i just gave away 60k scrolls (30 times my bag full with 40x stacked scrollls, we had to trade 30 times) for free to a random guy on my server after vendoring my entire stash.. this guy will never have to collect a scroll in his life
+Raymond Luxury Yacht Ill be customizing my loot filter to handle farming like this, as it was not designed with this intent. Ill update the information section with the filter once I complete it. The sheer amount of loot makes it look like im not even using a filter rofl
+Binh Dang . Dangnation While you cyclone, you are immune to stuns and snares etc. However, when you stop cycloning (the brief moment where your first cyclone has completed and the second one is being cast) you are vulnerable. You can use an "unfreezy" flask for immune to freeze/chill and a remove curse flask to handle curses. However, its worth pointing out that slowing down your movement speed makes it a bit easier to keep the mobs on you as you cyclone. Hope that helps!
I just wanted to see the lootsplosion first but video was 30 minutes lol. Could of used a bit of editing but it was still hilarious to see the amount of loot you got!
+AlfredoGuako people actually do this in hardcore, but they generally do it with a group and kill the packs when they get ghosted or trim the packs as they pull to keep the puller safe. This also helps keep the culler safe because the mobs dont just spam rush a MF itemized character xD
Why is your summon raging spirit green? Is it some type of chaos damage raging spirit? Would that even be possible? Sorry for noob questions, im new. I really would like a build like that.
What, exactly was nerfed about it? The build looks like it would still work. You'd just have to have more movement speed and take the absolute max number of mobs to a ghost. It'd still work then, wouldn't it?
Ghosts can no longer be knocked back or reverse-knocked back was the nerf, so you can't do a double or triple ghost anymore, which was half of the point of ghost-busting. You'd stack as many mobs as possible to two or more ghosts and go to town on the stupid stacks of loot. I think there was something else too, but can't recall what it was.
+Pyrros Gartzos Not really wasted. If he uses two portals to set this up, he's guaranteed to get back 8c from chaos recipes, if nothing else. Then with that much loot, you're almost certain to get a rare worth a few C, even if he doesn't find a unique or just raw currency drops.
+Velten Groth item filter, or if youre talking about the layout over his flasks and spells, thats a stream overlay, which only the viewers see, it doesnt change his ingame
how whould it work with a weaponswap with a higher damage weapon with mf gems in it? just suck up all the mobs into a ghost then swap to the damage weapon with iiq/iir and lootblow the entire pack?
+עומר ויזל Mobs can be possessed by 2 ghosts, and that's the challenge, when a ghost runs over a mob, then the mob becomes "Ghost's touch", and when a ghost goes into a rare/unique mob, then that mob is possessed.
+Buenomars They basically hotfixed the amount of additional item quantity and rarity bonus that ghosts gave mobs that were "touched" by them. It is still really good, just not as insane as it used to be. Here is a link to the exact post for 2.0.2c denoting the change: www.pathofexile.com/forum/view-thread/1408303
+Buenomars I think it was at least 50%. I thought there were percentages in the post but I think I was wrong. Somewhere between 50-75% less bonus IIR/IIQ is what it feels like.
The bonuses from ghosted mobs was toned way down. Then they capped the amount of mobs a ghost can touch to 50. They also limited each mob to being tagged by 1 ghost, so you cant double/triple touch ghosts. The patch notes literally said "We had to disable this playstyle." Since there are around 800-1k mobs per map, being able to touch barely 1/5th of them really makes this not worth as opposed to just speed clearing or mfing the maps instead. More accurate as of 3.X.
+videofletcher not at all. like he said he will sort through it. throw out probably 90% of the shit that isn't any good, and currency stacks. in the end all it would cost in future is 8 chaos. he learnt all the cons in this run, imagine 24hrs of doing this times the amount of people watching the stream. the currency + atleast 3 portals of sell-able rares. so far from pointless, there's a reason behind the nerf.
This is going to be as constructive as possible. Invest in better audio for yourself. That headset of yours is not doing you any justice to what's out there, and well priced.
+Xaoo Basically, it lets you move every mob in the entire zone, to one place, and have a ghost which are temporary mobs, add an effect to them which makes them harder to kill, but it makes them drop more loot. You then switch to a charactar with huge bonuses to item finding and rip the whole lot of them apart, meaning the entire zone gets increased benefit.
viable yes, profitable meh... ghosts can only touch 1 mob so you cant stack 2-3 touches on a pack anymore. but torment is also cheaper via zana, so....
I don't know if it is worth trying. I currently am going with a 6 link CA build (iiQ and IiR included) reaching to 75% iiq and 475% iir) The clear speed is ok-ish in the white maps and I always use all the portals bringing the gear for chaos recipes. My inventory is kept clear just for that but i kinda got bored of CA that is why I was seeking a different build, preferably one that i will be able to run with my hh belt :D
+Kosmo Xander I hope not. Not sure about a direct nerf but we could see something like multiple ghosts no longer stacking or the price of torment map mod going up accordingly. I think this falls under "clever use of game mechanics" however at the end of the day its up to GGG.
K33P5T4Y I know that its already nerfed... I would have wrote 1 day but i was not sure how many videos existed... Fun means NERF at GGG Headwquarters! They fucking should fix their droprates... Aursize or Maligaros for example those prices are retarded for this kind of items only because droprate got quadruplenerfed!
Yes but not even close to this degree. The bonuses from ghosted mobs was toned way down. Then they capped the amount of mobs a ghost can touch to 50. They also limited each mob to being tagged by 1 ghost, so you cant double/triple touch ghosts. The patch notes literally said "We had to disable this playstyle." Since there are around 800-1k mobs per map, being able to touch barely 1/5th of them really makes this not worth as opposed to just speed clearing or mfing the maps instead.
yes get a mouse that suffer from double clicking and just click randomly as you attack monsters , if your mouse if defect enough and with chance you might auto loot something random as you smashing that left mouse button. hope that helps!
+gglookgg yes, your crits deal no damage but this does force you to include crit in the build. By using avengers for recharge when YOU are crit, you pretty much get full flasks in the split second your IC is down.
Can you link your passive tree??? Also if I follow this build item-wise, but keep the dyadian belt/removal of ancestral bond is it still ok? www.pathofexile.com/forum/view-thread/1403447
+Haku Wuffamute I think so :) You can check out my characters here: www.pathofexile.com/account/view-profile/styyled/characters My puller is CaitlynJennerNewMeta Just make sure you are logged into the path website!
+Dygnity Thanks a bunch! I managed to get the items required to the build that I had linked you in my comment, but at the same time your video had got me debating between which build is more efficient overall AND the item combination is just completely different. I can debate all I want, but I have all the items already to begin with. I don't understand much let alone have the currency to try and understand something else, so I may just go with your belt method and take the Amplify cluster instead and take up some alternatives. The stats on your belt choice are simply better.
+Poe Univers ( Wissensdatenbank) This is a pretty particular way to farm. Costs 8c per map. Need the currency investment into a magic finder. Need to invest in a puller. Need both of them in the map, and leveled high enough to use. It does have its cost in order to pull off, its not just press 1 button win the game!
+Peter Van Der Veen This was (and still is) done in hardcore. Generally with 2+ people helping the puller by clearing the packs immediately after they are ghosted instead of pulling massive packs.