope, jet run has the same animation as the normal dash :)
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