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1988 [55fps] Ninja Spirit 713000pts ALL (Warning: Flashing in ending) 

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最後の忍道 / Ninja Spirit Irem 1988 713,000pts Player MOMOJIROU 収録Ver MAME32 0.58 
※動画は稼ぎの場面を早送り編集しています。
mame replay site replayburners.web.fc2.com/
最後の忍道
発売年:1988.08
開発/発売元:アイレム
ジャンル:アクション
コントローラ:8方向レバー+3ボタン
システムボード:アイレム M72システム
CPU構成[V30, Z80] 音源チップ[YM2151, DAC]
「硬派を語る純日本忍者物語」と銘打たれた通り、お姫様どころか、くノ一すらも登場しない、幕末の世を舞台にした硬派な横スクロールアクション。操作は8方向レバーで移動と武器選択、攻撃、ジャンプの3つのボタンを使用する。先に進むには日本刀、手裏剣、爆弾、鎖ガマの4つの武器の使い分け方と、ボタンを押す長さによって飛距離が変化するジャンプ中の空中戦がポイントとなる。全7ステージ。抜忍の生き様を描いた渋い設定と美しいグラフィック、和風のサウンドで人気を博した良作である。そのあまりの難易度の高さから雑誌「ゲーメスト」の全国ハイスコア集計では、ノーマルとイージー設定の2部門に分けられて集計が行われていた。
ストーリー:
16年前、抜忍であった両親は、育ての親である無明上人によって殺害されていた。乳飲み子であった主人公 月影は忍の手によって育てられ16年たった今、両親の死の真実と我が身の出世の秘密を知る。怒りと悲しみの中、忍への復讐を誓った月影は生みの親と同じく抜忍の道を選ぶ。
[出典:最後の忍道 業務用販促チラシ(アイレム)]
Saigo no Nindou (c) 1988 Irem.
A side scrolling ninja action game. You take control of a ninja who has the ability to make shadow duplicates which trail your movements, and attack at your command. In your path are armies of ninjas, samurais and demons who are constantly out to kill you.
- TECHNICAL -
Irem M-72 system hardware
Main CPU : V30 (@ 8 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), DAC
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Released in August 1988 in Japan.
The title of this game translates from Japanese as 'Conclusion of Hard Journey'.
This game is known outside Japan as "Ninja Spirit".
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Image Fight : G.S.M. Irem 1 - D28B0012) on 21/01/1989.
- TIPS AND TRICKS -
* Self defense - Shurikens and other projectiles can be deflected by your sword after you have collected the power-up scroll allowing you to swing your sword in an arc. When walk along, you can shield yourself with this by holding the stick up, and swinging your sword.
* Defeat the first boss with ease - Assuming you have collected the sword powerup and have both shadow duplicates, position yourself in the center of the screen while the boss is rising from the ground and do a super jump (hold up and jump). When you land on the ground, you should have your shadows flatting in mid air above you. Select the sword and hold up and continuously slash - you will damage the demon and his flames will get blocked by your barrage of attacks.
- SOURCES -
Game's rom.

Игры

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30 дек 2017

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Комментарии : 72   
@user-xu2vt8ew5y
@user-xu2vt8ew5y 2 года назад
この頃のアイレムはこのFM音源使ったドラムの音色をよっぽど気に入ってたんだな イメージファイト、ビジランテ、ミスターヘリの冒険とかでも使ってる位だもんね
@user-nb8xw2mj4f
@user-nb8xw2mj4f 6 лет назад
最終ステージの「奈落」で心が折れたプレイヤーは多いだろうね。 それを踏まえても、このゲームは忍者アクション物の最高傑作だと思う。
@machkick
@machkick 5 лет назад
1面のボスがすでにラスボスっぽい風格ww
@ghrfq8
@ghrfq8 5 лет назад
最高の世界観と音楽。
@amazingdany
@amazingdany 5 лет назад
The fall before the final boss was total bs treachery. Lots of trial and error to find the safe passage. This is where the MAME's kwik save and reload features is a gaming godsend!
@GenMaster
@GenMaster 5 лет назад
Nice game, reminds me of Legend of Kage. Great sound, too.
@JKZEROkenjiMB
@JKZEROkenjiMB 6 лет назад
This game was hard when I played it a very long time ago.
@chisoxfan708
@chisoxfan708 5 лет назад
The part where u fall past the floating ninjas for lile 2 mins i could never get past. Turns out its the last stage. Life of regrets.
@kaglekoa
@kaglekoa 4 года назад
They should make a live action movie from this. I like the visuals and artistic concepts of the game. A very interesting and unique game to play.
@rolandomota3243
@rolandomota3243 4 года назад
Unfortunately ninja films was really cheesy and today the ninja concept nevermind for the film industry. But there are great concepts like shinobi, ninja gaiden or this. Naruto... well... is for children.
@pablot-r9402
@pablot-r9402 Год назад
There's literally hundreds of arcade games they could do great live action / animated adaptations of (not even counting games that started on home game console - they're still trying to get all the rights and financial backing for an MGS series / film).
@pablot-r9402
@pablot-r9402 Год назад
@@rolandomota3243 I'll halfway agree with you about old late 70s / 80s / early 90s ninja films, and will give some leeway to American Ninja, Revenge of the Ninja, and say that westernized Ninja films could've benefited more from having production and casting in Hong Kong film during the era of "ninja fascination" in movies, TV, comics, and gaming. If Golden Harvest and Shaw Bros embraced more ninja related subject matter alongside their general "kung-fu master" offerings, those guys would've put out some pretty cool Ninja films with great choreography & action.
@kawafunetakamitsu4359
@kawafunetakamitsu4359 2 года назад
毎度思うのですが当時のアイレムは映像もさることながら音楽がヤバすぎ!
@franciseylim11
@franciseylim11 4 года назад
When in primary school, I don’t study, I go to local arcade and play in Penang Malaysia. There is a slot for us to put money (20 cent per game). I’m the only one who can play all the level till the owner store watching me playing, he so excited.
@kanoamisawa9901
@kanoamisawa9901 2 года назад
The music was so cool I listen to it driving all the time
@Bloodreign1
@Bloodreign1 26 дней назад
Love how near the last boss, tons of ninja's, frozen in midair, ready to gut the protagonist should he come too close.
@professor_dsm5923
@professor_dsm5923 4 года назад
奈落手前の毒ガス地帯も地味なのにエグい
@goricexi7118
@goricexi7118 6 лет назад
This game's weapons are super balanced.
@phuang3
@phuang3 4 года назад
Classic IREM art work. The team was also responsible for the Metal Slug series.
@MrElpizo1982
@MrElpizo1982 4 года назад
I always found the PC Engine version to just be better than the arcade version, the console mode that gives you a life bar (well, you can survive a few hits before dying - it's been a long time since I played it!) Was more palatable. That said, I grew up playing this on the Commodore 64, so, yeah!
@MultiGG2
@MultiGG2 4 года назад
Ninja magic so effective, it speeds up time! XD
@godfist314
@godfist314 6 лет назад
Never seen this game but WOW it's really cool and unique! :D
@ImTheMan78
@ImTheMan78 5 лет назад
Godfist314 I first got this game around 1992 or 93 and til this day it is still my favorite video game.
@ZakkHung
@ZakkHung 4 года назад
Love this game on the TG-16. 😊😊😊
@vansajexora
@vansajexora Год назад
This feels like one of the only playthroughs on YT without cheating.
@anacreon0221
@anacreon0221 3 года назад
剣客の強さが異様に際立ってる 敵がバイドっぽく爆発するし忍犬と呼ぶには異能すぎる事といい もしかしたらバイドがかかわってるのではとこじ付けてみる。
@STOICHIOMETRIC147
@STOICHIOMETRIC147 5 лет назад
PCエンジン版は物凄くヌルい仕様だったけど、アーケードは骨太で面白かった。
@tyssmohd1802
@tyssmohd1802 5 лет назад
Enjoy the soundtrack
@junichiyorose7121
@junichiyorose7121 6 лет назад
とにかく鬼ゲー。 アクションなのに「復活」しなければならないってのも鬼畜。
@user-um9py3yi3l
@user-um9py3yi3l 5 лет назад
奈落の前も大概の難易度だから困る・・・。 好きなゲームだけどね。
@razi_man
@razi_man 5 лет назад
So you're telling me I go through hell and killed buttloads of bad ninjas, only to be trapped in the body of a wolf? Life is so unfair.
@SkyknightMu
@SkyknightMu Год назад
From what I understand, Tsukikage isn’t human, but a youkai-specifically an okuri-oukami, I think. The Blind Priest probably sealed away his wolf form to (try to) make him easier to control. Then Tsukikage learns said priest killed his parents…
@user-lb1ep1lh9s
@user-lb1ep1lh9s 3 года назад
アイレムの名作やね
@franciseylim11
@franciseylim11 4 года назад
The only game that let you play upside down...u can’t find any game like this....
@ronyalender
@ronyalender 6 лет назад
このゲームはBGMが好きだなぁ。 俺はゲームが好きだけど基本的に下手くそで… 難易度が格段に上がると判っていなからMAXまでパワーアップして 自分で自分の首を締めてたのは、今となってはいい思い出w
@coo1249
@coo1249 5 лет назад
何も間違えていない
@user-vh1tn2iu1p
@user-vh1tn2iu1p 4 года назад
え、このゲームパワーアップすると難しくなるんですか?
@anonymous-ki9ld
@anonymous-ki9ld 3 года назад
懐かし
@Element_Lee
@Element_Lee 5 лет назад
精美
@rioadr2661
@rioadr2661 5 лет назад
This game is fucking hard that I quit at stage 4
@user-db4ks4jd8e
@user-db4ks4jd8e Год назад
ステージ4のボスといいアイレムはブロックに弱点が付いてるボスすきだな
@Oppaiman100
@Oppaiman100 5 лет назад
18:00 - Seizure Warning!
@limother3749
@limother3749 4 года назад
GG weapon
@cheungs7
@cheungs7 4 года назад
pretty sure you could get 2 shadow clones though...why not?
@VJFranzK
@VJFranzK 2 года назад
Ninja stuck in midair? It's a feature, not a bug!
@truemperahzentertainment6133
@truemperahzentertainment6133 9 месяцев назад
Game is hard!
@user-oi5nn5pg9d
@user-oi5nn5pg9d 5 лет назад
これを映画化してほしいですな。3人のニンジャが、姫を救いに行く名目とかにして。。。
@sydmaster8711
@sydmaster8711 5 лет назад
未来忍者で我慢しろ、雨宮慶太監督だぞ!!
@user-ey6xz1ic5y
@user-ey6xz1ic5y 3 года назад
ゲームセンターcxで有野さんはよく最速クリア出来たと思うよね。
@kasio22B
@kasio22B 4 года назад
影子傳說-街機版? Very cool detailed design!
@shenglongisback4688
@shenglongisback4688 2 года назад
Why was never port too the megadrive or snes??
@jerrywang3132
@jerrywang3132 2 года назад
I never able to pass stage 4
@kasio22B
@kasio22B 4 года назад
The last boss was weaker than a normal enemy...
@kodoyama
@kodoyama 6 лет назад
I think I actually prefer the PC Engine version
@folkenhellfang9468
@folkenhellfang9468 6 лет назад
I would have to agree!
@coo1249
@coo1249 5 лет назад
hi tarosuke
@lisvender
@lisvender 5 лет назад
It’s a very impressive port!
@SkyknightMu
@SkyknightMu Год назад
Now if only Makai Hanzou had his escorts, and you faced the Blind Priest’s outward body at the beginning of the last stage like in the arcade…
@SAIGONONINDOU
@SAIGONONINDOU 6 лет назад
Played level easy
@ReplayBurners
@ReplayBurners 6 лет назад
Dip: Normal
@miketate3445
@miketate3445 5 лет назад
Why only one clone all game?
@BIL0471
@BIL0471 4 года назад
Keeps the scaling difficulty down - large enemies die quicker, basically. Drawback is less coverage VS small enemies, and less slowdown. (this effect is also why large enemies die easier when you respawn at a checkpoint) EDIT: I like to go with two shadows and two powerups, for the sickle and grenades.
@1blackone
@1blackone 6 лет назад
3:02?
@BIL0471
@BIL0471 4 года назад
The game's hitboxes are already pretty small, plus any time you're firing the sickle, you get full-body projectile invincibility. You can test it out easily in stage 3-1, the riflemen's bullets will cancel on impact with you while the sickle is out. (the sword can't do this)
@furrycheetah
@furrycheetah 2 года назад
My god🤦🤦🤦🤦
@rohito4957
@rohito4957 2 года назад
剣豪見た後だから物凄く面白く見えるwエンディングがよくわからん?
@dimitrimoonlight
@dimitrimoonlight 4 года назад
アイレムが世界に誇る忍者ゲーム。全体的にボスキャラがイマイチなのが残念。
@solin09sp
@solin09sp 4 года назад
옛날 생각나네. ㅎㅎ 근데 이 겜은 넘 어려웠음.
@user-ph4bx4tt3q
@user-ph4bx4tt3q 4 года назад
你有開無敵第三關被小兵刺中不死
@MrVfmen
@MrVfmen 5 лет назад
실력도 별로 없는데 분신&무기 구슬 안먹네 ㅋ
@user-ek3lq8wr1o
@user-ek3lq8wr1o 4 года назад
なんか点数稼ぎをしてる最中に死んじゃうなんてあり得んし
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