It did. I learned more from you than the other videos I watched. Thank you so much. Oh the name you couldn't pronounced is Sir...real...e...on U helped me so I'll help you Once again tyvm on showing me this, much appreciated
Tamer Mods: 1. Rifling Reinforcement 32% ATK 2. Action and Reaction 61% ATK +20% Recoil 3. Fire Rate Up 25% fire rate 4. Mental Focus after 2 s of shooting 26% ATK till end of magazine(with fire rate mod) 5. Better Concentration 75% Crit DMG (Headshot and Weakpoint will crit) 6. Weak Point Sight 35% Weakspot DMG (Obvious weakspots on Colossi but also normal enemies thier head is a weakspot) 7. Hawk Eye 45% Accuracy 8. Then u can go magazine size other weakspot/crit dmg mods. Weapon Readjustment 1. Firearm ATK% 2. Weak Point DMG% 3. Bonus Firearm ATK vs Colossus 4. Firearm Critical Hit Damage %
Another tip for presets: it will pull from your storage box. You do not need to keep the gear in your inventory. Favorite all your preset gear and throw it in the storage and save on space.
U also forgot to unfavorite items in your storage box. There is a limit of how many items u are allowed lol as I kept getting messages that I was at max limit for favorited items
BIG TIP: Don't store normal weapons, just the ones that are Yellow (ultimate). If you need the "new meta" weapon, just go farm it, most of them have a 50% chance somewhere in the map.
Correction to the reactors; there is a reason the Ultimates use the word "mounted" and the rares use the word "equipped". Mounted means you need to have that weapon in your hand. So far, only Ultimate reactors require you to have that particular weapon in your hands. Rare ones that just say "weapon equipped" are *always* active as long as you have that weapon equipped in a weapon slot, no matter which weapon is in your hand. Can 100% confirm this through testing.
I find rare ones much better over the ultimates since I rarely use any ultimate weapons. And generally have higher skill power number and damage on the bottom unless super lucky to find one as ultimate
@@espertix5839 Ultimate always have higher skill power and skill ceiling for stats. They literally are 20% more powerful as long as you have the weapon equipped. But it doesn't display, even in character screen, unless you have that weapon IN YOUR HANDS at the time of looking. They're great on characters like bunny, viessa and anyone else who relies on spells more than guns. The debuffing revolver is one of the best ones for it.
The problem is thats not true if you dont have the two perks you need on the reactor. For example on bunny i want electric and singular or electric and fusion@@xSintex
very important. the stats on your weapon rolls are influenced by the colour (basically the rarity of the roll, gold being the best and rarest) BUT they are also influenced by level, so if you get a gold atck increase on a level one, it will be vastly outdone be a common atck increase on a level 50. Don't do what I did and waste your rerolls until AFTER your gear is level 100. also a bonus little titbit, if a player runs up to you when your down and hops over you, 9/10 times they arent showing off, I don't know about playstation but for xbox the revive button and jump are the same, my friend plays on xbox and hops over me instead of reviving all the time
It really IS annoying that "Jump" and "Interact" are the same button. Especially with how close you have to be to something or someone to get the "Interact" prompt. Like, I have to be, practically, humping containers to open them so I end up jumping straight up while standing next them more than half the time. They should really increase the distance necessary to get the "Interact" prompt to make the gameplay more fluid.
@ForeverDegenerate no they need to just change the button. The square (and I'm guessing X on xbox) literally does nothing. Move interact the that button
You need to use Bunny's Transcendence mod.....it immediately replenishes shield while you are Super Running ... That's how you make Bunny a beast who doesn't die all the time.
World chat in this game is so weird, I tried sending a whisper to someone telling them their title was questionable, and it said I included a banned word? Meanwhile I look over in world chat and like 3 people are spamming the N-word like it's their job. Shits funny
Being a veteran Warframe player I would say a giant mistake would be burning resources before reaching endgame finish the story. Feel out what the descendants and weapons work best for you then burn resources into them.
A good tip, but unfortunately unless someone has a LOT of experience with the various weapons and people they probably will change their mind later. I've got 600+ hours in WF, but even though I'm pretty sure which descendant I'll main I'm going to save that skill booster for the ultimate version. I'm never going to spend RL money on power things, and I heard they are extremely difficult to get and you only get 2 through the course of leveling.
Somewhat agreed. Played Warframe for about 11 years now. Save your endgame stuff like Energy Activators and Crystallization Catalysts as those are the hardest things to get. Exchangers, Accelerators, and Axis' can generally be used up since they aren't too hard to get or craft. You'll need to use up SOME of your resources to get geared up and to see what you do and don't like (Unless you're Wallet Warrior), so don't be TOO afraid to burn a bit. The ONE thing I wish this game (And Warframe honestly as well) had was a trial system. Maybe send us to the Laboratory/Simulacrum to test things out before we decide to buy/craft.
First off, DO NOT build shield, instead build for a mix of defense and hp, im in hard mode and my bunny has 25k defense 15k hp and i can stay under the bosses no problem and shreed whit the thundercage.
@@sorboombc apparently it’s better to have more defense than shields bc that defense is what actually allows u to take more hits UNLESS ur descendant needs shields for their abilities plus ur shield become higher anyway leveling up
Just started playing this game and just realized how complex it is. I really thought it was a free-to-play just simple game but it's definitely more than that. Really enjoyed the video. Keep it up!
@@BasiliskEye84 pfft warframes not original any way it copyed fortnite. Also warfare is cringe af 😬 Fortnite is cool af compared to the game that copyed them.
If you’re playing Ajax use the body enhancement transcendent module and then you really won’t even think about stacking shield because 22.5% of your health is given to both shield and def
@@sorboom if i put all my the points i currently use into shields i would have something like 5k shields, if i put those same points into health i will have 20k+. you can pick up Hp from any enemy and its instant, shields you have to hide in the back and wait. most bosses will just not let you regen your shield. if you are soloing bosses, theres just about no time for shields unless you literally run to the opposite side of the arena
Great stuff, another tip i didn't know about the scanner is that it makes 2 different sounds when looking for encrypted vaults. One tone will let you know your in the proximity while the louder tone will let you know your facing the right direction
Here are a couple of tips I just figured out: if you shoot your gun right before you land from a higher jump, it will not trigger the land animation. You HAVE to be shooting when you land.(hope this makes sense). I know you can grapple but I mistime it more than I care to admit. You can also cancel unique weapon animations like Lepic's Overkill skill by rolling as soon as you press the skill. This works with all unique weapon skills to my knowledge. You can also replay missions without needing to run back to the start point. Just view mission report at the end(LB + hold left D pad on xbox) and it will let you hold x to restart. If you end up not getting to the report screen before the timer runs out, hold the menu button and you can view your last mission report until you leave the area. I use this to farm and didn't even realize it was a feature because I didn't ever look at the mission reports. I also noticed that during colossus interceptions, the purple bar fills up more quickly when we're not hitting the weak spots. Idk if this is a mechanic or I'm crazy and just think it fills faster.
occupation circles in dungeons need to be stood on to progress and dont have anything to do about killing. most people will hop on top the mob spawners and slow down the progress
Found that out the hard way, rolled a god tier hand cannon for bosses,all gold lines... colossal dmg, firearm atk and both crits. Lv.40... got it to 100 and nothing raised 😭
So do you just dismantle even god-rolled weapons while leveling and still far from the max level? Genuinely curious, cause I don't know what to keep and what to dismantle, constantly running out of space..
@@KatjaNX if you're not gonna use it anymore, you just dismantle it, unless it's an ultimate, when u fuse that weapon, the stats will become gray and you'll just have to re-roll anyway, it's better to dismantle and farm it once you reach 100 - you can pretty much dismantle anything you don't use while leveling up tbh, there are no reasons to keep them
@ShizzuVT you're probably right that it's better to farm all of the weapons again.. I've been saving one of each now in my stash, but the material cost for rerolling all of those or even half of the weapons once I start getting lvl100 drops is just too high.
these types of videos really need to start off with the fact that getting descendants is an incredibly lofty grind. i went in initially wanting to settle on ajax as a tank, but went with viessa first because i was really curious how elements work. that was a massive mistake. i've been playing about 15 hours now and dont even have a single material, to grind for for the components, to begin grinding for him. a literal starting character... i understand the longevity/monetization of the freemium model, but the initial 3 choices should be easily accessible within the first 10ish hours at least imo.
One thing I wish they'd do in this game is totally delete the "Equip Recommended Module" button. I have no doubt a ton of the people you see dying every few seconds in the game are using that on their weapons and descendant. It's absolute garbage.
If u dont wanna Die on bosses, forget about shields, its useless when u need to stay out od battle to get IT back, best option for now is DEF and HP max IT out, u can take that DMG, and get some health back from just adds, without hinding and not doing any DMG cuz u're out od shields, its ok but u just will loose your time making battles longer and longer, better tanky than shieldy remember 😊
When soloing colossus as Ajax do not burn your mp on hyper cube. It’s expensive mp wise. Orbital shield is added dps when the colossus isn’t in your face.
The gun thing is kind of wrong. You'll be doing all missions on hard mode anyway so you'll have every gun drop for you at guaranteed level 100, no point wasting resources on infusing normal mode weapons while you're just running normal mode progression.
Few things -Code Analyzers and Code Breakers. Use these when you find vaults (look up a guide on how to find them.) It gives you materials you will need for Ultimate weapons, decendents, energy activators etc. They also give you Kieper shards. Precision and Ultra Precision give the shards. These are amazing to get. In hard mode an Ultra Precision vault can give 60k+ shards. Enzos passive makes these easier. I you struggle I would grind out enzo and make him for the vaults. -Another thing is this game is all about building your descendant how you want to. Bunny absolutely can be a boss killer with her Z. If you modded her that way. Gley can do a huge AOE with her C if you wanted to mod her that way. Every descendant have different builds and playstyles if you want to. -Kieper Shards are extremely important. Probably one of the most valuable resources in the game. That being said dont be afraid to upgrade your modules as you level. If you are unsure just use simple mods like Rifle Reinforcement which will be good on most guns and defense+/hp+ for descendents. Upgrade those while you figure out what you want to do. -When leveling up new guns/descendents. Only do the beginning 2 special operations. Ones in Kingston ones in Sterile lands. I have gone into the Echo Swamp defense to try and get material i needed to open. Only to have people who go down by round 6 then leave on the first reward round. I have had to solo up to 10 just to get a chance for the item a few times now. I dont care if someone is leveling something, just not everything. Either bring a good gun or a max descendent. Dont bring both and expect to just get carried through.
I picked this game up yesterday. The number of times I said, "Oh, just like Warframe," is astounding. Just be thankful they didn't take the mod adjacency bonus you have in warframe
On the tamer, unless you use Valby with supply moisture mod or uhmm .. the guy that adds crit to a weapon, you should NOT go for crit rate or crit damage on the tamer. The tamer has a low base crit so it will hardly add anythings, this goes for all the other weapons with a low base crit rate as well
Dont sleep on Freynas Ult. Its not for ad clearing, she is a great single target damager dealer. Her Venom Baptism deals insane amount of damage if built right.
I used bunny for a boss last night and I was still screaming at the other people using bunny lol. The boss was strong against electric! I didn’t switch cause I couldn’t be bothered honestly. We still cleared it. 4 bunnies vs one. We finished with maybe 30 seconds on the clock.
Spam HP and Def, over shields. With few exceptions, shields really start to lose their effectiveness after a certain level. HP and Def stats will serve you far better.
The biggest change for me gameplay wise was upgrading the blue mods, firerate, firedamage, DEF, HP, elemental resistance. If you play Bunny you need that extra DEF and HP when you run around.
I’m glad I watched this video. 4:46 Like he said I’ve been dismantling all my guns. Didn’t realize there was a storage as I haven’t looked durp. Gonna go home after work and start storing some weapons. :D
extra tip: unless your descendant scales shields, dont invest into shield at all, go DEF and +HP. TLDR, shield has a recharge time and health pickups drop a lot. They probably need to rework how shields work because right now they aren't worth it compared to the other defensive layers. DEF/HP/ resists allow you to facetank hard mode bosses.
I don't understand why I need reactors to match my attributes to be quite honest. If a toxic reactor makes all of my stats go up in Viessa, why not use it instead of a frozen reactor?
Today I read a tool tip that said if you change the subweapon slot to match you also get more capacity from it. I haven't tried it yet. Anyhow, thanks for this video. I put all the guns into my storage for later use as you suggested so I won't have to go looking for it later on.
Simply for variety reasons. Looter Shooter are all about power fantasy. Part of that is you feeling special. As it is now we all already look the same because of the stupid skin and color microtransactions. If on top of that we all run the same weapon on the same Descendant the fantasy will crumble even more because you are not special as one of 4 Bunnies wielding a Tamer in a squad. I don’t know about you but I am already bored out of my senses because of that. Edit: but I agree that buffing unappealing options is the far superior way to create variety. Unfortunately that’s usually not the way these games go.
@@Borengar629 If memory serves from the beta, a couple of the mastery 15 ultimate weapons will outclass Tamer I feel. People just haven't all got to that point yet. Dev notes them self even said that they are confident there are stronger weapons. So peeps just aint found the new tech yet.
They won't, tamer is great but it's not that crazy compared to some other guns and some descendants are doing absolute BS levels of damage with just abilities (dropping hardmode bosses in seconds). Tamer is just a fantastic intro to bosses gun thats really reliable overall but there will be better guns/builds for damage and some descendants vastly outperform it if they're heavily invested into.
Ok….im sorry but why do you keep saying MID maxed? I’m pretty sure the phrase is MIN maxed. I thought it was just an honest mistake but you say it like 15 times lol.
Just started to play this game. I was thinking WTF do I do here? How's this work? etc. and came across this guide. Really touches on the important things in the game. esp for a Noob like me. Many Thanks
Deltia.. I watched you a bit when you were an ESO nerd (idk if you still are caused I haven’t been around since Sanity’s Edge) but you make great guides for newer players. Glad to see you doing other things
New sub here. Happy to have cross paths with this video because all i cared about was everything turning green lol. Been breaking down all the extra weapons that was lower and i don’t have no duplicates of anything 😅 And all my 4 descendants has the same mods☠️ now in my defense there, still at the beginning and i don’t have much of anything. This morning though i will try to farm and gather up stuff and pay attention. As for Gley, i couldn’t do anything on the boss. Fought this one boss for hrs and i lost. That machine thing just kept bringing up shields
Not sure if you can consider this an additional tip but if you want to main one character for both mobbing and bossing then Freyna is the best choice for me. You can do two builds with her (skill damage and range for mobbing then focus on the Ultimate skill for bossing) and it would save you a lot of time and resources leveling up another character.
Transcendent mods will change how builds go since they usually focus on a specific skill. I have seen a transcendent mod for Freyna called contagion and it boost three of her skills
1 tip that worked for me was realizing (unless ur playing ajax or kyle) shield isnt worth investing in. With investment you get like 1k shield. With the same investment you get like 8k life. There's a mod that cuts your shield in half (boo-whoo it goes from 500 to 250) but gives you a whopping 250% life which is like 5k life depending on your flat life gear
If this was the first video about this I watched it would be good but I have a few pointers. •Don't stack shields on characters that aren't specialized in them. •Farm weapons at higher levels when you can don't save lower levels coz getting them up to 100 will get their bonuses to grey quality •use a melee mod at max level before hard mode grapple mods are rare and expensive to level •use the damage type that the bosses are weak to •crit mods aren't for all weapons if they have only 10% base crit the mods won't give you too much
Do not save guns unless it has really good options but save you storage space you can always get guns in game. Plus you can you use the materials from dismantling those useless weapons.
The only advice I would not give is saving every gun in storage cuz u never know what’s nerfed. You just regurgitated that from other videos. The storage system is poor for keeping track of what you have and don’t have. You will waste your time keeping up with it all just to reach level 100 and realize you can get any gun at level 100 easily.
This was such a helpful video especially the mod section because just like most games like this the explanation on how to maximise output is limited to none! And I’m also the loser that tries running bosses with bunny & thundercage
I noticed a lot of people complaining about the interaction button on the same button as jump, you can always go into the settings and switch it to the reload button instead 😮 now I’m not jumping around like a idiot trying to pick people up
Instead of holding on to low level weapons, you can just dismantle them and grind them later on hard mode where each weapon drops at lvl 100 so I kinda disagree with holding on to guns early on (you can do that in the lategame if you want, the weapons drop basically guaranteed) I would advise just doing the Echo Swamp defense to level up. Mobs are generally not that much harder to kill unless you're going for that high wave clear (I was also told if you clear 21 you have a chance to get a full built Catalyst so you can cut down on those module costs, you can easily kit out a bunny to solo carry through that while leveling weapons) From looking through the mods, the purple (rare) mods are mostly hot garbage. Only a few of them are actually good and usable while the blue mods are the actual god tier mods you want to focus on early (Also tip for survivability, Defense and Elemental Resistances don't provide much at all, best to max HP first, then shields, then you can dabble with defense and elemental resistances in the endgame) I highly recommend you focus on HP and shields on external components. I dropped from like 20k defense down to like 9k while gaining like 600HP and i became much tankier. The way Defense works is that it gives you 10% damage reduction per doubling of your defense (so if you go from 2000 to 4000 to 8000 defense, you would go from 10% to 20% to 30% damage reduction, etc.DISCLAMER: I don't know the math so it's just an example, the actual values could be lower or higher.) Some people did math and they said it's not recommended to go above 50k defense, I'm personally doing the devourer right now on hard mode with Enzo with 9k defense and 7k health and i'm tanking the boss (yes I can die so I have to run away and regenerate, but I have more survivability that way than if I stacked defense over HP).
Less than half of this info is true/helpful. Building into shields is useless because of the slow regen. Defense lets you absorb heavy hits. Early game you 100% save weapons you like and upgrade the level of them. You're not getting to level 21 in echo swamp without a dedicated squad. Most purple mods are preferable since you dont have to build/mount ultimate weapons to benefit from them.
Blue weapons don't drop at 100 (in case you randomly decide to grind them to max profficiency). Everything else drops. The stats that seem "good" at low levels also get greyed out and outscaled by high level standarts (like +2% critchance is cool at some level 10; but at 100s +10.8% is the minimum you can get). Focus on resists, HP and DEF as these are required on every character by rule of the thumb. 50k DEF is "high" threshold, going above is only recommended for character like Ajax. The point was that it has diminishing returns (you receive 10% les damage every time you double your DEF) - squishier characters like Bunny can be fine with 20-30k and pumping more into HP instead (has a casual Bunny with 23k and 8k, I can survive stuff and that allows me to do damage). And as I get it's not 10-20-30% but just -10% damage by the time you reach the threshold (=it can never become 100% damage reduction). Shields is questionable as there are two camps on that question - and it's rapidly dwindling into a conclusion that "shields are useless" (all my homies are out of shields); apparently same as in Warframe. Well, for external component if you have nothing else better - sure, why not?
@@spkd123 The shield recharge rate and delay would need to be like quadrupled to be generally useable. Im f2p and got all enzo bp's just need a few resources to start building him. I have like 6 ultra precise code breakers im saving for him. I started with Lepic, who did you start with?
Pay attention to BASE critical chance before investing in it on a weapon. 50% crit chance mod on the tamer is 5% added crit chance. If you want to play crit on weapons build enzo with his unique mod that enhance his munitions pod (30% added crit chance).
So for mods blue are actually the strongest single stat increases without a trade off but purple offer either multiple increases with less overall values or they have one positive and one negative with the positive offering pretty solid increases. Also you're arguably wring about filling all slots being important as you want to polarize those non polarized slots to get the most out of your character.
If you're new to mod systems be careful when using crystallization catalysts Don't just put them in willy nilly because they Make identical mod types cheaper but if it's a different one it will make it more expensive so when using catalysts if you're using different builds it is best to use them on the mods that will never change between presets like Max HP for example You're going to want that on every single setup for the most part or firearm attack on a weapon Also when resetting a character if your doing it multiple times for a min maxed build it is best to get the character or weapon to max level reset get to max level and then rinse and repeat to get more mastery rank xp its a little more tedious that way and does take longer but youll thank yourself in the long run im dumping several catalysts and an energy reactor into my Gley build for example so its essentially like leveling up 4 to 6 characters
If you are dying as Bunny just equip the descendant mods HP amplification and shield conversion (def) and you'll never die again And obviously level them up to Max... It will take you several hours to Max them out if you look up a good kuiper shard farm but it's obviously worth it All you need next is the appropriate element needed for each individual boss Problem solved