Hearing this in Stage 5 of Roguerunner while I exclusively take all the parkour challenges just to give the wingsuit the love it so badly needed in the proper game, just... Can you have nostalgia for something you did 5 minutes ago?
Man. This music honestly made me feel like i was truly free and able to fly through the clouds as free as can be. This level was one of the best in the game with its level and music, which also has me curious and wondering would it sound different or reletively the same if Danial Deluxe (i think thats the name of the guy who made the first games ost) composed this levels music. But all in all this is one of the best levels in both games
That's exactly what I felt, and that's just by seeing the game since my PC is currently dead. I felt my heart soaring through the skies, filled with joy and emotion to the brim.
Words cant express how amazing this track is. I absolutely love it to death. This entire soundtrack absolutely trounces the first ghostrunner . Its in my top 5 gaming osts ive heard in my entire gaming hobby of 33 yrs (im 36now and was gaming from 3)
@@fazeslasher7927id say the GR1 OST is less aggressive and more idk... dreamlike? i personally think having multiple composers allows for each level OST to have more tonal variation and for each track to sound more tailored to its specific level. like this track for instance really gives you that "victory lap" sort of feeling of taking 16 levels worth of skill and just flying around killing everybody on your way to Mitra. theyre both goated in different ways.
This level was fun once I completed it, but that section where there are two robots with shields had me UPSEST. I kept making mistakes and it just kept getting worse and worse
I remember someone saying that in GR2, Jack was too nice and it didnt fit his character. in my opinion that is his character in GR2 and in GR1, in GR1 you save sector 5 from a gas leak that could have killed the inhabitants of sector 5 instead of going directly to Mara, showing that Jack has compassion and empathy. In GR2 this is shown more because there are more characters.
I don't think that Dan Terminus is a bad soundcreator, bad imo Daniel was much more suitable for Ghostrunner - his tracks was awesome right in game, one of main reasons why the game was so badass. This one is not bad, it's just not wibing so hard as Air of Let them know did.
@@k41m4r When I play Ghostrunner I expect high-octane action with fitting music. The pacing of the outside sections slows down dramatically, and while the music does fit, it’s not memorable.
I agree, ost is too weak and repetitive, like someone just put "synthwave cyberpunk music compilation" Daniel Deluxe did it better, no wonder his only track in second game is the one I vibe with.