I am thankful for the renewed interest in this video. Like many users here I have realized that when I made this video 2 years ago I missed a few games. Specifically: 2003 - Flight of the Falcon 2015 - Disney Infinity 3.0
I came here because of Squadrons. Been playing it in VR and it's aaaaaalmost there, I just want some of the tentpole moments playable and then I'll be good. Your video came up because it was the best (if not only) one to show what I was looking for - that is, all instances of the tunnel run! So, thanks again!
There was also a side-scroll trench run in one of those tv plug-and-play games from back in the day. This video has some gameplay of it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HtV2jkl02H4.html
I think it was a few years ago, my mom got me star wars battlefront renegade squadron for my psp, was one of my most favorite games to play, I used to try and reenact the death star trench run by flying an X-wing between the star destroyers too and bottom part
Ah yes, the days of yore when we actually had to use our imaginations, I dug a faithful recreation of beggar’s canyon from rebel assault in my backyard and spent many days getting sun burnt under the twin suns of Tatooine.
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@@DrHundTF2 then i must suck then, because i cannot, for the life of me, beat Rogue Leader's level. even with infinite lives, if you die, game over on first and third stages, or *zzrrt* back to the beginning on the second.
Return Of The Jedi has one of the most enjoyable endings in all of movies. Builds you up with such tension and then hits hard with the satisfying conclusion of the story. That’s what makes the games enjoyable too, huge payoff.
X wing alliance was the best ds2 tunnel run, long, and in full control, like a car, nothing is hard scripted only you, the millenium falcon and your skill through the death star, I remember playing with my father, good old times, we need another full control, no scripts, hard tunnel run like this in the future I'm trying to play XWAU (Xwing alliance upgrade) with VR but the performance is really bad on story mode, skirmish it's ok tho
Rogue Leader will always stay #1. The music in the background, all the maneuvers you have to pull off, it gives you so much adrenaline and makes you feel like you're actually escaping the Death Star.
this makes me excited for Lego Star Wars Skywalker Saga (because aerial combat has been changed so much in the Force Awakens that it felt like star wars battlefront)
Thank you for bringing back my nostalgia of my star wars gaming on my psp, sadly, I do t think it will work again, but thank you for bringing back my nostalgia
Super RotJ. It's a Saturday at like 11pm I'm on the couch I'm 8 years old my eyes are watering from how brutal it was to stare at that screen. I made it out. And beat the game. I celebrated with a squeeze it drink and some dunkaroos. Life was good.
same here, its just that feeling of doing something that is impossible and then somehow actually managing it at a full speed with no shields and cannons so that you escape the explosion and while you also have around 1 m of margin for error :D ITS EASY lol
All that's missing is the Millenium Falcon ride at disney lol, basically a 6 player co-op game/simulator. Not the Death Star 2 technically but it's a great contrast to the first arcade version as a show of how far technology's come
I used to play that first game in the arcade when I was about 8-10 years old in the mid 80s it was brilliant for its time as it had everything from the forest speeder bike chase to the millennium falcon run you show at the very start of this video and its probably the only game I have played on this video.
I know they made a Lego Star Wars game for Star Wars Episode 7:The Force Awakens I hope they do the same for The Last Jedi and The Rise of Skywalker somewhere along the line because those would be awesome games to play.
Rogue Leader did it best in my opinion. Perfect balance between fun playability and insane skill one would need to make that run for real....especially when done in cockpit view. Still looks great today, too.
Never finished the Rogue Leader Run with an X Wing, the Falcon gave you the Advantage that AI Wedge could repair himself at the surface and was indestructable inside so you could just fly forward and leave him to the TIEs/Explosion
There is also a Death Star 2 trench run in Star Wars Blaster Strike, an original trilogy plug and play light gun game. Most of the levels are good, but the trench is pretty bad.
One thing that always been bothered me and I just can't find no answers to online is this - Why didn't the Tie Inceptors continue vollying the Falcon with Blaster fires? Or did it have something to do with the Falcon pulsing a countermeasure the prevents the IC from firing?
realistic? the endor campaign doesn't follow the canonical battle though they did at least recognized it's a bad idea to not mention the shields were down before flying all around the death star
I wish the Battlefront games(new or old) included the Battle of Endor and the Death Star tunnel run. It would be fun to have a sort of attack and defend type mode where the Rebels have to take down the shield generator and destroy the Death Star while the Imperials have to defend the shield and the core.
The X Wing series (x wing, Tie fighter, x wing v tie fighter and x wing alliance) were the pinnacle of Star Wars games. The only thing that came close were the Jedi Knight games.
Of all the giant mega franchises Star Wars has always been consistent with its pretty good to excellent games. None of them are ever really bad and some are outstanding.
Wedge:I'm going in Lando:Here goes nothing, now log on to the strongest power source, it should be the main power generator. Wedge:Form up and stay alert we could run out of space real fast. Wedge:Great the primary route is blocked we'll have to go the long way. Lando:Call in grey group to unblock that so we can get out in time. Lando:Watch out for those containers! Wedge:There's no other way out of here. Lando: I guess we'll have to go in between them. Admiral akbar:We're losing to many ships!😨 Wedge I've targeted a secondary power source. Lando: We're coming on one of the super lazy control notes. Wedge:we could try to disable it. ?:Great shot lad, one to be remembered. Wedge:The lens is damaged. Lando: Let's get out of here before it fires again! Lando:split up and head back to the surface and see if you can get few of those tie fighters to follow you. ?: Copy gold leader. Wedge:Looks like they've arrange a welcoming party. Lando:Construction workers, they must be getting desperate. Wedge:Those aren't construction workers, there sitting up on turbo laser. Lando:We have to clear that tunnel! ?:@#$&!? ?ahh Lando:that was to close! Wedge:There it is! Lando:Alight Wedge go for the power regulator on the north tower, I'll take the power generator. Wedge:Copy Gold leader I'm already on my way out. Admiral Akbar:You'll have to destroy all the shield planting around the generator, just keep moving and keep shooting. Admiral Akbar:There are 3 parts to the generator that must destroy with torpedos if you don't have any, I'm sure some of the ties will be carry them. Admiral Akbar:Now log on to a generator target and then fire. Admiral Akbar:Good work general we're seeing fluntional into the death star power signature just a few more hits. Admiral Ackbar:Now move it's going to blow. Lando:we've got to hit excelliration and escape quickly before the fire catches with us. Wedge:Lando follow me we've got to escape before this thing blows! Admiral Akbar:Move the fleet away from the death star! Grey group has unblocked the primary route through your way out! Admiral Akbar: We have achieved a decisive victory! This a Great day for the alliance! 👍😃 Lando:Yee-Hah! 😀😀😀😃😃😃🥳😄😄😄