Here are 20 things you hate about The Legend of Zelda: Breath of the Wild! Socials - solo.to/sealiosspring Click here to see the the community discussion (all the credit goes to them) - • Post #zelda #botw #breathofthewild
i disagree that the thing i hate the most is that you cant pet the dogs the worst thing is truly FLOWERBLIGHT GANON or the stupid flower idiot at that shrine
None of the 20 listed are legitimate reasons to hate this game nor are they considered flaws. This is one of the worst videos I have ever seen. Here’s a dislike.
@@austria-hungary7680 really? I never knew that lol, I just know you climb faster when you are about to get off the wall. I don't know if the gear is proven to use less stamina, its just an observation of mine.
i never had that moment! i totally spoiled myself before playing... i was a couple years late to it and compilations of the cutscenes was what got me into it! it's my first zelda game, and i want to go and play a few of the older ones. im trying with all my might to go into the second game spoiler free so that i can gather as much of that magic that i missed as possible!!!
I actually like the dungeons. Sure, they're not as big or complex as the other games', but I still like them. I also think of the shrines sorta like "mini dungeons"
I remember when i was playing through for the first time, i did Vah Ruta as my first divine beast and i was running around for like an hour before realising i could control the trunk.
Thats what I always thought the shrines were. I felt like they resembled a small bit of a dungeon. For example, the test of strength ones resembles the mini-boss u gotta take down to get the item to complete the dungeons in the older games. Like in Ocarina of Time how u gotta beat the Stalfos in the Forest Temple to get the Fairy Bow.
There are only 2 complaints about the dungeons in BOTW 1. Half of the shrines are blessing shrines, does it look like I care that I had to do so much work for a shrine? NO I did so much work for a shrine because I wanted a puzzle to solve in a shrine 2. They could have done better, not saying they’re bad it’s just that past Zelda games, the dungeons are fun
I really wish you would get to keep the bow of light after beating the final boss as a reward for completing the game. I know it's OP but that would have made it all the more fun.
frrrrr its like impossible to find any good amount of arrows in the wild and theyre EXPENSIVE to buy so i constantly have like 5 arrows total after literally any big quest
@@manicpaniccupid7601 Well the easiest way to make money is to sell your items, especially expensive items like jem stones which you can get pretty easily by killing the white monsters which there are a ton of near Robbie's lab on the blue fire path. Or you can sell inexpensive items in bulk something that you never use, but pick up a lot of them.
You can pick up the dogs AND play with them in Legend of Zelda Twilight Princess hence why that Zelda game is at the top of my list ☺️ same with the cats in that game!
I really can't think any reason why we can't pet dogs in this game. What I can do IS press the bow Button without a bow to simulate I'm petting the dog
I think the memories should have been playable. You get the same effect: Link remembering his past, but you get to play through Hyrule before it was destroyed.
That's what I thought when the Champion's Ballad DLC came out. I thought it would let you play through Hyrule 100 years ago before shit hit the fan. By alas, that wasn't the case unfortunately. Most of the story were in flashbacks. Tears of the Kingdom to be leaning until the story compared to a Breath of the Wild was really focused on exploration.
Rain is inconvenient yes, but it forces you to be creative in how you traverse an area, such as sticking to the path in Zora's Domain or entering from above to avoid climbing, or you can learn how to climb efficiently in the rain too mixing regular climbing with jumps to maximize distance
Or you can do what I do and leave the game unpaused and go make a sandwich or something while the rain (which rain in botw is from the lowest depths of hell) passes
@@joshb2907 I did that once. I came back to find Link dead because of lightning. So then that basically forced me to want to hurry up and get the thunder helm so it wouldn't happen again.
i love how little enemy variety there is, im not much of a gamer so this way i can actually memorize all of them and the attacks also the compendium is hard enough lol but im still excited for totk
He literally listed some of my favorite features! I always liked stamina and rain effects(and other things like that) because it made the game more realistic and immersive. However, I completely agree about the last one.
Rain looks cool sure but it's annoying when you're trying to climb a mountain and it's raining, and u cannot make a campfire since the rain will shower it.
Nintendo has heard you! They didn't do dog petting until they saw this, and your threat to sue them. They are on it. They went back to the drawing board to make sure this is in the game. Release date is now changed to March 2024. You did it! (This was confirmed by my uncle who knows a custodian at the building next to Nintendo who share a dumpster area, and somehow saw the discarded notes about this....fact!)
2:18 that’s how it’s supposed to be! The best way to do those shrines is to throw your switch out the window! If you throw a perfect spiral the motion will finish the shrine
It definitely would take awhile for Hyrule castle to go back to normal, really tough to code. Meanwhile... Elden Ring says hold my beer with the capital city that totally doesn't get replaced with sand
Also you can just wear the thunder helm you get for completing all of the side quests at Gerudo to avoid being struck by lightning, however it’s very weak and you can’t upgrade it
I disagree with point 3. I wish for a postgame because I want to see the result of my actions. I don’t expect the entire map to change as a result. But it would be cool seeing Zelda as a npc roaming around.
After I beat Ganon, I was expecting the game to end. I had no idea what to expect. I thought maybe I did something wrong, so I did it again. Then I wanted my four year old grandson to watch, he has been my biggest fan while playing this game. So, I beat Ganon three times in a row. It was fun:).
You didn't include the fact that the only way you can see Link with his hair down is with a slab of ancient technology on his head and no other method.
I hate how low lvl mobs tend to pop up whenever I am busy fighting something bigger. Or how when I am about to do something like climb a mountain or attack a mob camp the game changes weather to rain or lightning. Its like, it knows...?
for number 11, if a new player is willing to fight or evade many guardians, sneak past might moblins and a white lynel, and even more guardians, i think they deserve max attack up
I know you to pet the dogs. 1: make sure you dont have an equipped weapon 2: go near a dog and face it 3: act like your equipping a weapon. Link will make a little confused animation, and it kinda looks like he is petting the dog
4 things Things I love about breath of the wild -The lack or dungeons, shrines offer a lot more than dungeons and there are dozens of ways to beat them because of that you could pick a lot of shrines and find multiple ways to beat it without doing it the intended way -Stamina Really Makes horses a lot more useful and makes you reconsider if you should jump over that gaping pit with your limited amount of stamina -Goats Lead to Clips of people raging so that's hilarious as is -The DLC Armour is op but fun most of the new players probably wouldn't even buy the dlc first because they haven't played the game so after they beat it they're probably gonna buy it then, which means exploring hyrule fully is a breeze since you can one hit enemies leading to less broken weapons and losing less time when you fight a lot of enemies this also offers up tons of replayablity since you could beat Ganon only after just getting your runes
THERE ARENT ANY CATS EITHER! It would be cool in a future Zelda game if Link would start waking up like he used to do 💅
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Story and freedom are opposites in gaming. Breath of the wild sacrifices the story by minimizing the parts of it thr player goes through to give them absolute freedom, which is what the game is most praised for
hey @Sealios Spring I actually was the person who discovered how to pet the dog you crouch then use stasis while crouvh than you stand up the eventually the affection dots show up
I hate that we don't have a clawshot to ease traversal, or a shiekah blaster to give the guardians a taste of their own medicine. I hate that the ancient oven produces ancient arrows at a snails pace if you want a bunch. I have so many normal arrows, I just want to be able to one-shot more guardians.
@@joshb2907 I meant as in us being the ones firing the lasers ourselves. Also, not to brag, but I deflected two guardian lasers in quick succession. I didn't think I'd be able to pull it off, but I somehow did. (They were interrupting either my climbing or korok challenge, so I had to dispatch them).
Certainly a few frustrating features mentioned here... Climbing is slippery in the rain - it happens too often, I want to climb up somewhere and it comes on and rains! Although at least if it gets stormy, I can stow my metallic gear... though I don't always have something to replace it except my torch or leaf (but I don't use those for combat) Random encounter enemies, definitely an annoyance - especially chuchus or stalfos bursting out of the ground and interrupting me in the middle of hunting/gathering or trying to sneak up to something! Most of these other points seem to be centred on progressions I haven't met yet though...
What you talking about, stamina only limits my charge attack. Climbing mountains however if you know how to abuse the geometry you can climb anything with 1 stamina wheel. (or whistle sprint that 93 degree angle wall)
i hope the tutorial or something in totk is set in the future hyrule after botw but before the main events of totk. it would be cool to see all the stuff that changed after beating ganon
tbh i think rain is inconvenient just because of how frequent it is, and the fact that until you get that custom teleport mark thing (i forgot what its called) you cant do much about it, mainly in areas where there is no way around it and you have to climb. if it wasnt raining every 10 minutes it would probably be much more enjoyable, as it would just be a "temporary challenge" zora's domain is probably the one exception, as its meant to be a "rain tutorial" of sorts, teaching you that electricity is bad near water and that you can barely climb when its raining also wtf is up with the devs, add the "pet dog" option already.
in hours of my botw gameplay, botw really feels like a prologue of totk. like, "hey guys, i wanna make a huge game rn. but seems like it will take years for it. so, lemme give you a bit of the game we are working on, then giving it a bit of story, and then while you spending time for exploring this prologue, we'll keep making game we want" maybe this is the reason why the map will re appear in totk, and the story in botw only flashbacks.
Imagine a thunder storm in death mountain: Because you cant use metal items in thunder storms, and in deayhy mountain you cant use wood items because they burn! Like only ancient gear is able!
1:04 we'll most of the enemies are just normal animals :/ the enemies could just act the same, and they wouldn't have *needed* to have buildings get fixed and such, just dialogue changes and the castle is just run down without any malice/guardians
I always hate how Bokoblin's scream at you after swinging their one handed weapons two times, as if they're better than you. Outta spite, I like to slap them once and/or whistle at them after spinning attacking or dodging their attacks.
Maybe after beating Gannon hyrule castle is free of the malice, and malice as a total is gone, gaurdians still exist and so do other enemies but now guardians don’t respawn. It should seem like people are trying to rebuild, a rebuilding side quest, or multiple would have been fun.
The fact that you have to pay to get the OoT armor set is definitely the worst, followed by the goat headbutting you off a mountain and there's nothing you can do about it.
Great video! Also for #5 i only got 4 words WEAR THE THUNDER HELM. (i know it only gives 3 defense but its honestly so much better than just taking off all of your weapons)
The difficulty climbing in the rain feature just kinda makes sense because it’s not easy irl either, it also makes it so you have a harder time trying to climb the mountain behind Zora’s Domain basically forcing you to take the easier path on the other side of the area, and so the jungle area in the south can’t just be climbed all around. The enemies popping out was mostly to keep you on your toes. Idk 😂 To be fair with the Phantom Ganon armor, one is guarded by a lunes and the other two are in Guardian territory.
0:47 I honestly don't hate it, I just find it annoying how I have to beat the game in order to find this horse that has 4 stars in strength and speed and 5 in stamina. I can only ever find it after beating the game which is honestly annoying
I hate fighting silver monsters because they're just as dumb as the other monsters but you break seven of your favourite weapons just to get a bloody Lynel horn and a single weapon that will break in no time. It's just throwing weapons away
Even worse in master mode since they regenerate their health as soon as you stop hitting them so that nullifies a lot of strategy. You just gotta wail on them constantly until their dead.
Rain slipping could have been solved so easily by making crampons (or just some vague "wet weather climbing shoes") available somewhere in the game. This links to a very minor annoyance of mine - why aren't the snow boots compatible with (or standard to) the Snowquill set, and desert boots with the Gerudo set? What I mean is when the respective boots are equipped with those sets, the full set bonus should still kick in. Seems obvious to me. My "sticky shoes" would similarly be compatible with the climbing set.
When you kill one of the white bokoblins (I Forget what they are called) and it’s drops fall in a river and when you go see what they are it is 2 diamonds and a sapphire that is stuck under the water and you can’t get it………..
Worst npc: that one dude who makes you do a stupid obstacle course with ur horse and never gives u your prize and you spend 100 dollars just to finish it.
Personally, I think the durability system was better designed than most people give it credit for. I can think of only two ways to improve it. One, make it clear how much durability a weapon has left, and two, make it so weapons drop materials after breaking that can be used to craft new weapons. The commonly suggested "Blacksmith" weapon repair system would destroy the purpose of the mechanic. I also don't "hate" the Divine Beasts. They're not perfect, but I enjoyed them enough. The Divine Beasts themselves don't hold a candle to traditional dungeons, but the idea of more open-ended dungeons shouldn't be thrown away. With a little refining, the Divine Beast formula could make some great dungeons, like the dungeon at the end of the Champion's Ballad DLC. Hyrule Castle was also an interesting take on the idea of dungeons, and it actually felt like a place where someone would live, and not just a labyrinth. Nor do I find the combat boring or repetitive. Even without weeks practicing glitches, there are many different ways to approach combat using the tools provided. Stealth, resource management and strategy all come into play many times in the game, and there are many different tools Link can make use of i.e. Magnesis, Bombs, Stasis, fire, lightning strikes, boulders. Basically, if combat is getting boring in Breath of the Wild, you're doing it wrong.
I found a new hatred today, I was waiting for the big wriggly boy to fly yhrough the canyon so I could get his horn fragment, and some stupid stal enemies shot my beloved horse with an arrow, right in the ass, and she jumped off of the canyon I know I can revive the horse, but loooooord was I mad earlier. I also hate that there doesn't seem to be a way to check what you need to upgrade your armor, aside from visiting a great fairy or looking it up online, like if she's already appraised the item before... just let me see it on a side tab.
I don't think slipping on the rocks is as much of an issue as how much it rains for it to do so. It rains every 5 minutes it feels and that's why it feels so terrible when you slip on the rocks.
The weapon breaking system never bothered me. But thats probably because ITS SO EASY TOO REPLACE THEM! Seriously id you just keep ontop of it you'll never run out of weapons. It just takes a bit of effort.
I know another thing I hate about the game when you get your house you can’t get a pet dog that helps you and when it dies it teleports back to your house I know there’s wolf link but you need an amibo for that and some people can’t afford to go and find amibos so that’s one thing I hope gets added in tears of the kingdom also I hope you can have multiple dogs and raise a puppy army
none of the things he was saying actually bother me, even slipping in the rain, and then he mentioned the motion control shrines and i was filled with a wrath i’ve never known before those god forsaken hell structures