Hey! Just saying there are some similarities to @Waboo's video so be sure to check his vid out. If any of the ideas are the same as his its purley coincidental. One last note is I know this video was kind of short, its not my best work, but im still proud of it.
i think rob should make an update with like 5 gamemodes and like 3 other things. would be funny to see the madness as top players fumble when the first extreme demon with them comes out
ah yes, i would love to see this update come out while im chilling in my swinging chair at the age of 97, pulling a queen of britain play, doing random old people crap like playing solitaire and getting scammed
I was really thinking of a new quest system. Quest difficulties, Easy Medium Hard and Insane. For example Easy Quests reward you Orbs and Diamonds, Medium quests reward you more diamonds and orbs, Hard quests give you keys, And insane quests give you more keys, even more diamonds, shards, and Icons including some that can be unlocked from doing these quests.
i honestly loved some of the ideas in here, and i am glad that you uploaded this. its always nice to see small creators making quality content. keep it up, and you could be the next waboo ❤
This is so good! Your editing skills are on the same level as other youtubers who have over 10x your subs. Seriously underrated. I liked and subscribed.
Gd will never be on console if rob doesent changes the engine that gd is built on, because that engine is already over 10 years old (i think rob actually said it himself)
4:07 RobTop himself said that he wouldn't add it because demon ratings are decided by the community, so there are some demons like Quest For Perfection that constantly get changed difficulty
I'd love to see an editor feature that allows you to layer player 1 and player 2 in dual mode, so collision would only affect one of the players. Intense duals and 2-player would go crazy.
I got idea. First of all, GD Musics from other GD Apps like World. Imagine we are able to use gd music from other apps like Payload from World or Press Start from Subzero. It would be cool, ngl Edit: Second, it would be sick if the Cubes from GD could be able to react and blink in category and gameplay, tbh.
a random portal where it gives u a random gamemode and for whatever gamemode you get there is a trigger that changes that part of the level to fit the game mode would be fire
The reason why all demons are ten stars is because demon levels swap difficulties a lot, like how future funk used to be a medium demon and is now a hard demon
Once upon a time, in a small village nestled between rolling hills, there was a storyteller named Elias. He was known far and wide for his captivating tales that transported listeners to magical realms. One chilly evening, Elias began weaving a story about a brave young boy named Liam who discovered he could fly. Liam lived in a world where magic still thrived, hidden away from the eyes of ordinary people. As Elias described Liam's exhilarating adventures soaring through the clouds, the audience was spellbound. But within Elias's story, there was another story unfolding. It was the tale of a curious girl named Elara who stumbled upon a mysterious book in her grandmother's attic. This enchanted book contained stories within stories, and as Elara delved deeper into its pages, she found herself drawn into the narrative of Liam and his extraordinary gift. As Elara read on, she found herself becoming a part of the story, joining Liam on his quests and experiencing the thrill of flight alongside him. But just when it seemed like their adventures were coming to an end, Elara discovered yet another layer to the tale. Deep within the storybook world, there was a hidden realm where the characters themselves were storytellers. Here, Liam and Elara met a wise old wizard who revealed that their destinies were intertwined with the very essence of storytelling itself. And so, the story within a story within a story continued to unfold, each layer revealing new wonders and mysteries. And in the end, as Elias closed his book and bid farewell to his audience, he couldn't help but wonder if somewhere out there, his own stories were being woven into the fabric of someone else's imagination.
Another idea: Easy - Extreme Demon gives 10 stars and 500 orbs this should be changed into: Easy: 10s/500o Medium: 11s/550o Hard: 12s/675o Insane: 15s/750o Extreme: 20s/1000o this makes the demon levels even more challenging to beat, but it should probably need more effort otherwise prediction of getting your level getting extreme rated will become insane demon
most of these are such simple QoL things or just stuff that you'd think would just be common sense to add (more quests, more stars for extreme levels) that I wonder why the hell have we not gotten anything from this video in 2.2 or even earlier
for the multiplayer, it would be nice to have REAL IN GAME statuses and LIVE friending (kinda like the roblox friending system) and since its going to be built entirely on the GD servers and systems, why not add co-op triggers and buttons? roblox has those- (i really gotta stop comparing these 2 VERY different games) and i get it , it would be hard to add things like that in a 2-D game but like i said, entirely on the GD servers and i'd recon that a dev that has experience on game development and design and is trying to make the editor look like a game engine's editor should start playing around with server multiplayer (like roblox- SHOOT COMPARISON AGAIN!)
There's only 22 ideas, also in the custom colors thing you said "Wouldn't it be cool if you could have your ship be blue and your icon be red" when the ship shown was red and the icon shown was blue