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1988 [60fps] Super Contra (World) 2Players Nomiss ALL 

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スーパー魂斗羅 - エイリアンの逆襲 - / Super Contra Konami 1988 2player No Miss Player RetroPlayer&HAN 収録Ver wolfmame0.182 Player 1 "RetroPlayer", Player 2 "HAN"
Game replay site replayburners....
スーパー魂斗羅 - エイリアンの逆襲 -
発売年:1988.01
開発元:コナミ工業 発売元:コナミ
ジャンル:アクションシューティング
コントローラ:8方向レバー+2ボタン
システムボード:専用基板
CPU構成[KONAMI, Z80] 音源チップ[YM2151, 007232]
同社の人気作品「魂斗羅」の続編。今回はサイドビューに加え、新たにトップビューのステージが盛り込まれている。操作は8方向レバーで移動、攻撃とジャンプに2つのボタンを使用するが、トップビューのステージでは、ジャンプボタンをスーパーシェルの発射に使用する。パワーアップはスプレッド、マシンガン、ボム、レーザーの4種類。全5ステージの2周エンド。映画風のオープニングが良い。
ストーリー:
西暦2634年12月謎のエイリアン軍団との戦いから1年、地球はその魔の手から逃れたかと思われていた。しかしエイリアンは復活していた!
[出典:スーパー魂斗羅 - エイリアンの逆襲 - 業務用販促チラシ(コナミ)]
Super Contra - Alien no Gyakushuu (c) 1988 Konami.
The sequel to "Contra" - released a year earlier - is set in the year 2634 and begins with the disturbing news that the alien invaders from the first game - a race known as the Red Falcon - have renewed their attack on Earth and have infiltrated military bases and possessed most of the federation forces troops.
The heroes of the first games - Bill Rizer and Lance Bean - are once again called upon to defend the Earth and defeat the alien invaders.
Super Contra plays identically to its predecessor, with the usual mix of run-and-gun gameplay. The main difference is that the into-the-screen stages of the original Contra have been replaced with overhead stages. In addition, power-up icons are now represented as the actual weapons wielded by the characters, instead of the traditional letter-based falcon icons and players can now upgrade their weapon by picking it up twice in a row.
Another new gameplay addition is that players can now control the height of their jump; holding the joystick up and pressing the jump button allows for a higher jump; likewise the player can perform low jumps by holding down-right or down-left while pressing the jump button.
- TECHNICAL -
Game ID : GX775
Main CPU : Konami (@ 3 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
= Fire, Jump
- TRIVIA -
Super Contra was released in January 1988 in Japan
The subtitle of this game, Alien no Gyakushuu, translates from Japanese as 'Alien's Counterattack'.
This game is known outside Japan as "Super Contra [Model GX775]".
Note: The kanji on the title screen actually reads 'Kon To Ra', meaning 'Soul Big Dipper Gauze'. This is an example of 'gikun', where Japanese artists use the phonetic value of a character to determine the game's name and not the meaning of the character itself.
King Records released a limited-edition soundtrack album for this game (Music From Super Contra & Ajax - K30X-7702) on March 21, 1988.
- SERIES -
1. Contra (1987)
2. Super Contra - Alien no Gyakushuu (1988)
3. Contra III - The Alien Wars (1992, Nintendo Super Famicom)
4. Contra - Hard Cops (1994, Sega Mega Drive)
5. Contra - Legacy of War (1996, Sony PlayStation)
6. C: The Contra Adventure (1998, Sony PlayStation)
7. Shin Contra (2002, Sony PlayStation 2)
8. Neo Contra (2004, Sony PlayStation 2)
9. Contra - Dual Spirits (2008, Nintendo DS)
- STAFF -
Written & Directed By : H. Tsujimoto
Assistant Director : K. Wada
Associate To Directors : S. Fujiwara, T. Koudo
Production Sound Mixer : Y. Uno
Music Editors : Kazuki Muraoka, Motoaki Furukawa
Art Director : K. Nakamura
Set Director : N. Sugita
Titles : H. Takatani, N. Ishii
Makeup Supervisor : M. Moriyama
Conceptual Artist : T. Jinbo
Electronics Designer : K. Hashima
Publicity Supervisor : F. Shibuya
Still Photographer : J. Tanaka
Translator : K. Hayashi
Produced By : K. Hiroshita
- SOURCES -
Game's rom.
Machine's picture.

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