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30 Frames Per Second Is Lame 

Whimsu
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I’m gonna complain about redfall. I’m gonna complain about 30 frames per second. I’m gonna complain about Xbox.
That’s what this video is about.
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Игры

Опубликовано:

 

17 апр 2023

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Комментарии : 888   
@galacticpopcorn9981
@galacticpopcorn9981 Год назад
“Video games ran at 60 FPS even back when games were good” is such a solid burn lmao
@hayaokakizaki4463
@hayaokakizaki4463 Год назад
Like Devil May Cry, and Armored Core.
@kennypowers1945
@kennypowers1945 Год назад
@@hayaokakizaki4463 no, metal gear solid and Spyro 😎
@hayaokakizaki4463
@hayaokakizaki4463 Год назад
@@kennypowers1945 terrible taste, MGS rocks but Spyro is a mid collectathon made for extended game rentals
@simondaniel4028
@simondaniel4028 Год назад
and footage of F Zero GX to back it, what a game.
@ConcavePgons
@ConcavePgons Год назад
Jak and Daxter trillogy were 60fps on PS2...and 2 and 3 took place in an open world.
@skelly7230
@skelly7230 Год назад
"I want smaller games, with worse graphics made by developers who are paid more" -Sonic The Hedgehog twitter meme
@LakeGameCreepr
@LakeGameCreepr Год назад
And I'm not joking
@involvedhail1788
@involvedhail1788 Год назад
Garten of ban ban:
@mrblooper1994
@mrblooper1994 Год назад
Valid take
@Oldass_Deadass_dumbass_channel
​@@LakeGameCreepr you consider that a game?
@Horatio787
@Horatio787 Год назад
Play Spark The Electric Jester 2 and 3 if you want Sonic Adventure but only Sonic levels and less glitchy.
@Poo_Brain_Horse
@Poo_Brain_Horse Год назад
My strategy has been to just be shit at games. 60 FPS plays like 30 if you're garbage enough.
@fuq_anncoulter4036
@fuq_anncoulter4036 Год назад
real
@ericw.1620
@ericw.1620 Год назад
I spent $2000 on a PC and $500 on a monitor to stare at death screens in 1440p 170fps :D
@Gatorade69
@Gatorade69 Год назад
@@ericw.1620 Yep. Well actually I'm pretty good in most games, except the ones my friends play. I join them on Warzone and constantly just get crapped on but I load up Splitgate (RIP) and I'm consistently top of the team.
@kennypowers1945
@kennypowers1945 Год назад
@@Gatorade69 why rip split gate? It’s still a thing no?
@Gatorade69
@Gatorade69 Год назад
@@kennypowers1945 I'm not ripping it. The devs have abandoned it. I loved it, I mean It's still good but It's definitely dying/on the way out.
@dissonanceparadiddle
@dissonanceparadiddle Год назад
It's WILD to me that thanks to COVID we're STILL at the beginning of this console generation
@riddell26
@riddell26 Год назад
Console gens last 10 years or so, covid was only 2. Think before you start typing.
@meee_5155
@meee_5155 Год назад
@@riddell26 bro what console has ever lasted a decade
@Ronbotnik
@Ronbotnik Год назад
@@riddell26 console generations should never naturally last 10 entire damn years, its usually closer to half that. generations lasting an entire decade is a recent development, probably due to how stagnant everything has become
@fluctuations23
@fluctuations23 Год назад
​@meee_51 I mean I guess the ps4 is still going and that's already 10 years old
@fluctuations23
@fluctuations23 Год назад
​@@meee_5155 don't know if we're talking about the ps4 as a whole or a specific one that someone got in 2013 but if we're talking about it as a whole, then I guess he's right
@colbyboucher6391
@colbyboucher6391 Год назад
Another thing about early games running at 30fps: When developing SM64 and OoT Nintendo *knew* how the game was going to run already and designed the game's controls and animations around that assumption. So they feel pretty good for what they are. Odyssey at 30, on the other hand, would feel like a mess.
@meowmasterL346
@meowmasterL346 Год назад
There's also the fact they manually alter the clock speeds of certain parts to time well with the console's physical limitations. Ex. Mario kart 64 moo moo meadows ran normal speed on a standard n64. But the wii and subsequent ports ran the track at double the speed because those newer consoles didn't have the slow processing times that they accounted for in the n64.
@latticepoint5245
@latticepoint5245 Год назад
To be fair Mario 64 runs pretty poorly on an actual n64, frequently reducing frame rate
@rainydaygirlz
@rainydaygirlz Год назад
Many first party N64 games also registered inputs 60 times a second so that they didn't actually feel as laggy.
@colbyboucher6391
@colbyboucher6391 Год назад
@@rainydaygirlz Ooh that... makes a lot of sense, actually, there isn't crazy input lag because inputs just weren't tied to the framerate.
@turmspitzewerk
@turmspitzewerk Год назад
@@latticepoint5245 mario 64 was infamously compiled in debug mode, cutting its performance by a third. its also optimized pretty poorly, but you can't really blame them because 3d graphics were brand spanking new and they did pretty well given they had to make most things from scratch under a deadline. luigi co-op was cut because it would run at lime 10fps, but if the game had more time in the oven for optimization they could have got it working at a nice 20-30fps and have the base game near 60. kaze emanuar has a great series of videos about optimizing and fixing mario 64, its really satisfying to see him chip away at it and get it running and looking well on real hardware.
@ShadowScorp99
@ShadowScorp99 Год назад
The racing game at 2:46 is called Slipstream if anyone else was curious.
@dannyexcellent6749
@dannyexcellent6749 Год назад
legend!
@Javiilin
@Javiilin Год назад
Bless
@Viper-py4pg
@Viper-py4pg Год назад
doing the lord's work this man
@greengaleproductions
@greengaleproductions Год назад
I wasn't asking this because I mainly listen to videos, but I saw it just as I saw this comment, and now I'm interested.
@_Devil
@_Devil Год назад
Game developers be like "Our games are worth $70!" as they lock everything behind special editions, season passes, microtransactions, battle passes, insane amounts of grind, and deliver 30% less content than the prequel from 2009.
@Gatorade69
@Gatorade69 Год назад
Or battlepasses within battlepasses !
@Audieon
@Audieon Год назад
This is only like triple A FPS games. 95% of modern games being released right now aren't like this lol. Well maybe the less content part is accurate. And even then people complain about that sort of stuff vehemently until they forget about it after four days.
@MarvinPowell1
@MarvinPowell1 Год назад
@Devil And worse yet, the vast majority of gamers put up with this crap from developers, too. I will NEVER in my life pay seventy f*cking dollars to download some code, that probably doesn't even work on day one, only to be told you need to also download a 20 GB day-one patch to said code. The gaming industry is such a sh*tshow right now and most gamers just take the abuse with a smile. Steam sales all the way for me. If it's over $35, I ain't payin' for it!
@joshuasanderson7359
@joshuasanderson7359 Год назад
Publishers, not developers
@luckyrockmore2796
@luckyrockmore2796 Год назад
To be fair games haven't increased that much in price over the course of 30 years, and you're certainly getting a lot more value (content/playtime) with most modern games compared to older games.
@GetDaDrawsDawg
@GetDaDrawsDawg Год назад
I remember when Sony and Microsoft where saying they wanted modular upgradable parts for their next gen consoles. Well I still dont see those modular upgradable parts and I see consoles already having issues.
@johnfranklin2288
@johnfranklin2288 Год назад
They are lies to win over the PC gaming crowd
@julianmendez4691
@julianmendez4691 Год назад
Probably the harddrive
@panther189_
@panther189_ Год назад
Cause developers suck. Theres no reason a new game should be running at 30 fps on PS5 or Series X. Both consoles are powerful & we dont even have a true next gen game yet
@klaykid117
@klaykid117 Год назад
Especially not this game there Looks like there's absolutely nothing graphically demanding enough to demand that low of a frame rate
@gogongagis3395
@gogongagis3395 Год назад
I think / hope that at some point they realised that whoever pulled the trigger on modular upgradeable parts - essentially removing one of the major selling points of a console vs a pc - would alienate a huge chunk of their audience.
@leospeedleo
@leospeedleo Год назад
Turns out: Redfall is just shit and runs terrible, even on PC. That's why there's no 60 FPS.
@BeaglzRok1
@BeaglzRok1 Год назад
As someone that's only gotten decent at Hollow Knight since after upgrading from a Windows XP -> 7 laptop to a proper desktop, framerate boost is actually kind of nuts. It's not a super huge difference when jumping from 30-60, but a jump from a potato 12-20ish to an INTENDED 60 is actually a tangible difference in how quickly your input happens relative to the game processing being projected.
@phoenixjones7191
@phoenixjones7191 Год назад
how tf did you play hollow knight at 12 frames per second. I can't beat it at two hundred fps....
@David-ki2xt
@David-ki2xt Год назад
Huh, I mean, 12-20 fps is kinda unplayable
@crdbtmn8232
@crdbtmn8232 Год назад
​@@phoenixjones7191bro is clearly a god amongst men
@CIA871
@CIA871 Год назад
​@@David-ki2xt tell that too my kid self who mastered these frame rates
@MFcitrous
@MFcitrous Год назад
Nah bro even 30 to 60 is massiv. once you get up to ~100-144 you hit a plateau.
@deltarno7502
@deltarno7502 11 месяцев назад
Watching this video after Redfall came out is an interesting view.
@Strawbyo0
@Strawbyo0 Год назад
"Whoever was playing the game from ign didn't seem to know how to play video games." Sonic fans: first time?
@pokcow01
@pokcow01 Год назад
Cuphead fans: *creepypasta-photo-of-mr-incredible.jpg*
@thatitalianlameguy2235
@thatitalianlameguy2235 Год назад
sonic unleashed is the worst game ever, because it has the game that literally everybody loved back then alongside sonic,4/10
@syrune
@syrune Год назад
Even as someone who exclusively plays games on a series S this upsets me somewhat. I didn't get the cheaper system expecting it to be as good as the more expensive one. I got it to have access. the people who bought the nicer hardware deserve to see it used you know.
@alecseuslev9054
@alecseuslev9054 Год назад
I can understand when the game runs at 30 FPS on portables (even on SteamD you have to set the ceiling at 30 frames to keep the charge for at least an hour and a half), but damn they boasted about what a powerful console they had and messed it up so badly.
@completelyaverageviewer
@completelyaverageviewer Год назад
that’s the thing, the console is capable of so, so much more. but whether it be bad management of the project, bad timing, or just bad decision making at the developer or publisher (i’m saying this for both third-party and first-party games), many games nowadays just don’t take advantage of the console like they could. even in further updates, very little is truly fixed or added on in that regard to improve the experience. it is pretty disappointing, and i know that PlayStation fanboys will use this as an argument as to why “playstation exclusives are just better and it is the better console!” but honestly, the issue isn’t with the console, or potentially even the developers, it’s probably decisions made by people way up above them who are either being pushed or genuinely have no clue.
@Matty002
@Matty002 Год назад
ive been saying ever since the 'realistic graphics' became the 'standard' that it would lead to a fall in games because they would only put out good looking games thinking 'non realistic' wouldnt sell. the effect cascades and bleeds into other things and you have what we have in this video in 2023. this was back in 2007 for me 🎮
@FoxerTails
@FoxerTails Год назад
5:19 Big old asterisk on that part. There were a mix of 30 FPS and 60 FPS games during the fifth, sixth, and even seventh generation of consoles. Hell, even some that ran under 30 FPS. Ocarina of Time being a great example. It's like, 17 - 21 FPS if I recall correctly.
@PlatinumAltaria
@PlatinumAltaria Год назад
Different kinds of game need different frame-rates. The more action-oriented games need higher frame rates because reaction time matters. Strategy games on the other hand could be slideshows.
@FoxerTails
@FoxerTails Год назад
@@PlatinumAltaria I'm aware of that fact and I completely understand his point. I'm not arguing that. I was just correcting the blanketed statement that was given to old games (of all genres) and their FPS.
@crestofhonor2349
@crestofhonor2349 Год назад
A lot of games back then had worse performance than we remember. Games today generally run better than they ever have. Thanks to places like Mad Tech, Digital Foundry, and NX Gamer I’ve seen that performance in most games is generally better than it was in any other generation with 3D games. 5th generation was the worst for performance while the 9th generation is stacking up to be one of the best if performance trends keep going. 8th generation is about equal with the 6th generation but the 6th generation does have a higher percentage of 60fps games, although performance was less stable
@Ozymandatory
@Ozymandatory Год назад
@@FoxerTails he didn't say that all games used to be 60 FPS did he?
@pixeljauntvr7774
@pixeljauntvr7774 Год назад
Nes games were able to run at 60 FPS.
@FlequilloSenpai
@FlequilloSenpai Год назад
I don't think it's an issue with the Series S, Cyberpunk ran at 60fps in the Xbox Series X and 30fps in the Series S until an update that introduced a performance mode for the S
@raelimperialaerosolkid
@raelimperialaerosolkid Год назад
Yeah, this just seems like a silly video. Microsoft mandates features, not graphics.
@Narkissos_1
@Narkissos_1 Год назад
@@raelimperialaerosolkid true Callisto protocol have only 30 fps mode on series s to this day. I think the part that they want the game to look good is true, and the fears he have for the next 5 years are legit. I am disappointed for the lack of 60 fps mode day 1 for unreal engine 4 game when Fortnite wz2 and atomic can do 120 on series s. I will play redfall on m pc day 1 but I feel bad that I can’t play it on m tv with the play anywhere feature. Series s is underrated for the price.
@rsobe
@rsobe Год назад
Since Microsoft bought them, they wanted to make the game a PowerPoint presentation
@thechugg4372
@thechugg4372 Год назад
Smart comment detected, a miracle has been achieved
@KingAgniKai
@KingAgniKai Год назад
this has aged horribly in just 2 weeks
@Justachamp772
@Justachamp772 Год назад
very funny
@caderlocke8869
@caderlocke8869 Год назад
If I were a video game I would run at 30fps in all honesty. 😢
@00McMuffin00
@00McMuffin00 Год назад
oof ;m;
@MathewLewit
@MathewLewit Год назад
If I was a video game, I would require micro-transaction to even start in the morning.
@WuvPain
@WuvPain Год назад
If u were a game no one would play you 😭
@00McMuffin00
@00McMuffin00 Год назад
@@MathewLewit you MONSTER
@MathewLewit
@MathewLewit Год назад
@@00McMuffin00 you are welcome, that will be 0.99, thanks.
@catastrophicfailure276
@catastrophicfailure276 Год назад
Digital Foundry suggested in their podcast that the 30fps cap could be related to CPU demand from Unreal Engine visual scripting code, which could explain why dropping the resolution on Series X isn’t an option
@woldemunster9244
@woldemunster9244 Год назад
Digital Foundry also suggests that Hogwarts legacy is bad because J.K. and females shouldn't look feminine. They are shills also.
@Ralzone
@Ralzone Год назад
​@@cloudycolacorp They are not even trying to optimize games anymore, that's a fact.
@RusticRonnie
@RusticRonnie Год назад
Thats not how the visual scripting code works though, people have ran test making the same game with both. It didn’t effect runtime performance. Digital Foundry fell off like 5 years ago though so im not surprised they are just saying stuff again.
@thatitalianlameguy2235
@thatitalianlameguy2235 Год назад
​@@cloudycolacorp uuh, of all games why use todd's non working ai as an example, and not games with better ai
@jacrich699
@jacrich699 Год назад
​@@RusticRonnie🧢🧢🧢🧢🧢🧢🧢🧢🧢🧢
@johnclark926
@johnclark926 Год назад
You should make a sequel video where the main topic is the decline of Unreal Engine’s reputation and Redfall returns as the background subject
@mr.sniffles7268
@mr.sniffles7268 Год назад
I think it's more likely that the game is just poorly optimized so it has to run at 30fps, and not just that it has to run on series s. I remember a post on the Xbox one where a developer mentioned that 1080p 60fps was often more resource consuming than 4k 30fps (I think it was jedi fallen order but idk). But I could be wrong, or it may be a combination of the series s limitations and bad optimization
@youngodonkor6595
@youngodonkor6595 Год назад
I agree 100 percent with you
@PaulRudd1941
@PaulRudd1941 Год назад
Halo 3 was the last game released on the 360 that ran under full [720p?] Or [1080p] can't remember, but it does take time to optimize consoles performance. Look at Ghost Reckon Advanced Warfighter from 2006 on the 360 and compare it to The Last of Us on the PS3 from 2013. The difference is STAGGERING. Even me, playing Fable 2 from 2008 and comparing it to Kingdoms of Amalur; Reckoning from 2012, they're night and day. Optimization takes time, it *Literally* does not happen over night.
@sawdust8691
@sawdust8691 Год назад
I think it was confirmed the Series X version has 60fps ready to go. But they won't flip the switch because the Series S 60fps isn't ready and they don't want to make it look bad. Terrible choice.
@BenoHourglass
@BenoHourglass Год назад
@@sawdust8691 I think most people wouldn't care that the Series S looks worse than the Series X.
@trumpflavourednugget9325
@trumpflavourednugget9325 Год назад
That's mainly to do with how garbage the CPU's of the ps4 and xbox one (and their pro varients) were. Most AAA games (especially open world ones) just wouldn't be able to run at 60fps regardless of resolution (resolution being GPU-related)
@arnold7227
@arnold7227 Год назад
Idk, Microsoft did 480p 120fps mode on Series S in Halo Infinite, they were ok with that, 120fps was not on the launch on SeS, but was on SeX
@completelyaverageviewer
@completelyaverageviewer Год назад
I dunno, about that, 480p 120hz seems really low. Isn’t it more likely to be a max of 900p and minimum of 720p with dynamic resolution scaling?
@shakey2023
@shakey2023 Год назад
If your theory is correct it makes me wonder what's the point of buying the series X if it's just going to be constantly held back by the Series S I think that's a terrible marketing technique and they really need to prioritize.
@Narkissos_1
@Narkissos_1 Год назад
Better resolution, rt , stable fps, double storage , disk, more options for graphics in game. When the series s is on discount if u count the controller with it have the same price with the Apple TV. So far Xbox sell well and the series s helped a lot for that
@collisions4615
@collisions4615 Год назад
The series s is fully capable of playing Redfall on 1080p60 with FSR and other sampling shit.
@thatitalianlameguy2235
@thatitalianlameguy2235 Год назад
​@@collisions4615 just fucking get a good pc then, more features
@completelyaverageviewer
@completelyaverageviewer Год назад
@@thatitalianlameguy2235 “just get a good pc” yeah alright, lemme spend $800 - $1100 for a good pc that can get relative performance to this $300 console! what a deal! lot of people don’t care about “more features”. lot of people have a basic work laptop or desktop for doing homework or actual work, then they hop on a console for some gaming and that’s it. no need to spend the extra hundreds of bucks on something you really don’t need for what you’re wanting to do.
@dorf7219
@dorf7219 Год назад
@@completelyaverageviewer steam deck is a $400 pc and can run most games atleast fairly well.
@ggok1876
@ggok1876 Год назад
I disagree with the series s part. MW2 runs at 1440p 60 FPS on the s, this is the developers' fault. 1080p 60 FPS shouldn't be a problem because it already runs at 1440p 30 FPS, It would be the console's problem if it runs at 1080p 30 FPS.
@pixeljauntvr7774
@pixeljauntvr7774 Год назад
That's not how things work. Dropping resolutions won't always guarantee a higher frame cap.
@BubblegumCrash332
@BubblegumCrash332 Год назад
Microsoft is like a rockstar that runs out on stage and then bangs his head on the microphone , trips backwards falls into the drum set then falls off stage. Microsoft is its own worst enemy .
@terig5584
@terig5584 Год назад
Heh, it’s the resolution obsession the whole way through because maybe the game would run at 60 FPS on the Series S at 1080p. I think most people could accept that the budget next gen console can only do full HD and higher resolutions require Series X, but they’re already committed to having the Series S be capable of that so their exclusive game better meet the minimum spec!
@SlenderSmurf
@SlenderSmurf Год назад
plus most people still only have 1080p TVs in their living rooms anyway, especially those getting the S
@_volton
@_volton Год назад
i turned my series s into a ps2 through dev mode. Most fun ive had with the console since
@shitruns
@shitruns Год назад
modern game devs cap their games to 30fps nowadays because of the behemoth of performance issues instead of actually fixing them
@OtakuUnitedStudio
@OtakuUnitedStudio Год назад
It's almost like most of the time they prioritize glitz and glamour over good design.
@jaredelliott5778
@jaredelliott5778 Год назад
Probably. Lots of game engines can’t handle higher fps as well as lower fps so it can cause some issues
@Oldass_Deadass_dumbass_channel
Its the same logic behind having a cum-quality cpu in smart TVs so they can hit that funni 4 kays and still be cheap
@Maggot-Milk
@Maggot-Milk Год назад
@@OtakuUnitedStudio NO! that can't be true!
@klaykid117
@klaykid117 Год назад
Which is so strange because graphically this game feels like it's from 10 years ago. There seems to be no logical reason as to why it's locked to such a low frame rate other than technical issues
@UrbanistBlooms
@UrbanistBlooms Год назад
This is one of my fav channels these days, get excited when I see a new Whimsu video :D
@thechugg4372
@thechugg4372 Год назад
Interesting you almost mentionned this but didn't, during the great 30 fps depresssion (basically going from ps2 which had a lot of 60fps games to the ps3), a lot of trailers on youtube would only run at 30 fps, in fact it took years for youtube to allow 60 fps videos to be uploaded, meaning you literally couldn't advertise smooth gameplay.
@TurnerTurnip
@TurnerTurnip Год назад
I didn't know that the PS2 had 60fps games. During the PS2 years, I had given-up on gaming.
@WafflesX3XD
@WafflesX3XD Год назад
as an animator the terms 60fps makes me shudder lmao, those AI upscale videos will forever haunt me,,,, i finally get why gaming folks are so obsessed with it tho, it seems real important from what the video says! just uh,,,, wish that standard wasn’t pushed onto animated series + films haha
@Nomarura
@Nomarura Год назад
Imo the only industry where 60fps should be standard is gaming, it’s simply not necessary and a waste of resources for most film/animation projects, though I don’t yet work in the industry (I’m still getting my degree lol)
@deathtenk
@deathtenk Год назад
Animation is not a field where framerate is a functional concern, it's an artistic one. How the framerate changes in an animated film can have dramatic effect on the stories tone and feel. However in videogames it makes a night and day difference in terms of how responsive a game feels, but it's not usually meaningful on an artistic level.
@corruptedpoison1
@corruptedpoison1 Год назад
The newest Avatar movie ran at 48fps and was one of the many reasons why it looked so good.
@deathtenk
@deathtenk Год назад
@@corruptedpoison1 Avatar way of water ran at a standard 24fps but there are parts of the movie that were rendered at 48fps in theatres that support HFR. The parts that ran at 48 frames were, again, part of the artistic decision making process. But running a movie at a flat 48 frames doesn't make it inherently better looking (example: The Hobbit).
@supercamborg4218
@supercamborg4218 Год назад
@@deathtenk leave it to an Avatar fan to not understand that though
@mxlevolent
@mxlevolent Год назад
They're really handing ammunition to Sony, too. I guarantee the comparisons to Spider-Man 2 will be rampant when that game inevitably has 3 modes, because Insomniac offer 3 modes on their next gen games (Rift Apart and SMR): Ray-Tracing, Performance, and Ray-Tracing Performance mode. Hell, PlayStation in general give mode options out the wazoo: 4K30 and Dynamic4k60 and 1440p60 with raytracing on next gen (for Insomniac, imagine 2 here for the others). If you have 120hz then the 4k30 becomes 4k40. If you have that *and* VRR enabled all the framerates are unlocked. That's like 5 modes, 7 counting for Insomniac's ray-tracing performance mode. And Xbox are giving... one to each machine respectively at launch, here? I own both machines and I was gonna play this at launch to get some use out of my Series X (I got Resident Evil on PlayStation, and before that was God of War), but I'm waiting for the 60fps mode now. I hardly use my Xbox because I genuinely find the titles on PS+Extra to be just as good if not better, the service just isn't spoken about as much. I played Ori on Xbox. If one of my friends gets one, I might go through MCC campaigns co-op. But really it's just... sorta there at the moment. Was hoping Avowed and Fable would be out by 2023.
@milky_toast_
@milky_toast_ Год назад
My thought is, an xbox is just a worse, budget pc. I see no reason to buy an xbox since I already have a good pc. I see a lot of reasons to own a playstation on top of a pc: good exclusives, controller innovations, boundary pushing power for a console
@completelyaverageviewer
@completelyaverageviewer Год назад
@@milky_toast_ well, the way I see it as someone who has grown up with the Xbox and uses it as my main gaming device, though I also own both the Series X and PS5, it really just depends overall on a number of factors. Gamepass is a very good deal for what it is, and it does have some gems that PS+ doesn’t have, though PS+ has the same thing as well as having a number of its own exclusives available via the Premium, but even on the Extra. Xbox has an advantage as they offer first-party games day one on gamepass, which is something I wish PlayStation would do personally. in terms of their power, both consoles have power to them, almost in equal amounts. however unlike the PS5, the Xbox hasn’t really had any games that have pushed it to show it’s power, like how Rift Apart or Miles Morales did for the PS5. I also do appreciate the complete overhaul of the controller as well as the UI for the PS5, and even after having not used a PlayStation controller for easily over 9 years, I was able to start using the DualSense very quickly. but I will say, I completely understand just upgrading what players are already familiar with, and the current Xbox controller is definitely superior, however I do wish it truly did implement next-gen features like the haptic triggers, or just better haptic feedback overall. I’d say, as of right now, it really just depends on what you’ve been with and what you currently have. if you have a powerful PC, you really don’t have any particular reason to get an Xbox due to gamepass being available on PC and cross platform play being an option most of the time. PS5 has made itself a necessity if you want that environment and access to those games, though it does make me commend Xbox and Microsoft for not requiring people to buy their console just to play exclusives. I enjoy both consoles, and while I still find myself playing Xbox 90% of the time, the PS5 is honestly what I’d call a truly next-gen console, it checks off many more boxes than the Series X does in terms of upgrades. side note: Series X feels like it’s being treated much like how the 360 was treated. though, even the 360 got a new updated UI and completely new controller and whatnot, but the game support and first-party development just slowed down so much and was treated almost like an afterthought. that’s how I feel like a lot of stuff on the Xbox is, just an afterthought. we didn’t get a 4K home menu for months after launch, and even now, some menus are still just being rendered in 1080p. we haven’t gotten a proper next-gen first-party game, and I won’t be considering Redfall that until it introduces its 60FPS mode, which was sort of the big deal about this generation next to 120FPS support.
@PopStrikers
@PopStrikers Год назад
As someone who owns a Series S, I have no idea why they marketed it as a 1440p machine. Most people use consoles with their TVs, and QHD TVs aren't a thing. They should have targeted 1080p from the start.
@TheBerger
@TheBerger Год назад
Video posted at 3:52 PM EASTERN for future reference
@joekat6451
@joekat6451 Год назад
I was waiting for a 30fps "new standard conspiracy" This makes more sense tho
@5uperDetective
@5uperDetective Год назад
What you said about the Series S is just wrong. Microsoft can literally just release it at 60 fps for Series X and 30 fps for Series S. There are already games that only run in 30 fps on Series S and 60 fps on Series X. The Series S is not holding Redfall back, it's literally just a problem with developers not having enough time to optimize the game.
@captaincrunch1707
@captaincrunch1707 Год назад
I agree but msft could want the SS to also achieve 60 which could cause an extra burden(extended timeframe) on the devs to patch in 60 on sx
@pixeljauntvr7774
@pixeljauntvr7774 Год назад
Are any of those games first party?
@NatjoOfficial
@NatjoOfficial Год назад
Another thing is like… unlike PC resolutions, TV resolutions don’t matter as much. They can make things look sharper but not as much as a desktop monitor can because you tend to be sitting further away therefore the screen’s pixel lighting tends to be more crammed together, giving you a better image just by the virtue of being on a couch instead of directly in front of the screen.
@riddell26
@riddell26 Год назад
If you got the money to blow on a high end monitor you can get a 70in 8k TV with 240hz refresh rate. You're a fool to still choose the monitor.
@Edward-1945-colorized
@Edward-1945-colorized Год назад
​@@riddell26well a tv that size wouldn't fit on my desk and I had to go with a high end QHD monitor so....
@AhPook
@AhPook Год назад
@@riddell26 Not really, given the monitor will almost always have a significantly better response time, which matters with games. Especially more competitive games. There is a good reason smaller monitors are more expensive, and that's largely because they genuinely perform better and have a clearer image. Your comment reeks of ignorance, dude.
@wubbers662
@wubbers662 Год назад
@@Edward-1945-colorized Then don't use it on a monitor desk.
@mxlevolent
@mxlevolent Год назад
@@riddell26 What kinda "high end monitor" are we talking here?? A fucking reference monitor?? And what TV's are you looking at? Samsung's 8k Neo QLED at 75 inches is £6,800. Sony's 8k Mini-LED is £7,500. LG's 8k OLED was over £10,000. Samsung's most expensive gaming monitor I can find is the Odyssey Arc at £2,600. You can get a 27inch 1440P or 4K 144Hz monitor for around £350, depending on whether or not you wanna buy new from their website (1440p for £350) or a discontinued model (4K for £350). Saving up enough to get a monitor that can do 144hz at 1440p or 4K from a name brand like LG is hardly having enough to get one of these TV's.
@superbro6413
@superbro6413 Год назад
9:54 "This is not a precedent you want to set this early in the generation." The Xbox Series X and Series S launched *2 years ago* Time flies huh
@charleszp938
@charleszp938 Год назад
I heard about Redfall bafore it came out. Idk why I felt a slight hype towards it, but after seeing a few recent ads, idk, it feels dead in the water. I can't explain it, though.
@shakabrahhhhh
@shakabrahhhhh Год назад
Npc brain
@kennypowers1945
@kennypowers1945 Год назад
Probably not dead since it’s on gamepass and normies will eat it up
@dangerousninjax9475
@dangerousninjax9475 Год назад
I remember being so exited when i finally got my series X and now i can't wait to get rid of the thing.
@chrisyoung1576
@chrisyoung1576 Год назад
30 Fps? man sometimes able to run a game already make me happy
@Leonartist
@Leonartist Год назад
I don't mind playing some single player PC games at 30 fps. I like the eye candy when newer games are in 4k and have ultra settings on.
@Maxwell03
@Maxwell03 Год назад
I would love to see a Knowledge Husk video on West Wing.
@ertuio20002
@ertuio20002 Год назад
funny how despite looking like crap, it still cant run at 60 fps
@esmooth919
@esmooth919 10 месяцев назад
6:03 ...and sadly, this kind of marketing has been a thing since the 90s.
@unleashedbread6146
@unleashedbread6146 Год назад
Hi loved you video and have a question about something weird… can you please share your audio setup/process??? i love how your voice sounds warm and i’d love to hear what your magic is. Thanks!
@davidunderwood9728
@davidunderwood9728 Год назад
While I will say your description of higher framerates equals higher response times it the best explanation I've heard. In still tried and bored of people complaining about framerates. To me and others I've talked to as long as the framerate is steady, I don't care what the exact framerates is.
@ktol8042
@ktol8042 Год назад
3:15 is completely wrong, 30 fps is *at maximum* an additional ~33 milliseconds of lag after the frame has been sent to the screen. The reason lower framerates often feel unresponsive is complicated and depends on how the game is written, but one of the biggest factors is that the camera and player movement are often tied to the frame rate and so are forced to update in bigger "chunks" when the time between frames is larger. If you've ever turned up the settings too high in a game you know how unwieldy and difficult to control things can get at super low framerates. The other big culprit is double/triple buffering which can introduce a lot of display lag at lower FPS.
@crestofhonor2349
@crestofhonor2349 Год назад
Yup
@memelurd7341
@memelurd7341 Год назад
Nothing needs to run at more than 60 fps since our own eyes have limits in frame rate too.
@meowmasterL346
@meowmasterL346 Год назад
Whenever my nerd friend in highschool bragged about his pc running minecraft at 400 fps, I legit chuckled and said cool?... 😅 That's like gloating about how you trimmed your lawn to an equal height with a pair of scissors lmao.
@crestofhonor2349
@crestofhonor2349 Год назад
Our eyes do not see in frames. Saying any certain frame rate is the limit is a complete lie. There are diminishing returns but you are completely wrong. What is far more important is response times. I bet you can see the difference between a crappy low response time LCD and a CRT even if both games were running at a stable 60fps
@meowmasterL346
@meowmasterL346 Год назад
FINALLY someone says it out loud. I could give a shit how much Ray tracing/hdr/texture mapping 100 miles from your field of view you shoehorn in a game; just for the love of yeezus PLEASE make it run smooth. A game can look pretty as hell in screenshots for press purposes, but guess what? I'm PLAYING the game, not looking at pics of it🙃 I can't stand to go back to games like far cry, no matter how pretty they look, compared to games like COD/Resident evil/Battlefield just because of how sluggish it feels to play. This goes for third person open worlds in general; they're all so bloated that it's no wonder I find myself hardly playing them anymore.
@collinpolen978
@collinpolen978 Год назад
Based take and fuck Google+
@Bluis5445
@Bluis5445 Год назад
Dude go outside and touch grass
@ehsanghazavi470
@ehsanghazavi470 Год назад
Unless your playing games online competitively, fps doesn't matter. It does not feel sluggish at all, you just keep telling yourself that.
@meowmasterL346
@meowmasterL346 Год назад
@@ehsanghazavi470 lmao, as if FPS is the only competitive multiplayer genre. And this absolutely applies to single player games... play Mario Sunshine and Galaxy back-to-back and tell me the platforming doesn't feel better 🤔
@Bluis5445
@Bluis5445 Год назад
@@SF.-_ if you play video games for more than an hour, you need to go outside.
@TheAlexSchmidt
@TheAlexSchmidt Год назад
I thought this was going to be about the new Renfield movie, goes to show what I know about video games
@ScienceReasonLove
@ScienceReasonLove 9 месяцев назад
Late to the party, but relevant: The Atari 2600 had to run games at 60 FPS or it would lose sync with the TV/flicker Let that sink in - we've been gaming at 60 FPS at home in some shape or form since the mid 1970s. Nearly 50 years.
@polar-star64
@polar-star64 Год назад
This pisses me off personally. I purchased a Series X SPECIFICALLY to get AT LEAST 60fps on EVERY game that releases. This doesn't instill confidence to me, the consumer, that I cannot take advantage of the $500 box I purchased.
@NICK....
@NICK.... Год назад
this is the most heated Tyler I've heard in a while
@Biotear
@Biotear 11 месяцев назад
To be honest, I can live with 30 FPS. The bigger problem is that the game isn't even good.
@ArchOfWinter
@ArchOfWinter Год назад
To me, frame rate only matters depending on the type of game. I'd take a 24 fps on a photo real choose your own adventure narrative game, I'm happy with an RTS or city builder at 30 fps, but I will demand near 60 on a fast pace shooter. I do agree that this Red Fall thing doesn't look good on the Microsoft consoles. If they were honest about the different fps between the S and X, it wouldn't be that much of a problem.
@greengaleproductions
@greengaleproductions Год назад
I did not think about 24 FPS on a "Choose Your Own Adventure Narrative Game" (most shorten it to simply "Adventure" or "Point-and-click"), but that's actually kind of genius. If it was animated in just about any style (not just photorealistic), then it SHOULD play at 24 because that's the safest number for animation.
@Oldass_Deadass_dumbass_channel
Whimsu is the best channel to watch while enagging in unhealthy coping habits that will no doubt lead to a substance dependency
@Viper-py4pg
@Viper-py4pg Год назад
ayyyyyyy
@AlejandroRodolfoMendez
@AlejandroRodolfoMendez Год назад
Seen on a pokemon emerald the part of look what 120 fps looks like, makes you apreciate when developers care.
@MrThatguyuknow
@MrThatguyuknow Год назад
My guess is that they knew they could get 60fps on the series x, but not even close on the series S. They probably understand your argument completely and couldn't afford the backlash of handicapping series S owners in a multiplayer title. it's a cynical miscalculation to lower the common denominator for everyone, but I can completely understand the argument. It was probably far easier to code too.
@SatoshiAR
@SatoshiAR Год назад
bruh it really shows how absolute shit gaming has become when "60+ FPS" is a post-release patch feature.
@tijuanatacotoker
@tijuanatacotoker Год назад
over 2 years in and people are STILL saying "next" gen? so im sure itll still be "next gen" in 2025 , right?
@benservey9295
@benservey9295 Год назад
Makes me wonder if when next gen comes out will there just be no cross gen games for Xbox because you would need to still be able to run on the series S?
@nezuminora9528
@nezuminora9528 Год назад
For those of us in the the PAL world, 50FPS was the norm, so I can only assume that means we all have better natural response times as a result
@RatzaChewy
@RatzaChewy Год назад
Games ran slower back then, though. Once we got to the 360/PS3 era, games either ran at the same speed with a lower frame rate or forced PAL60.
@crestofhonor2349
@crestofhonor2349 Год назад
Pal60 was a thing during the late 5th gen and many 6th gen games had it from what I’ve seen online. Although I’m not from those regions
@GameFreak164X
@GameFreak164X Год назад
Thank god we have graphics settings on console games now. God knows that if we didn't have those settings, every developer would choose to lock their games at 4K 30fps with frame drops. Just like how so many PS3 era games pushed the graphics and had shit framerates.
@crestofhonor2349
@crestofhonor2349 Год назад
Well many ps3 and 360 games actually changed resolution based on what what output resolution you chose. Some games were just played better if you set your console to output 480i/p
@sonicjhiq
@sonicjhiq 3 месяца назад
I've played and watched stuff at 1440p on a 4k display and it still looks good, so it does make me wonder why they don't have a 1440p mode for the series x on this game
@LeoGaming55
@LeoGaming55 Год назад
30fps is unacceptable for a high action first person game
@rocko7711
@rocko7711 Год назад
I love the RedLetterMedia Reference
@noobtubephails
@noobtubephails Год назад
Meanwhile Fortnite has 60 fps and a form of ray tracing on the S. The Series S argument is so weak.
@vivi_75
@vivi_75 Год назад
Jesus Christ how many channels does this guy have. Knowledge hub guy is like everywhere.
@thunderhammerx2966
@thunderhammerx2966 11 месяцев назад
What benefit can just turn-based-rpgs really gain from this? For any kind of action-style game, sure can see how this might improve game experience. Have heard criticisms about framethings in turn-based-rpgs recently; and can only come up with maybe itd help during a special move; but what benefit does this have for talking to townsfolk or a static boss fight? Would supercharging the frames during special moves improve things somehow?
@ArthurLopes39
@ArthurLopes39 Год назад
captain falcon thing on gamecube my favorite game
@simondaniel4028
@simondaniel4028 Год назад
05:30 F Zero GX! Oh ffs, Nintendo, let's get that F Zero with some online play and a track editor.
@OnyeNacho
@OnyeNacho Год назад
Also, no one is saying we do not need framerates. Many are saying we don't need any FPS beyond 30. 30 is the minimum and the acceptable. Anything lower is a problem. Anything higher is luxury. If I can play a good game at 30 FPS, I am very happy. If I can play a mediocre game demo at 60 FPS, I am waiting for a discount. If I can play a bad game at 120 FPS, I want a refund. There are many flaws and set-backs with Generation 9 consoles. Neutral framerate is the VERY least of it's problems, if even a problem at all.
@bl1tz533
@bl1tz533 10 месяцев назад
I want my games to look like quake aborted that runs at 400fps with a minimum cpu footprint
@thqwibble
@thqwibble Год назад
unrelated but that outro song is a bop
@VYKco
@VYKco Год назад
can anyone explain the reason behind there being like, 4 different channels seemingly run by the same guy covering the same kind of topics? is there some sort of knowledgehub lore i dont know
@PlatinumAltaria
@PlatinumAltaria Год назад
Arkane make single player immersive sims. Prey is their magnum opus. So what do we think when that studio starts making an always online cooperative multiplayer shooter... That's right: this isn't Arkane's game. This is Microsoft's or ZeniMax's.
@95keat
@95keat Год назад
I always feel like an imposter when people talk about framerates because i genuinely can never tell the difference between 60 and 30.
@Rushman666
@Rushman666 Год назад
You need to get your eyes checked the...the difference is massive. I simply can't play 30
@kennypowers1945
@kennypowers1945 Год назад
@@Rushman666 for us it’s massive but for normies they can’t tell a difference for some reason. I’ve explained to my wife and friends a million times but they are like “what”
@95keat
@95keat Год назад
@@Rushman666 don't know what to tell ya, I've played games my entire life but unless there's a fps counter at the bottom I would never be able to tell what frame rate it is. I can sort of tell when going from 30 to 120 but even then I wouldn't be confident enough to make a guess.
@Neoniq41
@Neoniq41 Год назад
Sound like you've got eye problems, mate.
@jandwornizky6271
@jandwornizky6271 Год назад
I can't notice it either
@thatghostyboi9801
@thatghostyboi9801 Год назад
Honestly this is the least of Redfall’s problems lol
@jacobyakunt4675
@jacobyakunt4675 11 месяцев назад
Did bro just call me the lowest common denominator... bruh.
@treydickerson9034
@treydickerson9034 Год назад
It’s funny to think about that Metroid Prime remastered plays at 60 fps on the switch. I guess the most powerful console got shafted again. 😂
@rattled6732
@rattled6732 Год назад
As a Bloodborne fan this is making me nostalgic
@SlenderSmurf
@SlenderSmurf Год назад
as someone without a Play Station... still waiting on that PC port (with the framerate unlocked)
@franciscoc905
@franciscoc905 Год назад
I would believe it may have something to do with the VRAM apocalyptic situation happening to PCs right now. There are GPU people paid a 1000 dollars a couple years ago that won’t be able to run 1440p on high settings and everyone in PC landscape is hellfire
@suspecm6316
@suspecm6316 Год назад
It's honestly comical that my rx570 has as much or more vram, that I bought for 60 bucks brand new 5 years ago, than gpus sold for thousands of dollars today
@crestofhonor2349
@crestofhonor2349 Год назад
Doubt it. The series S and X do not have dedicated vram and just use the system ram that they have on board. The Series S has 10gb of ram while the Series X has 16gb of ram. This has nothing to do with vram as that’s solely an nvidia problem
@crestofhonor2349
@crestofhonor2349 Год назад
@@suspecm6316 no your rx570 does not have more vram. 4gb of vram is low and the only card to have that recently is the RTX 3050 laptop version. Every other GPU is 6gb and up
@suspecm6316
@suspecm6316 Год назад
@@crestofhonor2349 the rx570 is a strange case I know because it alone has like 4 different versions. The most widespread is the 4 gig one but there is 6 gig and 8 gig versions of it, which I was lucky enough to snag before the whole GPU price hike.
@ThoughtsFew
@ThoughtsFew Год назад
Im glad this is happening to a game with vampires in it.
@sandman45
@sandman45 Год назад
this is what 4k gaming is going to be, there is no way to properly render it at a high frame rate. I honestly have no idea why game companies are pushing for it
@panther189_
@panther189_ Год назад
True next gen games sure.
@PlatinumAltaria
@PlatinumAltaria Год назад
Bigger number = THE FUTURE! It's the same reason they can sell people an underpowered PC every 5 years and call it a "console generation".
@laimynangaku4348
@laimynangaku4348 10 месяцев назад
Thanks for the lesson man😮
@riddell26
@riddell26 Год назад
Consolidation = Monopolization with extra steps
@thecianinator
@thecianinator Год назад
Except without the extra steps
@riddell26
@riddell26 Год назад
@thecianinator tell that to the bureaucrats in the house of reps and supreme court
@crestofhonor2349
@crestofhonor2349 Год назад
We don’t really have anything close to a monopoly yet in gaming
@FooPanda
@FooPanda Год назад
I only just now got it that it's a Snowman argument.
@senorapples1115
@senorapples1115 Год назад
You have explained why 60fps is important better than what ive seen online. But yeah its sad to see redfall being dragged by these limitations and being online only. It looks like a fun game and it just sucks
@jkbobful
@jkbobful Год назад
Redfall was worse than I expected
@JuanxDlol
@JuanxDlol Год назад
How devs can fuck up the series S when there is minimum specs for PC ?
@oatsaredelicious2521
@oatsaredelicious2521 Год назад
I'm pretty sure the point of the video turned out to be wrong. The game came out, is a bad game and bad port with bad CPU utilization which is probably the problem on X and S needed to be patched later because the game was rushed with problematic development. Maybe revisit this video, your take or comment something?
@fabioenchilada9384
@fabioenchilada9384 Год назад
My only worry for GTA6 is the lack of a fidelity/performance mode.
@esmooth919
@esmooth919 Год назад
10:12 ok, you do raise some valid points
@brutalriff1053
@brutalriff1053 Год назад
Arkane just needs to make Dishonored 3...
@Amy-J
@Amy-J Год назад
The Series S isn’t made to be the best way to play these next-gen games, but the cheapest way to access them. If they announced there wasn’t going to be a 30fps mode for it then frankly I wouldn’t be surprised (especially not if they’re targeting 1440p, which is already a baffling goal considering the target audience would be those with only HD TVs). You get what you pay for. The alarm bells are going off for me though that the Series X doesn’t have this at launch. Why is an objectively less restrained console targeted to a more hardcore crowd not featuring such an easy flex? Even if just as a performance mode toggle? This sounds more like a case of mismanagement or poor optimisation no matter the platform to be honest.
@grantlauzon5237
@grantlauzon5237 Год назад
I’m pretty sure Donkey Kong ran at 60fps.
@bearintraining
@bearintraining Год назад
I remember when Gotham Knights Revealed 30fps Cap in Co-op on console this is becoming unfortunately common.
@crestofhonor2349
@crestofhonor2349 Год назад
Not really. The vast majority of games still have a 60fps mode
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