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25 Years Of UFO: Enemy Unknown And I Still Hate Chryssalids [X-COM: Enemy Unknown] 

Bransfield
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- I was doing this game just because I felt like it, then I realised it’s been 25 years since UFO: Enemy Unknown (X-COM: UFO Defense/X-COM: Enemy Unknown) came out. Well, thanks for ruining another day, time.
This is one of the best games ever made, one of my absolute favourites, and just a legend. So please do indulge me while I wax lyrical for… well, however long this video goes on for.
Please do like, share and subscribe if you enjoy. Don’t if you don’t, it’s all good.
---
Music: From the PlayStation version of UFO. X-COM, I guess you have to call it.

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29 сен 2024

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Комментарии : 324   
@jaredjones1752
@jaredjones1752 4 года назад
I remember the first time I saw Chryssalids. In 1996 my friend and I were playing Xcom on the PS while his Vietnam Vet dad was watching and giving us tactical advice. We threw a high explosive at the feet of a Chryssalid that spawned in front of the ship on the first turn of a terror site. It detonated...and the Chryssalid was still standing. My friend and I were shocked! Unlike the other aliens, though, this one didn't shoot at us. It calmly walked up the ramp and onto our Skyranger, only to stop and do nothing. When the alien's turn ended, my friend's dad said "OK this is a pretty powerful alien we're dealing with, so we're gonna go ahead and abort the mission." This was a guy who NEVER wanted us to abort missions, but on his orders we were doing it on turn 2! I still think of that every time I see Chryssalids in OpenXcom. Good memories.
@GoldenGateNum9
@GoldenGateNum9 4 года назад
*No wonder you guys lost Vietnam!*
@ironraccoon3536
@ironraccoon3536 4 года назад
@@GoldenGateNum9 stupid zombie-producing explosive-proof NVA
@SeekerLancer
@SeekerLancer 4 года назад
@@GoldenGateNum9 To be fair we had no idea the North Vietnamese had Chryssalids.
@ianirizarry30
@ianirizarry30 4 года назад
They are weak vs laser
@safe-keeper1042
@safe-keeper1042 3 года назад
So the Chryssalid got a nice Skyranger ride home. Nice.
@MasterKerfuffle
@MasterKerfuffle 5 лет назад
This game perfectly describes why the original X-COM (actually, TFTD) is my favourite game of all time. I'm one of those younger viewers, and I love it. Just brilliant.
@endersblade
@endersblade 5 лет назад
Yep, TFTD is my favorite also :-) I've just always been a fan of subs and underwater stuff, it's one of the reasons I enlisted in the Navy! I started with the OG X-COM, but TFTD was my jam. I'm sure I've logged 10,000+ hours in that game at this point. And now with OpenXCOM, I am doing it again, but now I can mod it!
@davoid1792
@davoid1792 4 года назад
@@endersblade I only this year bought those games, and man are they the most addictive and engrossing games I have ever played, I just cannot believe it to be fully honest, its too good.
@davoid1792
@davoid1792 4 года назад
@Derp Inshmurtz Oh many I binged the game hard, Lost several times but my current run through I am at power armor and plasma guns, as well as alien tech ships! Very fun about to do the final mission as well! I am so excited!
@---ih8wh
@---ih8wh Год назад
That is true: Terror from the Deep is the best in whole series of x-com, phoenix point, x--com new and xenonauts (which is the closest friend to TFTD)
@KaiGaming84
@KaiGaming84 3 года назад
This game is the hardest game on the planet. Harder than Syndicate.
@PerfectAlibi1
@PerfectAlibi1 Год назад
The original is and always will be better than any of the sequels. Especially with OpenXcom and the discontinued UFO:TTS.
@Abb0able
@Abb0able Год назад
What do you think about Xenonauts?
@bdel80
@bdel80 4 года назад
There are mods you can get for pc version it helps allot
@Janopooh
@Janopooh 3 года назад
UFO
@jacobhollar8849
@jacobhollar8849 3 года назад
I would love an exact recreation with new graphics. The new games are rushed. The old game you could stall.
@Cervando
@Cervando 5 лет назад
The best version was the original on the Amiga. Much better sound as standard and no choppy graphics.
@Bransfiiiield
@Bransfiiiield 5 лет назад
The original version was PC, which runs massively better than any Amiga version. As the video covers.
@Cervando
@Cervando 5 лет назад
@@Bransfiiiield No the sound was better on the Amiga as it had a dedicated sound chip as standard. You even admit the Amiga version on the 500, the original, was better than the 1200 and CD32 version and had features even the PC version lacked. I played the Amiga 500 version on both a 500 and 1200 and it was not choppy at all. I can't comment on the 1200 version but the original played perfectly well as umpteen videos on You Tube will testify.
@Bransfiiiield
@Bransfiiiield 5 лет назад
I literally played them all for the video. The PC version is the best one on a technical level, and the PS1 has the best music. Julian Gollop's brother converted the game to the Amiga (as it was made for PC first) and commented on how it was a tough job given the Amiga wasn't as capable as the PC.
@Cervando
@Cervando 5 лет назад
@@Bransfiiiield I don't know why you think it's important to stress it was made first on the PC, as I never said otherwise. However, the original Amiga version was released immediately after the European PC release and before the North America PC release. Whilst it is true SOME PCs were more powerful than a base Amiga 500, because they very slightly reduced the graphical quality for the Amiga version, there were no issues like you described and in fact they later produced an AGA version for the more powerful Amigas that improved the graphics albeit with fewer but better sounds. But, like I said the original Amiga version had better sound than the PC version and extra features too. Now if you had said the PC version ran faster, as it was quicker at processing the alien turn, I would agree. But the Amiga version was not choppy. It was also possible to speed up the Amiga version by installing it on a HDD and even more if your machine had a faster CPU and maths coprocessor like my 1200 had. On what PC did you run the DOS version on for your comparison for this video? Because according to the video you first played it in 2004 on a PC, which would suggest the PC was far more powerful one than one from 10 years earlier which would certainly account for your preference as it would be far quicker. I too have played the original Amiga release many times on both the Amiga 500 and 1200 and do not recall any of those issues you describe. I have watched several playthroughs on You Tube on the Amiga and nobody has mentioned it nor is it visible.
@KieronHoward
@KieronHoward 5 лет назад
I played it on A1200 at release, the sound was better on the Amiga and the graphics seemed better (although in hindsight this may have been the ropey old TV I had blurring things so it didn't seem so pixelated compared to a monitor). That would of been compared to a 486 DX , Soundblaster 16 maybe 8Mb RAM. With that spec the PC version ran noticeably faster, especially when there was lots of smoke or fire on screen.
@Charles-yz4lw
@Charles-yz4lw 5 лет назад
My God... 25 years? I'm too old man. The best game ever.
@jmkhenka
@jmkhenka 5 лет назад
Oh i have such fond memories of this game. I bought terror from the deep and played it alot to. As it came out in the age before internet, terror from the deep was a superious version with alot of fixes and was HARD.. now i know why - the original release was bugged and reverted to easiest difficulty after the first mission.
@Zeithri
@Zeithri 4 года назад
The best game ever? Uuuehhh... No.. But, a fantastic game? Oh yeah. This and it's tileset-graphics change sequel Terror from the deep.
@stuartburns8657
@stuartburns8657 Год назад
Got this when it first came out lol. Game had a bug, and I had to call the publisher, and they sent a patch on a floppy disk in the post.
@johndough7710
@johndough7710 Год назад
me and my buddy used to play this on his old 486. we'd c4 a house and level it. but the sectoid would still be a-ok. good times
@baltulielkungsgunarsmiezis9714
@baltulielkungsgunarsmiezis9714 8 месяцев назад
Im 22 and this is one of my childhood games.
@BreakDanceFight
@BreakDanceFight 2 года назад
Heard someone say once that the old xCom games were like a real military. Your people will die, you will lose battles, you will have to run away. That doesn't mean it's over just that you lost a battle. The newer ones are more like a group of super heros. If those soldiers start to fall it's too late to recover.
@baltulielkungsgunarsmiezis9714
@baltulielkungsgunarsmiezis9714 8 месяцев назад
The 1994 one is much preferable.
@KopperNeoman
@KopperNeoman 3 месяца назад
@@baltulielkungsgunarsmiezis9714 One's a military strategy simulator with tactical battles and RPG elements, the other's a military strategy tactical RPG.
@systemchris
@systemchris Месяц назад
Even xcom EU and EW are reasonable in the sense that as long as you play well, yeh people will die, but you should have depth in squad
@MidnightSt
@MidnightSt 5 лет назад
You've just invented maybe the best hardcore quote for any (suitable) game ever: (In Fallout narrator voice) "Running away... ...it's not what heroes do... ...but it's what survivors do. ...and as long as you survive, there's a chance you can win." like... that's so amazing I can't even (think of what game it would suit. But there's some out there, made or yet unmade, for which that's the best intro quote they could ever hope for).
@Marinus_Calamari
@Marinus_Calamari 4 года назад
Chryssalids marked the first time in my life I noped out of of a video game.
@Bransfiiiield
@Bransfiiiield 4 года назад
I share your pain/fear.
@dtkedtyjrtyj
@dtkedtyjrtyj 4 года назад
It's been way too long since I fought Chryssalids. I remember them being dangerous in UFO: Enemy Unknown, and being a joke in XCOM 2012.
@bdel80
@bdel80 4 года назад
@@dtkedtyjrtyj in xcom 2012 there was only the first mission I encountered them with that whale I had little bit of trouble. After that they got more easy as had better gear and soldiers.
@dtkedtyjrtyj
@dtkedtyjrtyj 4 года назад
@@bdel80 Like landmines, they're only dangerous if you don't know they're there or they constrain your ability to deal with _real_ enemies.
@baltulielkungsgunarsmiezis9714
@baltulielkungsgunarsmiezis9714 8 месяцев назад
I remember how they had zombified my entire crew say for 5 men who where each camping a direction from the upper floor windows of a building and the staircase hiding in smoke, it was a night mission and me and my brother where so scared that we might lose everyone.
@adavis5926
@adavis5926 5 лет назад
I still remember I and a friend of mine firing up this game and playing it in the dark twenty-five years ago. First time an alien fired at one of our X-COM men in a corn field, we both jumped out of our seats. Ah, thanks for the memories!
@TheStumptube
@TheStumptube 5 лет назад
Brilliant game, I absolutely love the first X-Com. The more recent remakes were pretty good too but not quite as engrossing, in my opinion.
@KieronHoward
@KieronHoward 5 лет назад
Yes the newer ones just seemed to remove features to simplify the learning curve without adding anything new. The 3D graphics are nicer but otherwise the originals perversely seem light years ahead in terms of gameplay.
@godemperormeow8591
@godemperormeow8591 4 года назад
@@KieronHoward You need to add mods to unlock the full game. The year long war mod which gives you the full, unadulterated metal as shit game fit for anyone with an asperger diagnosis.
@dragonslair951167
@dragonslair951167 3 года назад
​@@KieronHoward Having been introduced to XCOM by the remakes, I think removing complexity can be a good thing. Sometimes less is more. The remakes boiled the game down to the core experiences of base management and turn-based tactics, removing the layers upon layers of unnecessary micromanagement. Unnecessary complexity can easily make a game an overall worse experience. If the player spends more time memorizing and clicking through menus/buttons than actually making strategic decisions, the game can quickly become a drag. For example, does there really need to be a button to make your soldier kneel? Does kneeling add any significant enjoyment to the gameplay? Would the game be fundamentally different/worse if there was no kneeling? Do you really need to make the player manage 14 individual soldiers at once, all with their own stats and fully fleshed-out inventory? Do you really need to make the player constantly click through every soldier's inventory screen during the mission whenever they need to swap weapons or use an item? Do you really need to make the player specify when they want their grenade to explode when the answer is usually "right the hell now"?
@MarioPawner
@MarioPawner 3 года назад
​@@dragonslair951167 TL:DR The old and new games are really different and there's no shame in liking either for whatever reason, people find different things fun. First of all, I agree with your comment/understand your perspective in a broad sense- I know I've been turned off from many games by their complexity, and it's fair to question why those elements exist beyond for their own sake. "For example, does there really need to be a button to make your soldier kneel? Does kneeling add any significant enjoyment to the gameplay? Would the game be fundamentally different/worse if there was no kneeling?" The way I see it is that kneeling is part of the OG's 'cover system'. Kneeling behind low cover can make the difference between taking a shot in the dome and not taking said shot in the dome. Kneeling lets backline troops fire over the heads of the frontline ones. Kneeling gives characters a small boost to accuracy, further encouraging methodical play and picking positions carefully. It's not the biggest thing in the world, not as important as the cover system in the newer games, but it does have enough benefits imo to make it worth weighing against its cost. "Do you really need to make the player manage 14 individual soldiers at once, all with their own stats and fully fleshed-out inventory?" I think this is best explained as different strokes for different folks. Some people enjoy micromanaging more than others, and the larger squad sizes in the OG mean that you and the aliens are roughly equal in numbers. You can afford to take a few casualties as long as the mission succeeds. Individual stats make different characters better suited for different roles, as something decided by the player instead of by the game designers through explicit classes. (notably, there's a mod for the original which simplifies this process of character classing and lets you give characters to help keep things straight.) "Do you really need to make the player constantly click through every soldier's inventory screen during the mission whenever they need to swap weapons or use an item?" Fair point, it'd be possible to have both the more detailed grid inventory and hotkeys for equipping the next loaded weapon/grenade. I'm not sure if the modding scene has anything that helps with that specific issue. "Do you really need to make the player specify when they want their grenade to explode when the answer is usually 'right the hell now'?" ... Good point. I do know that OpenXcom has a mod that changes this so grenades default to timer 0. Presumably highex still has the timer so you can set it and gtfo.
@TheRealLordRama
@TheRealLordRama 2 года назад
@@dragonslair951167 I disagree. I used to think like you did, but then I realized 99% of games are a complete waste of time, and the ones that aren't are hard as fuck, inscrutable, or have massively high skill ceilings and/or level editors. Ironically after this realization I play fewer games and spend less time on games in general, precisely because I've cut the bullshit out of my life. People who play games to "relax" disgust me. Listen to Mozart if that's what you want. If you want to have "fun," go ride a bike. It's better for you.
@Fastbikkel
@Fastbikkel 4 года назад
Started a new campaign yesterday again, i love it. Second mission was a terror attack on some russian town. It went quite well actually with my 12 men team. I took out most of the floaters and terror units. But then one enemy turn all hell broke loose. I saw a grenade "whoosh" in my direction. When the turn ended, 8 of my men were dead and the rest were running around in panick. Two turns later the remaining 4 seemed to get a grip of the situation again, only to be picked off by 2 remaining floaters. Entire squad dead, ship lost, just another day in the office. I started laughing hysterically, numbed by all the deaths.
@randallwong7196
@randallwong7196 4 месяца назад
A grenade, or blaster bomb?
@Fastbikkel
@Fastbikkel 4 месяца назад
@@randallwong7196 Alien grenade.
@endersblade
@endersblade 5 лет назад
Tentaculats in TFTD were FAR worse than Chryssalids, because they could 'fly'. Chryssalids once you get Flying Armor are sort of trivial unless they catch you in an area in which you can't fly, because they can't attack UP.
@automatescellulaires8543
@automatescellulaires8543 4 года назад
they are the reason why engame flying armors were so strong.
@KimFareseed
@KimFareseed 7 месяцев назад
"They fly now?!" Somebodys first reaction to having their soldier cought.
@DragDenDFO
@DragDenDFO 4 месяца назад
Yeah... Tentaculats are also more terrifying because you can't cheese alien bases like in UFO Defense
@KopperNeoman
@KopperNeoman 3 месяца назад
Tentaculats aren't "far" worse, because they don't have nearly as many TUs. They're really just rebalanced Chryssalids. They can't be cheesed by flying (or rather, swimming) but are easier to zone out.
@CascaDEER
@CascaDEER 2 месяца назад
Also the Tentaculats never spawn with civilians present and you dont have to deal with that number of zombies turning into healthy Chryssalids
@SirChristian100
@SirChristian100 5 месяцев назад
Its 30 years, my friend ^^ And yes, we love Ufo too! Such a great game, always great to come back!
@George-nn8ui
@George-nn8ui 5 месяцев назад
The trick is to research laser rifle before the saucer terror mission., keep recruits only above 50 bravery.., can afford it by making stuff and selling at first., hide behind the tank.
@johnran6015
@johnran6015 Год назад
I started playing this game around 2016 but I've only been picking up here and there with a year or two between playing. I started playing again more seriously and I'm finally learning to just let yourself get defeated, I kept trying to save every soldier with saves and I would just hang around the first few encounters of each game indefinitely. Now I'm letting myself get game overs, I'm finally starting to really "get it".
@TipsyAdonis
@TipsyAdonis 5 лет назад
Funnily enough, nowadays Rotherham Town Centre looks a lot like most of the levels in XCOM. Great video!
@KopperNeoman
@KopperNeoman Год назад
The Chryssalids are less invasive of personal space than the terrestrial invaders, mind.
@TipsyAdonis
@TipsyAdonis Год назад
Not sure what you mean by terrestrial invaders. I was touching on the complete lack of investment for the local council and the comparably high rates of rent landlords are charging on units making non-viable for small business to open and remain open for more than a couple of months, making the place a ghost town. Comment wasn't an observation on the type of people that visit, arseholes exist in all walks of life, whether it be in Rotherham or Mayfair.
@user-10.10.
@user-10.10. Год назад
​@@TipsyAdonislmao come on dude you know exactly what he means. I don't even live in England but everyone knows what went on in Rotherham.
@baltulielkungsgunarsmiezis9714
@baltulielkungsgunarsmiezis9714 8 месяцев назад
@@user-10.10. And yet their government does nothing! Where I the king I would do all I can to defend my people even if that means risking my crown!
@liukang85
@liukang85 4 месяца назад
​@@TipsyAdonisI also know what he means lol and I have an immigration background
@GrundkursBouldern
@GrundkursBouldern 2 года назад
I got the original game with my first PC in 1996. I started it, clicked around a bit, but did not understand at all what to do. So went on to read the whole manual with it's 100+ pages and came back two days later and was hooked for months. Games like this don't exist anymore. Calling it unfriendly for beginners is an understatement, but once you got the hang of it, you got out so much of this game. I still play it from time to time and just recently installed Terror from the Deep on a six year old Android gaming handheld via DOSBox.
@pwnmeisterage
@pwnmeisterage Год назад
You'll quickly recognize all the familiar buildings and weapons and techs and aliens wearing new names and underwater-themed trappings. But TFTD is more than just a re-skin of the first game, it's made more difficult in many subtle ways. None of these nuances are insurmountable in themselves, but they collectively make the entire game substantially more difficult. I thought I was boss after defeating UFO a few times on veteran and superhuman difficulties, I knew everything about the game, I was totally ready for TFTD. I was cocky and complacent (or perhaps deliberately fooled into complacency?) because of the obvious similarities in the second game. Lost my first mission vs a terror zone in the second week of the game. I'd equipped my troops with the weapons with the best stats available - but the moment I tried to take my first shot I learned the hard way that there's a big difference between _surface_ and _underwater_ combats. I did get my people out alive, but my noob mistake made the mission a total fail. Lost my second mission vs a terror zone a just a week later. It was onboard a ship, a really big ship with blind corridors and corners and cabins and closets everywhere, aliens hiding in all sorts of threatening places. I'd brought extra clips for each of my (new) weapons but they weren't enough - it was a two-part mission (like Cydonia), and those lobsters took a _lot_ of shots to bring down. So I ran really low on ammo, half my people had empty guns, I was salvaging ammo off the dead. But the tentaculats (chrysallids ver 2.0) and relentless -psionic- molecular control attacks made things ugly. I did not get my people out alive. My third and subsequent missions weren't failures. But they taught me that almost all underwater combats are effectively "night" missions, that the maps are designed to be generally harder and tighter, that the alien AIs are greatly improved (and very aggressive), that aliens were tougher and weapons were weaker than before, that all of my equipment-based tactics (based on flares, smokes, proximities, rockets, lasers, etc) had to revised or discarded. So I think calling TFTD "unfriendly for beginners" and perhaps "unfriendly for experienced players" is no understatement. Times have changed, we're more sophisticated and jaded by games now, we have different expectations. But I still don't think you'll find your first TFTD game an easy walkthrough, the game is "simple" but it is not at all "easy".
@chrischimera1999
@chrischimera1999 2 года назад
I have a fond memory of this game as a kid, had good troops I walked out of the plane an ethereal proceeds to mind control my rocket launcher guy and kills 95% of the squad after just getting out. Good times lol.
@Bransfiiiield
@Bransfiiiield 2 года назад
actually made me chuckle out loud
@meepistired
@meepistired 4 года назад
Bran: *plays first Xcom game* Me: *stares at Dad dominating Xcom: Enemy Within* Me years later: *incoherent panicked screaming as troops are tag teamed by Berserker Queen, Avatar, and Chrysalids in Xcom 2.* I have never played any game series in order. But I might do a Star Wars and play Xcom in reverse cause I love this type of game... Even if all my troops die on the first mission EVERY SINGLE TIME
@irony13black
@irony13black 5 лет назад
1996, I came home from my final GCSE exam and started a fresh save of xcom on my A1200 on alien difficulty. My adult life was stretching out in front of me and I just shot down a rare 1 man tiny tiny UFO ideal to kick off the research tree. Life was good.
@caellanmurphy4751
@caellanmurphy4751 5 лет назад
as a person who has beaten superhuman open-xcom i highly endorse this video(though i do think its better than the reboot tbh)
@NiceMicroTV
@NiceMicroTV 3 года назад
OpenXCom is a godsend, especially with all the fun mods that the dedicated developer community created.
@DanielPembrink
@DanielPembrink 5 лет назад
I bought and started to play this game back in 2012 since I could not afford xcom enemy unkown reboot. the best purchase of my life. I got instantly hooked and with openxcom extended and mods the game is just perfect.
@davehenss
@davehenss 2 года назад
I’ll never forget my first encounter of the chryssalids on a terror mission! I lost everything on that mission! I’m one that will not reload a save file for failing a mission because it takes away just how hard this game can be at the time. The next terror mission was my second and everyone had high explosives on them and did a 3-Man Sweep where if one is found, 2 get a chance to shoot it and then blow it up! That strategy worked from then on out and when the game was remade on the ps3, I was disappointed because they weren’t so hard to kill! lol
@lashlarue7924
@lashlarue7924 Год назад
I have played many, many, MANY hours of this game and know it inside-out like my own underware drawer. The game still has the power to freak me out 30 years later. Really nuts.
@PaintballMagazine
@PaintballMagazine 5 лет назад
I refuse to believe its been 25 years...
@SeekerLancer
@SeekerLancer 4 года назад
For Doom and many other games as well.
@kayr0112
@kayr0112 6 месяцев назад
I won my first game by my guy panicking - going upstairs to alien console. Throwing a grenade which blew up triggering a win for me. If not for that panick I would've lost that mission
@kindasus5009
@kindasus5009 4 года назад
Im 13 and i still have played all xcom games xD my favrote game is xcom enemy unknown
@Bransfiiiield
@Bransfiiiield 4 года назад
Good work!
@mrraziel4398
@mrraziel4398 4 года назад
the single finest turn based strategy series every made.
@metivs
@metivs 2 года назад
Thanks to playing XCOM in 1994 and 1995 like crazy, I do understand now the term "addiction to drugs". XCOM 2: TFTD was obviously upgraded, developers learned from XCOM. Do you remember the panic when entering the alien base which was like 10x bigger??? 😲 The horror.... Great summary sir Bransfield.
@Oculas2003
@Oculas2003 5 лет назад
I think what made this game so great (and the only thing the remake kind of missed out on) was how you invented your own stories with it as you went under the umbrella of the main plot.
@Trusteft
@Trusteft 5 лет назад
I enjoyed this video till you mentioned how the new versions were better. Just no. Out of respect I won't say anything against you. I pre ordered this game for the Amiga 1200, back in 1993. I had to ask someone to use their credit card to do so, from a UK shop. Months passed and no game in side as the release was delayed or whatever. So I did the only reasonable thing, I sold my A1200 and got a MS-DOS PC. Although UFO EU was not the first game for that PC, it was among the best. I loved the game and I still play it from time to time.
@Gebunator
@Gebunator 2 года назад
I'm convinced that Original X-COM is coded to throw you a bone if you are struggling and on brink of failure cascade. Like alien base popping not too far from your base or the ufo you can't fight in air landing for extended period of time. However, this is a lucky break you gotta earn and capitalise on it. It won't mean much if you don't pick your slack afterwards. XCOM is reason why I enjoy most of the Alien defense games and their spin to the genre. While I DO return to the original XCOm from time to time, I do enjoy the different takes too. XCOM After-series is nice real time adaption with nice chunky bodyhorror spin. The Aftershock sequel has interesting basebuilding mechanics and fun arsenal of guns. Xenonauts is nice of "streamlined sim" representation of XCOM, what I'm currently playing. The new XCOMs are great and all, my biggest gripe about the Enemy Within was the bloated, fake hit chances (No seriously, the game adds some +20% when displaying your hit chance. So, your 95% to hit could very well be 80). The lack of troops to deploy and how there was no stat growth involved. And I end this rant of a comment with. Fuck Chrysslalids. They are both awesome and utter bullshit. I do wish that the zombies didn't just turn to full mature terror machine when killed, everytime I keep thinking the zombies oughta have somesort of gestation periods, like 2-3 turns and still have the zombifying attack.
@Pappy55
@Pappy55 4 года назад
Loved X-Com since the Amiga 1200. It's a game I always go back to. I have even met its creator Jullian Gallop
@Brakiri
@Brakiri 4 года назад
The 2012 version is better, they knew what they were doing? I completely disagree here. They made a dumbed down version, concentrating on the tactical system only, tossing some half baked geoscape and boring reasearch in it and very mechanical triggered "progression". Even the tactical gameplay offers less than the original. A shame really. All of you talk about how and why the original was so good but with asinine quotes like this you just proof that you understand nothing.
@Bransfiiiield
@Bransfiiiield 4 года назад
Oh do fuck off you absolute dullard
@majmunx9703
@majmunx9703 5 лет назад
THE BEST strategy game. EOD ;) Altough I preffer the sequel: Terror From The Deep more, because underwater :D
@dangerotterisrea
@dangerotterisrea 5 лет назад
Tftd was broken as fuck when I last played it that or ridiculously hard.
@caellanmurphy4751
@caellanmurphy4751 5 лет назад
@@dangerotterisrea tbf even if you play open x-com and that version that fixes all the problems the games FREAKING BRUTAL(though i have been playing UFO DEFENSE and TERROR on superhuman but still its rough)
@hieronymushumble5716
@hieronymushumble5716 26 дней назад
Pro tip: when you shoot a chryssalid and it goes down, make sure you hear the death scream... it may just be unconscious. I've had one wake up after the squad had advanced.
@natrzezwoniewarto8678
@natrzezwoniewarto8678 2 года назад
It's one of my 10/10 games. I love every aspect of it
@zeusapollo6504
@zeusapollo6504 4 месяца назад
Terror from the Deep was more special, even when outsourced by microprose and the actual original dev team made Apocalypse. Terror from the Deep cannot be replaced either, by any of the many successors, because its settting is way too unique and well executed.(difficult lol) But to be honest, you can also say, TfTD was just a skinmod of UFO Defense - but then again the best skinmod i have seen up to date in gaming. :)
@ghostghost8510
@ghostghost8510 5 лет назад
Check Open xcom with final mod pack. It is the original game with a massive mod which adds a bunch of new weapons,crafts,alien races,different terrains,A LOT of new research/manufacture options/quality of life improvements and a lot more... And it was made with intention of not breaking the original feel of the game .It feels like a huge expansion for the original game. As a huge fan of the original game i was blown away on how good this mod is.
@romanlinnik7441
@romanlinnik7441 5 лет назад
Dang, just playing it 25/8 now on my phone. Amazed how big it is. And I can play it whenever I can! Truly amazing game with an amazing mod.
@ghostghost8510
@ghostghost8510 5 лет назад
@@romanlinnik7441 Yeah it is awesome and it made the game feel fresh again cause at this point i can beat the original game with my closed eyes probably :p
@endersblade
@endersblade 5 лет назад
I second this! OpenXCom + Final Mod Pack is absolutely amazing! I love all of the added weapons and new enemies to fight!
@trashandchaos
@trashandchaos 3 года назад
Surprised the mods for OpenXcom didn't come up honestly. That, The X-Com Files, The World of Terrifying Silence, and X-Pirates are pretty well regarded.
@NiceMicroTV
@NiceMicroTV 3 года назад
@@trashandchaos I love Area 51!!
@KieronHoward
@KieronHoward 5 лет назад
The best version of Enemy Unknown is OpenXcom Android. It's fast, the controls work great and the subtle mods fix most of the niggles. Plus you can play it wherever you are. I bought XCOM: Enemy Within and whilst it has it's good points, it's far too stripped back. They've removed much of the freedom to play the game how you want. My favourite early game tactic was to equip everyone with rocket launchers and just flatten the landing site, simply not possible in Enemy Within.
@IVI00101
@IVI00101 3 года назад
How do you force fire on Android without physical keyboard (it requires holding "Ctrl")?
@honkerbonker6700
@honkerbonker6700 6 месяцев назад
30 years now. Also , try Open XCom project. Rewrite of original that runs on moders machines and has quite a few QoL improvements. (And you wont have game stretched verticaly like in this video)
@sarahnachtrose
@sarahnachtrose 2 года назад
3 years later (sorry, you can complain to the YouToube algorithm 😋). From what you said in the video, have you heard of the OpenXcom project? It brings the old game up to current technical standards, such as monitor resolutions. And for OpenXcom there is a UFO mod called XPiratez. It expands the 12MB of the original to 700MB. New races new researches (over 1000) new UFOs new factions(and there is an update every few months. I've been playing for 8 months now. A bit almost every day. And after the last update my research level went down from 58% to 52%. 6% more research after an update). That's what it's all about: 800 years later. Humanity had lost. The aliens took what they wanted, turned the whole planet inside out and Earth is now just a distant outpost of the Galactic Empire. The game begins with 6 Gals, mutants who have escaped from a research lab and accidentally stumble upon an old XCom base on their escape. (It wasn't that random, but you only find out about that in-game years later) The first research revolves around exploring the vicinity of the XCom Bunker and making contact with the local communities. You start with spears and flintlock pistols. Try to find out what kind of world you ended up in and how to survive in it.
@baltulielkungsgunarsmiezis9714
@baltulielkungsgunarsmiezis9714 8 месяцев назад
At age 22 I am younger than you, and this game rules. X com enemy unknown 2012 is much worse than the original x com ufo defence 1994. (And I hate reboots which make it so you need to add years of release to not confuse anyone)
@jezus22
@jezus22 4 года назад
well, I start in 1995 and still playing. last time I finished it again was about 2 weeks ago.
@99redpontoons
@99redpontoons 2 года назад
The line of sight/fire system in xcom seems a bit wonky because it's actually quite interesting in how it works. When firing a weapon, the game treats each object, structure, person etc in the line of fire as a 3d object, calculating a path from the soldier's gun barrel to see if they can line it up with their target beyond each object or piece of a structure in the way, and then applying some spread. CTH actually indicates how much that soldier's shots will spread over distance, not raw chance to hit. This is why hits are more frequent at close ranges - the projectiles simply haven't had a chance to spread much yet, it's not a straight hit-or-miss roll. 100% = no spread, 10% = massive spread. Hitting or not is based on whether the projectile's path lines up with the target after spread is applied. A similar mechanic is used to determine whether a soldier can see an alien, and vice versa, but calculated from the unit's eyes instead of their gun barrel. If a straight line can be drawn from the eyes of the unit to any part of another, it will be treated as within line of sight, even if not enough of the other unit is exposed to the gun to shoot at. The path of the shot to actually hit that target after being spotted is calculated from the gun, not from the unit's eye level, which is why line of fire can seem weird, especially with aliens on roofs, at wide angles behind doorways, or below a soldier shooting from a window. The soldier might be able to peek a little bit of that alien's body to know he's there, but that's nowhere near enough to get a clear shot. If too little of the target is exposed from the gun's "perspective" or on angle that doesn't line up well, the game will simply not allow the player to shoot without force shooting with ctrl, because the target will be near impossible to hit. This is all calculated internally and not displayed to the player, as actually rendering this would be well beyond the limitations of the hardware most commonly used at launch, but you can get a look at how it works in openxcom with some tools from the forums such as loft viewer. This is also why despite the graphical simplicity of the game, it chugs like a motherfucker on older home systems of the time such as the various models of amiga. The calculations for LOS/LOF are a bit heavy on their processors.
@guyg.5013
@guyg.5013 Год назад
I personally think the snake-men and Ethereals are way worse. especially Ethereals that can mind-control troops from the other side of the map and have the highest accuracy in the game. Chryssalids are comparably easy to kill and you can see them coming. but it might be just me.
@GoldenGateNum9
@GoldenGateNum9 4 года назад
*The remake is cash in shite compared to the original & I don't care how much graphics will evolve, hand drawn animation graphics will always have more heart & soul, I only recently got both Enemy Unknown and Terror From the deep, I never had a scooby that this amazing game existed when I had my PS1, I wish Fallout was also ported to Playstation ='( that's another amazing game.*
@Lord_of_Dread
@Lord_of_Dread 3 года назад
Your troop movement speed is insane, I don't know how you can play like that! The 2 biggest crimes of the reboot series are the lack of business sim elements and of horror.
@Bransfiiiield
@Bransfiiiield 3 года назад
Hah, play it for a quarter of a century and you just _know_ how things are going to work out, so don't need to see the full waddling animation at regular speed.
@Simi822
@Simi822 2 года назад
and who loves them? there is only one thing I hate more....Tentaculat
@Monduras
@Monduras Год назад
My most traumatic memory of all time is when I was assaulting a battleship with my crack squad of soldiers, laid down smoke for cover, push turn over and bam three chrysalids come charging through the smoke into my terrified psyche… and squad… I literally jumped out of my seat. Fond memories…
@schwarzerritter5724
@schwarzerritter5724 Год назад
At least Chryssalids can't fly like in the sequel.
@willgilbertuk
@willgilbertuk День назад
I played on a bog standard a500, pretty sure there was no darkness on night missions, when I got the pc version it suddenly explained why troops couldn’t see aliens half the time. Also any explosion animations gave the computer a seizure, which meant we never used grenades, rockets etc.
@cameltrophy3
@cameltrophy3 3 месяца назад
30 Years. Still awesome.
@catandfishfc
@catandfishfc 5 лет назад
Modern mods to this game really take it to another level
@NiceMicroTV
@NiceMicroTV 3 года назад
OpenXCom is love.
@burtopia
@burtopia 3 года назад
Brilliant. Love that you posted this video. I wish they would remake it exactly the same, just with new graphics and maybe POV mode
@Scrubwave
@Scrubwave 4 года назад
0/10 not enough chryssalids
@NiceMicroTV
@NiceMicroTV 3 года назад
10/10, would not recommend.
@doingtime20
@doingtime20 2 года назад
My favorite game of all time. Personally I do think the newer versions didn't surpass this one, still they are good though.
@serpentwolf5582
@serpentwolf5582 2 года назад
Dam this game is older than me.... and it's honestly fun as hell.
@thelradame5508
@thelradame5508 3 года назад
Im a younger viewer, this is my favorite game of all time. Edit: After some thought I’d say I like TFTD a but more.
@lorddaveed
@lorddaveed 4 года назад
I started my first ever lets play with Xcom Ufo Defense, its ametuer hour but its just an amazing game that i think others deserve to know too ^_^
@finegamingconnoisseur
@finegamingconnoisseur 2 месяца назад
In the earlier stages of the game, Chryssalids were absolutely terrifying, especially at night in urban terror missions. It was nigh impossible to see where they were coming from. They had crazy amounts of time units, high resistance to your early weapons and could basically cross the map to bite your soldiers in the arse. I remember putting my soldiers in defensive formations that covered each other in different directions. A Chryssalid would come along and kill nearly all of them anyway, if not outright in one turn then the zombies would 'hatch' and then the rest of my soldiers were doomed. But later when my soldiers had flying suits, the Chryssalids were a joke. They could only watch as I flew one level above them, drop a few grenades, and then fly away. 😁
@caseygoddard
@caseygoddard 4 года назад
I never knew there were so many versions of the original XCOM.
@IVI00101
@IVI00101 3 года назад
X-Com 2012 reboot can't be better than original, because it is a fundamentally different game. Even ignoring movement and strategy systems, that are different. Main difference is lack of simulation. 1994 X-Com actually used 3d model of the game world for line of sight and ballistics calculations. Dice rolls were used for modification of trajectory, not for hit chance determination. This meant, that if shot did not hit target, it would hit something else, not just disappear. The only true spiritual successor to 1994 X-Com is "Phoenix Point". I know, there is "Xenonauts", but I never tried it. I don't like its art style, and from what I have seen, it just adds unnecessary complications to original formula. Kind of like OpenXcom mods, that add dozens of new weapons and vehicles. When original already had enough. I am not into having 10 variations of assault rifle, that are all sidegrades. And I am not sure, that new air combat would be fun for me.
@Sinn0100
@Sinn0100 4 года назад
This needs to be re-released just as it is. I loved and miss this game greatly. The newer Xcom games are good but it's not the same. Xcom 2 for the current machines is great; However, it is not as good as the first 1993/1994 version...not by a longshot. The worst part about 2 is the stupid time limits. They just suck, they're suck incarnate and don't make any realistic sense at all. No one anywhere in recorded military history has said..."Okay guys, we know where the enemy is and we have a plan. Were going to give you a short amount of time to get anything done! We don't have any time for any of this strategy business...that's for losers." If you ran a military mission based on the parameters that Xcom 2 does you would lose. Now, if they added the timer before enemy reinforcements arrive it would at least make sense. Having an arbitrary time table that sees you fail a mission is so pointlessly stupid it's almost like they didn't have any ideas left. That or the developers thought this was the year 1992 and arbitrary time limits were all the rage. What's worse, the only way to ease the time limits is through good old fashion DLC. I was so throughly pissed when I bought Xcom 2 after seeing the stupid time limits that I shelved it. I broke down and purchased the fucking DLC as I already sunk the non-refundable $60.00 but swore I would never buy another new Xcom game again. It finally became playable and I'm sticking to my guns...never again.
@jothain
@jothain 2 года назад
Play Xenonauts
@AdamTheVox
@AdamTheVox Месяц назад
Not many people will see this, but if you like original XCOM try Xenonauts which is modernized XCOM
@XRL7official
@XRL7official 3 дня назад
What a game.. great retrospective, sir
@Fiilis1
@Fiilis1 3 года назад
Wish this game would just get some kind of overhaul and the bug fixes. I'd play the hell out of it.
@Bransfiiiield
@Bransfiiiield 3 года назад
have a look at Open Xcom - does all that and more
@Fiilis1
@Fiilis1 3 года назад
Oh, gotta check it out
@allp84
@allp84 2 месяца назад
I played this game in 94. What a blast, probably also the first game i save scummed😂 not for the turn based part , but specifically at the end of month to yield the highest income (this was partially ransomized)
@MrTarakanisher
@MrTarakanisher 3 месяца назад
I think the beauty of Chryssalids, Mind control and Blastes is that they are poorly balanced. Blaster can literally oneshot anything, Chryssalid can oneshot any soldier, MC can control any creature (aside from civilians). The point is - there are things in this game against which there can be no defense. It's brutal and punishing. I'm not sure if that was intentional or not. but it is beautiful.
@SlavaPunta
@SlavaPunta 3 года назад
I remember the first time I really understood the game and tactics and it just started to click for me. So I brought a buddy over to show off the game. First thing that happens - typical mission where you're ambushed right out of the ship and taking all sorts of fire (I didn't appreciate the smoke bombs yet). Three or four turns in of just trying to get a foot hold, one of my guys in the back of the ship gets mind controlled. He starts wiping me out from the inside. Then we see an alien grenade swoop in. Lands at the front of the ship (inside). BOOM!! My last few survivors panic fires each other to death. Then the last one runs off scared directly into the enemy to be executed. Our jaws dropped in absolute horror. Then after about a minute of complete shock, the uncontrollable laughter hit us from the massacre we witnessed. We must have played for 20 hrs straight without a break. We were delirious by the time we called it a day. No other game could own your emotions like that. The investment in your squad. The stress of making the wrong decision. Not knowing the research tree and discovering / unlocking the upgrades for the first time. Having the time to mull over every move. The randomness of events turning on a dime. I'm still obsessed with this game to this day.
@ngtony2969
@ngtony2969 2 года назад
only few games with seemingly infinitely replayability, this is definitely one of them Then there's baldur's gate2, Electronic Popples, Jungle(dos rare game), some of Koei's Romance of the 3 Kingdoms series, god of thunder, One Must Fall, and most of blizzard games before blizzard went to shit, Skyrim, Red Dead Redemption 2, some of EA's best before EA became EA, Syndicate, the one star wars title i forgot the name, doom(s), dawn of WAR1. Cyberpunk ... might just enter this list, but knowing the story and endings already ... is kind of hard to be surprised again.
@Choself
@Choself 2 года назад
Played X-Com: UFO Defense on the Original Playstation when it was first released. Am playing Phoenix Point, which was designed by the original X-Com developer. It's ok. To this day, through all the iterations, and knock offs. of This Game, none have surpassed it in pure awesomeness. I wish they would release it on PS4/5. Hard copy, please, but I'd buy digital too.
@jonathanwessner3456
@jonathanwessner3456 Год назад
If you don't Hate Chryssalids, something is wrong with you. My first game of Xcom, I had ONE almost wipe the entire skyranger (14 people) Pretty sure i lost that fight, because the remaining 3 soldiers couldn't take out the 5 new Chryssalids....
@GorNaKat
@GorNaKat 3 года назад
i AM 22 years old. I love XCOM:UFO Defence and i too was terrified of Chryssalid back when i was 5-7 years old. I finally pulled through by imagining X-COM saving me) Oh, how naive i was.... X-COM actualy living long enough to do so... In my last playthrough i think i lost more than 100 people. Imagine losing as much in XCOM: Enemy unknown, lol
@phild9659
@phild9659 2 года назад
I found this game on PC just as Dos was starting to be outdated. But, I know i did find a bunch of Mods for the original 1994 european version, however, nope cant find anything now, all openxcom. I would really love to keep the old games but would be so grateful if anyone could point me in the right direction of some mods! Nice video I have to say. It's made me dig out the old copy of it! I'm HOOKED AGAIN! Ahhhh..... So how many days have passed since I started playing now! haha
@185MDE
@185MDE 3 месяца назад
Personally, I hate Mutons more than chryssalids I just downloaded the game again of Steam and have been streaming it lol
@automatescellulaires8543
@automatescellulaires8543 4 месяца назад
I love strong human telepath. The like of Lyta Alexander. I send them in pairs to pacify the planet. Then i take over the world, mouhahaha. No more alien menace to be seen there.
@Kaefer1973
@Kaefer1973 8 месяцев назад
I wish I could bring myself to believe the remakes are better, but the cover mechanics they introduced, and that have tainted so many sub-genres of squad based strategy games ever since, just can't let me see them in a positive light anymore. I see half cover shields in my nightmares now, and every game that has these automatically get's a minus 25% on the fun scale. Also the original has more interesting modded versions going on.
@ngtony2969
@ngtony2969 2 года назад
funny trivia, at a time when Doom1 and X-Com1 ruled the earth (and maybe they still do). Few know that Doom1 is actually a 2d game pretending to be 3d, while x-com (battlescape) is a 3d game pretending to be 2d. Yes, you can actually try to render x-com's battle field. The reason why shooting weapons, missing, shots veering off etc. feels so real is because they're done in 3d.
@AudieHolland
@AudieHolland 3 года назад
Another 'UFO: Enemy Unknown' veteran here. Always toss a smoke grenade out before disembarking. Saves you one useless death. When confronting Chryssalids and having largely rookie soldiers: strap a live heavy explosive to the back of each so whenever they get impregnated, they also drop everything so both them and the Chryssalid at least suffer some damage. Develop rocket firing tank asap and lay waste to your surroundings, none of that fancy high percentage shooting stuff. Best of all: start producing limitless armour and laser guns for the black market and you'll never need official funding anymore. Also: when in a losing battle, during a terror mission, with the Chryssalids becoming unstoppable, kill all civilians as that will limit the Chryssalids reproducing...
@ngtony2969
@ngtony2969 2 года назад
Gotta disagree with the music though, i think dos music is better, slightly. Now when I play, I mix in several versions of x-com music, including dos, ps1, some fan improved etc. Problem with PS1 is ... they tried to "improve" on the original, and they don't do a perfect job. It's something all artists fail at. All they had to do was not inject their own artistic talent in the original but they just can't resist.
@forzafunzone8575
@forzafunzone8575 8 месяцев назад
i always stay squaded up and move slow n methodic if u rush you die always keep 2 or 3 guys together n clear everything like im in rainbow 6 or something you deff get kicked in the nutt everytime you think your getting ahead with research n new ships then hardcore mode kicks in why you save n save often...all my dad did was play this game as i was a kid n showed me no attention now i do the same play and ignore my kids as well JK JK but i do play thanks to watching my dad play and set aliens on fire
@forzafunzone8575
@forzafunzone8575 8 месяцев назад
i just wish some fan would do a really good remaster of the orginal 2 cause im sorry the new xcoms are trash i did not like the new xcoms at all..the original 2 just need a hd textures and upscaled maybe add some cutscenes be cool if like a scene of them shooting the aliens would play...iv finally reached the upgrade ships n tank for the first time in my life
@99redpontoons
@99redpontoons 2 года назад
Also your base comp needs some work. Hangars up top, everything else below the access lift. Gives you a single choke point to funnel aliens through during base attacks. Might leave you with less space for structures and take a while to move things over into place, but it's worthwhile to make early game base attacks less of a hair-ripping experience. It's a great way to set up your second base, too, and then you can just move everything over from the first one as you build up the second, and turn the first base into an airbase or production base with a garrison while your second becomes your main. This option saves a bit of time and money compared to overhauling your starting base, because you're going to build that second one by mid February anyway.
@geoff6203
@geoff6203 Год назад
Best game that ever graced the whole of the gaming industry. Shit I'm 37 and I'm still bloody playing it!!!!!😮
@damianwozniak3798
@damianwozniak3798 Год назад
That still one of the best game created ever. And remakes X-com series are shit. History of 25 years of falling game producers. :(
@michel5728
@michel5728 2 года назад
I´ve never been addicted to any recent videogame because Xcom set the standard for being addicted to something. No lol, wow, or starcraft has been able to even get near to be as addictive to me as this one. If I had to pick only one game to take to an island this will be a perfect pick. Never get tired of it. As fact I stopped playing it and set aside because I find too easy stop playing anything for long periods. The same Stellaris or Civilization guarantees dissapearing from the world for days straight XD
@Quartermoon193
@Quartermoon193 3 года назад
Picked it up again after all this time, still difficult, frustrating, tense and wonderful.
@samz8691
@samz8691 3 года назад
Eh, I disagree, as someone who actually started playing X-com as a kid just before the reboot came out, I honestly enjoy this more, the unit management and mechanics are way more in-depth while the reboot feels more like pure luck with how much you're limited.
@aarongorton1984
@aarongorton1984 4 года назад
firs ttime i played this game as kid THE BIGGEST HIGHLIGHT FOR ME WHAT A PEDESTRIAN GOING TO GE THIS PAPER AND WAS HUNTED AND SHOT DOWN IN BROADDAY LIGHT LMAO
@TonySpike
@TonySpike Год назад
Oddly enough im in same boat as you, i first played it on an amiga 1200 version i got from Donny market lol Didnt play the pc version till 2004, and i still think the amiga music is the best to the point i modded it in lol
@Otto_Von_Beansmarck
@Otto_Von_Beansmarck Год назад
My first chryssalid encounter was a terror site I tried to play the game as I would normally but then after my entire squad got wiped 5 turns in I reloaded a save and then flattened the city to the ground and destroyed any cover they could possibly use before eventually wiping them out
@williamoverton7775
@williamoverton7775 7 месяцев назад
the point of armor is that you can carry heavy weapons with no penalty, the standard armor is pretty useless but I have noticed that if a soldier survives a shot they are easier to heal using medikits
@Drachenhannes
@Drachenhannes 3 года назад
Yeah i used to hate chryssalids as well. Until i ploayed terror from the deep and in one mission was like "Ew that wobbly brain thingie looks gross! Cool let's send a disposable guy in and see what it does!" One round later i knew exactly what they do. "They fly now."
@ironmanTetsuoTV
@ironmanTetsuoTV 5 лет назад
The PS1 version was the first version I played and it's been my favourite game ever since. Really looking forward to Phoenix Point.
@100chuckjones
@100chuckjones 2 года назад
also started playing this on PS1 then on PC. now im using it on PC again 25 years later, Tried the Final mod pack yet ? It's a whole game bro. enjoy it.
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