If you want to rank up 500 RR in 10 weeks, GUARANTEED, click this link here: www.irp.gg/apply to reserve a spot inside the Immortal Roadmap Program. As of this comment, 3 out of 80 spots are left for Season 21! www.irp.gg/apply 🔫FREE VCT-Level Curated Guide -- SUPERCHARGE Your Mechanical Skills: www.immortalroadmap.com/mechanical-mastery-guide
The main problem is that if you say "play default" everyone has a slightly different understanding of how they are actually supposed to play. For example it isn't necessarily a bad idea to take map control slowly when playing a default (that is the main idea of it in my head anyways). However you might get flamed because you "pushed", since some people think that you just stay back and hold every angle passively for the whole round. So especially in lower elo i find it much better to say "let's wait for a push on A" or " Chamber can you hold B while we walk up mid" instead of saying "play default".
I first heard that first point about win percentages from Woohoojin and it's awesome to see it explained here. I think the whole decision-making process boils down to that; at the higher level of play means that there are way more factors to consider like enemy ult economy and counter-strats that all go into the equation. For low or mid-elo ranked play, it's nice to start with basic things like number of teammates vs enemies, or eco rounds vs gun rounds, or having certain ults. I do think it helps both kinds of players too. For overly aggressive players who just want to take duels, it helps them think about playing safe once the advantage is clear. For less confident players, it frees them to try a funky play like walking into a smoke or taking a timing because the chances of winning the round are low.
Same here. It was really interesting to me. It is quite sad in my opinion that he quit making vod reviews I really enjoyed watching these. I understand that people are mad he lied abt his rank but he didn't deserve that. I hope he is doing well in his job
yeaaah i wish he went more into that. bc ofc all 5 players want to rank up in comp. a team always needs a smokes player and an initiator for info gathering.
If you try to call strats in those ranks it can be tough because often people get overwhelmed or aren't able to execute those strats anyway (hence they're in silver/gold). In lower ranks it can help to simply things, to call a simple fake or a rotate in the mid-round can be enough to win most games. If I get team mates, who don't listen to my calls (and you'll get them in any rank btw), I just think to myself that I'm not good enough yet to have perfect team mates. They'll get better the more you or I rank up ^^
Minor addendum, playing a controller is the slowest way to rank up, but also the fastest in developing game sense. So if you just care about self-improvement, go for a controller.
I was a duelist/initiator main just playing unrated and i was topfragging a lot of times because of my good aim. I started playing comp and practiced controller/sentinel and didnt know fragging is better in low ranks lol. I thought it was better to control the map and gather info.
I do feel like my mmr has dropped since i started maining controller but i simply can’t rely on my team mates to play somewhat decent if any smokes at all so i just end up locking clove almost every round
I play Clove (controller) in Bronze 3, and it indeed is hard. Im trying to think of where to smoke right, but even when doing the best smokes possible I have mates telling me that its ass. Got no idea how to get better in clove xd.
all of your video are great in teaching but one main probllum of mine im stucked in iron and want to reach my dream levle daimond casue game is not life so in my problum is maintaning comm and team helping make a v ideo on this to help me get out of iron
I played a lot of both games and I would say that you have to plan a lot more in val (I mean you already have pre-rounds, so you're not constantly in action). Tips depend on what you played in ow tbh, if you played mobile dps, like genji/tracer/echo, then similar agents like jett/neon/raze might fit you well. To find one agent to main and master would be my recommendation for any new player. Ow is way more dynamic, in val you can learn a lot (way more than in ow imo) by studying pro streamers and the way they play, especially on def. You can just copy the first 15 secs of almost any pro's def playbook and you should already be improving a ton. At last I can only say that it might take a while to get into but it makes a ton of fun^^
depends how good you were at overwatch in higher ranked ow if your supp or tank dies the whole team dies just like that you have to micromanage depending on your role in val your teamates are important but generally you get more value individually
If you're most comfortable on controller, keep playing that, but maybe try out some other agents in swift. I used to play KJ and Fade a lot but recently switched out KJ for Iso. I was never a duelist player but my score on him is almost always better. Sometimes trying new things can help
i want too but im not too the age that i can use my own money but i still want to get better so what shoud i do and i love your content man(im not good with english so there will be misspell and im sorry)
2:22 Konpeki let's say the fact, number means nothing, if we are 2 and oponent has 4 that means nothing, it can be like two high inteligent, skilled, pro people and five unskilled, rookie people, of course those two will win so number advantage is not playing a big role coach, silver 3 speaking
I hope this is a joke, but even if it is.. 1. That's not how matchmaking works. Everyone is around the same skill level. 2. Even when there's a high skill discrepency, even 2 radiants can't consistently win against 5 golds (check out videos online) 3. Quantity vs. Quality isn't an argument when quantity is a quality of its own right.