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2D Artists - you have a 3D SECRET WEAPON in Blender 

Marco Bucci
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Apply your 2D art skills in 3D using Blender! Tutorial covers how to digitally paint in 3D, light and value art fundamentals, Blender’s Grease Pencil, and basic 3D modeling. Suitable for 3D beginners!
I am doing all the art with my ConceptD 7 Ezel.
Learn more about ConceptD -
ConceptD 7 Ezel: acer.co/Marco_Bucci_ConceptD7...
Web: conceptd.acer.com/
Social: acer.co/ConceptD-Social
LINKS
Full art workshops: www.marcobucciartstore.com
Website: www.marcobucci.com
Patreon: / marcobucci
Instagram: / bucciblog
Blender Training Scene: www.dropbox.com/s/2toge2x4736...
ToC:
00:00 - 00:17 - Intro
00:17 - 01:09 - Art Fundamentals Recap
01:09 - 01:26 - Curriculum Outline
01:26 - 04:54 - 3D Painting Training Scene
04:54 - 08:49 - Light and Value Lesson
08:49 - 10:17 - Grease Pencil Breakdown
10:17 - 13:56 - Basic 3D Modeling
13:56 - 14:47 - More Grease Pencil
14:47 - 16:03 - Setting Up For 3D Painting
16:03 - 17:00 - 3D Painting The Scene
17:00 - 18:36 - Planning In 2D

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14 июл 2024

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Комментарии : 361   
@marcobucci
@marcobucci 2 года назад
Hey folks, the series is fully complete! Part 2: t.co/tXTekzYlx2 Part 3: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VmekmH0QJMs.html Thanks to the Blender community for all the tips in the comments! I've incorporated them into the vids where possible :)
@pedrocompas8931
@pedrocompas8931 2 года назад
Next month!!??? I will get crazy by wating the next episode! This one was awesome!! Thanks Marco for bringing this up to ya for free!
@MrsKachsa
@MrsKachsa 2 года назад
@@pedrocompas8931 i feel the same way! That's the type of video i was waiting for. Thank You Mr Bucci :)
@obadayahiaoui6586
@obadayahiaoui6586 2 года назад
It's okay entail next month practice this one
@stefan1977full
@stefan1977full 2 года назад
Thank you! Great work!
@nehafathimasartcraft2265
@nehafathimasartcraft2265 2 года назад
Thanks for Sharing
@teinili
@teinili 2 года назад
I really appreciate you spreading the usefulness of blender to the 2D artworld. I've spent so much time in Blender to learn about color and light and perspective and everything. If I don't find a reference I can just build it in blender its absolutely amazing
@SeaSerpentLevi
@SeaSerpentLevi 2 года назад
This is pure gold man what a time to be alive
@Reach3DPrinters
@Reach3DPrinters 2 года назад
@hjf4a2 True, but they have other skill sets, like social media engagement, which is highly social and communicative to reach decent attention. Marco has a special cross section of 2d art, 3d art, social media skills like networking, along with program adaptability. Not a lot of people bridge the artistic creative world with the analytical world of tech. I mean, plenty do, game designers especially, but to also have the skills to build an audience... well Marco is exceptional in a few fields. Cant expect the Blender Guru to be all that skilled in 2d art... so I do agree with you.
@clayanderson3567
@clayanderson3567 2 года назад
16:38 actually you can have layers ! - When you add your emission at 2:45, instead of choosing directly "Image Texture" choose "Mix" instead. - Then instead of just one "color" you'll have two (representing your two layers). You can then proceed by creating your two textures for your two layers. You can also choose your mix mode to tell blender how you want to mix your layers. - The active layer on which you paint is driven by the "texture slots" option on the top right side of the screen in texture paint mode. - By the way a "trick" instead of creating textures for each of your object is to create a big texture (8k for example) to save all the paintings of your scene. You can unwrap several objects together by selecting all your objects (you can press "A"), go to the "UV Editing" menu and unwrap all of them at once using the "smart UV project". - Then assuming you configured your material on one of your object with the big 8k texture, select all the objects( press "A") then shift-select the object with the material you configured (this active object should be highlighted in yellow whereas the other selected objects should be highlighted in orange), press "ctrl+L" and choose "Link materials". - Now all your objects can be painted with multiple layers, all of this configured in just a few seconds independently of the number of objects in your scene and only one picture per layer will need to be saved ;) - Don't forget to save your images regularly ! Saving the blender file WILL NOT save the texture images when you save the file ;) Instead go to the UV editor and click on image / Save as (once it's saved properly the button "Save all pictures" in the texture slots should work also).
@Ryanin2D
@Ryanin2D 2 года назад
This guy Blenders
@SeaSerpentLevi
@SeaSerpentLevi 2 года назад
Thanks for sharing!
@KevinCBurke
@KevinCBurke 2 года назад
@@Ryanin2D Hahahahahahahahaha
@marcobucci
@marcobucci 2 года назад
Thanks for the tips! The mix shader is a great addition to this process. I'll almost certainly use it in part 2 and show your comment as the source!
@dungeonmaster217
@dungeonmaster217 2 года назад
Just wanted to advice the same, but using shader editor. - If you want for example add shadow layer with multiply, or coloring layer on greyscale, you can make another image texture, use MixRGB node and pick blending mode you want. -In shader nodes there's also such input as "Factor". Factor is the same as clipping mask in photoshop. In this way you can blend multiple image textures, or add noise, or blend in photo texture to your painting. -It's really handy because if your nodes are connected properly you can pick "single image" mode in texture paint, pick the layer or mask you need and see changes in real time. The only downside is that you will have a a lot of separate files with different layers and masks, so be sure you name them properly and save in one folder.
@PizzaBoxDemon
@PizzaBoxDemon 2 года назад
15:23 - Instead of doing each object individually you can shift select all objects then ctrl A - apply - scale. :)
@SeaSerpentLevi
@SeaSerpentLevi 2 года назад
Very useful thank you good sir
@fivos1993
@fivos1993 2 года назад
Could you tell me what apply scale does as a function? :)
@jozseflaszlo7445
@jozseflaszlo7445 2 года назад
​@@fivos1993 Objects in 3D start off with a (transform) scale value of 1 on each axis, you can find this value display in the object properties menu (orange box icon) or if you press the N key in the Item tab you will find the same info. If you modify the scale of a mesh in Edit mode, the reference for scale will be taken from the properties, so if it's 1 everything functions correctly. But if you modify the scale in Object mode, the scale changes in the properties and must be applied because if you edit the mesh in edit mode with a different scale to 1 (depending how much the scale has been modified) 1cm for example will not be read as 1cm, and maybe you bevel and want a 1 cm round bevel but you scaled on Z(height) and your bevel goes waaaaay down because on Z the scale is 10 and now 1cm vertically is referenced as 10cm instead. So, that's why you apply scale. :) tl;dr; - everything that references the scale property of a mesh will be skewed and will not function correctly without the scale applied. Best of luck, enjoy 3D ^^
@marcobucci
@marcobucci 2 года назад
I ... did not know that. Thank you!
@ImixWayeb
@ImixWayeb 2 года назад
@@fivos1993 If you start sculptimg without applying scale to an object, you'll start getting artefacts. (one of reason).
@samdoesarts
@samdoesarts 2 года назад
sold. imma learn blender now
@unicornhuntercg
@unicornhuntercg 2 года назад
Good. Conquer the new dimension
@oskarilemmetyinen570
@oskarilemmetyinen570 2 года назад
It is honestly criminal that these tutorials are free considering the immense quality. Just brilliant work!
@rishirajsaikia1323
@rishirajsaikia1323 2 года назад
And the Blender software itself is free and open source.
@nicoc330
@nicoc330 2 года назад
Marco, your commitment to teaching people through your entertaining lessons is so admirable. Before jumping into the technical know-how of the software, you made sure we understand some basic principles of good value structure. That type of knowledge is just as essential as actually modeling the scene, yet if anyone else were to make this tutorial, I doubt they would include it. Thank you for making these for us, and I can't wait to follow along with this project!
@AlexiBalian
@AlexiBalian 2 года назад
Sweet machine! I’m so happy to see you sharing your 2D skills within a 3D environment, including your use of the Grease Pencil to visualize such constructs, off the charts amazing- thank you !!!
@HexYan
@HexYan 2 года назад
This has been one of the most intuitive tutorials that you can watch. I do know how to do this in Blender and yet you showed me a much better and faster way. Thank you for this!
@terminarnold
@terminarnold 2 года назад
12:22 Blender (since 2.83) has a built-in addon called "Real Snow". Once enabled, you can access to its panel by pressing N. By clicking the button "Add Snow", it will generate (in object mode) procedural snow onto selected objects/faces, with a realistic snow material included :) great vid mate!!
@honeydragon3909
@honeydragon3909 2 года назад
this was great because I've been trying to figure out how to get started on using Blender for a while now, but all the introduction tutorials were just going over my head. Going at it from this angle has been incredibly helpful in understand what each of the tools does.
@martians1028
@martians1028 2 года назад
As a blender guy interested in learning some 2d for blender it's really exciting seeing someone take on a project like this from the other way, you make amazing stuff!
@nightfallnoir
@nightfallnoir 2 года назад
Your tutorials are so helpful and inspiring, thanks for all the effort you put in to show us all these things with so many steps. ✨
@swordofkings128
@swordofkings128 2 года назад
15:15 you can use A to select all objects, then control+A to bring up the menu to apply the scale to all selected objects! (works in right click select configuration but I know some short cuts are different in the left click select setup)
@pitavant4348
@pitavant4348 2 года назад
Dude I've been drawing for many years now and I just wanted to tell you that throughout all the Art youtubers and tutorials I've watched, none have helped me improve more than your vids. Keep it up!
@jozseflaszlo7445
@jozseflaszlo7445 2 года назад
Thank you so much, even as a 3D artist this helps a lot creatively! Also seeing the Concept D in action and hearing about it was great, totally wishlisted as my next machine, wish it had an even better config! For anyone else wondering about technical reasons for some things I've answered the 'why apply scale' question in a reply but here it is too: Objects in 3D start off with a (transform) scale value of 1 on each axis, you can find this value display in the object properties menu (orange box icon) or if you press the N key in the Item tab you will find the same info. If you modify the scale of a mesh in Edit mode, the reference for scale will be taken from the properties, so if it's 1 everything functions correctly. But if you modify the scale in Object mode, the scale changes in the properties and must be applied because if you edit the mesh in edit mode with a different scale to 1 (depending how much the scale has been modified) 1cm for example will not be read as 1cm, and maybe you bevel and want a 1 cm round bevel but you scaled on Z(height) and your bevel goes waaaaay down because on Z the scale is 10 and now 1cm vertically is referenced as 10cm instead. So, that's why you apply scale. :) tl;dr; - everything that references the scale property of a mesh will be skewed and will not function correctly without the scale applied. q: 'what does the unwrap do?' the unwrap makes a thing called a UV map, it's exactly like a pattern in clothing, the mesh is cut on the edges and layed out flat so you can paint on it If you want to do it manually just select the edges, right click and 'make seam' it will turn red as an indicator that it is now a seam, press U and unwrap, you can use the UV Editing tab up there over the viewport. Keep doing that until you're satisfied with what you have, avoid stretching where you can, definitely avoid overlapping. Best of luck, enjoy 3D ^^
@adamthorntonillustration9281
@adamthorntonillustration9281 2 года назад
I'll admit that I kinda watched this one only because Marco puts the jokes at the start (still love the fresnel one!). I hadn't intended to watch further into the video because Marco's forays into Blender and 3D always scared me a little. I feel that I'm still coming to terms with 2D art. So adding even more learning, with Blender, would be too much. I thought, as a 2D artist, I'll never be able to do 3D, until Marco delivered the killer line - "You can! And with your existing skill set". This is where my ears really started to listen. As usual, Marco makes it easy for us! Thanks Marco!
@artofmina111
@artofmina111 2 года назад
Just wanted to let you know, I've watched a loooot of art tutorials and videos. Like a lot, a lot. Free and paid ones. But no one is as good as a teacher as you in my opinion. Thank you so much for making me a better artist! ♥
@Erindale
@Erindale 2 года назад
Aw yes! One of my favourite 2D artists sharing my favourite software!
@krysidian
@krysidian 2 года назад
I am really excited for this series since I am loving the combination of 2D and 3D workflows. I have painted and done 3D work but never truly tackled a combination of both. I've been dabbling in Grease Pencil recently so this video is right up my alley. As always, fantastic explanation!
@th9
@th9 2 года назад
Sketching directly in Blender seems amazing! You just brought my motivation back to learn 3D. Thank you so much!
@cwgochris71
@cwgochris71 2 года назад
Thanks for the tip on the sculpt brush for moving a few points. I do toon shading, and I really needed a simple way to make the 3D models less rigid. Please keep making Blender videos - I love to see the various ways an artist with your background puts Blender to use!
@ok_listen
@ok_listen 2 года назад
This, this is what I needed. I’m so scared of starting blender, this might push me to do it. Thank you!
@FatymaZAli
@FatymaZAli 2 года назад
do it
@moCusto
@moCusto 2 года назад
Hey Marco, just wanted to say thank you for your top notch quality! Being a professional myself I can only admire the fact of how precise, clear and entertaining you transport fundamental art knowledge. Its always a bliss to come back to your videos and refresh those fundamentals! :)
@user-nz7he5xc6o
@user-nz7he5xc6o 2 года назад
Let me say that you have a wonderful way of explaining your process it made the software much easier to use, much thanks to you man, and I'm dying to see the next two chapters, I believe they will be fantastic.
@Kavukamari
@Kavukamari Год назад
this is such an interesting way to work, as someone who has been using blender for a while, it's so different to see someone painting the light rather than casting it with the light objects
@spaderkungskuk
@spaderkungskuk 2 года назад
Everything in the viewport is transformed by a setting under Color Management in the lower right. By default it’s sRGB. Historically you often sample colors, and with the color picker it’s possible to sample an average as well as single pixels. Looking forward to the next part!
@strawberriez880
@strawberriez880 2 года назад
You have no idea how excited I get every time you upload!!
@haksin2179
@haksin2179 2 года назад
Thanks to your tutorial 3D modeling doesn't seem so scary now. You threw in another perspective on the subject. Wasn't so tech-y about it as the rest that I've seen. Thanks
@dreamsprayanimation
@dreamsprayanimation 2 года назад
Choir boy
@delhiheroin
@delhiheroin 2 года назад
Thank you so much for this Marco - your art-with-Blender content is always god-tier (and super-valuable, as it's from a 2d artist's perspective - quite rare in the 3d tutorial space!). I discovered 3d via your first video on the subject and have since been able to convert my learnings into regular paid 3d illustration work with a tech company - all of which I owe to you - so thanks again! I insist on buying you a beer if you're ever in London, UK!
@ashleymorrison3984
@ashleymorrison3984 2 года назад
as someone who's recently started studying environmental art, this is such a great workflow.
@francofoohs2667
@francofoohs2667 2 года назад
You are the best teacher available on youtube, and I believe that anywhere. You really understand how to teach tthrough video, this is everthin I could want from a blender class. Congrats Marco, congrats.
@ronvance
@ronvance 2 года назад
Wow. This is really cool! Being an artist who's been using Blender for about a year now (and loving it), this gives me so much inspiration. Can't wait for the follow up parts.
@heinschultz8970
@heinschultz8970 2 года назад
Thanks so much for this amazing series of combining 2D and 3D. Its what I've been wanting for a good while now.
@mokarinsu3883
@mokarinsu3883 2 года назад
thank you for this tutorial! always loving the mix of 3D and 2D
@noxlotl_
@noxlotl_ 2 года назад
Looking forward to more of this series cos I’ve been looking for more blender tutorials that are specifically for 2d artists and ive been wanting to add more 3d for my work but its just so daunting;; painting on the 3d object itself is something i never considered but im excited to try this out !
@sakura1sama
@sakura1sama 2 года назад
I'm so freaking excited for this serie! thank you so much!
@mcastream
@mcastream 2 года назад
I love this tutorial. I cant wait to start along. You are a great teacher , I really appreciate all the info you are giving us.
@karmatatsu2084
@karmatatsu2084 2 года назад
Please continue 10 minutes to better painting I love that series...
@Dnightartist
@Dnightartist 2 года назад
This is fantastic...I have learned more in these few minutes than any other video on Blender. Thanks😎
@Mother_of_Pigeons
@Mother_of_Pigeons 2 года назад
Thank you! This was super helpful in grasping some of the basic tools and commands in Blender!! Your videos are always so clear and concise. I usually struggle following the average tutorial, but with your videos I never feel lost!
@juliankunchev
@juliankunchev 2 года назад
Marco this is amazing and thank you so much for sharing all of this. Can't wait for the next parts!
@robz7446
@robz7446 2 года назад
Thanks, Marco. You`re really awesome!
@c0sm1cb0y
@c0sm1cb0y 2 года назад
THE ONLY REAL ART TEACHER ON RU-vid FOR F***ING FREE! thanks a lot marco, you are a SUN, please dont stop shining
@masihjavady
@masihjavady 2 года назад
thanks man . for your all great tutorials💚💚
@titoeloshhyris2304
@titoeloshhyris2304 2 года назад
very nice, clean, helpful and amazing ... the big point is u explain important things repeatedly... this is nice .. thanks a lot marco bucci
@Cathair
@Cathair 4 месяца назад
SUPER helpful. That mock-up sketch is so tasty.
@nicolasbourniquel4444
@nicolasbourniquel4444 2 года назад
Marco you are amazing ! The final piece is so cool, what you do with blender is dope !!! Thank you I think we all improve with your tutorials. CHEERS !!!
@zeldinart
@zeldinart 2 года назад
Even though I have no interest in 3D art, I always watch your videos. There's always something new to learn from you 😀
@FuzzballStudios
@FuzzballStudios 2 года назад
I've actually found that if you're working in Eevee, it's better not to use an emission shader unless you specifically want bloom or other emissive effects. For flat colours, a simple RGB node is far more efficient If you just go into the shading workspace, you can connect an RGB input node directly into the shader output, without the need for an emission shader. Because the RGB input means the shader doesn't have to calculate any emissive properties, you can get an identical result with a much shorter render time. I did some basic tests, and although the render time is pretty much identical for simpler scenes, more complex scenes benefit greatly from the use of an RGB input node instead of an Emission shader. The more complex the scene and the higher the render resolution, the more an Emissive material slows rendering.
@fabio_gioffre
@fabio_gioffre 2 года назад
you really make painting in 3d accessable! I really have been looking for a tutorial just like this to get started with GreasePencil! also you have a great balance of being engaging and providing usedul info!
@user-ox6hj6bm3t
@user-ox6hj6bm3t 2 года назад
this merged 2D 3D format is the best thing I've seen in forever!
@chopchopguy7621
@chopchopguy7621 2 года назад
Exactly what I need! Thank you!
@lincolnadams83
@lincolnadams83 2 года назад
I straight up need this!!!
@Daosx89
@Daosx89 2 года назад
The art style reminds me of the long dark amazing art!!
@manoelafvb
@manoelafvb 2 года назад
Bucci, you're a life savior. I can't believe we're getting this content for frEAKING FREE!!!!!!!!!!!!111!!!!! I've been looking for good tutorials on grease pencil for like 2 years, but when I saw this series of yours, I knew it would be exactly what I needed. Thank you for existing and doing what you do!
@Laura-ih2pf
@Laura-ih2pf 2 года назад
I love love your 3d videos!
@animatorFan74
@animatorFan74 2 года назад
Awesome awesome tutorial!! Thank you so much! I used to do a lot in 2d drawing and have used Blender 3d for quite a few years now, but I never put it all together like you have in this video. This has really inspired me to get back into drawing again.... thanks so much :)
@alexarockman3999
@alexarockman3999 2 года назад
YOURE JUST TOO COOL AND GREAT MARCO THANK YOU!
@sonicfire23
@sonicfire23 2 года назад
This is exactly what I was looking for !
@peterholub4375
@peterholub4375 2 года назад
These 2D+3D tutorials are just amazing... As most objects in the real world don't have sharp edges to better visualize the edge highlights on your 3D objects I recommend to use the bevel modifier. Quick setup values: Amount something very small like 0.02m, Limit angle, Turn off clamp overlap.
@yevheniiao.2439
@yevheniiao.2439 Год назад
I love it. Thank you!
@cut-no-one4082
@cut-no-one4082 5 месяцев назад
Learned a lot of points, highly appreciated!
@ant666a
@ant666a 2 года назад
Thank you for the video! I started to learn blender for improving my 2d art and I watched a ton video tutorials to find answers for my questions, but this one video is pretty much answer for a most of I had! Looking forward to next video
@bdnwfantaziedreams
@bdnwfantaziedreams 2 года назад
that really looks amazing, and you are sharing that so well
@RYOkEkEN
@RYOkEkEN 2 года назад
Thanks man, first time i can wrap my head around this subject 😍
@jamesmcgrath472
@jamesmcgrath472 2 года назад
This series is amazing!
@DaniPotatoArt
@DaniPotatoArt 2 года назад
Thank you for this tutorial, looks really fun!
@TwoBitColorPencil
@TwoBitColorPencil 2 года назад
Loved this video so much, thanks!
@wufo1238
@wufo1238 2 года назад
This has some great potential for animation. Exciting to see what will come out from this workflow
@Jptoutant
@Jptoutant 2 года назад
This is immensely inspiring
@christophermoonlightproduction
Really great tutorial, thank you. It goes by a bit fast but keeps it simple.
@zenosyeetgalvus
@zenosyeetgalvus Год назад
Man straight up dropping those sponsored moments so seamlessly I can’t skip them 🤣🤣🤣
@anshuman_kashyap
@anshuman_kashyap 2 года назад
Thanks Marco. Top notch as always
@kevandram
@kevandram 2 года назад
Thanks for sharing this workfllow! I appreciate your knowledge complementing a 2D workflow with 3D features. Just a quick note on grease pencil, at 9:10 , drawing from your camera view is just one of the drawing planes for grease pencil. You can actually change that by selecting the options at the top of brush strength, where it says "Origin" and "View". There, can you orient your drawing plane to the front, side, or top, or whatever suits your needs.
@brendanjennings3393
@brendanjennings3393 Год назад
I love this, because this is the art direction I want to go in for many of my projects I am working on. I can really add my own personal style to my work this way. Bravo
@danabu-reish8743
@danabu-reish8743 2 года назад
So cool. I think the best way to make my art is both using your techniques on 2d methods with other 3d methods I normally use. 2d makes it a lot easier to slap on the idea quick with a sketch. Also helps to make the objects so I could follow along the sketch. Beautiful
@TNinja0
@TNinja0 2 года назад
I'm impressed how well he integrated the sponsored product into the whole workflow video.
@theomaia1460
@theomaia1460 2 года назад
great snow tecnique I never thought about that
@jeffreypostma6832
@jeffreypostma6832 2 года назад
Amazing how much information you put in your video! I am an absolute 3D newbie so this is great help. Thanks a lot!
@kezhkya7523
@kezhkya7523 2 года назад
Waw these 3D/2D videos are incredible, tbh I still haven't opened Blender back yet, but if the videos keep coming I might just feel comfortable enough by watching you
@theomaia1460
@theomaia1460 2 года назад
this channel is gold
@chrisskjrvik4568
@chrisskjrvik4568 2 года назад
wow you really packed so much information into one video!
@VazP-qn8jo
@VazP-qn8jo 2 года назад
useful and inspiring as usual, thank you very much Marco!
@paweuuu27
@paweuuu27 Год назад
Im only starting blender and this is so much fun! Thank you for doing such a great tutorial.
@biblereader76
@biblereader76 2 года назад
this amazing, thanks for this!
@luinybarbosa6003
@luinybarbosa6003 2 года назад
Man Marco Bucci is amazing watching him working motivates me to do my stuffs
@CaCriGuz
@CaCriGuz 2 года назад
Great video! Thank you so much. :)
@mica4977
@mica4977 2 года назад
Have been using Blender on and off for a few years & still managed to learn of a few useful tools and workflow shorcuts. Also loved the intro section. I "know" the fundamentals of values but have been struggling to find ways to study & apply them in order to actively understand them. Shall be giving this lesson a try!
@mrKnapsack
@mrKnapsack 10 месяцев назад
Bro, love your art style
@MultiSweetbanana
@MultiSweetbanana 2 года назад
thank you thank you thank you ) I have a little knowledge of Blender but your tutorial is super helpful and easy to understand
@rosascreativeworks5403
@rosascreativeworks5403 2 года назад
Love blender. I use it all the time to establish 3D relationships in my art these days. Awesome. 😃
@TonyG718
@TonyG718 2 года назад
I’m a real life Cop, Anime Comic book artist and 3D artist. Let me tell you-THIS should be the standard on HOW to properly do a tutorial on RU-vid. You have Cadence, you’re clear and concise and for goodness sakes you even Zoom in to show your audience the section/button you’re clicking. That’s a simple yet crucial function many miss and they speed through each step because they’re brain subconsciously takes them through the process of “showing” rather than “teaching” They can’t help it but It’s a very common misstep in the thousands of tutorials on RU-vid. You have the fundamentals perfectly which should be the standard. Anything less should be rejected by RU-vid before uploading. Sub’d-excellent work.
@cypubog2811
@cypubog2811 2 года назад
thank you for videos like this. You really inspire people
@reganbothma5435
@reganbothma5435 2 года назад
This is awesome thanks Marco. I have been thinking about putting my 2D art with 3D. This is great thanks 🙏
@moculinan1175
@moculinan1175 2 года назад
Thanks a lot. This was very helpful, entertaining and full of knowledge.
@bobbyzeno8889
@bobbyzeno8889 2 года назад
I love you . Your content are just soooo useful!!!!
@lumaAJ
@lumaAJ 2 года назад
Muito obrigada! Você merece um prêmio!
@karendra3911
@karendra3911 2 года назад
love this! Hope you keep making more 3d with 2d videos
@dizzysmit
@dizzysmit 2 года назад
this is really awesome tutorial, thank you!
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