The game has been sped up INCREDIBLy and no one is talking about that. It is legit like 60% faster than previous demos. The mashing square striking pattern for stronger characters and overall physical battle animations and structure is almost faster than BT3! This was what I needed to convince this that this would be the best DB game EVER.
@@sebastianrodriguez8692 I’ve definitely noticed but i wished they didn’t sped up the ultimate attack’s cutscenes ..they were more better in my opinion
29:11 fun fact: This is a move Gohan pulled in the Tournament of Power, though the scene itself wasn't very fast which may be why the reference may look off
I’m definitely gonna be training against max difficulty AI for at least 2 weeks before I even think about hitting PvP I actually like how intense the AI i was hoping the AI wouldn’t be like xv2 AI were even on the hardest difficulty they are easy to beat so yeah I’m looking forward to that
I'm glad the gameplay speed is much faster, looks as fast if not faster than tenkaichi 3 which is a damm good thing. The gameplay is much smoother and fluid as a result of it. The mere thought of a slow DBZ game is wild lol that would of pissed alot of us off.
How many clashes are in this game? the ones i remember: Beam Clash Grab Clash (Idk what to call this 10:45 i guess a Heavy attack clash) Dash Clash (When both character dash twards eachother) I think this is all of them, if there is one im forgetting let me know.
As much as I appreciate them showing us so much of this game. And U can tell they're proud to show us. By the release we will have seen everything already 😅😅
25:39 Jumping attacks are actually still in the game. Skills did it in his latest video with SSJ3 Goku. Maybe some characters have incomplete movesets in this build, Cell being one of them.
I'm noticing how the sparking state is reflective of Goku’s Super Saiyan Blue Kaioken 10x debut: the ground exploded underneath, the sky changes, the earth quakes, that's been pretty epic! This game has gone up in my rating from 6.5 to 9 just like that. Hit: its double. . .no triple. . . It’s - Sparking Zero: TIMES TEN!!!!! (BESHOO!)
In bt3 some characters energy blast volleys only shot five or six in short succession and others (like vegeta) shot ten rapidly. Thats why Guldos volley is more like a shotgun blast in this game, very cool!
Can’t believe they took out teen gohan ss2 spinning fighting style. Also i don’t like his charging pose as ss2, it’s meant to give off a strong posture
I honestly hope all the bullet type moves similar to berserker crash are all changed to only going forward. Whenever you’d use the other directions and turn too fall it usually would end up with spopovich going into the wall or ground
I think they made Final Kamehameha as his Super now instead of his Ultimate is because Final Kamehameha is now the Ultimate for Vegito Blue but it would’ve made more sense for them to just give Super Vegito a different move for his Super rather than downgrading his SSJ version of Final Kamehameha to a Super just for it to become his Ultimate attack again once he goes SSB
How do you sonic sway in sparking zero? I haven't played the old games in a long time and I can't remember how to do it and I'm sure if it's even the same lol.
i think the reason why gotenks ultimate fail is partial due to the armor you get from full power and that kid buu charge attack likely would have hit you out of the rushing animation if if there was no armor but that is just my guess
Hello Ndukauba I have been loving your videos since DB Legends and I love your gameplay soooooo do you mind if I use your gameplay for the background gameplay for my video. (Small content creator)
i WISH they could get rid of alot of the cutscenes and just let you charge the move like in BT3. like how buu did it in this video or gogeta. immersion breaking for a ctuscene everytime . but like the old tenkaichi series theyll probably do it for later games.
The speed up it’s nice and all but some characters who here fast alr look a bit funky in my opinion, only for those who have exaggerated movements like gogeta spinning and vegitto legs kicking looks off with the new speed
So far from what ive noticed, some things need some rework: 1. ultimate gohans fierce combination looks sloppy, burst rush doesnt have the back punch like he did to buu, 2. Gotenks head is too big, 3. Vegitos rampaging rush look sloppy too, 4. Gohan teen character muscles need some rework, 5. Ssj3 goku look thin too and hair has no volume, 6. Super kamehamehas and final kamehameha looks skinny, make them bigger
This is the advance gameplay I’ve been looking for no disrespect to the game but up until this I’ve seen some cool gameplay but it wasn’t as intense as i thought it would be had me thinking that’s how every battle would be but this put my worries aside
I see they start out with 3 health bars and 4 and it’s a fusion but I see 4 greyed out bars does that mean we can put the enemy on more health bars in settings?
How come they could make ssj3 gotenks look way better than ssj3 goku? I mean just look at how his hair is animated when he powers up or when he gets knocked a way
what i hope for sparking zero, that gokus and some other charcters like full power Broly charactermodels to imporve. for example spopovic or full power Freezer muscle structure feels right they way it used to look like. they could reuse this musclestructure , because how goku look with the damamged outfit does not fell right to me and also some hair shape issue of ssj goku. gotens ssj hair has the right shape, why not goku mid/end/super, mabe its just me. aside form that, i think the game will be awesomen.
@@The_Supreme_Savagemath is not an opinion they say...Exactly,if you preordered you'll be able to play 3 days earlier than,again: 11-3=8! 🤨 8th of October,not 7th!
@@HabitualThinkerThat's your time zone then but for other and for me it the oct 7th how you gonna tell me when I already preorder the game and it literally says oct 7th for me