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3D Environment Art in Under 10 Minutes 

FastTrack Tutorials
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In this video we will showcase you the main workflows used in 3D Environment Art!
Want to learn more about environment art?
FTT: fasttracktutorials.com/
Artstation: www.artstation.com/a/1564751
Gumroad: gumroad.com/fasttracktutorials
FlippedNormals: flippednormals.com/creator/fa...
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20 окт 2023

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Комментарии : 7   
@emperorstudy
@emperorstudy Месяц назад
Thank you! Very helpful and detailed summary.
@C_Kava
@C_Kava 8 месяцев назад
Emiel doing a good job👍
@Kithwood
@Kithwood 8 месяцев назад
@harrysanders818
@harrysanders818 8 месяцев назад
Where are Trim Sheets? Did I miss them? :) (Great Walkthrough!)
@FastTrackTutorials
@FastTrackTutorials 8 месяцев назад
That is a fair point. i schould have added that to the texture stages. i do show off trimsheets in the overlapping uv parts funny enough.
@asterixus
@asterixus 5 месяцев назад
Interesting, I knew about the weighted normals modifier in blender, but now I'm wondering what would be the equivalent workflow in Maya?
@FastTrackTutorials
@FastTrackTutorials 5 месяцев назад
Maya is slacking behind a bit but there are many scripts out there you can use. also sometimes just the base smoothing is enough in maya as it sort of adds it's own weighted normals automatically. but it is unreliable
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